EZ MOD kit for the MadCatz Arcade FightStick Tournament Edition S+ now available at Jasen’s Customs

These days, we’re spoiled for choice when it comes to arcade sticks. Despite this — or maybe even because of it — people tend to have personal favorites. As such, many players naturally would like to be able to use certain makes of arcade sticks on consoles they may not have been originally meant for.

For any players who feel this way about MadCatz’s Arcade FightStick Tournament Edition S+ (or TES+ for short), here’s some great news: Jasen’s Customs now has a TES+ EZ MOD kit for sale.

The MadCatz’s TES+ is itself designed to emulate another classic, the original Tournament Edition line of arcade sticks for PlayStation 3 and Xbox 360. The stick borrows multiple features from  various permutations of the classic TE, and brought it up-to-date for the current generation, specifically the PlayStation 4.

Now for those who’ve fallen in love with the TES+, Jasen’s Custom’s TES+ EZ MOD kit allows for you to make it work with almost any console with a USB port, thanks to the inclusion of a Brook Universal Fighting Board. The rest of the kit is there simply to allow players to quickly swap in and connect said board to into the MadCatz TES+.

The Brook UFB itself brings with it true multi-console support (no 8-minute timeout on PS4), as well as console auto-detection. Meanwhile, EZ MOD kit’s own PCB allows for turbo support, while also coming with a built in SOCD cleaner for those wanting to mod their TES+ sticks into an all-button configuration.

Jasen’s Customs TES+ EZ MOD kit is now available for purchase for $149.95. Interested players can check it out over at their official site.

Source: Jasen’s Customs

The SRK Forum migration is complete, now back up and running on Discourse!

The move is finished — come see the new & improved forums!

SRK_alpha_2_dan

After concerns that the SRK Forums would have to close due to the operation costs, the community spoke up and made it clear that the forums needed to stay. And now, after a migration to the Discourse platform and a brief shutdown, the SRK Forums are officially back open again on their new system!

So, regular users: welcome back! And if you haven’t used the forums before, now’s a great time to go see what you’re missing. Enjoy!

Get ready for Daigo Umehara’s Kemonomichi 2 on March 9th with these competitor interviews!

The Beasts will do battle tomorrow night!

It’s almost time for Daigo Umehara’s second exhibition event, Kemonomichi 2! This event will see first-to-ten fights between legends in three different titles: we’ll see Ito take on Kotaka Shoten in Super Street Fighter II Turbo, Tanukana will battle Yuyu in Tekken 7: Fated Retribution, and Daigo Umehara faces Tokido in a Street Fighter V: Arcade Edition showdown.

For a closer look at the fighters in Kemonomichi 2, their characters, and their styles, check out the interview videos below; Daigo Umehara, the Kemonomichi competitors, and other players provide insight into all of the above.

Planning to catch the action from North America? Keep an eye on twitch.tv/daigothebeastv, it starts at 1:00 PM JST on March 10, which means 8:00 PM PT on March 9th for us over here.

Sources: Daigo the BeasTV; Daigo Umehara (Twitter)

Super Smash Bros. project teased for Nintendo Switch, planned for 2018 release

Four years ago, Super Smash Bros. for the Wii U was released. Since then, Nintendo’s “Nintendo Direct” promotional streams have been decried by the increasingly impatient Smash community when they have always failed to mention a sequel to the wildly popular crossover platform fighter. Say what you will about Smash fans, you can’t deny how vocal and committed they are — and now, their prayers and pleas have been answered at last.

Teased at the very end of today’s Nintendo Direct broadcast was a short 1-minute promo: Starting off slyly as (what appeared to be) more Splatoon 2 promotional footage, the tone quickly shifted when the Super Smash Bros. logo appeared in a fiery blaze.

nintendo direct splatoon smash teaser logo cast

At the time of this writing, it’s completely unclear as to whether this is a port of the Wii U version, or if this is a full-fledged sequel. Nintendo followed up with a tweet confirming that some version of Super Smash Bros. is Switch-inbound this year:

Either way, two things are certain: the Inklings are in, and we will see a decline in the number of Wii U consoles at tournaments at some point this year.

Sources: Nintendo (YouTube); Nintendo (Twitter)

– Reign of Guilds Setting Up for Targeted Late-Alpha Testing

Reign of Guilds Club members will soon be able to take part in a new Private Test Center in order to work with the development team on targeted features for testing. They will be integral to the future development of the game overall, and with providing feedback on various mechanics. While the PTC is not yet online, programmers have already put the back end structure in place and testing should begin soon. Testers will also be rewarded for their time with exclusive items.

Nash gears up for battle in the Captain Commando crossover costume, coming soon to Street Fighter V’s Extra Battle mode

The next Crossover Costume lets you put Nash in the boots of this classic Capcom character.

Right on the heels of the June crossover costume for Chun-Li, the next offering from Street Fighter V‘s Extra Battle mode has been announced. This time, you can earn a Captain Commando outfit for Nash!

sfv nash captain commando critical art
sfv nash captain commando dash

For those unfamiliar with this old-school icon, Capcom-Unity offers this brief history:

Captain Commando first appeared in the side-scrolling beat ‘em up game, Captain Commando (1991), as the leader of the Commando Team. Along with the other three playable characters – Mack the Knife, Ginzu the Ninja, and Baby Head – Captain Commando must protect Planet Earth from a group of criminals with superhuman powers. With blond hair, glasses, and a dutiful drive, Nash is the perfect character to embody what Captain Commando stands for.

captain commando classic art 1991

As before, you need to complete four time-sensitive challenges in Extra Battle to earn the costume; see the schedule below. The first challenge opens on March 15th. Don’t forget these challenges also overlap with the ongoing Monster Hunter Extra Battle challenges!

sfv nash captain commando extra battle schedule

As it costs 2500 FM to play each challenge, the costume is yours for 10,000 FM — if you complete every challenge at least once!

Source: Capcom-Unity

Dasvergeben’s leaks suggest SoulCalibur VI details, more Dragon Ball FighterZ characters — and a new JoJo’s game from French Bread?!

Over the last few months, Dasvergeben has become a well-known leaker in the fighting game community. They have revealed things such as Enchantress and the Teenage Mutant Ninja Turtles rounding out Injustice 2‘s Fighter Pack 3 — days before their reveal at ELEAGUE — as well as Broly, Bardock, Base Goku and Base Vegeta being part the Dragon Ball FighterZ FighterZ Pass, not to mention the very existence of SoulCalibur VI, including that it would be revealed at The Game Awards last December.

Most recently, he claims to have been contacted by a former employee of Bandai Namco Entertainment, who apparently believed they were wrongfully terminated from the company and chose him to be a surrogate for certain information. As with all such leaks and rumors, have a massive pinch of salt handy!

For SoulCalibur VI, the source claims that the game’s final roster will be — as far as they’re aware — 22 characters at launch, with 6 more being DLC; though this info is about 6 weeks old, so it could’ve changed. Specific characters mentioned include Hwang, Talim, Grøh’s adoptive father Friderich, Maxi’s lover Jacker, as well as One Piece‘s Roronoa Zoro serving as a guest character. Three of the six DLC characters this source seemingly knows about are Zasalamel (whom was apparently changed to be a launch character last month, recently revealed alongside Ivy Valentine), Cervantes, and a second female guest character. After speaking with his main SCVI source — who has seemingly been correct about everything so far — Dasvergeben was told the following:

They know about Grøh’s father, which shows they have some info right and 22 characters sounds about right, but I was under the impression it was going to be 24 on launch. I did say Hwang had WAAAAYYY more chance of making it in over Yunseong to you. His SC6 info while I can’t confirm it does sound believable. I would just call it a rumor for now though and not confirmed. I can’t say anything about the guest character either, but I feel like I have seen something about Zoro in relation to this game. I wasn’t told the name of Grøh’s dad yet, even if he was just an adoptive father or not.

Moving on to Dragon Ball FighterZ, a second season of DLC characters has apparently just come out of the planning stages, and this person was translating the paperwork before they got fired, noting that the characters will be released in packs of two — which seems feasible, given that Broly and Bardock were revealed together. The characters will reportedly be:

  • Tapion and Gogeta
  • Master Roshi and Videl (w/ The Great Saiyaman)
  • Raditz and Zarbon (which Dasvergeben discussed being in the works in a previous post)
  • Cabba and Kale (w/Caulifla)

He also notes that the original 8 characters from the FighterZ Pass (Broly, Bardock, Base Goku, Base Vegeta, SSGSS Vegito, Merged Zamasu, Cooler, and Android 17), should all be released by July, which would in turn make them all legal for Evo in August. He also notes that Dragon Ball Xenoverse 3 is not currently in development, but that an action-RPG about the original Dragon Ball is in pre-production.

Lastly, Dasvergeben mentions he’s been contacted about a new JoJo’s Bizarre Adventure fighting game, developed by Soft Circle French Bread, the creators of Melty Blood, Dengeki Bunko Fighting Climax and Under Night In-Birth, that “will have 2D visuals much like Dragon Ball FighterZ, and will feature Jotaro Kujo, Young Joseph Joestar, Johnny Joestar, Jolyne Cujoh, Yoshikage Kira and DIO as members of the roster, with a Story Mode and an English dub provided by VIZ Media… though even he finds this info difficult to believe!

For further details — such as a pair of rejected character designs for SCVI, as well as other non-fighting game leaks related to Bandai Namco Entertainment, you can check out the full threads on reddit in the source links.

Sources: reddit (1); (2); (3)

SoulCalibur VI, the latest chapter of the Tale of Souls and Swords, lands at Final Round 2018!

Fans of the SoulCalibur series have been eagerly awaiting the new installment — and with the outpouring of game footage, character announcements, and play tests, the swell is beginning to build. This morning the Final Round’s Twitter account announced that Bandai Namco will be sending a playable build of SoulCalibur VI to Final Round 2018; no word yet on which characters or stages will be available, but expect there to be a long line and plenty of new footage after next weekend’s event!

Source: Final Round (Twitter)

Naruto Shippuden: Ultimate Ninja Storm Trilogy for Switch now has a release date in North America

Some time back, we reported that Bandai Namco and CyberConnect2 were bringing Naruto Shippuden: Ultimate Ninja Storm Trilogy to Nintendo Switch in Japan this April. Now, we finally have word on when the game will be coming to North America.

A new trailer has been released, officially announcing that Naruto Shippuden: Ultimate Ninja Storm Trilogy for the Switch is coming Westward. Just like in Japan, fans of the franchise on Nintendo’s hybrid system will be able purchase the game on April 26, 2018.

For those not familiar with the game, Naruto Shippuden: Ultimate Ninja Storm Trilogy is a compilation of the first three Naruto Shippuden: Ultimate Ninja Storm games that originally came out on PlayStation 3 and Xbox 360. It was originally released for PlayStation 4, PC, and Xbox One last summer, just in time for the release of  Naruto Shippuden: Ultimate Ninja Storm 4:Road to Boruto.

As previously reported, the Switch port will run at the same 30 fps as the original releases, but will feature a higher resolution (1600 x 900) when docked. In addition to this, it will come with the DLC released for the PlayStation 4 version.

Source: Bandai Namco Entertainment

– Darewise Entertainment Reveals ‘Project C’ – a Sci-Fi MMO in Development

Darewise Entertainment, founded by “games industry visionaries Randy Smith and Viktor Antonov”, have announced a brand new sci-fi MMO in development called Project C. The game features a single-shard virtual experience with the story being continually updated with new chapters and “containing a fully simulated ecosystem of creatures and resources” where players choose the outcomes and create permanent change in the world.