Assert Shadaloo’s Power with These M. Bison Meaty Setups for Street Fighter V

A dictator’s work is never done.

Even Lord Bison needs to work on his meaty setups to ensure those grovelling worms don’t escape his pressure! New and experienced Street Fighter V dictators will benefit from a look at NurseLee’s video below, breaking down fourteen different setups–different recoveries accounted for–that you can practice to help pave the road to world domination.

Comparatively, you can check out meaty setups from NurseLee for M. Bison’s enemies: Chun-Li, or Juri.

Source: NurseLee

Learn to Master the Hadoken with the Help of Professor Daigo Umehara and the Research Institute of Ryu

In a recent episode of BeasTV, Daigo Umehara was joined by Third Strike god Kuroda in the inaugural meeting of the Research Institute of Ryu, dedicated to teaching fighting game players how to master the wandering warrior and climb to the top of the Street Fighter V mountain. Now, unless you are fluent in Japanese, much of Professors Umehara and Kuroda words will have flown over your head–but thanks to the translation work of Toshio Gurupon, English speakers can learn from these two prominent Street Fighter technicians.

While this stream was mainly played for laughs, with both Daigo and Kuroda donning lab coats to explain the theory behind throwing the perfect fireball, there is some useful applicable information here; like how throwing certain Hadokens can shrink Ryu’s hurtbox to avoid attacks. Grab your note pad and make sure to put your hand up first if you want to pose a question to Professor Umehara.

Source: Toshio Gurupon

Luigi Tastes True Power in MagicScrumpy’s Latest Super Smash Bros. Melee Experiment

Maybe the “Year of Luigi” never ended!

Super Smash Bros. Melee modder MagicScrumpy has been busy, experimenting with mad character-ability swaps that break Melee and its fighters in all sorts of weird ways. This has culminated into the inspiration to take Melee’s Luigi and beef him up him–moving him into the overpowered category by giving him more “immediate access” to what he already does well. Behold the results, below.

Prior to this experiment, MagicScrumpy was messing around with other mechanics specifically, as in the following videos:

This follows MagicScrumpy previously making an overpowered Mewtwo.

Source: MagicScrumpy

Vulcano Rosso Rebels and Area Seeks Data for Her Father’s Inventions in the Latest Street Fighter EX CFN Portal Profiles

After profiling Nanase and Hayate last week, the CFN Portal resumes its coverage of the Street Fighter EX characters, as the Shadaloo Activity Report examines the two cast members added to EX2’s Plus update, Vulcano Rosso and Area!

Released in 1999, a year after the original EX2, in both arcades and on the PlayStation, EX2 Plus saw the EX debut of Sagat and the returns of M. Bison, Pullum Purna and Darun Mister, who were excluded from the original EX2. It also introduced the Meteor Combo system, that served to compliment the Super and new Excel Combos, a system resembling Alpha 3’s Custom Combos, which underwent further refinement, and allowed all characters on the roster access to a Level 3 Super, which only a few had previously.

As always, NIN, Senior Officer of Shadaloo, returns to provide Private Nakagawa with additional commentary on the characters.

Private Nakagawa: The Italian-born dandy! His clothes and hair look so cool, don’t they! Quattro Panorama! Was so cool! [Nakagawa should’ve said “Quattro panorami,” (four views) which is plural. Panorama is singular, therefore he said “Four view.”]

street-fighter-ex-vulcano-rosso

Basic Info:

Name: Vulcano Rosso [“Red Volcano”]
Height: 187 cm
Weight: 87 kg
Blood Type: B
Birthday: October 12
Country of Origin: Italy
Likes: Vino rosso [“Red wine”], Early renaissance art
Dislikes: Traitors, Those who don’t comprehend art

Private Nakagawa: Born in Bari, Apulia. He was a member of an organization that seized Europe, but due to a traitor, he lost his beloved one. This motive lead him to leave the organization, and he became a vindictive rebel, burning with vengeance. In his days as a member, he went into contact with the American “Crackers.” He got to know Jack, a masterful bouncer and competent bodyguard. Even today, we have a comment from our Senior colleague!

NIN: The concept was of a pseudo-kung-fu expert. His “vulcanus” [from the Latin name of Vulcan, the ancient Roman God of Fire] projectile had a leaf bud-like shape, and its tuning gave me the chills. I loved his “Tameiki no Hashi,” [literally translated from the Italian Ponte dei sispiri, aka “Bridge of Sighs,” a famed bridge in Venice] both in name and in appearance!

To close things out, we’ve got the woman with “Iron Eyes,” Area!

Private Nakagawa: An inventor girl. She brims with curiosity, but once she fixates onto something, she can’t see anything else in her surroundings anymore. We have such a person, too! His name is F.A.N.G…

street-fighter-ex-area

Basic Info:

Name: Area
Height: 152 cm
Weight: 41 kg
Blood Type: AB
Birthday: September 5
Country of Origin: UK
Likes: Research, Data Collection/Analysis, Her Father’s Inventions
Dislikes: Sports

Private Nakagawa: She fights using “Cancer” equipment, developed from her father, who is also an inventor. She takes part in fighting tournaments in order to attract worldwide attention and appeal, as well as to obtain new data for “Cancer” and her father’s inventions. Apparently, amidst all the fighters, she likes Mecha Zangief.

NIN: We have a special comment and illustrations from our Mihara. [Ichirō Mihara, a mangaka and ARIKA’s Vice President, as well as the company’s co-founder with Nishitani.]

Mihara: Nowadays, Area has far surpassed her father’s skills as an inventor.

The profile also included some extremely detailed illustrations of Area, showing off some of the elements of her development process, including suggestions from the artist to the development team, translated by Midgardsorm, that you can see below.

Area Character Illustration 1
Area Character Illustration 2

That wraps up another set of CFN Portal Profiles! For more EX goodness, you can check out coverage of Nanase and Hayate, also from EX2, here. Do you have any fond memories playing or battling against either of these characters? What do you think of their updated designs? Sound off in the Comments!

Source: CFN Portal; Special thanks to Midgardsorm for the footnotes and translated Area illustrations.

Pink Lem0nad3 Shows Off the World Outside of Zero May Cry in This Mammoth Ultimate Marvel vs. Capcom 3 Combo Video

While certain team compositions like Morrigan/Vergil/Doom and Zero May Cry have become regular features at every Marvel 3 tournament, the spirit of Marvel is still alive and well among lab monsters and tech scientists, who are continuing to push the boat out with new teams and combos. Pink Lem0nad3 is one of these researchers, creating a sizable 17-minute combo video, featuring an eclectic mix of different characters and team compositions.

While familiar suspects like Doctor Doom, Dante and Vergil feature within the many combos on display here, less often-seen characters like Jill, Ghost Rider, and Chris Redfield also get a look in between the hail of Hidden Missiles and Judgement Cuts. Check out all 17 minutes of Marvel goodness below and if it’s popular, Pink Lem0nad3 may put the lab coat back on and make another compilation.

Source: IKnowWhoDoomIs

Street Fighter V’s Ring of Destiny Gets a Makeover for Red Bull Battle Grounds

As previously reported, the 1.11 update for Street Fighter V added special “Red Bull BC One” themed costumes; however, it seems that these aren’t the only Red Bull-themed additions to the game. In preparation for next week’s Red Bull Battle Grounds, the game’s Ring of Destiny stage has gotten an appropriate makeover.

As some of you may recall, the Ring of Destiny originally featured Evo 2016 branding when it first came out in July, before reverting to a more generic Capcom Pro Tour branding. For next week’s Red Bull Battle Grounds, the changes themselves are similar to what we saw for Evo 2016. The scrolling text around the arena now read “Red Bull Battle Grounds,” additionally, the twin monitors near the center of the stage now display the event’s logo.

You can see these in the gallery below.

Click to view slideshow.

Red Bull Battle Grounds takes place next week from November 4 to 6 in Seattle, WA.

Source: Street Fighter V [in-game]

As Retro as Retro Gets: Street Fighter II Sprites as They Would Appear on an Atari 2600

The essence of Street Fighter II, in a five-second clip.

Compared to today’s high-polygon-count 3D renderings, the classic Street Fighter II sprites look charmingly old-fashioned, as classic as they are. It you ever wondered how SFII could look even more retro–maybe too retro–here’s a vision of the SFII cast as good ol’ Atari 2600-era sprites, by petaurodoacucar:

tumblr_ofkv55muib1tgmu0ho1_r1_1280

It’s a testament to the character and game design of Street Fighter II that all eight core fighters are immediately recognizable, even broken down to this level of simplicity.

If you like this style of pixel art, have a look at petaurodoacucar’s Tumblr for more: featuring pixelated tributes to Dragon Ball Z, Akira, Legend of Korra, Sonic the Hedgehog, Teenage Mutant Ninja Turtles, and others.

Thanks to fernando for the tip.

Source: petaurodoacucar

Study How to Defeat Nash in This Street Fighter V Match-Up Guide

Stand in his way, without him killing you.

If Street Fighter V’s resurrected Charlie Nash gives you some pause–and with good reason, as he’s a powerful fighter–check out Zissou’s beginner guide to the basics of the Nash match-up, below. It’ll give you some frame data and practical tips to resist Nash’s tricky, unusual assault.

Check out Zissou’s YouTube channel for even more basic match-up guides, covering many members of the Street Fighter V cast.

Source: Zissou

Pretty Smooth Fighting, Fox: Skarfelt Shows Off Some Flashy Fox Combos in Super Smash Bros. for Wii U

While his “Optimising Fox” videos are about practicality and fundamental play in Super Smash Bros. for Wii U, Skarfelt has started a new series which is dedicated to the cooler tricks that this vulpine fighter pilot can pull off. This combo compilation shows off the sillier side of Fox, featuring combos with neutral-air locks, forward-air to footstool kills offstage, and repeated up-air strings which results in super early KOs off the top.

Some of these combos are frame perfect, requiring sequential footstools, single hit down-airs and neutral-air locks to kill. The majority of them are technically precise and darn right impractical to pull off in a match but if you manage to, you’d be heralded as a god. Check out all of the Fox madness below and expect more remarkable combos from Skarfelt in the future.

Source: Skarfelt

Counter Wake-Up Critical Arts with Kara Cancel Normals in Street Fighter V

Getting hit by a wakeup Critical Art can be one of the most demoralizing things in fighting games; you have a setup planned off of a knockdown then BAM, hit in the face with a random Shinku Hadoken. However, if you are prone to getting hit by this most nutty of options, there is now a way to blow up wake-up Critical Arts with the use of a kara cancel.

Noticed by r/StreetFighter user ZacharyM123: upon sweeping their opponent, players can kara cancel any normal to mash out their own Critical Art during the animation of their opponent’s Critical Art. In the video example, after knocking down with Chun-Li’s sweep, Zachary whiffs standing medium punch to get his timing right, before whiffing a standing light kick to kara cancel into his own Critical Art upon seeing the enemy animation.

Any character is capable of doing this with any normal, but they have to be at zero to account for the knockdown advantage they have on the opponent quick-rising to do the wake-up Critical Art; that’s why he uses the standing medium punch to time the light kick kara cancel. While Zachary says he is at +1 for this setup, he is actually at zero and your character must be at a neutral state in order to mash the Critical Art during the opponent’s animation.

Zachary states there are possible oki setups with this, so get experimenting to see how you can get this kara cancel tech to work for you.

Sources: r/StreetFighter; Zachary Mallicoat