Take a Look Back at the Excitement of Evo 2016 in This Retrospective Video

Memories of hype past, to fuel the hype of the future!

Evolution 2017 is going full-steam ahead, now that the games have been announced (all but the final selection, which you vote for) and registration is open. In case you missed the live stream of the Evo 2017 Reveal Show that provided this information, you can now see the Evo 2016 retrospective video that preceded these announcements below. If you were there last year, relive the hype of the biggest fighting game tournament ever; if you weren’t, here’s a glimpse at what the fuss is about–and what to expect again come July 14-16, at Mandalay Bay in Las Vegas.

Source: evo2kvids

Justin Wong’s Ibuki Is on the Scene in These Street Fighter V Ranked Matches

Justin Wong tries out the perky kunoichi online in Street Fighter V.

Justin Wong–while hardly locked to a single character in competition–has become generally known as a Karin main in Street Fighter V. Now, shortly after joining his new sponsor Echo Fox, Wong seems to be two-timing Miss Kanzuki and trying out speedy ninja Ibuki in online Ranked matches instead. As usual, Wong’s play is entertaining to watch, as he demonstrates his increasing finesse with the kunai-slinging schoolgirl. Check out some online matches compiled in the video below.

Thanks to ralph for the tip.

Source: FGC Nation

Get the Most Out of Viewtiful Joe’s Unscaled Glitch with This Ultimate Marvel vs. Capcom 3 Combo Video

One of the lesser-known glitches in Ultimate Marvel vs. Capcom 3 is Viewtiful Joe’s “unscaled” glitch. Discovered only last year, the glitch makes it so that Joe’s combos lose any histun and damage scaling if he blocks his Shocking Pink bomb in the middle of the combo. This means that Viewtiful Joe players are able to create practical and damaging loops and infinites–if they can pull it off.

In this new combo video, GuyCancel demonstrates some optimized, practical combos using the glitch. The best part about the combos in the video below however isn’t that they combo into the glitch, but that they start off of a high or low mix up.

Source: GuyCancel via r/MvC3

Eliza Will Have a Unique Meter Mechanic in Tekken 7

As previously reported, Eliza will be returning to Tekken 7 as a DLC character. She first appeared as a fan-voted character in Tekken Revolution, where Eliza had some unique mechanics tied to her sleep and blood-sucking abilities.

When she makes her Tekken 7 appearance, it seems that Eliza will be bringing with her yet another new mechanic: meter management. In a recent tweet, Avoiding the Puddle’s Flying Wonkey shared a screenshot of Eliza and pointed out that she now came with a 2 meter.

Now meter isn’t something that’s completely new to Tekken 7. However, prior to this, only Street Fighter guest character Akuma had meter, reflecting his roots in that series. Eliza thus represents the first homegrown Tekken character to have a meter.

How exactly Eliza will use this meter–whether it’ll be just like Akuma’s, or if it’ll be tied to her blood-drinking mechanic, is as of yet unknown. We’re bound to learn more about this as more information is dropped in the coming months.

Source: Flying Wonkey

UDON’s Street Fighter vs. Darkstalkers #1 Hits Stores in April 2017, with Multiple Variant Covers

Capcom’s two worlds will collide soon!

UDON’s next big Capcom comic event is almost upon us; as previously reported, February will see Street Fighter vs. Darkstalkers #0 hit shelves. UDON Entertainment revealed today that the first true issue of the 8-issue series will roll out in April 2017, and will feature a number of variant covers, as usual!

UDON sf vs darkstalkers cvr 1

From UDON Entertainment:

Street Fighter VS. Darkstalkers #1 sports two standard covers. Series artist Edwin Huang provides the Wraparound Story cover (CVR A). Rob “Robaato” Porter illustrates the Midnight Bliss cover (CVR B), which features an array of fighters who have succumbed to Demitri’s gender-swapping power–in fact, issue #1-4’s CVR B will connect to form one massive four-part Midnight Bliss image!

Also available for Street Fighter VS. Darkstalkers #1 is a special Blank Sketch cover (CVR C) and two retailer incentive covers. The Movie Poster incentive cover (CVR D) by Joe Vriens pays tribute to a classic horror movie poster, while popular cover artist Stanley “Artgerm” Lau provides a Guest Artist incentive cover (CVR E) showcasing leading ladies Chun-Li and Morrigan.

UDON has also teamed up with some righteous retailers to produce epic retailer-exclusive variants! Focus Attack, the top-tier arcade parts e-commerce shop, will be selling an exclusive wraparound cover by Jeffrey “Chamba” Cruz, that pays homage to a classic Capcom Secret File cover. It will be available in both full color and black-and-white line art versions at focusattack.com.

Meanwhile, Fried Pie Comics will be selling their own Street Fighter VS. Darkstalkers #1 exclusive cover by Jean-Baptiste Nanteau. This cover connects with Fried Pie’s exclusive cover for Street Fighter VS. Darkstalkers #0 to form a terrifying two-part image! Fried Pie variant covers are available through Books-A-Million and 2nd & Charles stores.

Don’t miss the action by pre-ordering your copies with the Diamond Distribution codes below! Both issues will be available via your local comic shop and comiXology.

UDON sf vs darkstalkers 0 alt cvr

STREET FIGHTER VS. DARKSTALKERS #0
32 pg, full color; $3.99; available February 2017
Diamond order codes:
DEC162023 STREET FIGHTER VS DARKSTALKERS #0 CVR A (Story cover)
DEC162024 STREET FIGHTER VS DARKSTALKERS #0 CVR B (Variant )
DEC162025 STREET FIGHTER VS DARKSTALKERS #0 CVR C (Movie Poster Homage Incentive)

STREET FIGHTER VS. DARKSTALKERS #1
32 pg, full color; $3.99 (CVR A, B, D, E) $4.99 (CVR C); available April 2017
FEB172039 STREET FIGHTER VS DARKSTALKERS #1 (OF 8) CVR A (Huang)
FEB172040 STREET FIGHTER VS DARKSTALKERS #1 (OF 8) CVR B (Porter)
FEB172041 STREET FIGHTER VS DARKSTALKERS #1 (OF 8) CVR C (Blank Sketch Cover)
FEB172042 STREET FIGHTER VS DARKSTALKERS #1 (OF 8) CVR D (10-Copy Incentive)
FEB172043 STREET FIGHTER VS DARKSTALKERS #1 (OF 8) CVR E (20-Copy Incentive)

Source: UDON Entertainment

Evo 2017: Mr. Wizard Talks to SRK about the Games That Made It, the Games That Didn’t, and Why

Mr. Wizard elaborates on the games that made the cut, and some that haven’t–at least not yet.

With Evo 2017’s main games revealed–all but the final game that is, to be yet determined by vote–the stage is set for an epic battle at the (air-conditioned, presumably) Mandalay Bay in Las Vegas’ searing July heat. I asked Joey “Mr. Wizard” Cuellar some questions about the upcoming event–particularly regarding what titles made it to the main stage this year, and why.

evo 2017 logo

Zavian “mushin_Z” Sildra: Was the decision to stay at Mandalay Bay–and consolidate the event there, rather than two separate venues again–made pretty much immediately after that spectacular arena Finals showing last year? Or were there other possible locations considered?

Joey “Mr. Wizard” Cuellar: It was an immediate win for us to consolidate everything into Mandalay Bay in 2017. Ideally we would have used just one venue last year, but we weren’t able to book a space large enough for all our players. So last year was a bit of a scramble, but this year we think we’re incredibly happy with our space at Mandalay Bay.

mushin_Z: Street Fighter V topped a massive 5100 entrants in 2016. Are you confident SFV can break that record in 2017?

Mr. Wizard: Records are meant to be broken, so anything is possible! We have a lot of space this year, so accommodating tournaments that break records should be doable.

mushin_Z: Smash fans are likely thrilled, but not everyone is, surely–what justifies the inclusion of both Smash 4 and Melee once again?

Mr. Wizard: Having the 2nd and 3rd most entrants last year, with a very diverse cross-section of Smash players, says a lot. These are two dedicated communities and we see the value in bringing them both back. Smash is in fact a fighting game, and they deserve to be represented at Evo.

mushin_Z: Air-dashers might be surprised that both Guilty Gear Xrd REV 2 and BlazBlue: Central Fiction made it to the main stage this time, more likely expecting one to edge out the other. What made you decide to let them share the spotlight? Did the upcoming release of GG Xrd REV 2 make a big difference?

Mr. Wizard: We were all set to let BlazBlue have the spotlight this year, but then that surprise curveball of REV 2 getting announced a few days ago changes things up. We wanted to make sure that we could include both games this year, as we recognize that they have different communities for those games. Evo 2014’s BlazBlue Finals were epic, so we’re looking forward to seeing what players can do this year!

mushin_Z: Injustice 2 and Tekken 7 (especially) are releasing on console pretty close to the event date; do you think publishers are taking Evo strongly into account for their release schedules? Is Evo becoming the “Oscars” of fighting games?

Mr. Wizard: If they are, it’s an honor for them to do so. We don’t dictate release dates, but them reworking their schedule around ours is crazy! We are just a celebration of fighting games, so we want to give the big stage to as many awesome fighting games that are out there.

mushin_Z: Pokkén Tournament debuted last year, and is now out of the lineup–was it a hard game to cut? How strongly was it considered? And were Killer Instinct or Mortal Kombat X even in the running this year?

Mr. Wizard: Every fighting game is in the running and is considered every year. One of the key elements that we look at is if people are still playing it, and how often. Evo can only do so many tournaments every year, so that’s why we included all those titles in the vote so that we can make sure everyone has a shot at the final game.

evo 2017 vote

mushin_Z: Why make a return to 2013’s voting model to choose game #9?

Mr. Wizard: Giving back is one of the core values of Evo that we try to always do. We thought with so many games this year and a finite amount of time and space, we thought we would leave it up the community. The Evo 2013 vote was wildly successful, and we hope to recreate that magic again this year.

mushin_Z: Considering the Marvel hype from upcoming Marvel vs. Capcom: Infinite and Ultimate Marvel vs. Capcom 3’s reissue, do you think it’s the lead contender to be voted back into the #9 spot?

Mr. Wizard: We think it has an excellent shot at claiming the top spot. There are however 8 other games that could easily make it in. If you have ever thought about getting involved, now is the time! Lets raise money for kids with Make-a-Wish International.

mushin_Z: What game do you personally wish could’ve been included, but didn’t make the cut?

Mr. Wizard: Personally I would love to see ClayFighter make a return, but there is only so much I can do!


Evo 2017 takes place at Mandalay Bay, Las Vegas, July 14-16. Registration is open now.

Here’s Another Variation of Guile’s Sonic Boom Loop in Season Two of Street Fighter V

Coming into Street Fighter V’s season two balance changes, many players felt that Capcom was looking to remove Guile’s Sonic Boom loop in V-Trigger. As such, it can be quite surprising then when you realize that a number of new variations for it have already been found!

In the video below, Minh Nguyen demonstrates yet another Sonic Boom loop variation. This time, the loop is extended using Guile’s “Taurus Combination,” standing short to forward kick target combo. This target combo can then be linked to another standing short kick, which then cancels into a Sonic Boom, allowing Guile to dash in and repeat the loop.

Source: Minh Nguyen

The King of Fighters XIV CMV “Meditation” Brings Us Amazing Style from Chinese Players

The King of Fighters has always been a flashy franchise, but The King of Fighters XIV blows past previous titles in terms of show: between the fully cinematic super move startups and animations, this sets a new bar above the rest of the franchise. This flashiness of course bleeds over to combo videos, which get to be that much more dynamic.

The YouTuber that we can thank for our video today is ALX, who has been gathering these combos from version 1.02 of the game, up until now. Note that because of the span of versions, not all of these combos may still work–but they’re all certainly all still cool to watch.

Source: ALX

Katsuhiro Harada on Tekken 7’s Season Pass, Post Launch Support, and DLC

Ever since producer Katsuhiro Harada made comments regarding it, there has been a lot of speculation regarding Tekken 7’s future downloadable content. The existence of a season pass has only further fueled speculation on it.

Now, the man himself has come clean; Harada has made a post on TwitLonger explaining how they’ll be handling DLC. He states that the season pass will allow them to continue to support the game for a year. This is in comparison to previous games, where they could only do so for a couple of months after launch due to budget constraints.

More interesting is that he states that they will not sell classic Tekken characters as DLC–all the paid DLC will be “special content.” In addition to this, he stated that the season pass will allow them to do free updates. Now while Harada did not go into specifics of what the “special” paid content is, or if free updates means free returning characters, his post seems to hint that this is the direction that they are leaning to.

Source: Katsuhiro Harada

Eliza Brings Her Vampiric Powers to the Tekken 7 Roster in Her Official Reveal Trailer

A touch of darkness comes to Tekken 7–with Tekken Revolution’s Eliza.

Already revealed as a pre-order bonus for the console version of Tekken 7, Eliza got her official reveal tonight as part of the Evo 2017 Reveal Show. The sleepy vampire brings her dark powers and unholy thirst to the Iron Fist Tournament in her full reveal trailer, below!

Tekken 7’s home version is finally hitting PlayStation 4, Xbox One, and PC on June 2, 2017.

Source: Bandai Namco Entertainment America