Find Guilty Gear lore confusing? Learn about it in a minute with this video

According to Guilty Gear’s lore, mankind discovered magic in 2014… three years ago. It’s funny how we arrived to that date, which was part of the series’ lore since 1998. Now, while the story has advanced much in Xrd, there’s a lot to learn about when it comes to the roots of Daisuke Ishiwatari’s world.

Octopimp, in collaboration with the one-minute LORE channel, serves up Ride-the-Lightning fast information about the game’s prologue. The key here is background on Sol Badguy, who used to be a human scientist, and the creation of Justice, sort of the main antagonist of the series for a couple of episodes. For those who started with Guilty Gear Xrd, this is a nice, quick summary of the fighting game’s background.

Thanks, Octopimp! Now do BlazBlue lore in a minute. Good luck.

Source: LORE

Denjin power: Inescapable fireball setups for Ryu in Street Fighter V

Keep that corner pressure on with oppressive denjin fireballs!

In Street Fighter V, Ryu’s V-Trigger state opens up new aggressive options for the fighter–provided you’re familiar with what he’s capable of, and the timing required to make the most of charged fireballs without getting punished mid-charge! The video below demonstrates some setups to utilize such timing to keep your opponent either on the ground, or suffering the shock of an electrified Hadoken.

This video predates the latest balance patch, but the if the patch notes are still accurate, these techniques should be minimally affected.

Sources: BlaQNYC Vids; Capcom-Unity

Friday Night Fan Art: Tekken–a Mishima family reunion

Check out this spectacular art from fighting game fans!

Breaking the Mishima Curse by HeavyMetalHanzo
Breaking the Mishima Curse by HeavyMetalHanzo

Welcome back to Friday Night Fan Art! Tekken 7 is finally out on home consoles and PC today (check out our review!), so let’s have a look at central dysfunctional family that drives the Tekken storyline: Mishima.

MISHIMA BLOODLINE by darkeyez07
MISHIMA BLOODLINE by darkeyez07

Let’s start with a pair that just can’t stop killing each other; Kazuya by RYOxKJ, and a sketch of Heihachi by deadhand:

Kazuya by RYOxKJ
Heihachi (sketch) by deadhand

KazJun by KajikoKylance
KazJun by KajikoKylance

The family expands: Jun Kazama by 71396, and Jin Kazama by J-e-J-e:

Jun Kazama by 71396
Jin Kazama by J-e-J-e

A ghost of the past: Kazumi Mishima! Here depicted by M-september and haruka4413:

Kazumi (MASTERCUP.7) by M-september
Kazumi by haruka4413

What about illegitimate or adoptive sons…? I’m sure they’re around somewhere.

The Mishima Hairline by Pechan
The Mishima Hairline by Pechan

Send us leads on the tipline if there’s any great fan art out there you want to see featured next week on Shoryuken! You can browse our prior Friday Night Fan Art features here.

Heihachi vs. Akuma by pipin
Heihachi vs. Akuma by pipin

Sources: HeavyMetalHanzo; darkeyez07; RYOxKJ; deadhand; KajikoKylance; 71396; J-e-J-e; M-september; haruka4413; Pechan; pipin

Persona Entertainment serves up a stylish combo video for The King of Fighters XIV’s Hein

The best butler in the business got some buffs! Persona Entertainment shared their latest combo video for The King of Fighter XIV’s Hein, and it’s full of the grace and power you’d expect from Geese’s personal assistant.

The combos make use of several buffs Hein’s received in version 2.0. Hein can now climax cancel during the last hit of his super, and special cancel his jump Heavy Kick. Combining these changes with the CD loops he already has, your Hein should be cleaning up the competition in no time.

Source: Persona Entertainment

Why have 1 sword when you can have 2? New Round Trip glitch for Trish discovered in Ultimate Marvel vs. Capcom 3

It seems that Trish’s Round Trip is one of the sources of new tech in Ultimate Marvel vs. Capcom 3. Previously, we featured a new infinite combo concept using it; now, a new glitch has been discovered that allows her to bypass the restrictions that the move gives her, while also allowing her to have two active.

Normally, when Trish uses her Round Trip move, she loses her sword-based normal attacks and her ability to do the super move version of the round trip. However, as Finisherofwar demonstrates in the video below, there’s a way for her to get rid of these limitations–provided that she has meter.

All Trish needs to do is to activate a Team Hyper Combo into the Round Trip super, and then X-Factor cancel the start up of the THC immediately (before the rest of her team comes out). When she does this, she will regain her sword normals, as well as the ability to throw another Round Trip out.

Source: Finisherofwar

Hyper Bomb is back: The Stage Two tournament takes place on June 10th in San Diego

Part two of a four-part tournament series–expect the competition to be fierce!

Bracket Visionaries presents the second in a series of 2017 events in San Diego, California–Hyper Bomb: Stage Two! This fight goes down on June 10 at the Handlery Hotel; registration is currently open at smash.gg. If you’re in the SoCal area this June, you’ll want to check this out.

Tournaments for Hyper Bomb: Stage Two:

  • Street Fighter V (singles & 3v3 teams)
  • Ultimate Marvel vs. Capcom 3 (singles & 3v3 teams)
  • Tekken 7 (singles & 2v2 teams)
  • Injustice 2
  • Guilty Gear Xrd REV 2
  • The King of Fighters XIV
  • Super Street Fighter 2 Turbo
  • Street Fighter III: 3rd Strike
  • Capcom vs. SNK 2
  • Super Smash Bros. Melee (singles & doubles)
  • Super Smash Bros. for Wii U (singles & doubles)

More information can be found on the Facebook event page and at smash.gg.

Thanks to David for the tip!

Sources: Facebook; smash.gg

Check out what Tekken 7’s PC port looks like on max settings

Are you sitting on the fence on whether or not you should get Tekken 7 for the PC? “PC Master Race Latin America” has shared a number of screenshots from the PC version with us, showing off what the game looks like with all settings set to Max. This includes Resolution Scale being pushed to 200%:

TekkenGame-Win64-Shipping-2017-05-31-07-44-52-359
TekkenGame-Win64-Shipping-2017-05-31-07-44-02-928
TekkenGame-Win64-Shipping-2017-05-31-07-41-28-368
TekkenGame-Win64-Shipping-2017-05-31-07-38-37-467
TekkenGame-Win64-Shipping-2017-05-31-07-35-07-652
TekkenGame-Win64-Shipping-2017-05-31-12-10-07-342
TekkenGame-Win64-Shipping-2017-05-31-11-59-35-714

How does it hold up to its contemporaries? Compare for yourself! You can see the same tests preformed on PCMRLA’s site for The King of Fighters XIV and Street Fighter V. This is also just a small sample of PCMRLA’s gallery! To see the full gallery of Tekken 7 screenshots, click here to go to their site!

Source: pcmrace

Warm up for Under Night In-Birth Exe:Late[st] by watching the OVER THE WORLD team tournament

Interest in French Bread’s Under Night In-Birth Exe:Late[st] is slowly rekindling, as the latest version will soon come to consoles with new characters. However, the competition in Japan has never ceased, and there’s always some quality footage to find and enjoy watching high-level play.

Battle Arena Sega Club recently hosted OVER THE WORLD -continuation-, a tournament that’s a culmination of qualifiers happening since March 2017. Played in a 3v3 format, the participating teams display a good variety of characters. If you want to see a list of who’s participating, Japanese website Kakuge Checker has a list (Google Translate does the trick if you need it).

Are you coming back for UNIST? Let us know your thoughts on the tournament and what character you’re going to play!

Also, view the recently posted UNIST opening movie.

Source: Battle Arena Club Sega

Tekken 7’s input delay has been tested, here’s how it compares to other games and its predecessors

One of the big talking points for fighting game releases these days is how much built-in input delay a game has. Tekken 7 is no different, especially with reports of the game apparently having more input delay at higher resolutions.

To take a closer look at all of this, Noodalls–who developed the methodology for testing input delay on our forums–decided to do some testing on Tekken 7. The results, which you can see below, are quite interesting to say the least.

Tekken 7 has 120.1 milliseconds or, 7.206 frames of input delay. This, however, is with the game running at 1080p, which many competitive players have stated introduces input delay. As such, Noodalls also tested the game at 720p.

At 720p, Tekken 7’s input delay goes down to 119.9 ms, or 7.194 frames. While both are slightly above 7 frames, the extra milliseconds on the former means a higher chance of an input coming out on a later frame than the latter.

Both results however are higher than other games on the market. The recently released Injustice 2 has been clocked at approximately 100 ms, or 6 frames of delay by DisplayLag. Meanwhile, Street Fighter V–which is built on Unreal Engine 4 just like Tekken 7–currently has 117 ms, or 7.02 frames of input delay. The difference is much greater, however, compared to Guilty Gear Xrd REV 2, which Noodalls tested with only 58.2 ms, or 3.492 frames of input delay.

More importantly, the results are higher than for previous iterations of Tekken. Tekken Tag Tournament 2 had only 95.51 ms, or 5.7 frames of delay on PlayStation 3 (though the numbers are much higher on Xbox 360, Xbox One via emulation, and Wii U).

Source: Noodalls

Russian Guilty Gear major, REVersal, revs up the action this June

“This summer, the Russian Guilty Gear community wakes up with a REVersal!” The clever tagline ignites the competition in Europe this June, as a new major steps onto the scene.

On June 10th and 11th, Moscow will hold a Guilty Gear Xrd REV 2 tournament, open to anyone. Furthermore, even if one can’t attend the event, they can collaborate by donating to the prizes. The first place receives a hefty 1,000 Euros.

There will also be raffles and a side Guilty Gear Isuka event. To watch the tournament, tune in to the RusReversal Twitch stream starting on June 10th, 12 PM UTC+03 (2:00 AM PDT/4:00 AM CST/5:00 AM EDT). Follow the RusReversal Twitter to stay in the loop.

Don’t forget to also view the hype trailer the community made to present their new major:

Sources: FightingRuVideos; Facebook