Shroud of the Avatar: CES, New Screens, Weekend Community Events

CES, New Screens, Weekend Community Events

Shroud of the Avatar is arguably one of the most-anticipated MMOS of 2015, and with developer Portarlarium is hoping to keep it that way by promoting the game at the upcoming CES event in Las Vegas. Among other things, the company will be showing new screens of environments like Wyrmsands, Dragon Pass and Shardfall Biome.

Elsword: Introduces Sultry Dark Fox, Asura

Introduces Sultry Dark Fox, Asura

Elsword this week welcomes a busty new heroine – Asura, hybrid exorcist/phantom fox. With the help of Phantom Fox Art skills Savor, Discordance, Rapid Raid and Fox’s Meal, she works her way to a special Secret Skill.

Star Wars: The Old Republic: Was Forged Alliances Really Necessary?

Was Forged Alliances Really Necessary?

In their prelude to their current expansion, Shadow of Revan, Star Wars: the Old Republic spent five months giving us new big-picture epic content via four Flashpoints collectively known as Forged Alliances. I spent an afternoon playing all four of them back to back on solo mode now that it’s possible to do so and have been left with some questions that remind me of another big-name scifi franchise’s first movie: Is this all that there was? Was there nothing more?

General: My Own 2015 Watch List

My Own 2015 Watch List

Rob recently penned his own "Looking Forward to 2015" article, and Shawn did his own take on what to watch in 2015, but since the year’s only just begun and we’re coming off a pretty underwhelming 2014 for new MMOs, we might as well take yet another peek at what the next year could bring us.

General: MMOs As a Grown Up

MMOs As a Grown Up

Full-time jobs, children, spouses… It happens to all of us: the good things swoop in and steal game time right out from under you. It begs the question: are MMOs even for us anymore? We’ve been through the wringer and have your answer, and eight crucial tips to make sure you succeed.

General: The Skies: Crucial Changes During Development – Are They for the Better?

The Skies: Crucial Changes During Development - Are They for the Better?

Developing a game project of this size poses many challenges – from thinking over the backend architecture to the in-game economy system and more. Sometimes critical changes happen in the middle of development process. Are they for the better? It depends. Let me give you an example of several challenges we faced in developing "The Skies" world and, ultimately, our decisions.