The Great MMO Face Off has now reached its epic conclusion. After weeks of battle, the winners have emerged.
Shroud of the Avatar: CES, New Screens, Weekend Community Events
Shroud of the Avatar is arguably one of the most-anticipated MMOS of 2015, and with developer Portarlarium is hoping to keep it that way by promoting the game at the upcoming CES event in Las Vegas. Among other things, the company will be showing new screens of environments like Wyrmsands, Dragon Pass and Shardfall Biome.
Elsword: Introduces Sultry Dark Fox, Asura
World of Tanks: Exchanges Unwanted Gift Cards for Gold
Final Fantasy XIV: A Realm Reborn: The Astrologian, The Machinist, and Patch 2.5
Star Wars: The Old Republic: Was Forged Alliances Really Necessary?
In their prelude to their current expansion, Shadow of Revan, Star Wars: the Old Republic spent five months giving us new big-picture epic content via four Flashpoints collectively known as Forged Alliances. I spent an afternoon playing all four of them back to back on solo mode now that it’s possible to do so and have been left with some questions that remind me of another big-name scifi franchise’s first movie: Is this all that there was? Was there nothing more?
General: My Own 2015 Watch List
Final Fantasy XIV: A Realm Reborn: Three Square Enix MMOs Combine for 1M Subscribers
According to the latest financials from Square Enix, three of the gaming company’s MMOs have nearly one million subscribers combined. The numbers were revealed in the President’s Message attached to the SE financials and reveal the numbers from Final Fantasy XI, Final Fantasy XIV and Dragon Quest X.
General: MMOs As a Grown Up
General: The Skies: Crucial Changes During Development – Are They for the Better?
Developing a game project of this size poses many challenges – from thinking over the backend architecture to the in-game economy system and more. Sometimes critical changes happen in the middle of development process. Are they for the better? It depends. Let me give you an example of several challenges we faced in developing "The Skies" world and, ultimately, our decisions.








