Super TSB Event Brings Top Guilty Gear and BlazBlue Players to New York

In an effort to push their monthly into a bigger event, the New York City scene, which hosts Team St1ckBuG events, is organizing a Super TSB. The tournament welcomes BlazBlue: Central Fiction and Guilty Gear Xrd -REVELATOR- players, and raises the stakes by attracting the attention of many top competitors from around the country.

SuperTSBPoster

Here’s a non-exhaustive list of the majority of confirmed players in attendance, many of whom have placed in top 8s and Grand Finals around the country:

  • KizzieKay (Sin / Jin)
  • BeautifulDudeGG (Zato=1 / Relius)
  • Jona  (Valkenhayn)
  • RaphTX  (Axl)
  • Hamad  (Ky)
  • Nakkiel  (Sol / Tsubaki)
  • Doren2K  (Jam)
  • Hotashi  (Elphelt)
  • MiniMatt  (Elphelt)
  • Grant_chi  (Slayer)
  • BjornSonOfBear  (Chipp)
  • Kenji  (Bedman)
  • Blacksnake  (Venom)
  • Eshi  (Amane)
  • Havoc_Noah  (I-No)
  • TSB|Blaze (Raven)
  • Zidane (Leo Whitefang)
  • PG|Marlinpie (Zato=1)
  • TSB|A3Religion (Johnny)
  • TSB|Mynus (I-No)
  • SKD (Izayoi)
  • Flux (Nu-13)
  • TSB|Drunken Chicken (Ramlethal)
  • D-Link|LordKnight (Millia, Nine)
  • XAQShinor (Dizzy)
  • Shine (Potemkin)

The event will be streamed entirely on TSB|Blaze’s Twitch, starting on March 18th, set to start approximately at 1:00 PM EST. The day before, on Friday, around 7:00 PM, there will be a 5 vs. 5 Tristate vs. the United States exhibition, in addition to character exhibitions between Doren2k and Blaze, A3Religion vs. BlackSnakePROOSH, and Betadood vs KizzieKay.

The community can help raise the pot bonus with Matcherino. Make sure to not miss the stream when it happens, and to stay up to date, follow main organizers Blaze and SKD on Twitter for updates.

Sources: Dustloop, Blaze

 

Injustice 2 Post-Beta Impressions: New Gear, Same Suit

A small taste of what Injustice 2 has to offer

The Injustice 2 online beta has come and gone, and there is still a lot to learn about the upcoming DC Comics fighter. New characters were playable, new mechanics were accessible, but new expectations were made. There is a lot of good to expect from the final release of Injustice 2, but some questions still need to be answered regarding game modes, gear balance, and–of course–character roster.

Put plainly, access codes weren’t the easiest to come by. While Ed Boon and company did their best to share the love through four waves of emails and random batches of codes given away on social media, it was still a very limited affair. Not to mention that the only available game mode was Online Battle with random opponents. Without local multiplayer or practice mode, it was difficult to learn how to play the new characters without prearranging a truce with another player. The user interface was a little sluggish. It took a while to make selections in menus which, on its base, isn’t a game breaker, but there is a slight lag between inputs which can lead players to exit post-combat menus instead of changing characters or beginning a rematch. A minor drawback, but something that should be improved nonetheless.

Keep in mind that this is the first beta test, and many of the negative aspects are tiny snags in an overall polished experience.

The game is absolutely beautiful. The character models are leagues ahead of the original Injustice: Gods Among Us designs, thanks to the boon granted by improved hardware. The environments are filled with tiny details that breath life into each stage and make them a part of the story. The dialogue between characters is unique to whomever is currently fighting, which is a feature that all AAA fighters should have at this point. Following suit with the original Injustice, Easter eggs are everywhere, proving that the folks at NetherRealm hope to utilize as much comic book history as possible. The combat is solid, fast–and most importantly–fun. Every fight feels like it came straight out of the comic books, thanks to stellar visuals, impressive voice acting, and booming sound design.

The prospective promise of the gear system

One of Injustice 2‘s primary mechanics is its new gear system. On the surface, the gear system grants players an incredible amount of customization for their favorite fighters, both aesthetically and functionally. These new armor pieces boost characters’ stats to make them more effective in combat, and have the potential of adding entirely new attacks and abilities. Every fighter has five loadouts available for customization–which, through countless stat boosts and additional abilities, could create a nearly infinite number of variations.

Gear is unlocked frequently–in terms of the beta–at the end of every online match. That being said, do not expect to unlock gear just for the character that is being used. When the pool of characters was only six, this wasn’t too much to worry about. If players chose to focus mainly with Supergirl, for example, most of the gear unlocks would be for the chosen character. But from time to time, gear would unlock for characters never chosen, making one wonder: how will this play out with a roster of 20 characters, or even 30? It is already hard enough completing matching sets of armor, whenever gear is unlocked randomly.

To alleviate worries that the gear system will break the overall balance of the game, NetherRealm included a competitive option accessible right before the start of a match. This will disable any buffs that are added via the gear system, and leave players to face off with their default characters–new appearances still intact, of course. Both players must agree to play in the competitive mode for it to activate, however, which may prove problematic for those hoping to play without boosted characters.

To rectify this issue entirely, it would be extraordinarily beneficial for NetherRealm to include ranked and social matches to suit players’ needs. Surely this is probably something that will be seen in the final build, but with the default battle mode focusing on the benefits of the gear system, it will be interesting to see where NetherRealm focuses their priorities as the lifespan of the game progresses.

It’s all about the characters

The beta includes a couple returning fighters, with Superman and Batman, but those characters feel very similar to their original Injustice versions, which isn’t necessarily a bad thing. Thanks to the gear system, old characters can feel new again. The new talent adds a lot of variety to the battlefield and there’s a lot to learn about the newcomers Atrocitus (and his feisty feline Dexx-Star) Black Canary, Blue Beetle, and Supergirl.

Atrocitus:

The Red Lantern is an interesting addition to the I2 roster because he has a lot more to offer than brute strength. Atrocitus’ bread and butter special move is his fittingly named Bloodnado. It whips up the opponent from anywhere on-screen and can be used twice in a row, given the appropriate meter burn, to perfectly set up an extended combo. The fighter’s elemental attacks can be used to stack burns and bleed damage, all during setting up additional combos. His feline companion Dexx-Star is tied to his character trait and grants a host of additional attacks. Players can continue their onslaught by taunting opponents with Dexx-Star’s energy blasts, or unleash a devastating combo of furry fury. His super move is an upward slash, which is excellent for opponents exiting a low guard. Atrocitus is certainly a character that houses a lot of variety. It will be exciting to see how he is utilized in competitive play.

Black Canary:

One of the founding members of the Birds of Prey, Black Canary uses her voice to knock back opponents with varying strength. Canary has three different levels of her classic “Canary Cry” that are determined by the number of bars saved up via the trait meter. At its strongest, the Canary Cry can blast the opponent back when under pressure. When in its weakest form, the cry barely stuns the target. The middle level, of course, lies somewhere in between. It’s up to the player to decide if its best to save up meter as a fallback or to utilize it often to set up combos. The Canary Cry makes another appearance via the character’s super which is activated when in air. This can be used as an excellent punishing opportunity. Canary has more than just a killer voice, her defensive parries and agile physical attacks make her a force not to be reckoned with.

Blue Beetle:

This Blue Beetle is the third iteration of the hero, and he packs a pretty strong punch with his shapeshifting bio-suit known as the Scarab. His character trait shifts the fighter between two separate modes. One focusing mainly on his blasters, and the other devoted to his blade attacks. Different versions of the character’s specials are available depending on which stance is active, so be sure to try them both out to find out what goes best together and what fits your play style. The Scarab can also be used to boost in mid-air to close distance made by zoning characters. His super activates via a short stab with the Scarab, so be sure there isn’t a lot of distance between the opponent before activating it. Based on personality alone, Blue Beetle seems like a lot of fun, especially when played against a variety of characters to hear all of the unique dialogue this quipster has to offer.

Supergirl:

Supergirl is an extraordinarily mobile character with a lot of zoning potential. While she maintains similar powers and abilities to her Kryptonian cousin, Kara Zor-El’s play style is all her own. Supergirl’s character trait is her signature heat vision which opens up a lot of opportunity for advanced spacing techniques. Players can utilize short bursts of heat vision to stop opponents from advancing, and create windows of offensive opportunity. A more powerful version of Supergirl’s heat vision can be used at the expense of the entire character trait meter and one segment of the super bar. This enhanced blast unleashes a more effective beam that does a pretty decent amount of damage to opponents while pushing them all the way to the edge of the screen. Her flight enables her to zoom to the opposite side of the screen, punishing those who leap unnecessarily. Supergirl has a lot to offer for those wanting a different take on traditional super powers.

In it for the long haul

The online beta was overall highly enjoyable, and a seemingly accurate glimpse of what is to come. With these six characters alone, there is potential for nearly limitless experiences thanks to the gear system and customization. The characters already announced are building a rather impressive roster before even considering the ten promised DLC characters (including the pre-order exclusive Darkseid) As is theNetherRealm tradition, Injustice 2 is bound to have an extraordinary wealth of content for both single player and multiplayer experiences. With the promise of an engaging continuation of the stellar story mode from the previous title, there is more than enough to look forward to.

The beta was a clear indication of what is to come: gear up, it’s going to be a wild ride.


Injustice 2 launches with three separate editions for PlayStation 4 and Xbox One on May 16, 2017. Stick around for more coverage and announcements right here at Shoryuken!

Sources: Ed Boon (Twitter); JaeRoar; PNDK&M; MK_REO; CabooseXBL; Shujinkydink; Injustice 2

Titan Comics Launching New Tekken Comic in May 2017; Check Out These Covers and Preview Pages

With the King of Iron Fist Tournament 7 set to kick off in three months, Titan Comics will be releasing a new Tekken comic book series in May 2017. Cavan Scott (Doctor Who, Vikings: Uprising) will be handling the story, while Andie Tong (Teenage Mutant Ninja Turtles) will be providing the interior artwork.

Titan states that this new series “will tap into Tekken’s rich history, and will feature memorable characters from the celebrated video game canon including Jin Kazama, Heihachi Mishima, Yoshimitsu, Nina Williams and Paul Phoenix.”

From writer Cavan Scott:

I’m so excited to bring the explosive world of Tekken back to comics. I’ve been a fan of the series ever since I slipped the first game into my PlayStation back in 1995. We’re having great fun delving into the series’ history to bring back some familiar faces, along with all the fan-favorite fighters you’d expect. There’s going to be intrigue, danger and, of course, knock-out battles galore!

CraveOnline has released a series of covers by Alex Ronald, Andie Tong, Anton Kokarev, Jimbo Salgado and Nick Percival: two featuring Heihachi battling Devil Jin, one of Heihachi and Kazuya that looks similar to the cover of Tekken 7, one showcasing Nina facing off with Yoshimitsu and a fourth with various characters.

Alex Ronald Tekken 2017 Comic Cover
Andie Tong Tekken 2017 Comic Cover
Anton Kokarev Tekken 2017 Comic Cover
Jimbo Salgado Tekken 2017 Comic Cover
Nick Percival Tekken 2017 Comic Cover

They also released a pair of interior pages for TEKKEN #1, depicting Paul, Jin and Ling Xiaoyu about to face off with Heihachi in an epic clash!

Tekken #1 Preview Interior Page
TEKKEN #1 Preveiw Interior Page #2

Tekken #1 is planned for a May 2017 release in both physical and digital formats.

Sources: CraveOnline; via Fighter’s Generation

Under Night In-Birth EXE: Late Named a Free PlayStation Plus Game for March

Now that we’re in March, the PlayStation Blog has released its list of free games that it will be offering to PlayStation Plus subscribers. While the highlight of this month is Disc Jam, Under Night In-Birth EXE: Late is included this month, for PlayStation 3.

Developed by French Bread and Ecole Software, and published by Arc System Works/Aksys Games, this unique title sports an eccentric cast of characters, as well as some unique mechanics, such as the “Grid Grind” (GRD) system that functions as a tug-of-war between opponents, rewarding the first to fill this meter with a damage boost called Vorpal. Though the title’s latest version, Under Night-In Birth EXE: Late [st] is only available in Japanese arcades–with no word of a console release–the game still sees competitive play at a number of events, including last month’s Anime Ascension, so it’s certainly worth giving it a try.

If you’re a Plus subscriber, you can pick up the game for free right now on the PlayStation Store.

Source: PlayStation Blog

The SRK Rollback: Best of February 24 to March 2, 2017

Welcome to the Rollback: a frame-by-frame look back at our past week’s most notable news–and our favorite SRK articles–from February 24 to March 2, 2017!


Frame 1:
Capcom Pro Tour LogoCapcom Pro Tour 2017 Qualifying Structure, Prize Pool, and More Locations Revealed in the Official Trailer

Capcom finally lays out what this year’s CPT will look like: listing all of 2017’s planned locations to date, with an adjusted qualifying system, and confirmation that NuckleDu will automatically return to defend his title.

Frame 2:
for_honor_pc_version_confirmed[1]
For Honor — Breakdown and Impressions: Is It a Worthy Fighter, or Just the Flavor of the Month?

Ubisoft’s new title has made a deep impact on the FGC, even if its definition as a “fighting game” is ambiguous and debatable. Our El Cubano Loco breaks the game down for you in this exhaustive review.

Frame 3:
SFvDS02_covertest_cropUDON’s Street Fighter vs. Darkstalkers #2 Now Available for Pre-Order

This wild comic book crossover of Capcom worlds continues in UDON Entertainment’s 8-issue limited series, and you can check out the variant covers and find your Previews pre-order codes for the second issue here.

Frame 4:
USFII_jp_releaseUltra Street Fighter II: The Final Challengers Launches on May 26 for Nintendo Switch

Initially thought to be the release date for Japan alone, we soon learned that this is the day the latest version of Street Fighter II will launch in the UK and North America as well. Will it live up to its potential as a new iteration of the classic game? On May 26, we find out.

Frame 5:
Ling
Take a Stance! How to Use–and Fight Against–Ling Xiaoyu’s Tricky Tekken 7: Fated Retribution Stances

Crow_Spaceboy kicks off a new strategy series for Tekken fans: Take a Stance! In the first installment, we examine how to use–or fight against–Ling Xiaoyu’s sneaky stances in Tekken 7. More to come!

Frame 6:
cygames BEAST logo whiteMobile Developer Cygames Signs on Daigo Umehara, Snake Eyez, & PR Balrog

Cygames–of Shadowverse fame–jumps into FGC sponsorship with both feet by signing three of the best-known competitors in fighting games today.

Frame 7:
Eddy Gordon Tekken 7Here Come Those Kicks: Eddy Gordo Returns for Tekken 7

The Tekken 7 roster continues to grow ever larger with the addition of another returning fan-favorite. Will the slick Capoeira master be your new main?

Frame 8:
Dr Fate Injustice 2
Golden Age Hero Doctor Fate Joins the Fight in Injustice 2

NetherRealm surprises us by pulling a classic character from DC’s Golden Age to join the Injustice 2 roster, and it looks like age won’t slow this magician down.

Frame 9:
risingup_introRising Up: Kolin Bread and Butter Combo Guide — Punishes, Confirm Combos, Juggles, & More

The Phantasm of Snow and Ice has arrived in Street Fighter V, bringing a unique and complex toolset with her. Bafael helps get you started with these bread ‘n’ butter combos. Additionally, check out our #KolinLab and day two Kolin roundups.

Frame 10:
Shin Hisako
Shin Hisako Acts as the Fourth Remixed Character Coming to Killer Instinct

After a string of Twitter teases, the impending arrival of this remixed version of Hisako has been confirmed by Iron Galaxy: redesigned with a new look and a new weapon–and potentially a new fighting style, that we’ll see revealed soon.


Editor’s note: The views expressed in this article and the selected posts are solely those of the writers, and do not reflect Shoryuken.com as a whole.

Try Out Dragon Ball Xenoverse 2 for Free on Xbox Live This Weekend

It’s on sale too!

Those with an active Xbox Live Gold membership will be able to access Dragon Ball Xenoverse 2 on Xbox One free of charge this weekend starting Friday, March 3, at 9:00 AM PST–so, right now–and ending Sunday, March 5, 11:59 PM PST.

Prospective Time Patrollers will be happy to know that the title will also be on sale for a limited time at the Xbox Store. The base game will receive a 40% discount with the Deluxe Edition getting a 25% markdown. Even if players decide not to pick up Xenoverse 2 during the promotion, they can find their achievements and save data waiting patiently for their return to Conton City whenever they boot up the game next.

Dragon Ball Xenoverse 2 recently received its second major content update and DLC pack on PlayStation 4, Xbox One, and PC. These updates added new characters, costumes, missions, and an abundance of other content. Dragon Ball Super’s Future Trunks saga is next in line to be brought to the ever-expanding title.

Bandai Namco recently released a trailer highlighting the additional story missions found within DB Super Pack 2. Check it out below!

Source: Xbox Wire

PlayStation Access Runs Down Seven Things You Should Know About Injustice 2’s Gear System

Besides the obvious addition of new characters like Swamp Thing and Doctor Fate, as well as extensions to the ongoing Injustice storyline, one of the major new features in Injustice 2 is the new Gear system. Similar to collecting loot in an RPG like Destiny or Borderlands, players can outfit characters with specific gear to boost stats, gain special abilities and change their appearance. In a special interview with Injustice 2 designer Derek Kirtzic, PlayStation Access have found out some new bits of information about the Gear system.

The interview goes over things like the ability to see your opponent’s Gear loadout after a fight, the ability to change outfit colors as part of Gear customization, as well the in-game currency system which allows players to sell old pieces of Gear to gain Coins. While most competitive players won’t be interested in Gear, Kirtzic did say that Ranked Matches will allow players to keep all the cool cosmetic customizations, but the stats will be at their base level. He did not make it explicitly clear that Abilities won’t be locked out when playing in Ranked mode, so you may be able to use different character Abilities in Ranked.

Source: PlayStation Access

In-Depth English Guilty Gear Commentary Breaks Down Haaken’s Sol vs. Dogura’s Raven

One of the most important ways to gain insight in Guilty Gear Xrd -REVELATOR- is to watch footage of your own matches, and study the decisions made versus certain characters. However, there’s also a steady supply of top tier players to watch and analyze. This time, some American players offer a deep look into matches between Haaken’s Sol Badguy and CO|Dogura’s Raven.

TheArm and DLink|LordKnight provide quasi-commentary and an analytical conversation that breaks down a lot of the match specifics that arise in the Raven and Sol matchup. The two agree that this pairing is somewhat of an uphill battle for Raven, especially since Sol’s confirms are much more damaging. It’s a long set that’s definitely worth the time to watch, and witness the evolution of the decision-making and adaptation process between two-highly skilled players. The commentators make sure to point out those nuances and share their knowledge.

The match was captured by Svampen, and later restreamed by Mdesilva with the commentary.

Source: Mdesilva

Shin Hisako Acts as the Fourth Remixed Character Coming to Killer Instinct

Ahead of a full gameplay reveal at Killer Instinct World Cup next weekend, Iron Galaxy have revealed the next fighter that will be coming to KI. Following in the footsteps of characters like Shadow Jago, Kilgore and Omen, Shin Hisako acts as the fourth “remixed” character for Killer Instinct, where elements of a pre-existing characters are reworked to create a new, unique fighter.

For Shin Hisako, she no longer wields her naginata, but a katana containing the spirit of her beloved father. Having purged herself of the centuries of hatred which tied her to her grave, Shin Hisako now takes up her father’s sword to defend the world from the forces of Gargos.

Shin Hisako

Shin Hisako is scheduled to launch later this month, with Iron Galaxy revealing more details about the redeemed warrior at Killer Instinct World Cup next weekend. Her new design has her wearing the signature sode shoulder armor and suneate shin guards of a samurai, combined with a black and gold dress to no doubt symbolize her purged spirit. According to combat designer and formerly of this parish Adam “Keits” Heart, Shin Hisako is “more straightforward to play than regular Hisako,” but with some cool stuff still thrown in. I imagine this will probably be manifest in a change to her Wrath meter, seeing as she has let go of her hundreds of years of anger. The next character will also be “100% new,” so keep your fingers crossed for Joanna Dark.

Sources: Killer Instinct; TheKeits

Pokkén Tournament Gains $2,000 Prize Pool at DreamHack Austin

Ever since it made second place during the Evo 2017 Player’s Choice drive, Pokkén Tournament has seen something of a revival. With this in mind, it should be no surprise that the game is seeing more support at tournaments. One such tournament is none other than DreamHack Austin: DreamHack has announced that not only will Pokkén Tournament be returning to this year’s installment of Dreamhack Austin (thanks to winning the community poll), but that the game will also get a guaranteed $2,000 prize pool.

Entry into the tournament will be free for any DreamHack Austin ticket holders. The tournament itself will take place on Saturday, April 29, at the Austin Convention Center in Austin, TX.

Source: DreamHack