Quietly appearing among the regular weekly releases post on Germany’s PlayStation Blog, a complete edition of The King of Fighters XIV is going to be launching very soon. Named the “King of Fighters XIVSpecial Anniversary Edition,” it looks to include all of the costume DLC for KOFXIV, along with DLC fighters Whip, Vanessa, Yamazaki, and Rock Howard.
Looking at the general European and North American PlayStation Blogs, this special version of KOFXIV is not listed for release in any other region besides Germany. With Oda being spotted at Gamescom and this anniversary edition scheduled to release tomorrow, SNK better get their skates on if they want fans to know more about this special edition bundle of The King of Fighters XIV.
Pokkén Tournament DX is one month away! Those interested in jumping into DX, even though they bypassed the original Wii U release, are going to have a much easier time learning the game for one very big reason: when the first version was released, players hadn’t figured out how Pokkén implemented frame data.
Mitchel’s frame data video, and its corresponding link to the frame data itself, is a great example of how the surface simplicity of Pokkén masks a dizzying world of depth. Pokkén’s frame data is easy to pick up because there’s very few numbers you have to memorize. A quick perusal through the move lists shows you’ll almost always be punishing with only one of 2 or 3 moves on block, because Namco specifically designed the game’s move speeds to be uniform in nature.
Once you have a grasp on the way Pokkén’s compartmentalized frame data works, you’ll have no problem working your way up the ranks of DX.
The leaks and predictions were indeed true. As promised before the show, Capcom have released a new gameplay trailer for Marvel vs. Capcom: Infinite, showing not only Firebrand, Jedah, Ghost Rider, and Dormmamu, but the power of the Soul Stone.
The Soul Stone revolves around taking and giving life, with its Infinity Surge stealing life from the opponent and its Infinity Storm acting similar to the Duo Team Attack from the original Marvel vs. Capcom. Upon activating the Infinity Storm, you take control of both characters simultaneously, regardless of whether one has been KOed or not. If your partner had been down prior to the Infinity Storm activation though, they will be revived with a sliver of health once the Storm subsides.
Mark my words, there are going to be some mega-cheap setups coming from the Soul Stone’s Infinity Storm once players get their hands on the Gamescom build of MvC:I. Expect plenty of tech videos, matches and combo showcases coming out of Gamescom, so get your theorycrafting hats on.
The Gamescom doors are now open and we’ve been flooded with new Dragon Ball FighterZ news. From a release date, news of an open beta as well as pictures of its collector’s edition, there’s a lot to digest from this Super Saiyan info blowout.
First off, Dragon Ball FighterZ‘s release date. According to Bandai Namco, DBFZ is coming in February 2018 with an open beta coming in January. If you want to get early access to the open beta, you can pre-order either the Standard or CollectorZ Edition of Dragon Ball FighterZ. The CollectorZ Edition comes with:
A special DBFZ steelbook
Three art boards
A 18cm diorama of Goku going Super Saiyan
A copy of Dragon Ball FighterZ
Pre-orders of either edition will net players access to two exclusive Lobby avatars, early open beta access and most importantly, the early unlock of Super Saiyan Blue Goku and Super Saiyan Blue Vegeta. By the sounds of it, these two characters will not be available as soon as you boot up Dragon Ball FighterZ, but will probably require you to finish the game’s Story Mode in order to play them. Arc System Works has done this in the past — locking Sin Kiske behind the original Guilty Gear Xrd’s Story Mode — but don’t worry about forking over some additional Zenny to play as SSB Goku or Vegeta.
Speaking of Story Mode, we’ve gained more insight into what actually happens in this special “what-if” scenario. It involves the resurrection of Android 16 and an invasion of Earth by cloned versions of the Z-Warriors. As Goku and pals fight off this wave of zombified clones, some of the Z-Warriors begin to succumb to the clone army. It looks ridiculous but that’s just what you want from a Dragon Ball Story Mode.
As for the closed beta, registration is today, with Bandai Namco promising 11 playable fighters in the build. They are:
Goku
Vegeta
Gohan
Piccolo
Future Trunks
Krillin
Cell
Freeza
Buu
Android 18
Android 16
European PlayStation 4 players can sign up via this link, US PS4 users can sign up using this link while Xbox One players will be picked via the Xbox Insider Program. The beta will run between September 16th-17th over four 3-hour slots, with start times differing based on your region. For up-to-date info on the start times for your area, information, check out your regional Bandai Namco Twitter account.
The last bit of news is that following Gamescom’s official Dragon Ball FighterZ tournament on Friday, there is set to be a “special announcement”, so tune in to see what it could be. More characters perhaps?
You know Christie Monteiro as the capoeira companion of Eddy Gordo in the Tekken series, but what do you know of her own origin? What’s her connection to Eddy? What causes her to enter the King of Iron Fist Tournament? Whose funeral was she attending at the end of Tekken 6, and did Eddy deserve that slap to the face? Just for kicks, History of the Warrior answers these questions and more in their latest video.
Though the primary function of Christie’s backstory seems to be to explain the mysterious disappearance of Eddy Gordo in Tekken 4, parts of her backstory reveal that she could possible succeed Eddie as Tekken’s resident capo. Check out the video below to see for yourself, and click here for more combative origins from History Behind the Warrior.
Usually, when you see footage of top-level Super Street Fighter II Turbo from Japan, it is a compilation of team tournament matches. This means that you’re trying to watch top player tendencies on the basis of a first-to-one match against their opponents.
One player that is adding another option to YouTube is 2012 Tournament of Legends champion MAO, who has been uploading first-to-five sets among top players in Japan. Enjoy this playlist of matches that were uploaded on August 19th, featuring players such as MAO, Prince, Yondaime, VIPER, The★superstar, and Nogucchan.
Several artists on the creative team of Injustice 2 have released unused concept art that shows what the roster of the NetherRealm/DC brawler might have looked like. While the story behind the scrapped Static design was reported on a while back, we are seeing high resolution prototypes of Firestorm, Green Arrow, Harley Quinn, and others for the first time.
When creating character designs for a roster as iconic as the DC universe, one is surely challenged by the task of adding something original while maintaining the character’s classic aesthetic. It seems that each artist rose to meet this challenge quite competently — even though much of what is shown seems to have been snipped out in the editing process.
Some of these designs are incredibly detailed (and that might have been part of the cause of them being cut in the end) but the creativity that must have went into each one is impressive. Whatever the reasons were for these designs being cut, it definitely wasn’t because they weren’t awesome enough. You can check out all 15 concepts below — and while you’re at it, read about how Static almost made it into Injustice 2.
It is arguable that Jin Kazama has the best punishment game in Tekken 7. Not only is his Rage Art the fastest in the game, he also has fast and powerful normal moves that can punish things as early as 11 frames.
However, you’ll have to learn exactly where these are useful, and where they aren’t. Thankfully, this handy guide exist which shows you the upsides and downsides of all his punishment and wall game options. Not only this, it shows some of the best bread and butter combos for Jin to boot.
Since its creation in late July, The official ARIKA EX Facebook page has maintained a steady flow of updates about it’s upcoming PlayStation 4 fighting game. Among these updates is a series of high-resolution portraits capturing the likeness of the current playable cast of ARIKA EX: Garudo, Darun Mister, Skullomania, Kairi and Hokuto (Shirase).
Though simple in nature, the portraits are of a stunning quality and really seem to bring the characters to life. The detail on Garuda’s armor is particularly striking, but the eye for specifics is prominent in each piece of art.
Any avid Super Smash Bros. Melee player can tell you how important a strong ledge game is in a competitive match! Learning the ways of the ledge is is a key part of becoming a serious competitor, and great deal of high-level exchanges happen on the edge of the stage.
In part 2 of their Everything You Need to Know About the Ledge tutorial, SSBM Tutorials goes over the more advanced ledge mechanics that every Melee player should understand and improve on. The video starts by going over the nuance of ledge hopping and ledge dropping, as well as the properties of ledge intangibility. These are concepts mostly likely overheard by the casual Smash player, but this tutorial video covers the concepts more thoroughly.
Check out the video below, and if you haven’t already, learn to master ledge basics in Part 1 of this tutorial.