WildStar: Focus on the Future

Focus on the Future

WildStar Product Director Mike Donatelli has posted a manifesto of sorts on behalf of the development team as it looks to the future in 2015. The letter to fans and players lays out the focus for the team for the balance of the year.

Elder Scrolls Online: Understanding Champion Points

Understanding Champion Points

At the end of December Zenimax announced what players are going to receive when the champion system is released, 30 champion points. If you had at least one character veteran rank 1 or higher you’d receive 30 champion points when 1.6 goes live. It doesn’t matter if you’ve spent the last 9 months playing the same veteran 14 character, or even had eight veteran rank 14 characters, you’d still receive 30 champion points. As you can see there is a major flaw in this.

EVE Online: Proteus Update Released

Proteus Update Released

The EVE Online Proteus update has been deployed and players can now begin exploring the changes made to the game in the form of graphical enhancements, new mining locations, rebalanced recon ships and more.

War Thunder: Gaijin Releases Game Soundtrack

Gaijin Releases Game Soundtrack

Gaijin Entertainment has released over fifty pieces of music from War Thunder. The music has been split into two albums, Ground Forces and Air Forces and can be purchased at a wide variety of online retailers for approximately $10 per album.

H1Z1: Smedley Predicts 150-200 Early Access Servers

Smedley Predicts 150-200 Early Access Servers

John Smedley has taken to Twitter in a big way this morning with his prediction that H1Z1 will need 150-200 early access servers to accommodate all of the interested players. In addition, he mentions that even "disgusting PvE Carebear servers" will be part of that number.

Crowfall: First Screenshot Shows Character Creation

First Screenshot Shows Character Creation

The Crowfall team has released a pair of new images from the forthcoming title by Artcraft. The first is a screenshot showing the character creation screen. The second image is a concept art shot showing ‘city siege’. Both come with some explanations of what is seen and the design process behind each.