Override: Mech City Brawl announces first DLC character, the unicorn mech “Stardust”

Gundam fans, have you ever wanted to play as Master Gundam’s horse, Fuun-saiki? Just the horse, mind you. If so, then “Stardust”, the first DLC character for Override: Mech City Brawl, is probably as close as you’re going to get:

Click to view slideshow.

This football kicking, star-shooting horse will launch on December 14 for $3.99, and is also included with the “Super Charged Mega Edition” of the game. Gematsu reports that the character has “a penchant for posing extravagantly and kicking up her hooves of steel,” and to “get ready to unleash all manner of aerial launches.” In short, I’d like to introduce a new FGC term for any future Stardust tech: Horse Juggles.

Override: Mech City Brawl is available now for PlayStation 4, Xbox One, and PC.

Source: Gematsu

Dead or Alive 6 pre-orders at GameStop and EB Games Canada will get an exclusive steelbook edition

Special retailer exclusives for pre-ordering games is a common practice for many releases.  As such, it should be no surprise that  Dead or Alive 6 is being given the same treatment at select retailers.

Players who pre-order Dead or Alive 6 at GameStop and EB Games Canada will receive an exclusive steelbook edition of the game. This offer applies to both customers who pre-order online as well as those who do so in-store. Additionally, all the other pre-0rder bonuses, including Nyotengu and a exclusive costume for Kasumi, are still included. Take note that the steelbook offer applies only while supplies last.

Additionally, a recent tweet from Team NINJA also indicates that Best Buy and Amazon will also have retailer exclusive pre-order bonuses. However, those have yet to be listed on their online stores as of the time of writing. Dead or Alive 6 launches on February 15 for PlayStation 4, PC, and Xbox One.

Sources: GameStop; EB Games Canada

Epic to Go Head-to-Head with Steam as It Opens Its Own Game Store Platform

Epic Games is ready to take on Steam by launching its own multi-game store platform. The company blog indicates that the store has been in progress for over five years. The Epic Games Launcher will be made available for PC and Mac and will feature, of course, Fortnite and the Unreal Engine. “We built a worldwide ecosystem supporting dozens of payment methods; and we gained great economies of scale thanks to Fortnite’s growth.” the blog reads.

Population Zero – An Open World Survival MMO – Check Out This New Trailer

Population Zero is an upcoming open world survival MMO currently in development. Players will be split into multiple colonies and factions, “constantly in conflict with each other for resources, technologies and territories”. Players will be able to become leaders of their colonies and work cooperatively to “conquer the deadly environment to discover all the riddles of this alien and ancient planet”.

Wargaming Hosting Army-Navy Game Viewing Parties Around the Globe

In celebration of this year’s Army-Navy football game on December 8th, Wargaming is inviting active duty members and veterans to join them for viewing parties around the world. In Philadelphia, veterans can join the team at the South Philly Bar and Grill. All that is required is to sign up and request an invitation. Active duty members at US military installations around the world will also see Wargaming-hosted events on game day.

Tekken 7 version 2.10 patch notes

With the addition of Marduk and Armor King, Namco also brought the Tekken 7 community a whole host of cast-wide bug fixes. While not a full-on re-balancing of the game, there’s a good chance you might find a quality-of-life change or two for a character you play below. Patch translations are courtesy of @Flying_Wonkey at AvoidingThePuddle:

General Changes

  • Back Turned u/b+2 and BT u+2 – Unintended character movement when performing these during a super slow motion effect has now been fixed.
  • Waking up Backwards (in either Face Down or Face Up position) – Bug where the opponent can hit you back into your previous wake-up position after you tried to get up off the ground with a back input has been fixed.
  • Quick Recovering Backwards (in either Face Down or Face Up position) – Bug where the opponent can hit you back into your previous wake-up position after you tried to tech off the ground with a back input has been fixed.

Paul

  • ws+3,2 more consistent

Law

  • 3+4 hitbox on 1st hit made bigger

King

  • f+3:1+2 bug on BT characters fixed

Jin

  • cd+4,3+4 getting unintended damage boost bug fix

Steve

  • Rage Drive – damage nerf, 2nd hit hit box shrunk (won’t hit grounded) now can be done by sliding d/f+2~2+3

Feng

  • qcf+1 switching places in certain situations is fixed, hitbox is now bigger

Lili

  • Rage Drive bug on crouching opponents now fixed

Josie

  • b+4,3,4 less recovery frames on block

Gigas

  • d/f+2 hitbox is made bigger

Eddy

  • Rage Drive – 2nd hit more consistent when the opponent either gets hit or blocks the 1st hit in certain off-axis situations.
  • 3~4,3+4 and the hold back version unintended damage boost now fixed.
  • Less recovery on his 2 throw since there was situations he could be hit post throw animation.

Geese

  • Meter build across the board has been reduced by 15%

Anna

  • Rage Art made easier to land in certain situations
  • Rage Drive 2nd hit whiffing issues fixed, now more consistent
  • CJM d/b+3 – upper hitbox made bigger
  • f+3,2 – upper hitbox made bigger
  • u/b+1 and u+1 – properties were different from other characters, now fixed.

Lei

  • u/b+1 and u+1 – properties was different than the usual characters, now fixed.
  • D/F (in full crouch) – properties was different than the usual characters, now fixed.

Bryan

  • b+2,4 and b+2,1,4 – Due to these moves whiffing against certain crouching characters, the hitboxes have been made bigger.

Jack-7

  • Crouching d+2+3 throw – Recovery frames after landing this crouch throw is adjusted from [±0] to [+5] now to prevent the opponent getting a guaranteed attack in under specific circumstances.

Sources: @Flying_Wonkey; AvodingThePuddle

Carbot Animations Taking a Fond Look Back at Diablo 1

If you are a fan of the Diablo series and someone who has played all of the games, you’re definitely going to love the hysterical new Carbots Animations videos that take a look at some of Diablo 1’s most notable moments. They’re packed with sounds from the original game and will tickle the funny bone of anyone who remembers the sheer terror of running from the Butcher, or pincushion-esque moments in the Chamber of Bone and meeting Leoric for the first time.

Tekken 7 version 2.10 now live across all platforms, Armor King and Marduk available in select regions

Well, the 3rd came fast. Version 2.10 of Tekken 7 is officially avail bile for download, and at 1.5 gigs (on the PlayStation 4, at least) it’s a hefty update:

  • Support for Craig Marduk and Armor King  added
  • Character panels for Anna Williams and Lei Wulong have been added
  • As a Season Pass 2 bonus, “Fighting King’s Raiment (TWT)” has been added for Noctis
  • Made adjustments to game balance of several characters
  • The health gauge’s design has been updated
  • The character selection music has been updated
  • New illustrations have been added to the gallery

Sadly there are no official patch notes for the individual character changes at this time. Likewise, Armor King and Marduk are not currently available in the US stores — some regions, however, are able to access the characters. PlayStation 4 users in EU and Asia have been able to access the character, thus far.

At this point, if your region/platform doesn’t have the character yet, its only a matter of time. Keep an eye out on your region’s online store!

Source: @Maxwell_3126

Don’t sleep on Eliza’s buffs in Season 2 of Tekken 7

That Blasted Salami has been in the process of thoroughly documenting every new change, and its implications for each character, in Tekken 7. They’re at Eliza now, who has been a much troubled character since inception — have the Season 2 changes been kind to her?

Well, yes and no. Core elements to Eliza’s game-play in Season 1 took an overall hit — namely, divekicks and damage — but in its place is a more well rounded toolkit with considerable quality of life buffs. Check out the video above to see what Namco’s sleepiest vampire can do in the latest version of Tekken 7.

Source: That Blasted Salami

US Gamers Spent a Whopping $9.1B in Q3 2018 Alone

Video games industry analyst Mat Piscatella, formerly of WB Games and Activision and now part of The NPD Group, has published a new report that reveals that US gamers spent an amazing $9.1B in Q3 2018 alone, up 24% from the same time period last year. Q3 2018 Games Market Dynamics: US states that video game content accounted for $7.9B including “full game, DLC/MTX, subscriptions, and mobile” sales.