Twin Galaxies interviews Punisher after his Kumite in Tennesse win in Marvel vs. Capcom Infinite

One of the bigger shocks that occurred at Kumite in Tennessee was New York player’s Gilbert “Punisher” Matos winning Marvel vs. Capcom: Infinite. Given the field was stacked — requiring him even to double-jeopardy SonicFox to get the title — Punisher rose to the occasion, and beat him in a Rocket mirror which when he spoke to Twin Galaxies, he called “ugly.”

In the interview, he talks about how he has taken advantage of his usage of the Hit Box as a weapon of choice, as well as how he was able to compose himself after losing a 50 game set to Teemo the day before he flew out to Tennessee. He also had encouraging words for Marvel fans who want to keep the scene alive. Check out the full interview here.

Source: Twin Galaxies

Master Swords at the ready! 2GG Hyrule Saga comes to Thunder Studios from June 23rd-24th

Polish your Mirror Shield, restring your Hero’s Bow and sharpen your Master Sword, as 2GGaming are holding a Zelda-themed Saga this summer. Titled 2GG Hyrule Saga, this tournament will see the finest warriors from across the world fighting for control of the Triforce. Alongside the usual singles and doubles tournaments for Super Smash Bros. for Wii U, 2GG will be holding a special Hyrule Warriors tournament — I imagine it will be some type of Time Attack event.

As with most 2GG Sagas, expect character specialists to be flown in from all corners of the Earth to champion their piece of Triforce. Link and Toon Link players will represent the Triforce of Courage, Sheik and Zelda mains will be fighting for the Triforce of Wisdom and Ganondorf players will be for the Triforce of Power. Being an ex-Ganon main myself, I hope players like Pon, Opana, GanonTheBeast and the king of all Ganon players, Gungnir, will be able to attend this Saga.

Early bird registration is open until February 26th, so head on over to smash.gg if you’re definitely attending this royal rumble. Rather than the usual venue at Santa Ana’s Esports Arena, 2GG Hyrule Saga will take place at Thunder Studios in Long Beach, California.

Source: smash.gg

Pokkén Tournament DX balance patch 1.2 revealed at Evo Japan, patch notes released

Pokkén Tournament DX is already widely considered a balanced game by its community. Even still, we live in an age of constant tweaking to fighting games post-release, and Pokkén is no exception to that.

To check out the patch notes, click here. These notes were graciously translated and provided by @EveryDamnDayyy_.

Upon first glance, it’s hard to believe there will be any major shifting in tiers — many of the changes are quality of life fixes, and a few acknowledgements of long-standing complaints in Pokkén: namely, Lucario losing his strangely “safe only in Burst” Up-Swing and Mewtwo’s Homing Attack losing at least some small amount of damage. Outside of these changes, Pokkén’s top tiers made it out of the patch largely unscathed.

Empoleon, Weavile, and Decidueye all received the largest amount of changes: Empoleon’s quality of life improved all-together with the polishing of his 5X and 6Y, Weavile finally isn’t completely locked into a hopeless gamble with jX in field, and Decidueye received a scattered list of damage nerfs and an improved lockdown tool with 4Y.

The biggest changes, by far, are to “Supports”, which is an important part of Pokkén’s meta. The overwhelmingly strong Jirachi has finally taken a hit, though to what extent its synergy gain reduction will have an impact on its selection by players will remain to be seen. Nearly every healing assist had its secondary buff reduced, and many offensive assists had their properties buffed in some way. This is almost certainly Namco’s way of saying “Please stop picking Jirachi and Eevee all the time.”

Let’s not forget that buffs to supports are also inadvertently buffs to the support-heavy Braixen. Time will tell if this list of changes accidentally gives the queen firefox Pokkén’s crown again.

Source: @EveryDamnDayyy_

Dragon Ball FighterZ datamining finds avatars for Vegito, Cooler, Ranger 17, Bardock, Broly and Fused Zamasu

It’s only day two of Dragon Ball FighterZ, yet we already have some information on potential new avatars and DLC characters. Found by YouTuber and Dragon Ball Xenoverse dataminer SergioM3, early datamining of Dragon Ball FighterZ has uncovered entries for lobby avatars which currently are not present in the game. Along with these lobby avatars, SergioM3 also found references to extra game modes called “Z Union”, “Z League” and “Raid Battle”.

The lobby avatars that Sergio found are:

  • Broly (Super Saiyan)
  • Broly
  • Goku
  • Vegeta
  • Bardock
  • Bardock (Super Saiyan)
  • Vegito
  • Vegito (SSGSS)
  • Cooler
  • Android 17 (Ranger)
  • Zamasu
  • Fused Zamasu

Now before you go jumping the gun, this does not mean that these characters are guaranteed to be playable. After all, characters like Mr. Satan, Majin Vegeta and First Form Freeza are lobby avatars, yet they are nowhere to be seen on the character select screen. However, rumors surrounding Dragon Ball FighterZ‘s character pass have hinted at several of these characters — mainly base form Goku and Vegeta, Bardock, Broly and Vegito. When you also consider that all the character-specific assists (the Ginyu Force, Saibamen, Chiaotzu and Android 17) got lobby avatars while Zamasu didn’t, it bolsters previous rumors that he was to be his own character later down the line.

SergioM3 even cross-references his finding with a previous “datamine”, debunking rumors that characters like Jiren, Toppo, Kefla, Janemba and Kid Goku were going to come in the Dragon Ball FighterZ character pass. This certainly doesn’t rule them out for the future, so fingers crossed for more Dragon Ball Super characters later in the year.

As for the extra game modes, there are two spots in the Dragon Ball FighterZ lobby that are currently empty — Kame House and West City. It stands to reason that these modes may be what is planned to go in these two areas, once they are released.

You can check out SergioM3’s findings in the video below but as with any datamining news, always take things with a  grain of salt.

Source: SergioM3

Latest set of Gundam Versus DLC trailers show of the Pixie Gundam and Farsia

Bandai Namco has dropped a couple of new trailers for Gundam Versus. These trailers focus on some of the upcoming DLC characters coming to the game in Japan.

The first of these is the RX-78-XX Pixie Gundam. Specifically, the version of the Pixie shown here is painted in the grey “Slave Wraith Team colors” and piloted by Fred Reber from Mobile Suit Gundam Side Story: Missing Link.

The second trailer features the xvb-xd Farsia, piloted by Yurin L’Ciel from Mobile Suite Gundam AGE.

Both mobile suits will be available for purchase for ¥300 on the PlayStation Store — in Japan — on January 30. A release in the West will likely follow.

Source: Gundam Versus (Twitter)

Dragon Ball FighterZ roundup: Final Showdown’s combo guides, Ginyu Body Swap, Nappa breakdown, and more!

It’s here. Today is the first day of Dragon Ball FighterZ, one of the (if not the) most-anticipated fighting games of 2018. As you head into practice mode today (hopefully with all of the characters unlocked) to push your combos and setups, here’s some video references to start charging your Spirit Bomb with:

Few have pushed the combos and setups of pre-launch DBFZ the way Clayton “Final Showdown” Chapman has. If you really want to see the full extent of combo possibilities at the moment, these are a great place to start:

rooflemonger put a lot of time into Nappa during the beta, and has some information on how his toolset works; then, he demonstrates the “Kamehameha x 5” combo:

Lythero shows off big damage with his Android 16/Vegeta/Frieza team. Pretty incredible that 16 can break 5K without spending super meter!

CDV|WhiteBl4ck explores Adult Gohan’s options:

RnK Squad have pushed out an absurd amount of combo tech for a wide variety of the cast already, even including a guaranteed combo into Ginyu’s Body Swap.

Playing us out for day one, BANDAI NAMCO Entertainment Europe wants you to jam to the Main Menu music on launch day. Enjoy.

If you see anything worth sharing, let us know by submitting a tip for our next roundup. Thanks to everyone who did!

Sources: rooflemonger; Clayton chapman; Lythero; CDV|WhiteBl4ck; BANDAI NAMCO Entertainment Europe; RnK Squad

Start your Dragon Ball FighterZ saga off right with this beginner’s guide from Couch Warriors

Level up even faster with some help from the Couch Warriors!

Dragon Ball FighterZ has finally arrived — not a closed beta, not an open beta, not an open beta extension… the full game is actually here at last! And if you’re like the rest of us and jumping in to throw Kamehamehas at everyone you can, you might want a bit of guidance — especially if you’re completely new to the game, or even to fighting games in general.

For that, this guide from Couch Warriors has you well-covered. It starts with the basic controls and mechanics, and then breaks down more advanced aspects — how to read numpad notation (already second nature to some, alien to others), how to best utilize (and beat) Super Dash and Vanish, how to Instant Air Dash (9>6!), how use more effective manual combos, rather than relying on auto-combos, and more.

Check out the full Beginner’s Guide over on the Couch Warriors website!

DBFZ Ultimate Gohan thumbs up

Source: Couch Warriors

A cosmic crisis: Here are the first 18 minutes of Dragon Ball FighterZ’s story mode

If you’re one of the many Dragon Ball Z enthusiasts who’s been keeping up with all the news regarding Dragon Ball FighterZ, you may already know that the game’s plot takes a uniquely dark turn. The world of the Z fighters gets overrun by clones of the series’ iconic heroes and villains whose appearance, strength, and fighting styles mimic those of the originals.

Here to walk you through the beginning of this twisted tale is IGN, who has provided a high-resolution upload of the first 18 minutes of Dragon Ball FighterZ‘s story. It begins as the Dragon Ball series did: With Goku and Bulma, but while Bulma seems to be her usual audacious self, Goku doesn’t even seem to know who he is.

Dragon Ball FighterZ launches on PlayStation 4, Xbox One and PC today!

Source: IGN

A cosmic crisis: Here are the first 18 minutes of Dragon Ball FighterZ’s story mode

If you’re one of the many Dragon Ball Z enthusiasts who’s been keeping up with all the news regarding Dragon Ball FighterZ, you may already know that the game’s plot takes a uniquely dark turn. The world of the Z fighters gets overrun by clones of the series’ iconic heroes and villains whose appearance, strength, and fighting styles mimic those of the originals.

Here to walk you through the beginning of this twisted tale is IGN, who has provided a high-resolution upload of the first 18 minutes of Dragon Ball FighterZ‘s story. It begins as the Dragon Ball series did: With Goku and Bulma, but while Bulma seems to be her usual audacious self, Goku doesn’t even seem to know who he is.

Dragon Ball FighterZ launches on PlayStation 4, Xbox One and PC today!

Source: IGN

Arc System Works “hears your voices” in regards to BlazBlue: Cross Tag Battle’s DLC, promises something “very soon”

It might not always seem like it, but game companies really do monitor the consumer’s reaction to their products. Whether they ever acknowledge that reaction publicly is another story altogether, of course. But after the community fiercely split at the proposed DLC scheme of Arc System Work’s Blazblue Cross Tag Battle, ASW decided they couldn’t just continue forward without saying something:

While clearly an attempt at putting out fires (though some argue that they shouldn’t even have to do so, considering BBXTAG will launch below the average $60 price point), the lack of clarity in regards to such a hot-button issue is surprising. With Evo Japan in full swing, perhaps they are saving the mystery for an upcoming reveal.

Does this message strike you as good news? Or is the damage already done to BBXTAG’s reputation? Let us know in the comments below.

Source: ArcSystemWorksU