This Japanese BlazBlue: Cross Tag Battle system primer video covers everything you need to know

The BlazBlue: Cross Tag Battle beta is upon us; those who pre-order are able to play the game today. For some, it will be the first time they had a chance to play the tag crossover game, even though it has been available at certain GameStop stores and events. To that end, Curry Roo has offered an excellent system overview of the game.

Although it’s in Japanese, it’s still an excellent system primer that goes over all the general mechanics of the game. The overview begins with an explanation of movement. Note that pressing forward dashes automatically. We switch to the main buttons, which are an ABCD system. A and B attacks can autocombo, and C is the Crash Assault overhead strike. The D button tags the partner.

If you’re more curious about partner attacks, that’s the P button (R1 on controllers). Everyone has three different assist attacks, which can be done by combining P with either direction or none. BBTAG has a few system mechanics that utilized by pressing two buttons at once. Throw by pressing B+C, and A+D is a universal Dragon Punch move, which can be done in the air as well as in combos. Note that if the opponent punishes your DP, you won’t be able to use a partner assist to bust you out.

As for special moves, 236 or 214 with A and B cover most inputs in the game. Some characters have 22 inputs as well. Pressing C unleashes the EX version of the special move which costs one bar. Super moves are done similarly but with B+C inputs instead. By simply pressing P during a super of the main character, the next character will tag in and perform their Distortion Drive. There’s no traditional Bursting in the game, however, in certain situations, your partner can step in to save your character if you press P+D.

BlazBlue: Cross Tag Battle pre-orders are live today.

Source: Curry Roo

This Japanese BlazBlue: Cross Tag Battle system primer video covers everything you need to know

The BlazBlue: Cross Tag Battle beta is upon us; those who pre-order are able to play the game today. For some, it will be the first time they had a chance to play the tag crossover game, even though it has been available at certain GameStop stores and events. To that end, Curry Roo has offered an excellent system overview of the game.

Although it’s in Japanese, it’s still an excellent system primer that goes over all the general mechanics of the game. The overview begins with an explanation of movement. Note that pressing forward dashes automatically. We switch to the main buttons, which are an ABCD system. A and B attacks can autocombo, and C is the Crash Assault overhead strike. The D button tags the partner.

If you’re more curious about partner attacks, that’s the P button (R1 on controllers). Everyone has three different assist attacks, which can be done by combining P with either direction or none. BBTAG has a few system mechanics that utilized by pressing two buttons at once. Throw by pressing B+C, and A+D is a universal Dragon Punch move, which can be done in the air as well as in combos. Note that if the opponent punishes your DP, you won’t be able to use a partner assist to bust you out.

As for special moves, 236 or 214 with A and B cover most inputs in the game. Some characters have 22 inputs as well. Pressing C unleashes the EX version of the special move which costs one bar. Super moves are done similarly but with B+C inputs instead. By simply pressing P during a super of the main character, the next character will tag in and perform their Distortion Drive. There’s no traditional Bursting in the game, however, in certain situations, your partner can step in to save your character if you press P+D.

BlazBlue: Cross Tag Battle pre-orders are live today.

Source: Curry Roo

Celebrate Goku Day with in-game gifts for Dragon Ball Xenoverse 2 and Dragon Ball FighterZ

Until we meet again — here’s some cool stuff!

While there may be some contention out there for what day today is exactly, Bandai Namco is giving away in-game items for Dragon Ball Xenoverse 2 and Dragon Ball FighterZ in honor of Goku day, a nationally recognized holiday in Japan.

Dragon Ball Xenoverse 2 players will receive double XP throughout the duration of the event alongside Goku’s Jacket and 59 TP medals once the event is over. Combined with the 40 Ton Weights Super Soul, which doubles the amount of XP gained, this is the perfect opportunity to level up your custom characters.

Dragon Ball FighterZ‘s reward is a bit smaller, but still neat. Simply logging into the game grants the “Timeless Legend” title for your Player Card. While certainly cool, perhaps a special lobby avatar or character color for Goku would have been more exciting. That being said, a gift is a gift, and that’s nice enough in itself.

You may be wondering why May 9, also known as Piccolo day, was chosen for Goku day. The reasoning is actually quite straightforward. In Japanese, Go means 5 and Ku means 9. Go figure! Act fast, because these gifts are more than likely only available today.

Oh yeah, and I guess its also Krillin day too, so don’t forget about him!

Source: Bandai Namco Entertainment

Blade Strangers reveals the addition of Cave Story’s Quote to roster

Nicalis isn’t wasting any time on character reveals for their 2D crossover fighter Blade Strangers. Even though the bombshell of Gunvolt’s announcement was just dropped yesterday, there’s already has a new character reveal to talk about — Cave Story‘s Quote.

Quote will be joining fellow Cave Story protagonist Curly Brace, who was announced in the original reveal of Blade Strangers. His reveal trailer in the above tweet shows off his projectile, supers, combos, and — interestingly enough — a jump-canceled overhead reset.

Blade Strangers launches on Switch, PlayStation 4, and PC this summer.

Source: Nicalis

Nintendo has revealed the competitors for the Super Smash Bros. Invitational at E3 2018

This year’s Electronic Entertainment Expo will see the second Super Smash Bros. Invitational. As with the previous event, Nintendo is once again hosting the tournament as a way to debut an upcoming Super Smash Bros. game — this time for the Switch.

Now, Nintendo have revealed the 8 Super Smash Bros. players who will be competing at this years Invitational, via a new trailer. The roster is comprised of a number of top players of both Super Smash Bros. for Wii U as well as Super Smash Bros. Melee.

The 8 competitors for this year’s Super Smash Bros. Invitational are:

  • Leonardo “MKLeo”Perez (Echo Fox)
  • Gonzalo “ZeRo” Barrios (Team SoloMid)
  • Adam “Armada” Lindgren (Alliance)
  • Yuta “Abadango” Kawamura
  • Justin “Plup” McGrath (Panda Global)
  • Ramin “Mr. R” Delshad (beastcoast)
  • Joey “Lucky” Aldama (Team Dignitas)
  • Joseph “Mango” Marquez (Cloud 9)

The 2018 Super Smash Bros. Invitational will be streamed on Nintendo’s Twitch and YouTube channels on June 11th and 12th.

Source: Nintendo

Capcom details the Training and Versus modes in the Street Fighter 30th Anniversary Collection

The Street Fighter 30th Anniversary Collection, Capcom’s 30th birthday present for their flagship fighting franchise, is almost here. With the game hitting soon, the company has released a few more details on the games’ training and versus modes.

In a new post over on Capcom-Unity, the nitty-gritty of the Collection’s Training and Versus modes are laid out. One interesting thing with the latter is that Versus mode encompasses all titles at once in one mode; selecting which game to play is simply just another step in the setup process.

Street Fighter™ 30th Anniversary Collection_20180423161749
Street Fighter™ 30th Anniversary Collection_20180423161818

Speaking of stages, each stage will now detail which characters debuted in said stage when being selected.

Street Fighter™ 30th Anniversary Collection_20180423165217
Street Fighter™ 30th Anniversary Collection_20180423164935

As for training mode, this will apparently be available for the four games that will have online play – Street Fighter II: Hyper Fighting, Super Street Fighter II: Turbo, Street Fighter Alpha 3, and Street Fighter III: 3rd Strike. The training modes for these games will come with all the bells and whistles you’d expect such as dummy control, damage display, and input display.

Street Fighter™ 30th Anniversary Collection_20180423164814
Street Fighter™ 30th Anniversary Collection_20180423164749

Unfortunately, it seems that no such mode will be available for the games not also available to play online. The new modes are late additions to the title, and will be provided for download via a day one patch.

The Street Fighter 30th Anniversary Collection hits PlayStation 4, Xbox One, PC, and Switch on May 29.

sf 30th games

Source: Capcom-Unity

– Missing Diablo II? The Curse of Tristram Starts Alpha Testing on May 11th

If you’ve been missing Diablo II, a game that many consider the best of the franchise, we have good news for you today: The reimagined version Diablo II called The Curse of Tristram will be entering its initial testing phase starting on May 11th. Diablo II has been remade using the Starcraft 2 engine and will be playable through the Starcraft 2 Arcade on European, North American and Asian servers starting that day.

Final round of Dragon Ball FighterZ Summit of Power Player Voting now open; Top 20 players revealed

After a grueling first round of voting, the nomination phase to determine the final five players in the Dragon Ball FighterZ Summit of Power has been whittled down to a mere 20 players. They will be joining a lineup of eight of the strongest in the DBFZ Universe, as well as a trio of qualifiers at various events to battle for supremacy, bragging rights, and a $10,000 prize pool. The players remaining in the running are:

  • CLN|Yohosie – 2,216 Votes
  • Lord Knight – 1,546 Votes
  • Echo Fox|dekillsage – 1,270 Votes
  • PONOS|Moke – 1,195 Votes
  • PAG|LostSoul – 698 Votes
  • Brkrdave – 572 Votes
  • NRG|Supernoon – 532 Votes
  • NinjaElephant – 532 Votes
  • PAG|Fame96 – 468 Votes
  • UYU|Kizzie Kay – 385 Votes
  • PsrK|BeyondToxin – 375 Votes
  • KaneBlueRiver – 354 Votes
  • CDV|WhiteBl4ck – 343 Votes
  • Teemo – 309 Votes
  • IG|Zeroq – 260 Votes
  • FP|Chavo – 237 Votes
  • UYU|Cloud805 – 219 Votes (in danger of elimination)
  • SQ – 171 Votes (in danger of elimination)
  • EMP|RogueYoshi – 170 Votes (in danger of elimination)
  • CE|Doza – 52 Votes (in danger of elimination)

Today (May 9th) the bottom 4 will be eliminated from contention at 2:00 PM PT (4:00 PM CT, 5:00 PM ET). On Friday, May 11th, the field will be reduced to the top 12. Three days later, on the 14th, the player with the most votes will be invited to the Summit, while the bottom 3 will be eliminated, leaving only 8 Z Warriors in the running. On the 15th, the next two-highest-voted players will receive invites, while the bottom 2 get the boot. Finally, on May 16th, the top 2 from the final 4 will receive the last pair of spots, leaving only the Last Chance Qualifier at Combo Breaker 2018 to decide the final entry.

You can find more details about the voting process — as well as ways to purchase limited-time SoP merchandise and 10 spots that will allow players to “buy-in” to the event as a spectator, who will also be able to play casual sets with the pros — on reddit.

The Summit of Power takes place on June 8-10th in Los Angeles, California, and will be streamed on twitch.tv/beyondthesummit.

Sources: Smash.gg; /r/dragonballfighterz

Capcom plans to release two major titles before March next year, will look at dormant IPs and remakes

Capcom recently released their financial results presentation for the 2017 fiscal year (April 2017 to March 2018). While most of the data didn’t really contain any surprises, they did include some things that hint at their plans for the near future.

As part of the presentation, Capcom has promised to release two major titles by March 31, 2019. Now, while these may not necessarily be fighting games, it’s hard not to consider the possibility with how big a role the company plays in the genre.

In addition to this, however, they’ve also stated that they plan to look at their dormant IPs and possibly release remakes. This may be the more exciting prospect for fighting game fans. Capcom has a number of dormant fighting game IPs — such as Darkstalkers and Rival Schools — that still have dedicated fan bases to this day. It is possible one of these IPs could be brought back, especially considering that there are still people within Capcom who would love to do so.

Source: Capcom via Siliconera