Hungrybox calls out Nintendo for their lack of support for competitive Super Smash Bros.

Competitive Super Smash Bros. is in something of a weird spot when it comes to its relationship with Nintendo; the company has been slow to even acknowledge the game’s competitive scene, despite how large it’s grown over the years. More importantly, the company has yet to throw the same kind of competitive support that other companies–such as Capcom, SNK, NetherRealm Studios, Arc System Works, and Team NINJA–have provided to their games.

With this in mind, one of the game’s top players has now called out Nintendo on their lack of support. After winning the Super Smash Bros. Melee tournament at Smash ‘N’ Splash 3 this past weekend, Team Liquid’s Juan “Hungrybox” Debiedma used the time on the mic that was given to him to try to speak out against this lack of support.

The speech focuses on the fact that Smash has grown a sizable community without any sort of official support. He also points out that for a lot of the players, Smash isn’t just a video game–but also a lifestyle, and a source of livelihood.

You can watch and listen to the speech below. Take note that he Hungrybox does use some NSFW language before the start of his speech.



Source: GamersHQTV

Rage Art Tekken 7 launch tournament top 8: Featuring Saint, JDCR, AK, El, and more

Launch tournaments are a pretty common thing now when new fighting games hit the streets, and Tekken 7 was no exception. What makes the “Rage Art” launch tournament in the Philippines different, however, was the sheer talent present at the event.

Hosted by the PlayBook Video Game Lounge and Bookshop, Rage Art featured some of the top Tekken players in the world, as Echo Fox’s own JDCR and Saint flew in to compete. Fighting against them were some of the Philippines’ best Tekken players, such as Coffe_Prinz, Prime, PlayBook Elite’s AK, Doujin, and Maru, and Imperium Pro Team’s El.

For those who missed the event, Team Spooky was on hand to stream and record it. They’ve uploaded a video with the tournament’s top 8 matches–as well as a special message from Bandai Namco’s Katsuhiro Harada and Michael Murray–onto their YourTube Channel.

You can check out the tournament matches below. For more on the tournament, you can check out the top 16 brackets (which reset everyone back onto the winners side) here.

Source: Team Spooky

Street Fighter V and Ultra Street Fighter IV on sale on Steam

For anyone looking to get some more fighting game action on Steam, now may be a great time to pick up the Street Fighter games on the platform. Both Street Fighter V and Ultra Street Fighter IV are on sale as part of the Capcom Pre-Summer sale over at GamersGate.

Street Fighter V is currently 50% off on Steam. The regular edition is going for only $20, meanwhile the 2017 Deluxe Edition is going or $40.30. Take note that the latter comes with both the 2016 and 2017 character passes.

Ultra Street Fighter IV is subject to a massive 75% discount. The full version of the game is available for only $7.50. On the other hand, for those who already have Super Street Fighter IV AE2012 on PC, the upgrade to Ultra Street Fighter IV goes for only $3.75.

In addition to these, a host of other Capcom titles are also on sale. These discounts will last only until June 8.

Source: Dealzon

Seattle FGC member Rhiannon struck by car, raising funds for medical expenses

A beloved member of the FGC scene in the Pacific Northwest, Rhiannon, has recently suffered a terrible accident–having been struck by a car while walking on foot. She now faces a very long road to recovery. A warmhearted person with a great attitude, she has been an immensely helpful member of the fighting game community in her region from day one. A GoFundMe page has since been created to raise money for her formidable medical bills. From the fundraiser page:

On May 15, our beautiful Rhiannon was struck by a moving car as she crossed the street after work that evening… Rhiannon was slammed to the ground underneath a parked van. Both legs were shattered in the impact as well as crushed ribs. Many bumps and bruises and sprains. Our hearts are broken when we think of the pain she must endure on a daily basis as she recovers from this horrible accident.

It will be a long uphill battle as she is unable to put weight on her legs for 6 months, and faces many hours of physical therapy. She has lost her independence, her apartment, and her ability to work. We sincerely appreciate any help to offset the huge expenses she has incurred.

A warning for the squeamish: the GoFundMe page contains photos of the injuries that some may find unsettling.

A huge thank you from her friends and family goes out to the FGC for all of the support she’s received already.

Source: Rhiannon’s Medical Fund (GoFundMe)

Pokkén Tournament DX is coming to Nintendo Switch on September 22nd

In today’s Pokémon-themed Nintendo Direct, it has been revealed that Pokkén Tournament will be coming to the Nintendo Switch later this year. Titled Pokkén Tournament DX, this deluxe edition will include the four extra characters from the arcade edition of Pokkén–Scizor, Darkrai, Croagunk and Empoleon–along with new fighter Decidueye from Pokémon Sun and Moon.

Along with this, Pokkén Tournament DX will feature special 3v3 team battles similar to King of Fighters, where players pick three Pokemon to fight in a lengthier battle. As with the Wii U version of Pokkén, there will also be your typical Ranked and player matches, with players being able to pair their individual Switch systems together for local multiplayer. There is also the ability to play on a single Switch system, using the two JoyCon controllers.

Pokkén Tournament DX will launch worldwide on September 22nd, with it featuring at this year’s E3. Attendees of the show will be able to play a demo version of Pokkén Tournament DX, with Nintendo holding a special on-stage event during their Treehouse streaming block.

Source: The Pokémon Company

Tekken 7 roundup: Eliza combos, knockdown tutorial, Devil Jin electrics, and more!

Tekken 7 is now in the creative hands of the FGC, and right ouf of the gate players are pushing the damage and the metagame as hard as they can. Let’s see what’s developed thus far in the King of Iron Fist Tournament scene!

Eliza, a character built around 2D-like cancels and jump mechanics, is already starting to look like she has excellent damage output in BJ 포립‘s combo video.

King Jae shows us some clever ways to get out of Gigas’s terrifying 50/50 after his Rage Drive. Some characters don’t have to respect the mixup at all–at least not the mid/high one you’re accustomed to.

rooflemonger has a quick beginners guide to getting of the ground–which is one of the most important fundamentals to understand in Tekken!

If you’re a Kuma player, GreenTekken has some bad news for you.

Japanese player jusful is back with some more advanced ways to land surprise command grabs for King.

Want to play a Mishima? Do you have electrics on standby? Then blankaex‘s Devil Jin combo video is for you. As long as you can do Electric Wind God Fist, of course.

But maybe the patriarch of the Mishima Zaibatsu is more your speed. In that case, HurtboxTV has you covered with this Heihachi combo breakdown.

Not everyone is a Mishima fan–just ask Lee. Then again, with wall carry that KEY1DRPlayz shows off, Lee doesn’t need to be a fan of anyone other than himself.

And closing out today’s list, anthony piccaver sent us this Shaheen combo video, showing off stage transitions and some interesting uses of Rage Drive mid-combo.

Early days are always going to be combo video heavy for a new game (especially Tekken!), but I’m most excited for the tech and match-up videos that will develop. What tech have you come up with?

Sources: rooflemonger; GreenTekken; HurtboxTV; anthony piccaver; BJ 포립; King Jae; jusful; blankaex; KEY1DRPlayz

Injustice 2 gets its first major patch, provides clues for upcoming characters

Following Injustice 2’s first big tournament at Combo Breaker, NetherRealm Studios have released the first major patch for their super-powered fighter. In quite the change from previous NRS games, this patch mainly includes bug fixes and quality-of-life tweaks, rather than major character changes.

Besides general stability improvements, Injustice 2 now tells you if your opponent is playing via wireless or a wired connection, so you know who to blame if a match starts to get laggy. Gear sets now also appear on the loading screen as you join into a match, and corrections have been made to the in-game move list, so it displays the correct frame data.

As for character-specific changes, the only major nerf came to Joker’s Chattering Teeth, which can no longer set up an unblockable situation on certain characters. Otherwise, most of the balance changes were to rectify bugs, like Scarecrow not having any invincibility frames on his wakeup attacks. This hands-off balance approach is certainly different to NetherRealm’s previous history of causing radical metagame shifts with each patch, so let’s see if fans respond positively to this change in direction.

For all the changes, make sure to check out the full patch notes on the Injustice website. Besides Scarecrow actually having wakeup options now, I’m most pleased to see that Mr. Freeze finally has his helmet back. All of the nine upcoming DLC characters have also been added to the character select screen, with Red Hood being the only character not shrouded in shadow.

Injustice 2 new CSS

Besides Black Manta and Raiden–who are obvious via their trademark headgear–a notable character is the tiny fighter on the far right hand corner of the CSS. DC fans have posited that this character is mostly like Atom, a shapeshifting superhero who can shrink and grow his body for the situation at hand.

Source: Injustice 2

Mikado Arcade’s Street Fighter Carnival 9: Tournaments for World Heroes 2, Fatal Fury Special, and more!

So many new games have been released these past few weeks that you may have missed the start of Mikado Arcade’s spectacular Street Fighter Carnival. This month-long, multi-game tournament series is a specialty of the world-famous Japanese arcade. SFC9 shows off the diverse set of skills Mikado’s patrons possess across several classic arcade fighters, and it’s a great way to learn more about high-level play in games you may be less-than-familiar with.

Mikado continues to share the joy of these games, with us by uploading the streamed tournaments to their channel! Below you’ll find:

  • World Heroes 2
  • Twinkle Star Sprites
  • Karnov’s Revenge: Fighter’s History Dynamite
  • Fatal Fury Special
  • Samurai Spirits 64
  • Windjammers

Be sure to subscribe to their channel for more SFC9 action. You can get a sneak peek at a few of the games they plan on playing here on their tournament leaderboard! You can also try to catch them live on their UStream.

Source: Mikado Arcade

What moves can Zangief’s new Tundra Storm counter in Street Fighter V? Check out this full breakdown

How to not get caught–or, how to catch your opponents–in a Tundra Storm!

Zangief enjoys a number of new additions in the latest Street Fighter V balance patch–an aerial headbutt, a new choke slam, and the somewhat unusual Tundra Storm–a counter that only catches horizontally-aligned kicking attacks, specifically. A strange move–so how is it best used? What can it catch exactly, and what can it not catch?

Vandylizer put together the comprehensive video above, and provides a full list, including timestamps (linked directly on YouTube in the video description):

  • 0:31 Akuma (LKT, MKT, EXT, V-Reversal)
  • 1:07 Alex (st.MK and st.HK, and V-Reversal)
  • 1:24 Balrog (nothing)
  • 1:29 Birdie (st.MK, st.HK)
  • 1:38 Cammy (st.MK, st.LK)
  • 1:45 Chun-Li (st.MK)
  • 1:49 Dhalsim (st.HK, B+MK)
  • 1:57 Ed (st.HK)
  • 2:02 F.A.N.G (st.MK first hit only, up close)
  • 2:07 Guile (st.MK, st.HK, F+MK)
  • 2:22 Ibuki (F+HK)
  • 2:27 Juri (st.HK, st.MK, EX QCF+KK [2nd hit only], first hit of charged HK move)
  • 2:52 Karin (st.MK, up kicks and EX up kicks)
  • 3:20 Ken (st.HK, LKT, MKT [any hit], VS step kick, V-Reversal)
  • 3:50 Kolin (B+HK)
  • 3:56 Laura (st.HK)
  • 4:03 M. Bison (st.MK)
  • 4:08 Nash (MK scythe)
  • 4:14 Necalli (st.HK)
  • 4:20 R. Mika (F+MK, B+MK, V-Reversal)
  • 4:29 Rashid (st.MK)
  • 4:33 Ryu (st.MK, LKT [hard to time], MKT/HKT [any hit], EXT)
  • 4:53 Urien (st.MK, DF+HK a.k.a. step kick)
  • 5:03 Vega (nothing)
  • 5:11 Zangief (st.MK)

For Tundra Storm, your mileage will vary based on matchup–it can prove a significant threat to some cast members, while useless against others. A number of fighters have three or four different attacks–including special moves–vulnerable to the Storm. With some good timing and guts, the Tundra Storm can be used against Tatsumaki attacks, and even some V-Reversals.

Source: Van Diesel Productions

Frustrated with Tekken 7’s online Ranked matchmaking? Bandai Namco is working on fixes

No date for a patch is set yet–but improvements are promised, as soon as they’re ready.

As Crow_Spaceboy noted in our Tekken 7 review, the present system for online Ranked matches allows opponents to pick, choose, or dodge matches to the point of frustration for many players working to earn a rank up.

However, Tekken’s development team is “currently investigating” this issue, suggesting a solution is in the works, namely: “Player and opponent character will no longer be displayed when searching for a match in Ranked Match.”

Once implemented, such a change should help mitigate some of the match-dodging. There is no specific timeline to apply this fix as of yet–the Tekken team apologizes for the inconvenience, and asks we keep an eye out for future updates.

Source: Tekken (official) via Tekken (Twitter)