The Alldocube X Tablet: Super AMOLED Gaming Goes Budget

The Alldocube X has recently completed its crowdfunding campaign on IndieGoGo raising more than 1100% of its funding goal and coming in at $347,898. That’s a lot of money for a tablet you’ve probably never heard of before, so there’s got to be something special here, right? That’s what we figured, so we decided to dig and see if it offered anything that gamers might be interested.

Echo Fox parts ways with Tekken legends JDCR and Saint

Just a few days ago the 2D FGC was rocked when Punk, Theo, and Scar were all simultaneously dropped from famed esports organization Echo Fox. Shortly thereafter, Echo Fox put out an official statement on the releases and it seemed, for a moment, that was the end of the story.

Today, the bleeding resumes: It’s now the 3D FGC’s turn to be baffled by Echo Fox’s decision. This time, it’s Korean Tekken legends — and Evo Champions — JDCR and Saint that have parted ways with the company.

JDCR and SAINT showed no signs of fatigue in a tournament scene for a game in its peak, so the layoffs are surprising, to say the least. Whatever organization scores either of these players is poised to corner Tekken — particularly if they can sign them both. As far as EchoFox’s future in the FGC — and the future of the few players left on staff — remains uncertain.

Source: echofoxgg; TKJDCR; TK_SAINT

VesperArcade offers thoughts on the impact of input lag reduction coming to Street Fighter V

What does reduced input lag mean for SFV players?

Capcom offered some unexpected (but not unwelcome) news earlier this week, with a promise on Twitter that October 23 would see a patch coming to Street Fighter V: Arcade Edition to further reduce input latency. This possibly may be related to the lag reduction that Tekken 7 enjoyed thanks to updates to Unreal Engine 4, the shared foundation to both titles.

In this new video, VesperArcade and Mir continue to chat about what they want to see in Street Fighter V — and in this case, they discuss what impact further lag reduction will have on the game. With some speculation as to why we’re seeing this fix suddenly offered up (could it be related to the new arcade version…?), they then go over how reduced input lag changes how the game is played. Maybe we’ll actually be able to walk-and-block!

Source: VesperArcade


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The Knights of the Zodiac join the fight in the Saint Seiya reveal trailer for JUMP FORCE

The battle for Earth reaches the Cosmos!

jump force logo trailer 750x400

With a new reveal trailer, Saint Seiya joins the playable roster for Bandai Namco’s upcoming Shonen Jump arena fighter JUMP FORCE. From the press release:

Pegasus Seiya and Dragon Shiryu from the Saint Seiya manga franchise will be playable characters in JUMP FORCE, arriving February 2019 for the PlayStation 4 computer entertainment system, Xbox One, and PC via Steam. A new trailer showcases both Pegasus Seiya and Dragon Shiryu on a brand-new stage set in Mexico inspired by Mayan culture.

Source: Bandai Namco Entertainment America; Bandai Namco Entertainment [press release]


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Nacon and Bandai Namco France are releasing a limited-edition SoulCalibur VI Daija arcade stick with copies of the game in Europe

When SoulCalibur VI launches later this month, players wont be at a loss in terms of arcade sticks they can use for the game — one of those offerings is from accessory manufacturer Nacon, whom have announced that they to will be releasing a SoulCalibur VI themed edition of their Daija arcade stick for PlayStation 4.

The new stick is a limited-edition collaboration between Nacon and Bandai Namco France. The stick will go on sale on October 18 – earlier than the regular version of the Daija, which arrives in November. More importantly, it will come with a copy of SoulCalibur VI for PlayStation 4.

This limited-edition set will be available for purchase for €259.99. Sadly, no word has been released on whether this (or even the regular Daija) will be made available outside of Europe.

The Daija is a new arcade stick from Nacon that’s been designed with the input of top player and SoulCalibur veteran Marie-Laure “Kayane” Norindr. The stick, which is compatible with PlayStation 4, PlayStation 3, and PC features genuine Sanwa Denshi parts, and a unique design with a textured wrist panel, foam base, and 3.5mm audio jack.

SoulCalibur VI launches on PlayStation 4, PC, and XBox One on October 19, 2018.

Source: Kayane


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Mad World MMO Shows Off Its Hand-Drawn 2D Isometric Style in New Gameplay Videos

Jandisoft has unleashed some new videos from its “hand-drawn 2D isometric” game called Mad World MMO. Gameplay videos include a field raid, a boss raid and a PvP battleground. These are a few types of activities in which players can participate that run alongside PvE raids, quests and more. However, the team will be focusing “more on the combat and community aspects where the genre shines the brightest to stand out from the crowd”.

More datamining from X-Kira hints at additional upcoming costumes, Dojo items, and more for Street Fighter V: Arcade Edition

Even more costumes, Dojo items, and Arcade Mode changes could be on the way!

After a long hiatus, notable Brazilian data miner X-Kira (a.k.a. Miyuki-Chan) has recently resumed his work of peering into the files of Street Fighter V: Arcade Edition, to see what upcoming additions and hidden surprises may be in-store for us. Recently, he unearthed files that indicate that more “Easter egg” variations could be coming to costumes that currently lack them — such as Ed’s Battle outfit — that could possibly be obtained via Menat’s Fighting Chance.

However, his findings don’t stop there, as after correctly predicting that the title would be receiving a Dojo mode over a year ago, X-Kira has seemingly found a new item for the customizable arena that will change the backdrop from a traditional martial arts training facility into a Capcom Wrestling Association (CWA) wrestling arena (another thing he hinted at long ago) though he is admittedly unsure if this will be obtainable via Fighting Chance, or it will be a paid or free DLC addition sold in the in-game Shop when/if it is released.

In regards to potentially upcoming Costumes, it appears that M. Bison will finally join the other three original Shadaloo Kings in receiving his classic duds, as X-Kira claims the Shadaloo dictator will expand his wardrobe with his original slim appearance and original black hair, from his Street Fighter II and Capcom vs. SNK days — likely as the next outfit in Fighting Chance, once Balrog’s “Mike-Like” costume campaign ends shortly.

Furthermore, X-Kira claims that Santa will be gifting the 2018 round of Christmas Holiday attires to the Season 3 quartet of Sakura, Blanka, Falke, and Cody, while Nash will be joining Cammy in acquiring his Cannon Spike outfit, on top of Juri and F.A.N.G getting new “Mech” attires. Cammy, Urien, and Kolin will also be getting outfits from “Sets 92-94” respectively, which will be newly-themed packs, all of which he claims will drop between October and December.

Looking ahead to 2019 and Season 4, X-Kira claims that M. Bison will be receiving another Nostalgic costume, returning him to the height of his Psycho Power with the larger, bulkier, look he sported in the Street Fighter Alpha and 2D Marvel vs. Capcom games. Birdie may be developing another sudden case of the illness that plagued him in the original Street Fighter, with a return to the nearly-unrecognizable pale-white skin we first knew him for; while the World Warrior himself Ryu, will be heading back to both the Street Fighter I and II days — complete with red shoes for the former — for his first taste of Nostalgic clothing. Abigail will also reportedly be getting his second post-launch outfit, as he joins rival Cody in returning to his Final Fight roots. He also mentions that the “Nguuhao Palace” and “The Ring” stages for F.A.N.G and R. Mika are “supported by the current client, but that does not guarantee that they will come this year.”

Next, X-Kira speaks of an expansion to the titular Arcade Mode, noting that NPC opponents will eventually be added to the ladder, such as Decapre challenging you in the Street Fighter IV path, with Juli appearing in the Street Fighter Alpha path, with some Dolls even showing up in the Street Fighter V ladder, depending on your chosen character. He also implies that a new interface could be in the works for the mode as well, and that Cyber Akuma from Marvel Super Heroes vs. Street Fighter could soon be challenging us in Extra Battle.

Finally, X-Kira has Tweeted pictures of Resident Evil’s Jill Valentine — in both her S.T.A.R.S. uniform and Resident Evil 3 attires — which he has noted will be another Crossover Costume for Cammy, as well as Albert Wesker — clad in both his original S.T.A.R.S. uniform, as well as his coatless attire from The Mercenaries: 3D. There are also images of Rival School’s Hinata Wakaba and the emblem of Taiyo High School, meaning we could possibly see Costumes from those franchises in the future… You can see all of X-Kira’s tweets about these developments below — but as always, remember to take everything with a grain of salt until it’s officially announced!

Feel free to share your thoughts on these potential developments in the comments section below!

Source: X-KiraDatamining (Twitter)


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CenCal Standoff is back for a third year in Fresno, California on February 23-24, 2019, registration now open

Central California’s own face-off is coming back for another year of action!

CenCal Standoff is coming back to rock the California FGC with another tourney in Fresno: CenCal Standoff 2019 will run February 23-24 next year, and will this time feature tournament events in the following games:

  • Street Fighter V: Arcade Edition
  • Dragon Ball FighterZ
  • Tekken 7
  • Super Smash Bros. Ultimate

Want to compete? Head over to the CenCal Standoff 2019 smash.gg page for more information, and to register. Pre-registration opened in September and extends to December 31, offering a reduced price and some extra swag.

cencal standoff 2019 reg info

Sources: smash.gg; CenCal Standoff (Twitter)


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Team NINJA’s Yohei Shimbori would love to add cross-platform play to Dead or Alive 6

Cross-platform play is something that’s only recently becoming more common in gaming. While we’ve had attempts before — such as with Street Fighter V having cross-platform play across PS4 and PC — it’s only now that we’re starting to see efforts to allow it between rival consoles.

Now, at least one fighting game developer seems excited at this new development. Speaking to GamingBolt, Dead or Alive 6 director Yohei Shimbori stated that, while cross-platform play isn’t in the pipeline for the game, he would love to be able to add it. Specifically, he stated that cross-platform plays is “not something we can promise now, but it is one of my dreams”.

Fighting games are arguably one genre that would work well with cross-play; not only would it expand a fighter’s playerbase, but the difference in input methods aren’t as pronounced as in other genres such as shooters or strategy games.

Dead or Alive 6 launches on PlayStation 4, PC, and Xbox One on February 15, 2019.

Source: GamingBolt


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Datamining hints that new Easter egg alternates for costumes that don’t have them are coming to Street Fighter V via Fighting Chance

One interesting feature that many of Street Fighter V: Arcade Edition’s costumes have is their “Easter egg” variations that can be accessed by holding down certain buttons during the pre-fight versus screen (hold up and LK+LP+MP+HP until the round starts). Currently, only select costumes have this Easter egg — it’s a feature that is usually included on paid Premium DLC costumes. However, it seems that may change soon.

Dataminer X-Kira has revealed that Easter egg costume variations may be coming to costumes that don’t have them, via Street Fighter V: Arcade Edition‘s Fighting Chance randomized loot box-ish system.

The Fighting Chance system works like a typical loot box system in other games, though it only accepts in-game Fight Money — and for the most part, it offers items for Survival mode, decorating the Dojo, and extra costume colors — the system however, is also used for exclusive costumes, such as “Cannon Spike” Cammy and original Street Fighter Sagat. However, instead of full costumes, what has been found here are alternate Easter egg variations for existing costumes.

X-Kira released a screenshot of the Easter egg variation of Ed’s costume, where he loses his cape and top, showing off the Shadaloo tattoo on his back:

ed_x-kira_easter_egg

In addition to this, they’ve also mentioned having spotted Easter eggs for the following costumes in the game’s code:

  • Balrog (default)
  • Ed (battle outfit 1)
  • Kolin (default, story, battle outfit 1)
  • M. Bison (default)
  • Menat (default, story)
  • Vega (default)
  • Zeku (battle outfit 1)

When we’ll see these implemented in the game properly is a mystery, until more information is uncovered — or until Capcom makes an official announcement.

Source: X-Kira


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