A giant Marvel vs. Capcom: Infinite balance patch is coming on December 5th

Ahead of its release on December 5th, Capcom have outlined all of the balance changes coming in a mammoth Marvel vs. Capcom: Infinite patch. The changes range from well-needed nerfs to the Reality Stone, a new Crumple state that happens when players are hit in the air by certain projectiles, as well as a reduction of how many OTG Relaunches you can have in a single combo.

So first off, the big system changes. The Reality Stone Infinity Surge now has 20 frames of start-up and is only active for 90 frames, instead of 120. While its speed has increased, the projectile will disappear if the caster is hit and it takes longer to start homing in on the opponent. It also has greatly reduced blockstun and it is much easier to Advancing Guard immediately after start-up.

You can now only have two OTG Relaunches in a combo, so moves like Dante’s Volcano or Dormammu’s Purification can only be used twice before presumably causing a flip-out on the third usage. Speaking of Dante, he’s been absolutely battered with the nerf bat — his health is now 9000 and he’s received damage decreases on several specials like Tempest, Hammer, Twister and Volcano. He has also lost the ability to instantly turn and face the opponent when using moves like Million Stab, Prop Shredder, Jam Session, Bee Hive and many others.

Dormammu’s Thorns have finally been cut down to size, with it doing less stun, generating less meter, reduced active frames and disappearing if Dormammu gets hit. Chris Redfield is the only character to receive any real buffs, getting damage increases on his Grenades, Gun Fire, Magnum Shot, Shotgun and Grenade Launcher. He can also now reload all three Magnum bullets at once, rather than having to load them individually.

There are plenty more changes so make sure to read the full patch note breakdown over on Capcom-Unity. These changes are quite drastic and with Battle for the Stones happening a few days after this patch drops, some people have got some serious lab work to do.

Source: Capcom-Unity

Unleash the Electric Wind God Fist with this Heihachi Mishima action figure from Storm Collectibles

Storm Collectibles has been slowly making a name for itself with their amazing action figures. The Hong Kong based company has done a bang up job with their various Street Fighter and Mortal Kombat action figures. Now, they’re moving into the world of Tekken with their latest action figure based on none other than Heihachi Mishima.

The 1:12 scale Heihachi Mishima figure from Storm Collectibles comes with all the articulation seen in other action figures from the company. In addition to this, the figure goes one step beyond other figures wearing similar martial arts dogi outfits, with extra texture work. The figure also comes with 3 interchangeable heads, 8 interchangeable palms, as well as special effects, including one for the Mishima’s signature Electric Wind God Fist, for various poses.

Pre-orders for Storm Collectible’s Heihachi Mishima action figure are open now. The figure itself is scheduled to hit stores sometime in the first quarter of 2018. In the meantime, check out some photos of the figure in the gallery below.

Click to view slideshow.

Source: Storm Collectibles

The Mysterious Mod livens up Street Fighter V with new Critical Arts, moves and V-Cancels

If Street Fighter V: Arcade Edition isn’t pushing your buttons, this fan-made update to Street Fighter V may be for you. We’ve previously covered the new Critical Arts that are part of the Mysterious Mod, but this showcase outlines some of the other features that are available as part of this combat overhaul.

One of the biggest changes in the Mysterious Mod is the additional of V-Cancels, where players can expend a stock of their V-Gauge to cancel any move. This new mechanic should alleviate some complaints that Street Fighter V‘s combo system is too restricting, as you can create devastating custom combos with the right resources.

The Mysterious Mod also adds new moves and reversals for several characters, along with lengthening the throw tech window to stop those dreaded throw loops. After introducing these new features, the rest of this mod showcase is dedicated to showing off some of the high execution combos you can now pull off, thanks to V-Cancels and so on.

For those interested in trying the Mysterious Mod, you can check out its Discord for the download link.

Source: Nocturne_TV

Red Bull Music Academy presents the Diggin’ in the Carts X Street Fighter II remix project

Love the classic sounds of Street Fighter II? Red Bull wants you to add your own spin.

The original Street Fighter II soundtrack is one of the most iconic in gaming history, no question. To help celebrate Street Fighter’s 30th Anniversary and promote the weekly Red Bull Radio program Diggin’ in the Carts — which provides a closer look at classic video game tunes and their creators — the Red Bull Music Academy presents Diggin’ in the Carts X Street Fighter II: a remix project featuring the classic sounds of Street Fighter II.

Four tracks are available for your listening enjoyment right now on SoundCloud:

And if you want to try your hand at making your own, head over to Red Bull’s Street Fighter II Remix Challenge page to grab some samples and enter their contest. You’ve got from today to December 11th to craft and submit your own creation; three winners will be selected, and prizes are up for grabs for the best remixes.

Sources: Red Bull Music Academy (SoundCloud); Street Fighter (Twitter)

The voice actor behind Dragon Ball’s Frieza, Christopher Ayres, is seriously ill

Sad news for Dragon Ball fans, especially for those looking forward to Dragon Ball FighterZ; the voice actor behind Frieza — certainly an important and much-loved character in the franchise — is suffering life-threatening health difficulties.

Veteran voice actor Christopher Ayres was hospitalized earlier this year in Houston, according to the actor’s YouCaring page. He was diagnosed with End Stage C. O. P. D. (chronic obstructive pulmonary disease), which causes difficulty breathing and increasingly severe lung problems. Ayers is in need of therapy, surgery, and is looking to receive a transplant.

Other than Frieza, Ayers lent his voice to numerous anime and video game works, such as Dark Water, Speed Grapher, 5 Centimeters Per Second, Dragon Ball Super, and Dragon Ball: Xenoverse 2. There are a few more details about his situation over at the YouCaring page, which asks for donations to support his treatment.

The SRK staff hopes for Ayers’ swift recovery.

Sources: @RPGSite; YouCaring

Misango and his masks join the fray as the newest fighter for ARMS

Nintendo’s unique stretchy-armed fighter/Dhalsim simulator ARMS has just received a new update. Version 4.0 of the game adds a new fighter, named Misango. The Mesoamerican-themed Misango comes with a unique mechanic: his special mask ability allows him to switch masks mid-battle to seemingly grant him specific buffs.

Along with a new fighter, comes a new stage; Misango’s stage is the appropriately-themed Temple Grounds.

Additionally, the update also adds three new Arms, including what seems to be one based on inflicting a poison status on an opponent.

Source: Nintendo

Ultimate Gohan, Gotenks, and Kid Buu confirmed for Dragon Ball FighterZ

Three new Dragon Ball Z characters have been revealed for Dragon Ball FighterZ. The latest issue of V-Jump magazine has confirmed that adult or Ultimate Gohan, Gotenks, and Kid Buu will be joining Bandai Namco’s and Arc System Works’ 2D tag team fighter.

These three should be familiar to fans of the series, with them all playing important parts during the final story arc in Dragon Ball Z. In addition to these, the issue also gave some details regarding their appearances in the game.

Gotenks gets his “Charging Ultra Buu Buu Volleyball” as his Level 3 Super, as well as his famous Super Ghost Kamikaze Attack. In the source material, he performs this volleyball attack with Piccolo but in game, he performs it with one of his team members. Kid Buu uses his Planet Burst for his Level 3 Super and he also has access to Piccolo’s stretchy arm grapple. Finally, in addition to being able to use an Ultimate Kamehameha, Ultimate Gohan is able to unlock his Mystic form — based on the amount of Super bars he has stocked up. The more Super bars he uses for this transformation, the more powerful it is. It’s unknown at this time if this power-up is temporary like Freeza’s Golden form, or whether his Mystic form lasts for the whole battle once activated.

In addition to these three characters, the issue also confirmed that Dragon Ball FighterZ will have an in-game shop where players can spend Zeni they earn in battle for colors and titles, as well as an arcade mode. The latter will apparently feature multiple routes that change depending on whether the player wins or loses their fights. The image of arcade mode has turned a few heads, as two of the icons on the map look like Beerus and the Universe 6 assassin, Hit. The Hit icon could possibly be Ginyu — as both of them have domed purple heads — but the other icon is a dead-ringer for Universe 7’s God of Destruction.

You can check out the V-Jump scan below, courtesy of ShonenGamez, and see for yourself.

DBFZ Kid Buu Scan

Sources: V-Jump via ShonenGamez; Ryokutya2089 via Gematsu

Reach out to the Truth once again! Persona 4 Arena is now Xbox One backwards compatible

One of the most notable features of Microsoft’s Xbox One is the Backwards Compatibility Program, which allows users to play various titles from the original Xbox and Xbox 360 on the company’s newest console — offering an ever-growing list of over 450 classic titles spanning every genre imaginable. This has proven to be fantastic news for fighting game fans, as titles like Tekken Tag Tournament 2, Tekken 6, Virtua Fighter 2, Street Fighter IV, The King of Fighters Neowave and more are available to be enjoyed digitally by veterans and newcomers alike.

The P-1 Grand Prix now resumes with the Xbox 360 version of 2012’s Persona 4 Arena, the original collaborative work between ATLUS and Arc System Works. Earlier today, it was announced as the latest fighting title to join the service, alongside other games such as Cars: Mater-National, Jewel Quest and Tecmo Bowl Throwback. Unfortunately, the 2014 sequel, Persona 4 Arena Ultimax has not become part of the Program yet, but that will hopefully change in the near future. You can see the announcement tweet from Larry “Major Nelson” Hryb, below — and you can also jump back into the TV World as a Games On Demand title for a cool $29.99 on the Xbox 360 Marketplace, if you don’t already own it.

Fittingly enough, it has also been announced that another Persona 4 Arena character — likely the Investigation Team’s Yukiko Amagi — will be amongst the next round of character reveals for the upcoming BlazBlue Cross Tag Battle this Friday.

Source: majornelson (Twitter) via Persona Central

Justice League gear brings the DCEU design to Injustice 2

Divided we are not enough.

The Justice League from the DC Extended Universe is on its way to Injustice 2 and Injustice 2 Mobile. Players will be able to unlock gear for the legendary super team by earning them through battles.

According to the trailer, the more film-accurate versions of the characters are exclusive to the mobile version of the game, with the console version receiving only the heroes’ gear. This can be expected when the extreme amount of detail within the console version is taken into account. Things like Aquaman’s luxurious locks and actor-accurate face models would be a bit more costly to render than new suits of armor.

This isn’t the first time Injustice 2 featured designs taken from the DCEU. A Wonder Woman event took place to celebrate the release of the film of the same name, granting players Princess Diana’s iconic armor from the film.

The gear looks fantastic — but there is one question that audiences and fighting fans alike have left while we wait for Justice League to release on November 17. Where is Superman?

Source: Injustice