UA|Bass Rattles Some Bones Testing Out Spinal’s Patch 3.5 Buffs in These Killer Instinct Rough Sets

With the release of patch 3.5 for Killer Instinct, skeleton warrior Spinal received a substantial increase to his meter gain, along with a new move which allows him to summon back Skulls to help regain or increase his momentum. In order to determine if these buffs have radically changed Spinal’s place within KI, the commander of the skeleton army UA|Bass has played some first-to-10 sets with other notable Killer Instinct players to put Spinal to the test.

First off, we have Bass playing against Aganos and Gargos player, LetalisVenator.

Next up is TBS Sickle and his ferocious Glacius. This set is especially good, as Bass and Sickle regularly trade games rather than it ending up a total blowout for Bass.

Finally, CrazyLCD’s Orchid takes a swing at the skeleton. The tweet following this set may hint at what non-Spinal players may think of his changes.

Expect more of these first-to-10s coming out of Bass’ channel in the coming weeks as he gets to grips with Spinal’s new toys, so check out his channel for top-level Killer Instinct play.

Source: XiBassiX

Feel the Muscle Power with This Street Fighter V Highlight Compilation Featuring Japan’s Best Zangief Players

Zangief is a character who has had trouble finding success in high level play in Street Fighter V. This has led meany to feel that he’s lower end of the game’s tier list, with better grapplers in the game’s cast. As such, it’s always nice to see players doing well with him.

For those looking for some high-level Zangief footage, the E-Sports Fighters channel has put together a video showcasing matches from some of Japan’s top ranked Zangief players. The video below shows highlights matches featuring KBTIT810, hotaru23, Yubiken’s Kenjiru, and of course DNG’s Itabashi Zangief. To make these highlights sweeter, these matches feature them going up against other top players, including Saulabis, NL, and even the Beast himself, BST|Daigo Umehara.

Source: E-Sports Fighters

Sombra Hacks Her Way into Street Fighter V with This Laura Mod

From the modder who turned Cammy and Zangief into Tracer and Reinhardt, alongside adding Paradise Storm Mika and Space Ryu to the game, TheJamK has returned with a new Street Fighter V PC mod which replaces Laura Matsuda with the Talon hacker Sombra. With many commenting on the similarity between the Mexican hacker and the Brazilian martial artist, it was only a matter of time before a Sombra mod was created for Laura.

According to TheJamK, the colors on this Sombra mod are slightly different compared to the original Overwatch model, in order for the costumes to work with alternate palettes. As for the clothing animation, it’s not quite as flowing as previous mods but it does the job for this model swap. If this mod also had Sombra controlling purple lightning instead of yellow, you’d think she was an actual sanctioned alt for Laura.

Source: TheJamK

Capcom Pro Tour Player Analysis: Can Sako Execute the Competition?

Editor’s note: The views expressed in this article are solely those of the writer, and do not reflect Shoryuken.com as a whole.

Team HORI’s Naoto Sako is basically the Bret Hart of the Fighting Game Community. He is the excellence of execution, and it is 100% real to all of us, damn it.

Having only played ten events in 2016, Sako has managed to claw his way into Capcom Cup by way of the Asian Leaderboard. What does the walking combo video have in store for the biggest event of the year?

Sako Combos

If there is anything Sako is known for, it’s his crazily impeccable execution. He was known for redefining Cammy play with his amazing combos. Some were viable for us average Joes, while others made you look at Sako and think, “Are you even human?”

While his original combos are, so far, few and far between in Street Fighter V, his execution remains intact. His main in Street Fighter V, Chun-Li, has a higher execution barrier than most of the cast, which fits Sako perfectly. His conversion into combos from instant air legs is amazing. He hits the combos that a lot of Chun-Lis drop regularly. He doesn’t have to worry about whether to shorten his combos due to his execution, because he can 99 times out of 100 achieve maximum damage. The man plays Street Fighter like he’s using tool-assisted macros, and it’s amazing to watch.

Fundamentally Solid

If Sako was playing with the mindset of executing combos and showing off, he wouldn’t be a winner. He manages to maintain solid spacing, and waits for his moments. Most people that rely on execution alone tend to go fishing for a hit to start a combo, but Sako doesn’t do this. Rather, he finds his opportunities and then capitalizes.

Moreover, he is a very calculated player, treating the entire game like a chess match. He has played one of the most abbreviated schedules on the circuit, but does well against all comers. This comes from constant practice and homework. He is known as a lab monster, and has all the tools at his disposal to learn every matchup at a high level.

Time to Step Out of the Pack

Despite being sponsored, Sako has played the vast majority of his events in Japan. However, the only two events he has won have been outside of Japan. He was able to win the last chance qualifier in Europe, but fell short of even making top 8 in the main event.

At FV Cup, he won against GGP|Kazunoko, who is a solid player but one of the lowest seeds in Capcom Cup. While beating someone that is a low seed doesn’t inherently mean he’s not ready, he himself is also seeded low–and his victory against Kazunoko was no landslide. At Capcom Cup, however, he will be going up against the killers who have already proven their excellence. He will not have any rest, as every match will be an uphill battle.

Further, at Asia Regional Finals, he lost to Mago, who also is only in on points, and RB|Bonchan, who couldn’t close out a win to make it to Anaheim. When he faces better players, like RZR|Infiltration or EG|Momochi, at Capcom Cup, will he be able to ramp it up?

Final Thoughts

Sako is great, and if he put more work into the game this year with his travel and focusing on learning players more than basic matchup 101, he would be a killer.

Despite how strong he is in the muscle memory realm, it’s not going to matter if he can’t set up the situations he needs against players who have more experience in the heat of combat. I’m not expecting Sako to go deep, but I do expect he will win one or even two in losers bracket. One thing is for sure though–don’t be surprised to see his name in a gif or two come December.

Play Super Smash Bros. Melee in Your Browser with Melee Light

If one thing that can be said for Smash players, they are nothing if not resourceful. Schmoo Games has successfully downsized the experience of playing Melee to work in your internet browser with Melee Light. Designed around a minimalist aesthetic so it can run on most machines, this version of Melee successfully replicates its movement and physics engine, so those without access to a GameCube or a decent computer can still practice.

So far, only Marth, Fox and Jigglypuff are playable in Melee Light, but they have all the tools present in Melee–so feel free to practice your dash dances, waveshines and Rest combos to your heart’s content. There is also a stage builder and a target test creator, should you want to make specific stages for practicing character movement.

If you have a Mayflash USB adapter, you can play with a GameCube controller and keys are fully rebindable should you wish to fulfill your dreams of becoming the best keyboard Melee player out there. Nintendo may slap this with a cease and desist pretty damn quick, so get experimenting with Melee Light as fast as possible.

Source: schmoo

The King of Fighters Triple Pack Discounted on Steam

For anyone looking for some classic King of Fighters action on PC, here’s some great news for you: The King of Fighters Triple Pack is currently discounted as part of Steam’s Autumn Sale.

The King of Fighters Triple Pack contains three great King of Fighters game for PC: the classics The King of Fighters ’98 Ultimate Match Final Edition, the King of Fighters 2002 Ultimate Match, and last generation’s The King of Fighters XIII Steam Edition. The pack is currently on sale for only $17.49, 50% off the $34.99 original price.

In addition to this, the individual games are also on sale at 50% off, this means that anyone who’s missing one or two titles from the three can pick them up at a lower price.

Take note that Steam’s Autumn Sale lasts only until November 29th.

Source: Steam

Anime Fighter Nitroplus Blasterz: Heroines Infinite Duel Blasts Its Way onto Steam

Having come out last year for Japanese players and earlier this year for everyone else, Nitroplus Blasterz is one of a handful of anime fighters that extracts characters from existing Visual Novel IPs for its roster. This sudden trend is very popular, which–combined with intense and complex game systems–makes for a fulfilling experience for players.

It’s just been announced that Nitroplus Blasterz is coming to Steam on December 8th, further expanding the now impressive Steam fighting game library. It will be available for $29.99, including all DLC from the PlayStation 4 version of the game, new color palettes, and brand new victory animations. There’s a small discount for players who pick it up within the first week, making for an even bigger incentive to get it quick.

Source: XSEEDGames (Twitter)

James Alderson on Building Community, Passion and Going Above and Beyond

The FGC has always been comprised of genuine people who honestly care about the game and the people. Even when there’s drama, or rivalries, or even flat out hostility, we’re all part of the same family, all here because we love our favorite games.

I have a lot of respect for community members who take it beyond themselves, and who do their part to contribute to a bigger and better community. Today, we’re joined by a leading member of the King of Fighters community, someone who’s been actively supporting his game for years.

John “Zidiane” Silvia: Could you just introduce yourself?

James Alderson: My name is James Alderson. I’m from Northern California, born and raised in San Francisco. I’m 27 years old and my passion is Chemistry. My day job is working as a tutor for a Youth Employment program. I’ve been playing fighting games since I was a little kid. I didn’t start seriously considering fighting games until I ran into a KOF 2000 arcade machine in an LA arcade. I saw K’ and I immediately fell in love with it. Since the early 2000’s, I’ve played as many King of Fighters games as I could. I’d play at an arcade in my college with local players. I’d get crushed by people way better than me and I went looking for ways to get better. Then KOFXIII dropped in our arcades and Southtown Arcade opened. After that, the FGC world kept expanding and expanding.

Silvia: I ran into you through the KOF community survey you did. Tell me a bit about that, how it started, and what kind of reception you’ve gotten on it.

Alderson: Well, Southtown Arcade was closing down. We didn’t really have anywhere to go. I felt lost, my friends felt lost, and we were scared the game would fall off too. I thought about what other communities have done. Arcade Infinity closed in LA and many other arcades were closing too. How did they do it? So, Ivan and I, started working on making a survey. At first, it was just about preserving KOF in NorCal and using the best practices here. That idea morphed a lot once we realized how useful the information was. We wanted to share this with other people to keep their communities thriving with the game.

Silvia: What kind of reception did you get, passing out this survey?

Alderson: At first, people were really sketchy. They didn’t see the point in helping. For a month or two, there wasn’t a lot of support. Dreamcancel was a big help. With Ivan’s connections with the community, we got on the front page of the site. We posted at SRK and some of their KOF community got involved too. Some people even took it to Wednesday Night Fights and shared it live. That’s when it really started to gain traction. People started talking about it and sharing. I posted the information to a Facebook group called “KOF Tournament Players” and met a lot of great people from the Philadelphia and Pittsburgh area. One in particular, Jason, helped us make bar graphs so the data was easier to consume.

Silvia: That was for the original survey back in 2012. What about the current one?

Alderson: When KOF XIV dropped, I reposted the data from the 2012 survey to that group. I thought it would be helpful for people trying to push the game in their area. Gunsmith from Orochinagi said that with a new game, it’d be good to do another survey. That’s when we started working on a new one.

Silvia: You seem to have put in quite a bit of leg work for your community. Has that work ethic helped in any other areas of community building these last few years?

Alderson: I feel like I had direction after the survey. Armed with that knowledge, I tried to attend events farther away from home. I tried to encourage and develop talent in different areas. I’d donate money to causes and push out support for endeavors like Wikis for KOFXIII, supporting and publicizing videos/articles to educate new players, taking time to train new players, setting up and funding tournaments for new players, and getting involved with local tournament organizers.

After 2015, I took a break from the FGC and KOF XIII, but I was happily surprised when many of things I did kept people playing. A lot of new people have jumped into KOF. They are more organized and tight-knit. The community is growing and talent is blooming.

Silvia: You’ve spent a lot of time guiding other players, it looks like. What motivates you to keep going?

Alderson: I’m just doing what I can when I can do it. I feel like the franchise itself is a great one. I do get some satisfaction from seeing work I’ve done be enjoyed. What really drives me is the need. I do what I feel our community needs and I don’t stop till I’ve made an impact. In the end, I guess I try to satisfy myself in feeling I’ve made a difference somewhere.

Silvia: As far as moving forward, do you have anything left on your plate you are trying to get done, or start doing as far as community work?

Alderson: I am working, as we speak, on releasing a public version of the survey. As promised, I want people to be armed with all the information they can to grow our community. Once that’s done, I’m going to look at the data more closely. Our next course of action should be from the people who want it.

To clarify, our next course of action should be dictated by who wants it.

Silvia: Thank you for talking with me today. Did you have any parting words you wanted to say?

Alderson: Watch Super Desperation Radio. Keep supporting your community in any game you play. I will be streaming fighting games of all kinds with my good buddy Tenouraku on this channel. By teaching him KOF on stream, maybe I can help others learn too.

Buy a MadCatz Tournament Edition S+, Get Street Fighter V for Free at Newegg

While there are players who prefer to play the games on a pad, by overall consensus fighting games are still best played on a good old arcade stick. As such, anyone buying one is usually interested in getting the other!

Here’s some great news then for people wanting to get into the genre with an arcade stick. Newegg is currently giving away free copies of Street Fighter V for PlayStation 4 with every purchase of the MadCatz Arcade FightStick Tournament Edition S+.

Capcom’s latest Street Fighter has had a rough start, but the company has been working hard to add more content into the game, while supporting the largest competitive fighting game tour around. Partnered with a great arcade stick like MadCatz’s Tournament Edition S+, then this bundle is an absolute steal for only $169.99.

Those interested in availing of this bundle however should do so soon–as it will only be available until 11:00 PM Pacific Time.

Source: Newegg

ZeRo’s Next Super Smash Bros. for Wii U Online Challenge: Random Select

“A bad carpenter blames his tools.” Maybe a little bit.

Following up on his Super Smash Bros. for Wii U “Solomar” challenge–using Olimar without any Pikmin moves–TSM|ZeRo’s follow-up adventure turned out to be a bit more direct–For Glory with random character select. For a player with as much experience with Smash 4 as ZeRo, surely this shouldn’t be too hard, right?

Check out the video below to see ZeRo working to take those stocks with characters such as Ike, Marth, Link, Cloud (a lot of swordsmen…), as well as Rosalina & Luma, among others.

Source: ZeRo