Get a Look at Mad Gear’s Underbelly with These Next CFN Portal Profiles on Bred, Dug, Jake, & Simons

After taking a look at Mad Gear members J and TWO.P while celebrating 200 Profiles last week, the CFN Portal heads back to 1989’s Final Fight to spotlight more lesser-known members of the Mad Gear who plunged Metro City into darkness and chaos. Continuing with the gang’s first line of defense, its lowest-ranking members and the “Goombas” of the organization, here are Bred and his “Head Swaps”: Doug, Jake, & Simons–once again via the Shadaloo Activity Report and Private Nakagawa.

Private Nakagawa: A wild bearded character. It seems he has some experience in martial arts, as his splendid jumping kick demonstrates. Also, it looks like he’s quite obsessed with boots.

street-fighter-v-jake

Basic Info:

Name: Jake
Height: 177 cm
Weight: 68 kg
Blood type: A
Birthday: November 11th
Home Country: USA
Likes: Beer, Poker, Darts, Puzzles
Dislikes: Troublesome Details

Private Nakagawa: He had martial arts experience, and worked as a bouncer in a bar. Mad Gear paid his physical strength well, so he became a member. After Mad Gear’s collapse, he returned to his home town, but there are reports that someone has seen him again in Metro City.

 

 

Next up, we have a rare “family man” within the Mad Gear ranks, Simons!

Private Nakagawa: A stoic man. A very hard worker who never neglects his daily training. You can’t see it in the game, but he’s actually mastered various techniques!

simons-street-fighter-v

Basic Info:

Name: Simons
Height: 178 cm
Weight: 85 kg
Blood type: B
Birthday: January 5th
Home Country: USA
Likes: His Children, His Wife, Holidays
Dislikes: Useless Talking

Private Nakagawa: He has a family, a trait unusual for a Mad Gear member. When a holiday comes, he seems to go out to Metro City Bay Area Park and play with his children and wife. His wife is quite the spendthrift. One day, she purchased “Mambo,” the cleaning robot, without consulting with her husband first; the two argued for some time.

 

Now we have his partner-in-crime, Dug.

Private Nakagawa: He gets along very well with Simons, although his character is the exact opposite. For instance, he likes beer. He takes nothing seriously, and lives a depraved life.

dug-street-fighter-v

Basic Info:

Name: Dug
Height: 176 cm
Weight: 72 kg
Blood type: 0
Birthday: March 22nd
Home Country: USA
Likes: Beer, Sexy Women
Dislikes: Lecturing, Early Rising

Private Nakagawa: A man who likes women, likes beers, and likes gambling. Always throws at the women whom he sees epithets so vulgar, we really cannot write an example here. He had a fancy hairstyle when he was young, and for this reason he currently worries about his hair. You shouldn’t really worry about that, pops, you know!

 

Finally, we have the “leader” of this band of misfits, who’s always getting his beloved car trashed in the Bonus Stages of both Final Fight and Super Street Fighter IV, Bred!

Private Nakagawa: A man born under a big sign; wherever he goes he ends up with his beloved car destroyed. A man prone to finding himself surrounded by trouble.

street-fighter-v-bred

Basic Info:

Name: Bred
Height: 178 cm
Weight: 70 kg
Blood type: A
Birthday: February 27th
Home Country: USA
Favorite things: Cars, Everything with a Tire
Dislikes: Property Damage

Private Nakagawa: He has a good disposition with his underlings. He enjoys going to eat with various other members, particularly in Metro City’s various diners. His favorite item on the menu is waffles. He’s affectionately called “Paul” by his pals. He doesn’t believe in fortune-telling.

 

 

To refresh your memories, here’s some clips of the car bonus stages from both FF and SSF4, showing all three of Metro City’s champions laying the smackdown on Bred’s precious ride. Poor guy really CAN’T catch a break, can he?

That wraps up the CFN Portal profiles on the Mad Gear Gang members. Keep it locked on right here to Shoryuken for more profiles as they appear!

Sources: CFN Portal; TurkishBullet19; MasterLL; thanks to Midgardsorm for translations and footnotes

 

Rashid Harnesses the Turbulent Wind in These Online Street Fighter V Matches

He’s not being slept on anymore; remember the name well.

It seemed to take a while for the Street Fighter V metagame to realize that Rashid can be a threat. With increased exposure and tournament success lately, eyes are definitely on Rashid of the Turbulent Wind now–even if his private jet is grounded for the Capcom Pro Tour.

THE COOL KID93 put together this compilation of his own online adventures with Rashid; featuring good examples of Rashid’s pressure game and V-Trigger mix-ups, it’s worth a look for all aspiring Rashid mains out there.

Source: THE COOL KID93

Take a Look Back at The King of Fighters XIII with These Character Compilations

While the bulk of both the King of Fighters community and the FGC at large’s attention is on The King of Fighters XIV right now, it’s nice to occasionally look back at the last generation. The current title’s predecessor, The King of Fighters XIII, brought both tight controls and 2D sprites to their peak for the series, with the sprites in particular being their last hurrah before the current standard of 3D models reached the KOF franchise.

From this era past, some haven’t forgotten about all the great play and players of its time: 8Sin-Am in particular has begun digging through his old footage and uploading compilations to his channel, featuring specific characters. Here is a compilation for Koukou’s EX Iori:

There are of course other compilations, featuring equally masterful play. A couple more are linked below, and you can find even more on 8Sin-Am’s channel.

Source: 8Sin-Am

Step Up Your Corner Game with Vega in Street Fighter V Using This Guide for Meaty Setups

The corner is always a good place to have your opponent in any fighting game, and Street Fighter V is no exception. Putting your opponent’s back to the wall can give you control of the match–if you can keep them there.

For Vega players, this new video from JOZHEAR should help them keep their opponents pinned to the corner. As the video below demonstrates, some of Vega’s knockdowns (with his claw equipped) can allow them guaranteed meaty setups here. With this, they can keep their opponents on the defensive, stopping most of their attempts to get out.

Source: JOZHEAR

cR|SonicFox Earns Guinness Book World Record for His Success in Injustice

There isn’t much doubt in the fighting game community on the skill of the enthusiastically-succesful Dominique ‘SonicFox’ Mclean. There is of course the occasional heckler–no great player goes without some antagonistic attention–but all-in-all his talent is acknowledged. This acknowledgement extends past the community once again, as the Guinness Book of World Records has granted SonicFox a title for Most Injustice Tournament Victories: thirteen, as of July 4th this year.

sonicfox_guinness

This isn’t Sonic’s first Guinness entry; he also earned a record for first Mortal Kombat X tournament won, which came along with his victory in the ESL Fatal 8 Exhibition for the game. While SonicFox has dominated both headlines and games since he landed on the scene, only time will tell if he will continually blaze a trail through the spotlight, especially with Injustice 2 coming soon. One thing is certain: he has been dubbed “Officially Amazing,” and that’s a level of prestige that he can be proud of no matter what happens from here on out.

Sources: PVP Live; cR|SonicFox

Dora’s New Lesson for BlazBlue: Central Fiction Covers a Defensive Trick

BlazBlue: Central Fiction rewards offense more than ever before, thanks to an array of dizzying mechanics like Active Flow and Exceed Axcels, and new moves. So when those top-tier characters get you locked down in the corner and take advantage of those techniques, defending from their assaults is more complicated than ever, especially if your character doesn’t have many reversals.

Dora is back at it with a new, English-voiced tutorial video covering another aspect of defensive BlazBlue gameplay. The lesson is about combining Barrier Blocking and Throw Breaking, an option select that many players already know about. When the opponent is pressuring up close, pressing back and A+B+C will either block attacks or execute a Throw Break if they decide to go for a throw. There’s more to it, though, and Dora is happy to point out a few caveats.

Throws come out seven frames, and the window to escape is 15 frames, while this option selects works for up to three frames. That’s why timing is important when using this technique, or else the opponent will incur a “Throw Reject Miss” status on you. Dora also points out some tips against Taokaka and a few “mindgame” explanations for throwing.

Watch his video over at Openrec.tv, and review his lesson on defending from Izanami. His channel also includes a recent lesson on defending from Izayoi.

Source: Openrec.tv

Capcom Pro Tour Player Analysis: Will Xian Take a Bite Out of the Field?

Editor’s note: The views expressed in this article are solely those of the writer, and do not reflect Shoryuken.com as a whole.

Team Razer’s Kun Xian Ho never seems to take the road of least resistance. Notorious for his stellar use of unusual characters, Xian rode Gen–one of the most execution-heavy characters in the Street Fighter IV series–to glory at Evo 2013. While others would wear out their resolve in the battle of attrition required to play such difficult characters in the competitive environment, Xian is back at it again–this time taking up the mantle of the unusual newcomer F.A.N.G in competitive play.

To the surprise of many his pick has served him well, netting him 10th place on the SRK leaderboard and a global leaderboard entry into Capcom Cup. But can the Singaporean top the field in Anaheim with his poisonous play?

Two Minutes

Xian’s choice of F.A.N.G should come as no shock to anyone. His ability to thrive when facing an uphill battle is one of his best assets. It was what netted him the best year of his career in 2013 as his Gen barreled through the competition, leading up to a decisive victory at Evo against Tokido in Grand Finals.

While not inherently as execution-heavy as Gen was, Xian faces another uphill battle with F.A.N.G in Street Fighter V. The weaknesses of the character are well noted. Outside of poison, he has little in the way of damage potential. Without spending his critical art, he has no invincible reversal. He has one of the weaker V-Reversals of the entire cast.

Yet, Xian makes F.A.N.G work in his favor. There is a clear difference in his approach when you compare his play to other notable F.A.N.G players. Most F.A.N.Gs attempt to play with keep-away in mind. They will stay at neutral or further, and use poison traps to make their opponent’s approach difficult. The disadvantage of this style is that, should the opponent get in, they now have the advantage–anything that they attack with may as well be a counter. Once this happens, F.A.N.G is in a situation where it is hard for him to win. His weak reversal options mean that he cannot do anything on wake-up except for block. He is at the whim of whatever mix-up the opponent wants to do, and he must guess right to get a chance to get damage in.

Eventually F.A.N.G builds meter and has a chance to use wake-up critical art as a reversal option. But this isn’t reliable, nor does it guarantee that the opponent won’t block appropriately.

Xian does not rely playing lame. Rather, he is aggressive from the start. He doesn’t relinquish stage control, instead using smart, safe pokes, blockstrings, and frame traps to force his opponent to make defensive mistakes. He still uses poison, but within blockstrings, combos, and at safe ranges. This is the x-factor that Xian makes F.A.N.G work in, and is why, despite the low opinions of the character, F.A.N.G becomes a problem when he is in the hands of Xian.

dsc_0363

The Danger of Being Number Two (or Number Ten)

The fact that Xian has made F.A.N.G work has not escaped attention. People started paying attention in Street Fighter IV when the world fell victim to his Gen. Xian made it no secret in 2013 that he was discouraged after his Evo win, because everyone started figuring out the Gen matchup.

This time, they won’t be making the mistake of losing to Xian before doing their homework. Just because Xian has not been winning large events does not mean he has escaped the attention of the pro circuit. Whatever advantages Xian has found in using F.A.N.G has been noted by everyone else. With more footage of him now than during his emergence as one of the best in the world, everyone sees what he’s doing. This gives ample time to find a way to counter it.

And the top level rose to the occasion. In his time playing, he has won a paltry three events out of 22, with no victories since August. People have had relative ease in figuring out F.A.N.G, even in the hands of a specialist like Xian. What’s worse is that F.A.N.G as a character has far more glaring flaws than Gen did in the Street Fighter IV series. With that kind of problem, it’s no wonder Xian has not been winning at the champion-caliber you would expect of him.

Pocket Character

It is also no secret that Xian has developed a pocket character in Ibuki. In the two tournaments that he used Ibuki in any shape or form, he finished second. How much that has to do with the secondary is arguable, but the point still stands.

Certainly Ibuki has less flaws than F.A.N.G, but she is by no means a leading character in the game. Xian has still found a way to make her work, and could likely use her again if pressed upon. However, we haven’t seen his Ibuki in competitive play since September, and there is no sign since that he still uses her at all.

Ibuki could cover some of F.A.N.G’s deficiencies, but if Xian has not kept up his practice with her, it will be a moot point in Anaheim.

Final Thoughts

Xian is always a fun player to root for, but I can’t in good conscience do so at Capcom Cup if I’m looking to pick winners. With a Season Two patch looming, we can hopefully expect some of F.A.N.G’s drawbacks to be fixed to make the character more competitive. That means nothing this season.

Due to the deficiencies of his character alone, and the questions about his pocket character, I pick Xian as going 1-2 in this event. If his character receives buffs in the update, I’d expect much more to be said of him in 2017.

The King of Fighters XIV: Steelbook Launch Edition on Sale at Amazon

The King of Fighters XIV has shown itself to be one of this years most exciting fighting games. The game has had a number of hype tournaments, with possibly more on the way with SNK’s new esports support program.

For those burning to get into the fight, The King of Fighters XIV: Steelbook Launch Edition is currently on sale over at Amazon. As the name implies, the Steelbook Launch Edition comes in a beautiful steelbook case instead of the regular plastic BluRay case. This edition is currently on sale for only $39.99, that’s about 50% off the regular price of $79.99.

No word on when this sale will end. That said, since this is a special package that came out only during the game’s launch, so stocks are likely limited.

Source: Amazon.com

Famitsu Interview with Yoshinori Ono Suggests Akuma’s Street Fighter V Reveal Was Not What It Seemed

It’s hard to not have been swept up in the massive hype for the Akuma trailer after the recent Red Bull Battle Grounds tournament. Closing out one of the most hyped-up Street Fighter V events of the year, it felt pretty certain from the brief teaser that Akuma was going to be coming to the Street Fighter V roster, and would be playable at the PlayStation Experience–on top of some more announcements said to be in the works for the Capcom Pro Tour finale.

However, all may not be as expected. In an interview with Famitsu–translated to English by EventHubs’ Nicholas “MajinTenshinhan” Taylor–Street Fighter V producer Yoshinori Ono offered some “clarification”:

Ono: We actually never said that a new character is coming at all. We just said that people would be able to experience what we showed in that video, that’s all, haha.
Famitsu: That’s what it meant?! Well then, at least we can confirm that there’s something to personally experience at the PSX?
Ono: Yes. That’s undeniable. But it’s going to be something that betrays everyone’s expectations, in a good way, I think.
Famitsu: Betrays everyone’s expectations?!
Ono: A lot of things have been leaked in the past, but we’ve had very strict regulations on this in particular, so please look forward to hearing what we have to announce.

You can read the rest of the Eventhubs translation here, or the Japanese Famitsu original interview here–but for the moment we’re left uncertain what to think about the trailer and what Ono has told us so far… Maybe a new game mode in which Akuma appears, but is not playable himself? Or maybe just “Shin” Akuma, not regular Akuma…? What exactly the teaser trailer was indeed teasing remains open to speculation until December 3rd at Capcom Cup 2016.

Source: Famitsu, via EventHubs

Use Muscle Memory to Apply Your Muscle Power: Zangief vs. Alex Street Fighter V Matchup Analysis

An examination of what the Red Cyclone needs to do to take down the Sleeping Lion.

Zangief has a bit of an uphill battle in Street Fighter V’s environment, but the Red Cyclone isn’t without his loyal supporters. Zangief main and YouTuber Mr. Slay n man has put together this lengthy–over an hour-and-a-half!–examination of Zangief’s tools versus his fellow wrestler and DLC addition Alex. It’s an all-out analysis of this grappler matchup–including discussion from an Alex player’s side and example clips–that Zangief players will want to pay attention to.

It appears that Mr. Slay n man may continue this with other feature opponents, so this may only be the beginning of your Training Pilgrimage.

Source: Mr. Slay n man