Adventure Quest 3D – Open Beta Begins After One Day Delay

After delaying the commencement of the AdventureQuest 3D open beta by a single day, Artix Entertainment has flung the doors open and invited everyone to dive in to its cross-platform MMO to give it a try. PC, Mac and Android users can begin straight away, while iOS users may have to wait a bit as the open beta client is not yet available.

World of Warcraft – Significant PvP Rewards Changes Incoming

The World of Warcraft community site has been updated with a fairly lengthy post about changes coming to the PvP rewards system with the launch of v7.1 later this month. The post indicates that the team has heard player objections to the less-than-satisfying PvP rewards currently being handed out and have outlined several ways this will be changing come v7.1.

– Hi-Rez Announces SMITE Tactics, a TBS Title

Hi-Rez Studios has announced a new game based on the same game universe as its wildly popular SMITE MOBA. Called SMITE: Tactics, the new game is a turn-based strategy title that will see the Gods in the game pantheon leading troops in strategic battles.

Riders of Icarus – More About Mounts

Greetings, Riders! It’s BK again, the lead game designer for the Riders of Icarus development team at WeMade. Collecting mounts is a core feature of Riders of Icarus, and in this DEV Blog I’ll discuss my two favorite mounts and some of the decisions we’ve made while designing mounts in the game.

Diablo 3 – Encounters Designed to be Spicy & Are Carefully Planned

The latest design journal has been posted on the Diablo 3 site that gives a bit of background information about how rift encounters are planned to provide the right mixture of monsters to keep players engaged and to provide mechanics to let player skill and legendary abilities shine. It’s not just random monsters, but carefully orchestrated combinations of avoidance, basic attackers and some type of heavy hitter to keep things interesting.