Check out some more Dead or Alive 6 details and screenshots from E3 2018

The Dead or Alive series is back with Dead or Alive 6 on the show floor of E3 2018. The new game brings with it some significant changes, including the addition of a traditional meter system meant to power new mechanics.

For those curious about some of the changes to the game, players have begun to try to analyze the bits of footage that we’ve gotten from the show. One of these is Rojikku, who’s uploaded a couple of videos where he breaks down bits and pieces of the game.

The first one breaks down some off screen match footage from YouTube channel VGP. The footage features a couple of matches featuring Jann Lee, including a mirror match. Here, Rojikku makes some observations about some of the new moves, the new crowd-based danger zone, as well as some new strings that Jann Lee may have.

In addition to this, he also breaks down some of the footage from the PlayStation live stream, going over what we saw of the game’s menus and interfaces.

In addition to these, Tyaren over at Free Step Dodge has also captured some screenshots from the live stream, specifically of the character and stage select screens. Of note is how the former now frames the character portraits in the style of old boxing posters.

Click to view slideshow.

Dead or Alive 6 is set to arrive on PlayStation 4, Xbox One, and PC in 2019.

Sources: VGP; Rojikku; Free Step Dodge; PlayStation

More DLC characters and updates are still coming to Dragon Ball Xenoverse 2, according to the producer

Late last month, Bandai Namco Entertainment America hosted a special livestream, to show off the second pair of DLC characters coming to Dragon Ball FighterZ, Fused Zamasu and Super Saiyan God Super Saiyan Vegito. However, there was also a special announcement made by Producer Masayuki Hirano, about the future of Bamco’s other Dragon Ball title: Xenoverse 2.

Acknowledging the team’s original promise to support the game for a year with post-launch content and updates has since passed, Hirano noted that they have continued developing the game, complete with releasing additional DLC characters like Dabura, Super Buu (Gohan Absorbed), Jiren The Gray, Ultra Instinct Goku and Fu.

Thanking fans for allowing them to support the game for a year and a half, Hirano promises even more content, DLC characters, and updates will be arriving to the game — in addition to a free update that will address the network connection issues many players have been experiencing while playing online. Skills, moves, and rules will also be adjusted to ensure a much more streamlined online experience across the board for all players.

Even with the release of a more traditional 2D game like FighterZ, (which just had a Nintendo Switch port announced at E3,) Bandai Namco aims to continue supporting both games so that everyone can continue to enjoy the Dragon Ball series of games for a long time to come. You can view Hirano’s full message below.

Dragon Ball Xenoverse 2 is currently available for PlayStation 4, Xbox One, Nintendo Switch, and PC.

Source: Bandai Namco Entertainment Europe (YouTube)

SoulCalibur VI producer Motohiro Okubo says the game is the most content-packed yet

Live interviews continued on Wednesday at E3 2018. The E3 PlayStation stage booked some time with Motohiro Okubo, game director and the currently most front-facing developer of SoulCalibur VI. Gameplay footage from the newest build accompanied the conversation.

Motohiro Okubo is first asked about the philosophy driving the development of the new SoulCalibur VI. He said that the company experienced a little bit of turmoil over the past years when it came to the development of the Souls series, so they really needed to look at and remember what made the series great. Okubo brings up the newly-revealed SoulCalibur VI story mode, saying that it will have a lot in store for longtime fans, and that it’s the “most packed” SoulCalibur title of all. It’s the weapons that drove the evolution of the series.

A question about new SoulCalibur mechanics pops up, so Okubo talked about Reversal Edge, the parrying move that forces a clashing mini-sequence between the two fighters. Okubo believes that this is aimed at beginners to make them feel like they can be on more equal footing, and that the better the players get, the less they might use this mechanic.

At the end, Okubo reiterated the announced release date of the game (October 19, 2018) and said that he feels proud of what the team has accomplished, also stating that the team has had enough time to polish the title as needed.

Source: PlayStation (YouTube)

Canada Cup 2018 adds new games — including SoulCalibur VI and Under Night In-Birth Exe:Late[st] — to the event lineup

Even more titles expand the available tournaments to join at Canada Cup 2018.

When Toronto’s Canada Cup 2018 was opened for registration, it was noted that additional games could still be added to the event lineup if there was enough interest from players — or, in the case of a particular Tale of Souls and Swords, if the release date fell before the tournament. As a result, Five additional titles have been added to Canada Cup 2018, bringing the tournament list up to a whopping 19 games:

  • Street Fighter V: Arcade Edition
  • Ultra Street Fighter IV
  • Street Fighter III: 3rd Strike
  • Super Street Fighter II Turbo
  • Marvel vs. Capcom: Infinite
  • Ultimate Marvel vs. Capcom 3
  • Dragon Ball FighterZ
  • Guilty Gear Xrd REV 2
  • BlazBlue: Cross Tag Battle
  • The King of Fighters XIV
  • Tekken 7
  • Injustice 2
  • Super Smash Bros. for Wii U [singles & doubles]
  • Super Smash Bros. Melee [singles & doubles]
  • NEW!  BlazBlue: Central Fiction
  • NEW! Under Night In-Birth Exe:Late[st]
  • NEW! Pokkén Tournament DX
  • NEW! SoulCalibur VI
  • NEW! Bishoujo Senshi Sailor Moon S

This may be the first major event to run SoulCalibur VI, happening so soon after the game’s October 19 release date. Don’t forget that this is also the venue for the “Fight for the Future” Street Fighter 30th Anniversary Tournament Series event for Street Fighter III: 3rd Strike, and a Premier event on the Capcom Pro Tour. Canada Cup 2018 is partnered with EGLX and takes place at the Metro Toronto Convention Centre on October 26-28, 2018. Registration is open at smash.gg.

Source: Canada Cup Gaming (Twitter)

Check out how Dragon Ball FighterZ runs on the Nintendo Switch, both docked and undocked

E3 2018 has brought great news for Nintendo Switch owners. For those who like their fighting on the go, another major fighting game is joining the platform. A brief announcement during Nintendo’s E3 presentation revealed that Dragon Ball FighterZ is indeed coming to their newest console.

GameSpot captured a match from an undocked Switch. The gameplay looks smooth, and there doesn’t appear to be much of a difference from other platforms.

For comparison, GameXplain also captured a live set from the E3 2018 floor, but this one is in docked mode. It seems there are no performance hiccups whatsoever:

Other than the Nintendo Switch Dragon Ball FighterZ announcement trailer, we don’t have much information as to whether this version will differ in content or modes. Stay tuned to Shoryuken‘s coverage to learn more, including the release date as it’s announced.

Sources: GameXplain; GameSpot

PlayStation Live shows off Dead or Alive 6 gameplay and interviews game director Yohei Shimbori

As E3 2018 continues, we’re getting a closer look at the recently-announced Dead or Alive 6. Faithful fans of the series should get ready for a slight directional change in the game — which now emphasizes more serious, realistic graphics, but also changes things up with a new resource bar.

Interviewed on the show stage, game director Yohei Shimbori talks about how they overhauled the graphics to show off impactful blows, sweat, and blood. Shimbori was also asked the company’s approach to balancing the game. On one hand, he wants to appeal to more casual players (which would probably explain the new Break Attack), but the core mechanics of the game remain intact. Shimbori is eager to hear feedback from fans, and is particularly looking forward to hearing fan reactions at Evo 2018. There’s also plenty of gameplay footage to peek at during the talk.

Toward the end of the interview, Tom (the second guest) made a nice, direct nod to the FGC. He gave a shout-out to competitive Dead or Alive players, bringing up the time when Team Ninja announced the end of support for Dead or Alive 5 at NEC 18. He hopes that now “all of this is explained” and that 2019 will be a “very, very exciting year.”

As Shoryuken already reported, Dead or Alive 6 will be playable at Evo 2018.

Source: PlayStation (YouTube)

The New Day and The Elite’s Street Fighter V: Arcade Edition Showdown gets profiled on WWE Now

On the latest episode of WWE Now, host Cathy Kelley breaks down the road to today’s Street Fighter V: Arcade Edition E3 Team Battle showdown between The New Day’s Kofi Kingston, Big E, and Xavier Woods, and New Japan Pro Wrestling’s Elite faction — consisting of the new IWGP Heavyweight Champion Kenny Omega and the new IWGP Heavyweight Tag Team Champions, Matt and Nick Jackson, The Young Bucks (who all scored gold at last Saturday’s Dominion event in Osaka-Jo Hall).

Following their previous encounters at Community Effort Orlando, as well as some trash-talking on Twitter, Capcom got the two wrestlers to agree to a face-off in the game’s new 3V3 Team Battle Mode, with The Bucks and New Day quickly stepping up to battle alongside their respective Captains.

After weeks of back-and-forth on social media, the dream match (even if it’s outside of the squared circle), goes down later today, Thursday, June 14th, at 1:00 PM PT (3:00 PM CT, 4:00 PM ET) at twitch.tv/capcomfighters at the Capcom Booth in Los Angeles, California. Attendees can also get their hands on Season 3’s newest character, Cody Travers, who is playable at the event.

Personally, I think it’s fantastic to see WWE promoting this internally, especially when three of the men involved are top stars in a rival promotion — and this just goes to show, once again, how mainstream the fighting game community is starting to become in popular culture. You can see the full episode below, as well as check out our previous coverage of this upcoming exhibition. WWE.com has also weighed in on the upcoming battle. You can also catch the official announcements of Kofi, E, and The Bucks being drafted below.

Let us know which team you’ll be rooting for in the comments section below.

Sources: WWE (YouTube); WWE.com; Being The Elite (YouTube); XavierWoodsPhD (Twitter)

ESRB rating description accidentally confirms multiple unannounced characters for SoulCalibur VI

esrb_750x400The Entertainment Software Rating Board, or ESRB, is an American non-profit organization that provides those parental-warning age ratings you see on video game boxes in retail stores. When the ESRB rates a game, they typically publish a brief description on their website to justify the rating.

That’s all well and good, but it seems like their description for SoulCalibur VI may have gone into a little too much detail:

This is a fighting game in which players engage in one-on-one combat with a large cast of supernatural and human characters. Characters punch, kick, and throw each other to drain opponents’ life meters. Several characters use swords, spears, pistols, axes, and nunchucks while fighting.

Uh-oh, ESRB. We haven’t seen some of those weapons yet!

“Spears” could easily refer to the currently-unannounced characters Hilde or Seong Mina, both of whom use pole weapons in battle. As Mina hasn’t appeared in a SC game since SoulCalibur IV, and SCVI’s canonical timeline is in the middle of two games she has appeared in, this likely references the Naginata user.

“Pistols” almost certainly references one of the series most-iconic antagonists: the undead pirate Cervantes. Lastly, “axes” points squarely to Astaroth, who can also be seen lurking in the background of recently-revealed story mode stills.

You can read the full text on the ESRB’s website.

Source: ESRB

NVIDIA shows off exclusive 4K high-fidelity footage of SoulCalibur VI on PC

Here’s something for those “PC Master Race” folks. As you probably have heard, SoulCalibur VI will be the first one to appear on PC. Check out this exclusive footage from NVIDIA GeForce to see how gorgeous the game runs in smooth 4K.

The clip showcases the latest build of the game, with all the previously announced characters. Siegfried and Taki are up first, and we get a great look at their Critical Edge attacks in action. Geralt faces Maxi in another new stage. Up next, Kilik fights Grøh, and Sophitia tackles Ivy. The footage is rounded out by Nightmare vs. Zasalamel and Xianghua vs. Yoshimitsu. Sadly, it feels a bit like these are player vs. CPU matches, so don’t expect high-level gameplay — instead, ogle the high-fidelity graphics.

Don’t forget to check out some more Yoshimitsu gameplay as well as the newly revealed SoulCalibur VI story trailer featuring one of the key single-player modes of the game.

Source: NVIDIA GeForce

– Warlords Awakening – A New MMO Launching on Steam This Summer

Playwith Interactive has announced that it is bringing a brand new MMO to Steam later this summer. Warlords Awakening is in its final stages of development and optimization. The team is looking forward to working with the community and using feedback to “constantly improve the game”. The Early Access period is expected to launch in July.