Capcom counts down the top 5 moments from both EGX 2018 and Japan Premier

Last week saw not one but two different Capcom Pro Tour events. The Tokyo Game Show saw its annual Japan Premier, while at the same time EGX saw the culmination of the European Regional Finals. Following up on these, Capcom Fighters has now uploaded their top 5 moments from both events.

The videos below cover a number of great moments from both tournaments. The Japan Premier video includes CYG BST|Fuudo punishing DouyuTV|Xiao Hai’s V-Reversal with only a sliver of life left to take the game, as well as a few moments from the former’s amazing grand finals set against Echo Fox|Tokido.

The EGC video on the other hand includes a couple of amazing moments from the grand finals set between NASR|AngryBird and FNATIC|Akainu, as well as amazing comebacks by BJK|Luffy, and XL|Brian.

Source: Capcom Fighters


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Youmacon Battle Opera 2018 announced: Game list and registration details for the November convention

The Japanese culture and anime-centered convention Youmacon is right around the corner as we enter the fall period. You can descend onto the Detroit, Michigan event on November 1st-4th to celebrate fandom — and also take the opportunity to participate in one of over 30 fighting game tournaments.

Youmacon Battle Opera 2018 takes place on November 2nd at Cobo Hall. Several new fighting games will be available, like Fighting EX Layer, Blade Strangers, and SoulCalibur VI. Other than current titles like Street Fighter VDragon Ball FighterZ, and Tekken 7, expect a few classics like Melty Blood: Actress Again Current CodeSailor Moon SMarvel vs. Capcom 2Windjammers, and many more.

Here’s a visual schedule of events:

youmacon 2018 schedule

The Youmacon Battle Opera 2018 smash.gg page offers pre-registration details. Each game costs $10 to enter; note though that does not include the venue fee. For that, you need to pick up a Game Room Badge onsite for $30. For those not attending, the action will be streamed on:

Source: smash.gg via tip from @MruSuk


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Omen of Sorrow pre-orders available on PlayStation Store, includes exclusive theme as pre-order bonus

If you’ve been looking forward to the gothic world of Omen of Sorrow, now’s you chance to show it! Pre-orders are now open on the PlayStation store.

Omen of Sorrow is a GGPO-using, indie fighting game heavily inspired by horror and mythological tropes. It’s made by Chilean developer AOne Games and will be released by Dutch publisher Soedesco.

When the game releases, it’ll be priced at $49.99 USD. However all digital pre-orders will receive a 10% discount, in addition to PlayStation Plus members getting an additional 5% off. On top of that, everyone who pre-orders the game before November 5th, will get an exclusive Omen of Sorrow PlayStation 4 theme.

Omen of Sorrow releases on November 6th, 2018.

Source: AOne Games


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Nintendo teams up with ELEAGUE to televise the Super Smash Bros. Ultimate Invitational

ELEAGUE, an esports organization who famously paired up with Capcom for multiple Street Fighter V events, is picking up another fighting game franchise for fame and glory. Showing a teaser trailer for November, ELEAGUE revealed the Super Smash Bros. Ultimate Invitational — which will be televised.

Details haven’t been released yet, but we know that this will happen in November on the TBS channel. We can expect top Smash players invited on the grand stage to showcase the latest build of the game. The Esports Observer reports that the program will feature a three-part series that showcases the game.

It’s quite a departure from Nintendo’s previous esports strategy (or rather, lack thereof) as this will be the second time Super Smash Bros. will be featured on a major network television, the first being DisneyXD via ESPN.

Sources: @ELEAGUETV; The Esports Observer


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Capcom Connect (Episode 2) streaming live from Esports Arena Oakland

Capcom’s new weekly livestream continues tonight!

Capcom’s new weekly streaming show Capcom Connect returns tonight at 8:00 PM PT, streaming live from Esports Arena Oakland! Tune in at Capcom Fighters on Twitch.

Watch live video from CapcomFighters on www.twitch.tv


The stream will once again feature event and news recaps, Street Fighter V matches with guest players — this time featuring XSK_Samurai and AfroROM — and art and cosplay from Street Fighter fans. You can also win content codes by viewing.

From Andy Wong’s Capcom-Unity announcement:

You will have the chance to win various codes for Street Fighter V: Arcade Edition just by watching and interacting with our social channels. In the afternoon before each show, we’ll tweet out a specific hashtag on the Street Fighter or Capcom Fighters Twitter account. All you need to do is use that hashtag in a tweet of your own before the drawing begins at around 8:15 PM PT. During the show, we’ll randomly choose winners and announce them on-stream. After the show, expect a Direct Message from the Street Fighter or Capcom Fighters accounts with your code. The codes are currently only for North America.

If you’re an artist or cosplayer, tweet @StreetFighter with pictures of your creation and we just might feature it on the stream with all credit going towards you!

SFV AE Splash Art


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Rare behind-the-scenes footage of the making of Mortal Kombat 3 surfaces

Perfection is key!

With Mortal Kombat is now in its tenth iteration — with rumors still stirring of an eleventh — Mortal Kombat 3 is still remembered as one of the strongest titles in the franchise. Gone are those days of motion-captured sprites, with later titles being done with 3D rendered animation. However, we now get a look into some of the processes used in the game’s creation.

Recently released is this compilation video of behind-the-scenes footage of actors capturing moves, animations, and even Vs. screen portraits. We also get a chance to see some of the process used in hair, makeup, and even the masks used for characters such as Kano.

Source: NeoGamer


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Version, Makoto, Bas, and others duke it out in the Street Fighter Alpha 3 top 8 at SoCal Regionals 2018

The Street Fighter 30th Anniversary Tournament Series continues its tour in support of its recently-released retro fighter collection; at SoCal Regionals 2018, the game in the spotlight was Street Fighter Alpha 3 — and with $7000 on the line, this was one of the largest prize pools the game has ever seen.

With that in mind, it’s no surprise that SoCal drew in the greatest players from around the world in the Street Fighter scene — Version, Kindevu, Justin Wong, Bas, and more all battled out in the exciting top 8 in the video above.

Source: Street Fighter


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Overtake the world of mortals with these Zamasu (Fused) combos for Dragon Ball FighterZ

Zamasu is a bit of a touchy subject for Dragon Ball FighterZ players — he’s a bad character… right…? A wide-open float stance and easily-punishable neutral doesn’t exactly spell out “good,” but hey, Echo Fox|SonicFox can make him work! No matter how you see Zamasu’s capabilities in combat, there’s no denying that he has some powerful tools in his arsenal — such as this compilation of combos and setups from YouTube user Mynus:

It should be noted that many of the setups in the video above make use of a relatively unknown technique: the sparking reflect-punish. As noted in the description of Mynus’ video, moves with a “stationary property” can easily punish an attempted reflection, busting through the pushblock-esque maneuver with a sparking blast. PG|Nakkiel has also taken notice of this technique, having uploaded a video of it to Twitter half a year ago:

Despite being heavily afflicted by scaling, the possibility of punishment that easy is scary to say the least. Whether or not that piece of tech suits your fancy, there’s still much to be learned from Mynus’ powerful Zamasu combo game.

Sources: MynusNakkiel


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World Warrior shows off optimal non-Crush Counter EX Dragon Punch punishes in Street Fighter V: Arcade Edition

Thanks to the nerfs on Crush Counters in Street Fighter V: Arcade Edition, your optimal punishes in some situations might not be the same anymore. This is true in particular on punishes on blocked EX Dragon Punches, where you might be able to get more damage with jump-ins.

This is particularly true for Ken and Ryu, as demonstrated in the latest combo tutorial video of World Warrior FGC. Since the damage nerf on the scaling Crush Counters, you’ll want to take one of the routes above for most punishment situations — even if it’s slightly more demanding in terms of awareness.

Source: World Warrior FGC


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Inferno shows up in leaked gameplay footage of SoulCalibur VI, has modified Nightmare movelist

Finnish YouTube channel Checkpoint TV showed off Inferno gameplay in SoulCalibur VI. Why we already knew the Big Bad Skull Head would be back, we weren’t sure of his playability — and since leaks claimed he was a mimic, we apparently didn’t know what his style was like, either.

Unfortunately, this video — and its description — just adds more mystery. The YouTube channel in question claims this is “two-player versus mode”, but if you find that tough to believe, it’s understandable: there’s no evidence of the character select screen, it’s unclear why this Finnish channel would be given access to this character when no one else was, and, if I may be so bold: have you ever seen anyone playing SoulCalibur do nothing for long periods of time the way this “player” does in Round 2? The only possible giveaway that this is actually versus mode is the “Total Wins” screen at the beginning of the video, which just begs the question of what means Checkpoint TV used to get to this in the first place.

In the above video he’s only shown using a modified version of Nightmare’s movelist,with his own original teleport, command grabs, and other unique options we haven’t seen from Nightmare yet. If he can mimic other characters like the previous leaks mentioned, this video did not illustrate it. Even if this ends up not being in a two-player mode (and with the damage on that command grab, that may be for the best!), this form of Inferno’s movelist calls back to his boss form from the original SoulCalibur, and is probably the best he has visually looked in any game to date.

Source: Checkpoint TV


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