Rivals of Aether reveals the poisonous pacifist, Ranno

Shown off at the Rivals of Aether panel at Super Smash Con, Dan Fornace revealed one of the DLC fighters coming to the indie platform fighter. Acting as the third water-based character alongside Orcane and Etalus, Ranno is an amphibian monk who uses toxic darts and poison bubbles to bamboozle his enemies.

As a hybrid zoner/rushdown character, Ranno’s combat gimmicks are his Poison debuff and his Bubble attacks. Most of Ranno’s projectile attacks apply a special debuff, noted by the green dots floating above a character’s head. Not only do this toxin apply damage, it also determines the length of Ranno’s special Bubbled state. You can get rid of the Poison debuff by attacking Ranno, but you take damage for every attack you land. While his air speed is lacking, his fast aerials are perfect for walling out an enemy that’s trying to approach. As a new mechanic in Rivals, Ranno has a Super Jump which can be performed by crouching and then doing a full hop.

Ranno can summon a giant green bubble with his Neutral Special, which floats around the screen until either you or your opponent fall into it. Once inside the bubble, players slowly float through the air, leaving Ranno time to rack up damage. You can influence your direction while in the bubble and it will eventually pop after a short time. The more stacks of Poison you have, the longer you’ll remain suspended in Ranno’s trap. Ranno’s Down Special has him licking up and spitting out opponents inside a bubble, so don’t get too close if you are at four stacks. If he isn’t near an opponent, Ranno’s Down Special has him catapulting himself into the air using his tongue.

His Side Special are his Poison Darts, which work similar to Sheik’s needles in Super Smash Bros. You can charge these projectiles by hitting Dodge during the dart charge, with Ranno being able to fire four in a single barrage. His Poison Spin Up Special has him doing an upwards Poison Kick, which can then be followed up with either a Poison Dart barrage, or a dive kick by pressing Down Special.

Ranno is set to launch later this year, alongside three other original characters. Another guest character from an indie game is planned to be released in early 2018, bringing the Rivals roster up to 14. For those still waiting to play as Ori and Sein from Ori and the Blind Forest, the duo will be launching on Steam and Xbox One on August 23rd — meaning that console players finally have access to the full game. If you are attending Super Smash Con, both Ranno and Ori will be playable on the show floor, with Ranno being playable in tomorrow’s doubles tournament.

Source: Rivals of Aether

The SRK Rollback: Best of August 4-10, 2017

Welcome to the Rollback: a frame-by-frame look back at our past week’s most notable news — and our favorite SRK articles — from August 4 to August 10, 2017!


Zavian “mushin_Z” Sildra, Editor-in-Chief:

Frame 1:
smashboxWe need to talk about Melee banning the B0XX

Features editor Interrobang!? pulls no punches in calling out the questionable reasoning behind the blind loyalty to the GameCube controller in competitive Super Smash Bros. Melee.

Frame 2:
sai logo black with date
Roll the dice: Results, on-site report, and thoughts from Hameko on 賽 [sài], the pre-Evo Japan tournament

Jazz gives us an in-person look at Evo Japan’s miniature test run event, and discusses the challenges Evo Japan may have to face.

Frame 3:
Kusumondo 2O2F Feature
More than nostalgia: 2 Old 2 Furious commands respect for classic fighters

The dedication from both the players and the organizers to keep the classics alive at events such as this is inspiring to me! We’ve got lots of great games to play now, but never forget where we came from.


Sam “Trilby” Foxall, Assistant Editor:

Frame 1:
Android 17 DBFZAndroid 17 may be coming to DragonBall FighterZ, according to comments from their English voice actor

Based on statement from Android 17’s voice actor Chuck Huber, not only is the artificial human coming to DBFZ, but the game will feature an English voice dub from Funimation. With Gamescom on the horizon, we’re bound to get more info!

Frame 2:
mvci internal title card esportsLeaked video may hint at Marvel vs. Capcom: Infinite’s future in esports

After a video was accidentally made public, Marvel fans got a peek behind the curtain at what Capcom are planning for the esports future of MvC:I. While clearly not designed for public consumption, it’s a insight into how companies actually put on events like the CPT.

Frame 3:
Burrito KraggBurrito Esports come out on top in Rivals of Aether’s icon contest

After a hard-fought battle between rival esports teams, Burrito Esports have won the coveted prize of their own skin in Rivals of Aether. It turns rock beetle Kragg into a burrito fiend, with many of his moves now being themed around the Mexican wrap.


Keegan “Interrobang!?” Spindler, Features Editor:

Frame 1:
Gundam Versus Release DatewGundam Versus gets an open beta, running from September 2nd-4th

Great news for all fans of giant robots — you’ll get the chance to try out the upcoming Gundam Versus game before it arrives on these shores at the end of September. There’s a variety of modes and bots to get hands-on with, too.

Frame 2:
Deadshot-Injustice2See eight of Injustice 2’s voice actors compete in a special tournament at Body Count Fighting

It’s fun to get a peek behind the scenes, and this a peek behind the scenes in the best possible way, as eight Injustice 2 voice actors battle it out against each other. It’s a real joy watching them interact, and seeing the faces behind some very familiar voices.

Frame 3:
espn8ESPN will feature Evo 2017’s Street Fighter V finals as a special presentation on… ESPN 8: The Ocho?

It’s a bold move Cotton, but it’s always exciting to see Street Fighter on TV. The Ocho is a special one-off event, and having Street Fighter involved is great to see.


Extra Frame:
sfv guile nuckledu cpt skull
Reminder: Capcom has included costume Easter eggs in Street Fighter V’s newest premium outfits

Last year it was well-known that the premium outfits in Street Fighter V could be altered with the “SFV costume code,” but it was easy to miss that this code was carried forward for every premium outfit since. Try it out on your favorite costumes!

Brazil is getting its own online Killer Instinct league

Hoping to keep Brazilian Killer Instinct players fighting fit for the game’s Steam release, Shame Team has announced a special KI league for any and all players in Brazil. It will be a circuit of nine tournaments, with the hope of crowning the country’s top Killer Instinct player.

It looks to work similar to Europe’s King of the Ring tournament series, with players competing in online events to earn circuit points. While the actual event is specifically for Brazilian residents, Shame Team may run an English stream if the Brasil League gets enough support.

The first tournament will be this Sunday, with all the action being streamed on the Shame Team Twitch channel. If you’re a Brazilian KI player looking to strut your stuff, make sure to sign up!

Source: ST_LemonHunter

Learn new Jin Kisaragi combos for the BlazBlue: Central Fiction 2.0 version

Jin remains a very popular choice in BlazBlue: Central Fiction, as his solid move set retains good damage and sneaky reset opportunities thanks to freezing mechanics. The 2.0 patch is not exactly Extend, but many combo routes do change for characters. The subtle changes on Jin’s 5B and one of his Dragon Punches, Fubuki (623B), open up entirely new paths to learn.

Roo of Curry prepared a very useful video that will get you onboard to 2.0 quickly. The first part displays some important differences in this version and goes over the BlazBlue 2.0 changes, which allow new corner combos. The video, however, provides a balanced look at both corner and midscreen routes and with varying amounts of resource.

Check it out below to prepare for the incoming console patch.

Source: Jourdal; original from NicoNico

Paris Olympic Committee is open to adding esports to the 2024 Olympics

Competitive video gaming, including fighting games, has grown a lot in the past few years. Esports are now some of the most widely watched competitive events in the world — fighting games have now broken into mainstream television. Now, it seems that they’ve caught the eye of one of the biggest sporting events around.

Speaking to the Associated Press, Tony Estanguet, co-president of the Paris Olympic bid committee, stated that he was planning to hold talks on the possibility of adding esports into the 2024 Summer Olympics. “We have to look at it because we can’t say, ‘It’s not us. It’s not about Olympics,’” states Estanguet, “The youth, yes they are interested in esport and this kind of thing. Let’s look at it. Let’s meet them. Let’s try if we can find some bridges.”

Planning for the program for the 2024 Summer Olympics will start in 2019, and the final decision on what events to add will be made after the 2020 Tokyo Olympics. “There is some time to look at it, to interact, to engage,” Estanguet explains, “We will spend some time after (the IOC meeting in September) Lima to engage with new people and stakeholders. The IOC will have the last … say, if they want esports on the program. Let’s discuss among ourselves.”

While having esports at the Olympics would definitely be a big event, this isn’t the first time that an multinational athletic competition has added esports. The previous 2016 Summer Olympics in Rio already featured an “eGames showcase” that featured, among its games, Super Smash Bros. for Wii U. Meanwhile the 2018 Asian Games in Indonesia will feature its esports competitions as demonstration events, ahead of esports inclusion as medal events in the 2022 Asian Games.

Source: Associated Press via ABC News

Adriano Lopes’s slick Tekken 7 Kazuya CMV features 100% combos, de-transform combos, and more!

Combo videos that stand out do so because they do more then just show you optimal high damage. That’s why the juggle system of Tekken 7 works so well for combo videos: the free-form creativity it allows pushes players to come up with their own interesting twists. Adriano Lopes‘s latest Kazuya combo video “DARKANGEL” is a great example of this.

There’s some usual culprits here: 6 Electric Wind God Fists seems like a requirement at this point for a Mishima combo video, but there’s some definite standout combos that you’ll never see anywhere else. For example: 6 wall re-splats in the same combo, de-transforming from Kazuya’s devil form mid-combo, and mid-juggle cross up EWGFs.

Source: Adriano Lopes

Learn more about Super Smash Bros. Melee legend Leffen in this new documentary series from Team SoloMid

One of the biggest names in competitive Super Smash Bros. Melee history is William “Leffen” Hjelte. While originally coming into the competitive Smash Bros. scene through Super Smash Bros. Brawl, Leffen moved to Melee and quickly established himself as one of the top players in that game.

Now, Leffen’s sponsor’s Team SoloMid have started a new documentary series about him. This documentary — the first episode of which is now available to watch — takes a more candid look at Leffen’s  approach to competitive Super Smash Bros. Melee, as well as at how the community has received him. At the same time, they also address concerns about Melee’s future and the issues of future growth in the scene.

Source: Team SoloMid

Senko no Ronde 2 demo now out on the PlayStation Store in Japan

Shoot ’em-up slash fighting game hybrid Senko no Ronde 2 is coming to PlayStation 4 and PC later this year. For those interested in trying out this unique fusion of both genres right now, a demo for the game is now available for download on PlayStation 4 in Japan.

The demo for Senko no Ronde 2 features four playable characters: Lev LeFanu, Beak Chang Po, Fabian the Fastman, and Mia Mikli. Players can try these characters out in Arcade Mode, Offline Battles, and Training Mode.

Those interested can download the 317MB demo over at the Japanese PlayStation Store (provided they have an account). Meanwhile, the full game will launch on PlayStation 4 and PC on September 7.

Source: PlayStation Store (Japan)

GRAPHT signs Leah “Gllty” Hayes as their first international Street Fighter player

Hoping to expand their talent pool outside of Japan, esports organization Team GRAPHT have just announced that Leah “Gllty” Hayes will be joining as their first international Street Fighter player.

Known for her elusive and sometimes disrespectful Dhalsim play, Gllty is certainly no stranger to the South East Asian Street Fighter scene, competing at last year’s South East Asia Major as well as Japan Cup and Tokyo Games Show. Paired with her performance at ELEAGUE’s Street Fighter V Invitational, she’s certainly made a big impression on the Japanese community.

She joins players like Fuudo, Haitani, Yukadon, MOV, Go1 and Dogura as part of GRAPHT’s fighting game division. With Marvel vs. Capcom: Infinite also on the horizon, you may see Gllty tearing up bracket with fellow teammate Takumi. Definitely keep an eye out for her black and yellow Dhalsim at SEAM 2017 in October.

Source: Team GRAPHT; [feature image by GRAPHT]

X-Kira presents evidence of an in-development Taito arcade build of Street Fighter V

Perhaps Street Fighter V‘s biggest break from series tradition is the lack of a proper arcade release. While this has helped the West stay competitive in the game, there are more than a few traditionalists who’ve mourned this loss.

That said, it seems that Street Fighter V may still be getting a proper arcade release after all. Dataminer X-Kira has found what seems to be evidence of a “Taito arcade version” of Street Fighter V in the game’s code. The data points to it being worked on in cooperation with Taito and Namco, likely for the former’s Type X3 board, and possibly with their NESiCAxLive online service.

Of course, this is all just speculation at this point, albeit done with actual evidence in the game’s code. We’ll likely learn more about this in the future, either at TGS in September or at the JAEPO next year.

The build itself is in an early alpha state, with only an empty select screen showing when the code is run, as you can see in X-Kira’s video below.

Source: X-Kira