Master Killer Instinct’s Unique Combo Structure in This Latest Episode of Novril’s Mini KI Guide

When switching from a game like Street Fighter or Mortal Kombat, Killer Instinct’s combo system seems weird at first glance. Rather than guaranteed damage, combos in KI are an on-going mindgame, with the attacking player trying to mix up and bait the opponent into breaking at the wrong time, while the defending player has to identify the correct attack and break when possible.

In this latest episode of his KI mini guide, Novril from the Chemical Lovers runs down the ins and outs of the combo system. Once you’ve get past the initial hurdle of understanding Auto Doubles, Linkers and Enders, the system is pretty simple. Novril goes through each step, explaining how to extend a combo with multiple Linkers, as well as how to cash out a combo to ensure the most damage. Tune in next time to learn more about Combo Breakers and how to make your combos harder to break. Also, don’t forget: the Chemical Lovers also runs a very informative Guilty Gear Crash Course, which you can find here.

Source: novriltataki

SNK Talked about the King of Fighters XIV’s Upcoming Patch at TGS 2016

At the Tokyo Game Show, SNK’s Yasuyuki Oda and Hidetoshi “Neo_G” Ishizawa appeared on stage to talk about their plans for the King of Fighters XIV. As part of this, they revealed that a patch for the game will be coming this October.

As part of this, Oda and Ishizawa dropped some early details about the patch. The biggest change is that the “F-shiki” fuzzy guard that was discovered early on will be removed in the patch. Aside from this, they will also be adjusting the game’s input leniency, since some hardcore players were having some issues with it.

In addition to this, the patch will also contain some balance changes. While these changes have yet to be revealed, they did state that their philosophy is to make the characters as strong as possible and then balance them out from there. They did admit however that some things were a bit “too fun” to use, specifically talking about how Nakoruru’s bird Mamahaha goes through all projectiles. That said, they have been getting a lot of good feedback on how it’s generally fun to have strong characters.

Finally, they announced that they would be adding harsher penalties for rage quitters. The previous 1.02 patch already added some penalties, however they felt that these weren’t enough.

Of course, this isn’t all that they talked about at TGS. They also talked a bit about the possibility of future DLC, and how the requests for it have gone beyond their initial expectations–as well as the upcoming King of Fighters World Championship. You can read about this and more in the MadMan’s Café.

Source: MadMan’s Café

Divekick Currently on Sale on the PlayStation Store and Steam

Iron Galaxy, the publishers of Divekick, have just announced a big sale on the most simple-to-learn fighting game on the planet. This week, they’re offering a discount on the game on the PlayStation store–for PlayStation 4, PlayStation 3, and PlayStation Vita–for $3.49. Further, not intending to leave PC users out, they have offered a $2.99 deal on Divekick on Steam via the Humble Store.

There is currently no word on a sale for the Xbox 360 or Xbox One versions of the game. However, if you have any of the above four platforms and do not own this title yet, go grab it for a steal!

Source: Iron Galaxy

Craft the Perfect Doubles Team with the Help of this Beefy Smash Doods Guide to Team Synergy in Super Smash Bros. for Wii U

Besides maybe the Tekken Tag franchise, the Smash series is one of the only mainstream fighters that has doubles tournaments alongside singles events. Certain players, like Taiheita and Gomamugitya from Japan are known for their outstanding doubles play and creating one of the ultimate team synergies in Smash 4 of Lucas and Lucario. When playing doubles, individual player skill can mean nothing when you are fighting against a team with great synergy: where characters can utilize specific tactics or combos which only work when those two characters are combined.

The Lucas and Lucario team takes advantage of Lucas’ PSI Magnet to heal himself using Lucario’s aura, which increases in power as Lucario takes damage. The combination of Mr. Game & Watch and Sheik (which has since been nerfed), allowed this team to fill up Game and Watch’s Bucket in seconds and guaranteed a kill off a grab. In order to better explain how team synergy works, the Beefy Smash Doods have released a new video covering what factors make a good team.

Rather than focusing just on character synergy, cFive from the Beefy Smash Doods discusses how players can train in order to form a cohesive doubles team. This happens mainly through playing together, but it’s also by having knowledge of your team mate’s character, knowing how to aid their recovery back to stage if they need help, and knowing what moves you can throw out which can deal damage to an opponent while not hitting your partner. With several upcoming Smash tournaments having doubles tournaments with sizable pot bonuses, this guide may come in handy for earning the big bucks.

Source: Beefy Smash Doods

Street Fighter V CFN Rankings Broken for Xian’s Birthday

It’s a happy birthday for Razer’s Xian–we knew his F.A.N.G was good, but 130473 LP good…?

xian_hacked_cfn_rank

Seems like one of Xian’s fans decided to give him a special birthday present–by putting his name at an unassailable #1 spot on the Capcom Fighters Network. RZR|Xian himself seems appreciative, or at least amused!

The synonymous PC modder discusses their efforts here. As of this writing, the displayed title has been changed from “F.A.N.G Master” to “2015 CAPCOM CUP Champion.” Place your bets now as to how long before Capcom corrects this little birthday gift!

Thanks to smartturtle for the tip! And a happy birthday to Xian from all of us at Shoryuken.com, too.

Sources: Capcom Fighters Network; RZR|Xian (Twitter); r/StreetFighterMods

Dragon Ball Xenoverse 2 Betas Begins This October

Bandai Namco announced via Twitter that the Dragon Ball Xenoverse 2 Closed Beta will begin on October 8, and will run until October 10 on the PlayStation 4. Bandai Namco is also hosting an open beta that will be made available on October 14 through the 17 for all PlayStation Network users on the PS4.

Players that participate in the open beta will gain access to a special item, that will be made available in the full version of the game. Those looking to compete during the beta period can enter a special tournament that will be open to all players.

Unfortunately, folks hoping to join a beta on Xbox One or PC will be unable to do so: according to Bandai Namco, this is a Sony-exclusive event. That being said, those players will only have to wait a little while longer to get their hands on the full version of the game.

Dragon Ball Xenoverse 2 releases on PlayStation 4 and Xbox One on October 25, with the PC version following shortly after on October 28.

Sources: Bandai Namco (Twitter); Attack of the Fanboy

UGC Open Series Goes to Collinsville, Illinois with $15,000 Pot Bonus for Both Super Smash Bros. Melee and Super Smash Bros. for Wii U

The Midwest is typically overlooked when it comes to high-end tournament series. With most events being centered around the East or West coasts of the United States, states like Illinois, Indiana, Kentucky, and Missouri truly do earn their name of “flyover states.”

This maxim will not hold true for much longer. Illinois-based UGC Events will be hosting a large scale Super Smash Bros. event in Collinsville, Illinois–just across the Mississippi River from St. Louis, Missouri–on December 2nd through 4th. What sweetens the deal is a massive $40,000 worth of pot bonuses. $15,000 each will go to the singles events of both Super Smash Bros. Melee and Super Smash Bros. for Wii U, while $5,000 each will go to the doubles events of both aforementioned games. The tournaments will also be run by experienced tournament organizers in the Smash community, such as MattDotZeb and Bear.

With so much cash up for grabs, we can expect a lot of top players to converge on the midwest this winter.

Source: Smashboards (Twitter)

Wavedash Games Reveals Kidd the Space Goat, Their Interpretation of the Space Animal Archetype

In a recent dev vlog which listed the eight character archetypes that will make up the starting roster of their platform fighter, Wavedash Games have revealed their version of the Space Animal. Named Kidd the Space Goat, this satyr-like bounty hunter is perfect for anyone who has played a platform fighter before and wants to jump in straight away and start doing flashy stuff.

Using his pistol and horns to fight, Kidd is an obvious nod to the legacy of the Space Animal across the platform fighting genre: a laser pistol to obviously reference the blasters used by Fox and Falco, and being a goat is no doubt a reference to Mang0, the GOAT of Super Smash Bros. Melee and noted Space Animal user. Much like Ashani’s initial design, Kidd seems a bit generic–sort of like an extra from Ratchet and Clank, or what would happen if you combine Overwatch’s McCree with the main character of a DreamWorks animated movie. Again, it’s early days and as seen with Ashani’s rework, the Wavedash team are capable of giving characters their own injection of personality, after their initial reveal.

We’ll no doubt see more of Kidd in the coming dev vlogs, as well as some actual in-game footage of this platform fighter in action. With Ashani, Kidd, and the unnamed Sword Fighter scheduled to be ready for the end of this year, eager platform fighter fans don’t have to wait much longer. Don’t sleep on the Kidd.

Source: Wavedash Games

Pile On the Damage with These Post-Stun V-Trigger Combos for Laura in Street Fighter V

With its visible stun gauge, aiming to stun the opponent arguably plays a much bigger part in Street Fighter V than its immediate predecessors. As such, learning to plan around stun to maximize damage output becomes much more important, as the stun state itself has become much more predictable.

In a recent series of tweets, Javits Arias shared a series of post stun combos for Laura.  While these combos require V-trigger to be active before Laura stuns her opponent, they do deal a massive amount of damage–over half her opponent’s lifebar–allowing her to possibly take a round off them in a match.

In addition to these, Javits also shared a post knockdown anti V-reversals setup that covers both quickrise and backrolls. This is important, as her opponents will want to V-reversal to reduce stun, and having this setup as a threat discourages them from doing so when Laura has full meter.

Source: Javits Arias (Twitter) via James Chen

Capcom Live Concert Tour Headed to Mexicali, Mexico on November 5th

If you’re in or around the Southern California area and have an affinity for video game music, you may want to mark your calendars for November 5th, 2016. If you head just south of the border to Mexicali, Baja California, Mexico, you will find the Capcom Live Concert Tour performing their premier show at the Plaza de las Artes.

This event, a joint venture between Capcom and Gamacon–a gaming and anime convention happening at the same time in Mexicali–and produced by Shota Nakama and Tommy Tallarico, will feature music from games such as Phoenix Wright, Resident Evil, Mega Man, Okami, and of course: Street Fighter.

For more information, please visit Capcom Live’s website.

Source: Capcom-Unity (Twitter)