Documentary on Street Fighter player Commander Jesse examines the effect of a major tournament upset for a lesser-known player

Rising SoCal star Jesse “Commander Jesse” Espinoza showed up big on many people’s radars after a shocking win over FGC legend Kenryo “Mago” Hayashi at the ESL’s Brooklyn Beatdown. From that win, Jesse’s gameplay received a sudden burst of acclaim and scrutiny the Dhalsim practitioner had not yet faced in his gaming life.

“EXP Docs: Commander Jesse Street Fighter Documentary” gives a more intimate look at the struggle of an un-sponsored player trying to keep up with the pros. Jesse is allowed to lay bare what makes him who he is–his family, his mentality, his play style. With this, the creators of this great documentary show how this continues to guide him on his journey for growth. Be sure to check out this rare examination of a player suddenly thrust into the limelight.

Source: Body Count Fighting

Lunar Hare Studios release the first teaser for platform fighter Earth Romancer

Melding traditional fighting game and platform fighter mechanics, Lunar Hare Studios have unveiled the first proper gameplay teaser for their new game, Earth Romancer.

The main character in the trailer should have elements familiar to any long-time Super Smash Bros. player, with moves similar to Marth’s Dolphin Slash and down air. Named Palante, this electric swordsman also takes a bit of inspiration from Guilty Gear’s Ky Kiske in there, with moves that have a resemblance to his Greed Sever and Vapor Thrust. The huge difference comes with Palante’s ability to throw out various small projectiles to control enemy movement.

Overall, the combat system looks super quick, with characters dashing all over the place to dodge projectiles and continue combos. Lunar Hare is planning to launch a Kickstarter for Earth Romancer in the not too distant future, along with a developer diary series to explain the game’s mechanics, animation and art style.

Source: Lunar Hare Studios

Divekick enthusiasts should check out Y. Xiao’s Mian combo video for King of Fighters XIV

If you’re a fan of wall splats and divekicks, then you’re probably also a fan King of Fighters XIV’s Mian. As Y. Xiao demonstrates in the combo video below, she has a monopoly on both.

The Bian Lian performer received a number of buffs to her “Bienkyu” divekick in the latest patch, one the most important being the increased juggle capabilities on the EX version. Between this and various damage buffs in 2.00, this mobile fighter is now also a damage beast. Be sure to catch the 4-bar 100% combo near the end!

Source: Y. Xiao

Injustice 2 weekend round up: Brainiac combos, Gorilla Grodd setups, Cyborg 50/50s and more

It’s the first weekend of Injustice 2 and the videos keep flying in. We’ve got a bumper edition for you today with some Brainiac combos, a whole bunch of Gorilla Grodd tech, a possible infinite for Blue Beetle and more. Don the cape and cowl and let’s jump right in.

Following up on his previous Flash videos, desk is back with some “stupid” Brainiac combos. It seems to get the most out of his 12th level intellect, you may have to shut your brain off.

For those who like putting their opponents on ice, MK_REO has found a guaranteed reset using Captain Cold’s Glacial Grenade. If done properly, you guarantee a freeze on the opponent.

Ketchup has been beavering in the way in the lab and has not only discovered a particularly devious 50/50 in the corner with Cyborg’s grapple, but a way to activate Gorilla Grodd’s trait mid combo.

Speaking of Gorilla Grodd, rooflemonger has compiled three videos covering general tips and tricks, advanced combos and a guide on how to set up Grodd’s deadly simian vortex.

Finally, Cody Jackson has some combos for the young hero Blue Beetle. He also has footage what could possibly be a Blue Beetle infinite in the corner, but it requires further testing.

Sources: MK_REO; PNDK&M; desk; Cody Dickson; rooflemonger

Conversations and Fireballs: Fable|Kizzie Kay talks to Yahoo! Esports

It’s not an easy task to be a pro gamer and do well in multiple titles, and yet, there are those talented enough to excel like that. A rising star is the recently signed on Keenan “Kizzie Kay” Kizzie, who joined Fable Esports.

Michael Martin from Yahoo! Esports sits down with the player for the Conversations and Fireballs segment. He asks Fable|Kizzie Kay about how the team approached one of their newest players. The signing happened during Texas Showdown with the victory at that event being “the icing on the cake.” Kizzie likes the team for their friendly, trustworthy approach.

Next, Martin asks him the big question: how difficult is it to win at multiple games? According to Kizzie, who excels at both Guilty Gear Xrd -REVELATOR- and BlazBlue: Central Fiction, the hardest part is playing those who specialize in a single game. He manages the stress by taking things one step at a time.

Check out the full conversation below for some in-depth insight into one of the rising stars of the FGC.

Source: Yahoo! Esports

Punch and sway your way to victory with this quick combo guide for Vanessa in The King of Fighters XIV

Vanessa’s flashing swaying and street boxer style make her look fun to play, but those crazy combos she pulls off aren’t easy. Thankfully Colifowerz is here to show aspiring Vanessa players how to bring their A-game into the ring.

Speed is definitely one of Vanessa’s strong suits.  Studying her moves you can see that–for the most part–she recovers quickly, strikes fast, and can quickly change the pace of a match if you know how to use her. The balance of this lies in her execution, which is challenging yet rewarding for those willing to put in the time to master the inputs and sequences.

This basic principles and more are mapped out in Coliflowerz’ quick combo guide for Vanessa. Be sure to check it out as well as his other The King of Fighters XIV combo tutorials

Source: Coliflowerz

XusesGB’s fire can’t be contained in this Street Fighter V Ken compilation

If you’re stuck on how to progress with the fieriest shoto in Street Fighter V, there’s more then enough work in the latest Ken Highlights compilation by XusesGB to get inspired by.

Cut and beautifully edited by RnK Squad, this entertaining compilation shows off a bevy of setups, fake crossups, shimmies, flashy combos, and more. Xuses produces a number of comebacks from unwinnable situations, his explosive and setup heavy play-style perfect for the pressure heavy meta of Street Fighter V.

Source: XusesGB

Akuma’s learned some new moves in this mod for Ultimate Marvel vs. Capcom 3

With the release of Ultimate Marvel vs. Capcom 3 on PC, a sizable community has sprung up around modifying the game. We’ve featured a few of these mods before, such as making the final boss stage playable, or swapping moves around. However, the more interesting ones are those that actually change up the way characters play and add new moves.

One such mod is this Akuma mod by spuaidatab. The mod changes some of his moves properties and adds few new moves for Akuma. The biggest changes are the addition of a “Shin Akuma” mode as well as a new hyper combo. Yes, using animations from his winpose, they’ve been able to recreate Akuma’s Kongou Kokuretsuzan super art from Street Fighter III (albeit while only facing one side due to animation issues at the moment).

Check out the modded Akuma in action in the video below.

Source: spuidatab

FGC News interviews Ryan Hart and Phenom at TBS’s ELEAGUE

FGC News recently interviewed two top European players on the site at TBS’s ELEAGUE: Ryan “Prodigal Son” Hart, and Arman “Phenom” Hanjani.

Ryan Hart has been around. When the British pro says the production is like “nothing else he’s ever seen”, his pro experience dating back to the days of Tekken 3 make it easy to believe him. During the conversation he talks about how his life as a married man makes staying on top difficult, and how he was torn over the defeat of Luffy.

Opposite of Ryan was Arman ‘Phenom’ Hanjani, fresh off his win of to qualify for top 8 in ELeague. He talks about how he has to remain confident going into any match regardless of his opponent,  how he only plays to get paid, and his fear of trying another game (in this case, Injustice 2) at the expense of getting worse at SFV.

Source: FGC News

Final Showdown highlights a new infinite combo concept for Hayato in Marvel vs. Capcom 2

With people tending to focus on whatever new games are out these days, it’s easy to forget that new things can still be found in older games, even decades later. On creator however who’s been doing a great job highlighting older games is Clayton “Final Showdown” Chapman who has returned with a new Marvel vs. Capcom 2 video.

In the video below, Final Showdown demonstrates a concept for a new infinite combo for MvC2’s Hayato. Now the loop he shows below is just a concept. There are a few other things that need to be done before it can be considered usable, such as figuring out good ways to get into the loop, as well as seeing if it deals enough damage in the long run before the game’s loop killing “undizzy” system hits. That said, the combo itself looks promising, and we can likely expect it to appear in one of Final Showdown’s combo videos in the future.

Source: Final Showdown