Rock to This Akuma-Inspired Beat as You Launch Street Fighter V Season 2

As the FGC waits with baited breath for the release of Street Fighter V Season 2, there will be a dearth of things to do as the server goes down for maintenance today. What is an anxious player to do?

Well, there’s a host of options, such as playing other games, but here’s a little something special released by producer JFKrateZ to make the wait more bearable. He has released the newest beat in his Beat Fighter V series called Raging Demon. This is the perfect fit for your Tuesday as you wait for the release of Akuma in the Season 2 patch.

Take a listen below, and if you like what you hear, you might want to jam to the rest of the Beat Fighter V project linked above.

Source: FloKO

Dragon Ball Xenoverse 2 DLC Pack 1 Available Now, Featuring Frost & Cabba

For fans of Dragon Ball Xenoverse 2: the first DLC pack is now available. For the first time in any of the Dragon Ball fighting games you can now play as Cabba and Frost, with a special gameplay trailer of the two accompanying the DLC being posted today.

Also, you can purchase a season pass for the game–that will allow you to access all the DLC packs supplied this season–for a price of $29.99 on Xbox Live, PlayStation Network, or Steam.

Source: Bandai Namco Entertainment America

James Chen Analyzes All Street Fighter V Season Two Character Changes in These Extensive Breakdown Videos

With Capcom releasing the massive 92-page Season Two change log out into the wild yesterday, it set the Street Fighter world alight with people analyzing, celebrating, and lamenting the character changes coming to Street Fighter V. With so much data to get through, it was quite the herculean task to crunch all the numbers and get some preliminary thoughts about what these changes could mean to the current roster of fighters.

In a mammoth five-hour livestream, commentator James Chen (of UltraChen fame) broke down each character’s balance changes one by one in an effort to see what Capcom has planned to “refresh” Street Fighter V in 2017. These analyses are very well-reasoned, going into the context for specific changes, rather than saying “x” is a buff and “y” is a nerf. If you have the time, I’d recommend watching the whole thing–but if you just want to find your character, click the select videos below to find the information you’re looking for. First up is Street Fighter stalwarts Ryu, Ken and Chun-Li:

Next is M. Bison, Nash and Karin:

Followed by Cammy, Vega, Birdie, Necalli and Rashid:

Third up is F.A.N.G, Dhalsim, Laura, Zangief, and R. Mika:

Then to finish off, it’s all the Season One DLC cast of Alex, Guile, Ibuki, Balrog, Juri, and Urien:

Source: UltraChenTV

The Japan-Only Fu’un Super Combo Finally Comes to the USA Today, as an Imported PlayStation 2 Classic

SNK and Sony are going all-out with releasing the NEO GEO’s classic fighting game archive to the PlayStation 4, as the Japan-exclusive Fu’un Super Combo makes it way to the US PlayStation Network Store today. A port of the PS2 re-release of Savage Reign and Kizuna Encounter, this collection is part of the Import PS2 Classics series, meaning that the in-game text is only available in Japanese.

For those who aren’t familiar with these NEO GEO fighters, Savage Reign is a weapons fighter where players can jump between two planes of movement, with fighters being able to throw their select armaments at opponents positioned above or below them. Kizuna Encounter drops this plane-switching mechanic in exchange for tag battles, where players can swap in certain assists when positioned at specific places on the screen.

Only available for those on the US PSN Store, Fu’un Super Combo is out now for $14.99.

Source: PlayStation Store

Here are Some Akuma Air Fireball Cross-Up Setups for Street Fighter V

As most everyone already knows by now, in Street Fighter V Akuma cannot do a forward jumping air fireball unless he is in V-Trigger mode. This helps prevent his ability to set up a vortex for the entirety of a game.

This obviously will not prevent him from setting up a vortex in V-Trigger mode, as people are now discovering cross-up air fireball setups in Street Fighter V. These setups work on normal, backrolled, and no recovery from your opponent as well, so you can you can still be a demon to your opponent no matter how they land.

Source: Some Fresh Guys

Here are Some Akuma Air Fireball Cross-Up Setups for Street Fighter V

As most everyone already knows by now, in Street Fighter V Akuma cannot do a forward jumping air fireball unless he is in V-Trigger mode. This helps prevent his ability to set up a vortex for the entirety of a game.

This obviously will not prevent him from setting up a vortex in V-Trigger mode, as people are now discovering cross-up air fireball setups in Street Fighter V. These setups work on normal, backrolled, and no recovery from your opponent as well, so you can you can still be a demon to your opponent no matter how they land.

Source: Some Fresh Guys

Waypoint Discusses the Correlation Between Street Fighter and Hip-Hop

Street Fighter has always seemed to have a love affair with hip hop–or perhaps it’s the other way around? Either way, the two seem to flow together perfectly. We have already mentioned many of the tracks that show where the two come together, but rarely do we get a glimpse into why they always live in harmony.

Waypoint has given us an in depth look into the correlation between Street Fighter and hip-hop. While they go over the obvious–such as the hip-hop stylings offered by the Street Fighter III: 3rd Strike soundtrack–they also go further in depth, including a mention of Lupe Fiasco.

Source: Waypoint

Waypoint Discusses the Correlation Between Street Fighter and Hip-Hop

Street Fighter has always seemed to have a love affair with hip hop–or perhaps it’s the other way around? Either way, the two seem to flow together perfectly. We have already mentioned many of the tracks that show where the two come together, but rarely do we get a glimpse into why they always live in harmony.

Waypoint has given us an in depth look into the correlation between Street Fighter and hip-hop. While they go over the obvious–such as the hip-hop stylings offered by the Street Fighter III: 3rd Strike soundtrack–they also go further in depth, including a mention of Lupe Fiasco.

Source: Waypoint

Melee Science Breaks Down the Smash Box Controller and its Controversy

Since its unveiling, the Smash Box–the newest controller unveiled by the Hitbox team for playing Super Smash Bros. competitively–has been embroiled in controversy. Not unlike the Hitbox before it, the Smash Box has faced accusations and concerns of giving its users an unfair advantage when compared to the GameCube controller, which has essentially been the only legal controller for the game since competitive play has taken form.

Daniel Lee from Yahoo! Esports has decided to take on its controversy head-on by playing on it and examining the controller in his latest episode of Melee Science. In this episode, he talks about the trade-offs of execution when compared to GameCube controllers, as well as how the ergonomic layout of the Smash Box prevents some of the strain and injury caused by long-term use of the GameCube controller. Moreover, he discusses how the rules regarding modified controllers need to be updated by the Smash Backroom to clearly define what is legal–and what is not.

Source: Yahoo! Esports

It’s Sonic Boom City as Yukadon Takes on Esuta’s Guile in Street Fighter V Ranked

Yukadon is continually on the warpath. It seems he has taken Nash’s opening lines of, “If you stand in my way, I will kill you,” to heart, as he is taking on–and mowing down–all comers since his top 4 finish at Capcom Cup.

Next on his list seems to be Esuta. More well known for being one of Japan’s top Street Fighter X Tekken players, Esuta’s Guile is also no slouch in Street Fighter V. But is it enough topple the titan that is Yukadon?

Source: E-SportsFighters(SF5)