2B from NieR: Automata cuts her way into SoulCalibur VI on December 18

For those patiently waiting for SouCalibur VI’s second guest character, it looks like you won’t have to wait much longer: NieR: Automata‘s 2B is set to arrive in the game on December 18, 2018.

The announcement was made via the game’s official Twitter account. 2B will arrive in SoulCalibur VI as part of the game’s version 1.10 patch, alongside some balance changes. In addition to this, a second patch to version 1.11 is also set to be released in the near future, and is set to bring more gameplay changes as well.

In the meantime, check out these screenshots of 2B, and her alternate color, nicknamed “2P”.

Click to view slideshow.

Source: SoulCalibur

Dead or Alive 6’s latest trailer showcases Brad and Eliot, as well as a new stage

The new “Unforgettable” stage mashes together classic stages into one.

Following their reveal for Dead or Aive 6 in this week’s issue of Famitsu, Team NINJA has now released the trailer for Brad Wong and Eliot. In addition to showing them off, it also shows a new stage called that calls back to classic stages from previous games.

The new stage, called “Unforgettable” is seemingly set up as a movie set, with each set piece references one of the series’ past stages. These include  “Gambler’s  Paradise” from Dead or Alive 4, “Hot Zone” from Dead or Alive 5, “Danger Zone” from Dead or Alive and Dead or Alive 5: Last Round, and more. The interesting thing about all these stages that are being referenced is they’re all known for the stage hazards they present, most of which are recreated here. Additionally, the footage of the stage also confirms the return of low fences, which were removed in Dead or Alive 5.

As for Brad and Eliot, the trailer lets us see them in action while rocking their new costumes for Dead or Alive 6. Interestingly enough, Eliot is wearing a costume that used to be worn by his master, Gen Fu, which may hint that the latter isn’t in the game. Indeed, you can see him pull off some of his master’s strings in the trailer below.

Dead or Alive 6 kicks its way to PlayStation 4, Xbox One, and PC on February 15, 2019.

Source: Koei TECMO

Cygames Beast’s GamerBee renews sponsorship with AVerMedia Technologies for livestreaming

GamerBee will be all set to buff the quality of his Street Fighter V livestreams.

Alongside his sponsorship arrangements with Twitch and Cygames Beast, Yu-lin “Bruce” Hsiang, a.k.a. GamerBee, is renewing a global sponsorship arrangement with Taiwan-originating digital video and audio technology provider AVerMedia, to equip GamerBee with their products for use on his gaming streams.

AVerMedia will provide GamerBee with a suite of livestreaming goodies, including their own Live Gamer 4K HDR video capture card, a 4K UHD webcam and USB condenser microphone, and their SonicBlast headset.

“We are excited and happy to welcome GamerBee back to the AVerMedia Family,” says Bess Chang, Global Product Marketing Manager of AVerMedia Technologies, Inc. HQ. “GamerBee is a well-established gamer and content creator with great knowledge of the streaming industry, and he shares our passion for working hard and always striving for greatness. We couldn’t think of a better person to represent the AVerMedia brand.”

GamerBee’s fans can look forward to seeing this tech is action when he streams on Twitch.

Source: AVerMedia Technologies [press release]

GameSpace.com Review-of-the-Week – Book of Demons

If you’ve been taking a look at Book of Demons that will be arriving on Steam later today for $25, you may want to check out the GameSpace review-of-the-week where “Jatobi” writes, “It’s Paper Diablo. It’s fun for what it is, but could use a little more to it. Level design is fairly simple, yet I don’t expect much more due to the constraints of movement. The card system is a cool feature, but you quickly figure out that certain cards are useless, and certain cards are just overpowered.”

One Studio Would Have Earned +$350k If Its Game Could Have Launched on Epic

One of the big features of the new Epic Store is that it promises developers it will take a significantly smaller chunk of change from game sales profits. Currently, Epic takes 12% for distributing games rather than the 30% that Steam currently does. According to Bulkhead Interactive CEO Joe Brammer, his studio’s game, Battalion 1944, would have seen the company earn an additional $350,000 if it could have launched on Epic instead of Steam.

Capcom releases official patch notes for Street Fighter V: Arcade Edition Version 03.110

Following yesterday’s server maintenance, Capcom released a patch that updated Street Fighter V: Arcade Edition to Version 03.110. Most notably, this update added Sponsored Content to the game, that will allow players to receive up to 12 additional Fight Money per Ranked and Casual match played — provided they are sporting the new Ad Style Costumes (which currently splatter each fighter’s outfit with the Capcom Pro Tour logo), are viewing ads for DLC Costume bundles and sales, and are playing on one of the three CPT stages, which are advertising this weekend’s Capcom Cup.

In addition to the 11 new DLC bundles that are now available, as well as the commencement of a free trial weekend, Capcom has also added two new stage themes for “The Grid” training stage, giving us three themes to choose from while we lab.

Finally, to celebrate the holidays and advertise the new Christmas content, Capcom has begun a new series of Extra Battles, “Happy Holidays Fortune Tickets for You!” which will occur every two days from December 11th-23rd. These allow us to challenge Sakura, Falke, Cody, Blanka, Alex, Cammy, Kolin, and Menat, all clad in their Holiday attires, for Fortune Tickets. Each battle will have a 100 FM entry fee, and will allow a total of 5 attempts, providing a single Fortune Ticket upon initial competition. However, these notes do not specify how Capcom have rebalanced Extra Battle in regards to the Shadaloo Soldiers or Crossover Costume pieces. You can view the full patch notes below.


Following server maintenance on December 11, 2018, Street Fighter V has been updated to Version 03.110.

• Street Fighter V Free Trial Demo
A free trial demo of Street Fighter V will be available for a limited time. During the trial period, Guile, Akuma, and Sagat will be unlocked free of charge, and can be used in the following gameplay modes.

– Ranked Match
– Casual Match
– Battle Lounge
– Training
– Challenges (Trials, Demonstrations)

Free Trial Demo Period – 3 Character Full Unlock: December 11 – 18

• Implementation of Partner Content
Partner Content Functionality has been implemented, which will introduce advertisements on the loading screen after online matching, and in the background of stages. Please visit (CAPCOM UNITY) for more details.

• DLC
The following DLC is now available.

— Capcom Legends Pack
— 2017 Holiday Pack
— Season 1-3 Story Costume Pack
— Season 1-3 Stage Pack
— Professional Costume Pack
— Sporty Costume Pack
— School Uniform Costume Pack
— 2017 Halloween and Holiday Costume Pack Set – Store Bundle
— Season 1-3 Nostalgia Costume Pack
— Street Fighter 30th Anniversary Costume Pack
— Akiman Designed Chun-Li 7 Variations Pack

The following DLC has been re-released.

— Additional Costume (“Holiday”): Alex
— Additional Costume (“Holiday”): Cammy
— Additional Costume (“Holiday”): Kolin
— Additional Costume (“Holiday”): Menat
— Stage: Frosty Boulevard
— Stage: Ring of Destiny
— Stage: Ring of Pride

• Other
Two new songs have been added to The Grid training stage. Together with the existing one, that makes a total of 3 songs you can choose from. To set your preferred song, go to Battle Settings -> Battle BGM Settings -> The Grid Stage BGM Settings.

We hope you continue to enjoy playing Street Fighter V.


Source: Shadaloo C.R.I.

Warner Bros. announces fan art project “MK Kollective” for Mortal Kombat 11

Back during the initial days of Mortal Kombat X, NetherRealm Studios revealed “The Kombat Kollective”, a digital hub for fans, creators, and community members to showcase innovative and original content related to the Mortal Kombat franchise. If you were a fan of the Kollective, then we’ve got good news! Warner Bros. Interactive Entertainment has revealed that this community-driven group will relaunch, and with a new name: the MK Kollective.

Prominent content creators across a variety of categories have been chosen as MK Kollective ambassadors and will be unveiling unique Mortal Kombat 11-inspired creations on MK Kollective’s official website. You can also join in with your own fan art via #MKKollective. (It’s worth remembering that there’s always the chance of your creations making it in-game, after all!)

Mortal Kombat 11 is scheduled for release beginning April 23, 2019 for PlayStation 4, Xbox One, Nintendo Switch, and PC.

Source: MK Kollective

Square Enix is celebrating Dissidia Final Fantasy’s 10th anniversary with a special livestream on December 18

The 10th anniversary of the Dissidia Final Fantasy sub-franchise is coming up next week. To celebrate this, Square Enix is hosting a special livestream on December 18.

The livestream will feature both a retrospective on the original Dissidia Final Fantasy and Dissidia 012 Final Fantasy for the PlayStation Portable, as well as some new info for Dissidia Final Fantasy for arcades and Dissidia Final Fantasy NT for PlayStation 4. Joining the live stream are producer Ichiro Hazama, director Takeo Kujiraoka, as well as a few special guests.

For those interested in catching it, the stream will take place on Square Enix’s YouTube channel on Dec. 18, from 6:00 PM JST to 10:00 PM JST (1:00 AM PT to 5:00 AM PT).

Source: Gematsu

VesperArcade shares his thoughts on the insanity of Street Fighter V: Arcade Edition’s new “Sponsored Content”

At some point in time, in some marketing meeting filled with starched suits and blank expressions, a Capcom executive that has never played any of his own company’s games called the now-very-real in-game advertising campaign of Street Fighter V: Arcade Edition “bold” and “innovative”. After the meeting, they went ahead with the program without discussing what the ads would look like, or considering the impact it would have on the way the game was perceived on social media. No one cared. The machine just moved on.

I just made that up, but I’m sure reality has to be close to that scenario. I can’t imagine how else the completely hideous ads in SFV came to be. It would seem VesperArcade is on a similar wavelength in his latest video: In case you somehow missed it, SFV’s character costumes are now inelegantly splattered with ads in what is likely a work-in-progress for in-game ad space for ESPN, Capcom Cup, and other future big events. Vesper breaks down all the ways the ads impact SFV from both aesthetic and gameplay perspectives — and why he, and likely all SFV players will be toggling that Sponsored Content switch to “off”.

Welcome to the future, I guess.

Source: VesperArcade

Capcom Cup day one starts earlier this year; Chris Ceg explains why

The schedule for Capcom Cup 2018  has been released and people have noticed one important change: day one of the tournament is now starting earlier. That’s right, Capcom Cup’s top 32 will now be starting at 10:00 AM on Saturday.

In a series of tweets, ten/0’s Chris Ceg, who made the decision to make the event start earlier, explained that it was due to a combination of experience from the past years’ events as well as feedback from the community. Specifically, previous Capcom Cups took a lot of time to finish when doing best 3 out of 5 sets, even when the tournament was split into two streams. Additionally, the system of splitting the tournament into two streams proved unpopular with players who stated that playing on the second stage felt like playing on a side stream.

One other consideration was that attendees also wanted an after party, with Capcom Cup being the final event of the Capcom Pro Tour season and players and organizers alike wanting to celebrate. However, with the event being on a Sunday, having the after party later in the evening meant people wouldn’t be able to go because they had work the next day (or catch flights, in the case of some players).

With this, and a few other considerations in mind, they have decided to start Saturday earlier to be able to finish all the way to top 8. This way, they can make sure that those players who make it to top 8 on Sunday all get to play on the main stage.

Of course, you can read more Chris’ reasoning on this over on Twitter.

Source: Chris Ceg