Razer has a new limited-edition Street Fighter V-themed Panthera arcade stick coming in July

Special, limited-edition arcade sticks aren’t a new concept in the industry, with multiple manufacturers putting out special versions of their sticks throughout the years. Now, Razer is getting into the act with a limited-edition Street Fighter V variant of their Panthera arcade stick.

Now, most limited-edition game-themed arcade sticks use art from the game that they represent, and the Street Fighter V Panthera for PlayStation 4 is no exception. What’s unique about this stick, however, is that the art by veteran art director Long Vo has been specifically commissioned for it — it isn’t just some piece of existing art slapped onto the stick.

The art itself is a throwback to the classic Ryu versus Akuma stare-down art from Street Fighter Alpha 2. This time however, the art is a bit more beardy: Akuma sports his default Street Fighter V look, and Ryu is in his bare-chested and bearded alternate, known to many fans as “Hot Ryu.” Meanwhile, Sakura in the back has been replaced with her rival, Karin.

Click to view slideshow.

The new Street Fighter V-themed Razer Panthera will be available in limited quantities, starting this July. For more on the Panthera, check out our review.

Source: Razer

Marvel vs. Capcom: Infinite’s new Directional Influence mechanic allows for a King of Fighters-style short hop

Even if the Marvel vs. Capcom: Infinite story demo is a single-player affair meant to show off its Story Mode, that doesn’t mean that players aren’t out there breaking the game down! A number of players are already poring through the game, trying to figure out how it works.

One such player is Marvel vs. Capcom 2 veteran Shoultzula, who has discovered some a new bit of advanced movement that seems unique to MvC: Infinite. This new movement uses the game’s Directional Influence mechanic. Unlike previous games in the series, MvC:I allows players some amount of influence on the movement after a super jump. Using this, Shoultzula has discovered that players can set up a King of Fighters-style “short hop.”

This advanced movement opens up some interesting and unique options during a tag. In addition to this, it also sets up an option select for some characters between a cross-up, or an air throw.

Take note however that with the game still in development, it’s possible that this may be changed before release!

Source: Shoultzula via r/MvC3

Rising Up, Part Three: Approaching the opponent in Street Fighter V, feat. Bafael

Been a little while since we’ve had a numbered episode of Rising Up. My first video was on the general mechanics of Street Fighter V, and my second video detailed the combo engine. Now, I’m back to try and tackle the most common question in fighting games: “Well that’s all well and good, but what do I actually do?” In this video I seek to explain the unexplainable, what exactly your objectives are in-match and how to go about accomplishing them. This is a video on what to do in neutral; specifically, how to approach.

The core of the issue is that what tools you’re trying to use are extremely variable and dependent on three main factors. Which character you’re playing, which character your opponent is playing, and how far you are from the opponent. Here, I focus on the factor of distance, and try to elaborate on general tools that players of any character can easily understand. In this video I go over the various intricacies of walking forward, dashing forward, poking, jumping in, anti-airing, using approaching special moves, and navigating projectiles, all with the fundamental goal of approaching a defensive opponent.

The video was originally intended to be a summation of playing at all ranges when offensive or defensive, but I quickly realized that video would be about an hour long. As such, I’ve split the script into four parts. Rising Up Part 4 will cover how to apply pressure and mixups once you’ve approached, while Rising Up 5 and 6 will cover defensive play. This series makes an excellent introduction to Street Fighter V or even the Street Fighter series as a whole, so feel free to recommend it your friends to subscribe to the Shoryuken channel and keep an eye out for future updates.

Street Fighter V servers down for maintenance tomorrow from 11:00 AM to 3:00 PM PDT

You could play Survival Mode! … Or maybe not.

Another day of server maintenance ahead, as has become a regular feature of Street Fighter V. Online functions will not be available tomorrow between 11:00 AM and 3:00 PM PDT.

No specific reason for this shutdown is known yet — if Capcom is adding anything, it’s a surprise for now. New incoming content may yet be revealed at E3, much like the Marvel vs. Capcom: Infinite Story Mode demo.

SFV Street Fighter V logo white

Source: SFV Server (Twitter)

Marvel vs. Capcom: Infinite Story Mode demo will be available tonight

You’ll be able to play Marvel soon than expected, as Sony has announced that there will be a Story Mode demo of Marvel vs. Capcom: Infinite available later today (on both PlayStation 4, and Xbox One). This news comes from Sony’s E3 press conference, where a new trailer revealed tons of new characters. By the looks of it, the previous character leak from NeoGAF was pretty spot on, as this trailer introduced:

  • Dante (in his classic DMC3 design)
  • Arthur
  • Doctor Strange
  • Spencer
  • Nova
  • Thanos
  • Gamora
  • Black Panther (most likely a DLC/Deluxe Edition-only character)
  • Zero

As for MvC:I’s story, it has Capcom and Marvel heroes splitting up to find the Infinity Stones, while Ultron-Sigma pursues them across time and space. The Mad Titan and usual holder of the Infinity Gauntlet Thanos seems to have entered into a hasty truce with the heroes, as he not only tells them where each stone is, but fights back against Ultron-Sigma.

It also seems more likely that we’ll be getting a Monster Hunter character, as the Time Stone is located in what looks like the Great Desert from Monster Hunter 4, based on the markings and statues in the background. The Dah’ren Mohran right at the trailer’s end is also a dead giveaway.

The PlayStation servers are no doubt overloaded with people trying to access the Story Mode demo, so you might give it some time to cool off before checking yourself. As of this writing, it has not yet appeared in the PlayStation Store.

UPDATE: Matthew Edwards clarifies:

Over in North America, expect the demo to appear on PSN at 8:00 PM PDT, and 10:00 PM for the Xbox One version.

Sources: Marvel Entertainment; Matthew Edwards

Marvel vs. Capcom: Infinite Story Mode demo will be available tonight

You’ll be able to play Marvel soon than expected, as Sony has announced that there will be a Story Mode demo of Marvel vs. Capcom: Infinite available later today (on both PlayStation 4, and Xbox One). This news comes from Sony’s E3 press conference, where a new trailer revealed tons of new characters. By the looks of it, the previous character leak from NeoGAF was pretty spot on, as this trailer introduced:

  • Dante (in his classic DMC3 design)
  • Arthur
  • Doctor Strange
  • Spencer
  • Nova
  • Thanos
  • Gamora
  • Black Panther (most likely a DLC/Deluxe Edition-only character)
  • Zero

As for MvC:I’s story, it has Capcom and Marvel heroes splitting up to find the Infinity Stones, while Ultron-Sigma pursues them across time and space. The Mad Titan and usual holder of the Infinity Gauntlet Thanos seems to have entered into a hasty truce with the heroes, as he not only tells them where each stone is, but fights back against Ultron-Sigma.

It also seems more likely that we’ll be getting a Monster Hunter character, as the Time Stone is located in what looks like the Great Desert from Monster Hunter 4, based on the markings and statues in the background. The Dah’ren Mohran right at the trailer’s end is also a dead giveaway.

The PlayStation servers are no doubt overloaded with people trying to access the Story Mode demo, so you might give it some time to cool off before checking yourself. As of this writing, it has not yet appeared in the PlayStation Store.

UPDATE: Matthew Edwards clarifies:

Over in North America, expect the demo to appear on PSN at 8:00 PM PDT, and 10:00 PM for the Xbox One version.

Sources: Marvel Entertainment; Matthew Edwards

Pokkén Tournament hype rises: Check out this DX-inspired all-Pokémon combo exhibition

With an updated version finally on the way, attention is turning back to this unique fighter.

While abandoned on Nintendo’s now-eclipsed Wii U console, Pokkén Tournament looks to rise again with new fighters and features on the Nintendo Switch with Pokkén Tournament DX. Fans have long hoped for something like this, so naturally Swillo & BimmyQuestion want to celebrate this announcement with a combo exhibition video that features flashy wall-smashing, assist-calling combos for the entire console cast. Check out how fun and fierce these pocket monsters can be!

Read more about the announcement of Pokkén Tournament DX for Nintendo Switch here. It’s expected for September 22, 2017.

Pokken Tournament DX

Source: Swillo & BimmyQuestion

Pokkén Tournament hype rises: Check out this DX-inspired all-Pokémon combo exhibition

With an updated version finally on the way, attention is turning back to this unique fighter.

While abandoned on Nintendo’s now-eclipsed Wii U console, Pokkén Tournament looks to rise again with new fighters and features on the Nintendo Switch with Pokkén Tournament DX. Fans have long hoped for something like this, so naturally Swillo & BimmyQuestion want to celebrate this announcement with a combo exhibition video that features flashy wall-smashing, assist-calling combos for the entire console cast. Check out how fun and fierce these pocket monsters can be!

Read more about the announcement of Pokkén Tournament DX for Nintendo Switch here. It’s expected for September 22, 2017.

Pokken Tournament DX

Source: Swillo & BimmyQuestion

Check out these slick Robert Garcia combos for The King of Fighters XIV from playergodaines

Robert Garcia, suavity personified, is the subject of playergodaines latest combo showcase. This combo video covers Robert’s damage options from 0 to 5 meters.

Though Robert saw more bad news than good in the latest patches (including a health nerf, hurtbox expansions, and multiple hitbox reductions), playergodaines shows that he’s still just fine in the damage department. This option-heavy, pokey Art of Fighting veteran still easily breaks 40% with Max Mode alone, and can even get 50% in the corner off the same amount of meter.

Source: playergodaines

Upcoming indie documentary “FGC Rio” opens up the Brazilian fighting game community to the world

Learn more about the fighting game scene in Rio de Janeiro in this upcoming community-made documentary.

Some of the world’s finest Street Fighter V players hail from the Brazilian FGC, such as Innova|Keoma and F3|Brolynho, for starters. If you’d like a closer look at their scene and their community, the upcoming indie documentary FGC Rio will offer exactly that!

The teaser trailer for FGC Rio — the first Brazilian documentary about the Rio de Janeiro fighting game community, made by the community itself as a not-for-profit project — can be seen below!

FGC Rio is planned for a 2018 release on YouTube. Watch for future updates here on Shoryuken and on the film’s Facebook page.

Thanks to Boris for the tip!

Source: FGC Rio – Documentário