H1Z1: Release Date Expected Today

Release Date Expected Today

Today marks a banner day in the development of H1Z1. Sony Online Entertainment will be announcing the release date of the post-apocalyptic zombie-themed MMO. We’ll update this post as soon as we hear.

WildStar: Loremageddon & the Future of the Story

Loremageddon & the Future of the Story

Carbine Studios has been giving players and fans a treat with the recently started WildStar Loremageddon series that will span eleven episodes and lays the groundwork for future installments and much more. We caught up with Carbine’s Chad More to talk about this and other topics. Read on!

Guild Wars 2: Let’s Get Evil!

Let’s Get Evil!

Being a hero in real life is a lot tougher than you might think, mainly because there aren’t any Ogres or Orcs running around trying to burn villages. That leaves only 1 other option, I’m not counting charities because you should be doing that anyways! I’m talking about video games. They let us don some flashy armor, equip over the top weaponry, and open up quest after quest.

General: The Top 5 Browser-Based MMORPGs

The Top 5 Browser-Based MMORPGs

We’ve all been there. We’re dying to play an MMO and get our fix and sometimes it doesn’t even have to be our go-to main game. Maybe your laptop can’t handle it, you’re out of town, or you don’t have the time to play a bigger game – whatever the reason, sometimes you just need a browser game to scratch that itch.

Dragon Age: Inquisition: How BioWare Tells Their Tales

How BioWare Tells Their Tales

Despite protests and endless traffic we made it into Brooklyn this past Thursday for the NYU Seminar on storytelling in Dragon Age: Inquisition. The panel included Creative Director Mike Laidlaw, Lead Writer David Gaider, and actor Freddie Prinze Jr. who does the voice of Iron Bull. The panel ran the full two hours and surprisingly the crew on hand gave a ton of information and advice to the students and press in attendance.

General: Why Nostalgia is Necessary

Why Nostalgia is Necessary

It’s a very common sentiment to hear from people that they want more complex, hardcore MMOs. This is something that even though the age of the hardcore, demanding MMO, where things took forever to happen, where fast travel wasn’t happening, and where lines built up around other players or in-game areas for buffs or completion, is mostly locked in player nostalgia these days.