Red Hood is coming to Injustice 2 next month

Thanks to someone at Warner Bros. being a little too quick on the trigger, we’ve finally seen Red Hood in action for Injustice 2. Most likely being former Robin Jason Todd returned from the grave, Red Hood wields a deadly arsenal of explosive mines, shurikens and knives alongside his dual pistols.

Rather than being strictly a zoner much like Deadshot, Red Hood works best at the mid-range, mixing opponents up with his explosives and gun-kata style attacks. He has a forward dive which has him firing off both guns at once, along with an air throw where he sticks an opponent with a mine before detonating it. He even has a meter-burn special where he bounces an unloaded gun off his opponent, loads it and then shoots them in the face.

His trait seems to have him activating special shock pads on the bottom of his guns, turning them into tasers. Red Hood looks like he can activate these shock pads mid-string, allowing him to continue a combo. From first glance, I’m getting flashbacks to Batgirl’s shock gauntlets in the original Injustice and those are memories I would like to forget.

His super has Red Hood chucking his whole arsenal of weapons at his opponent. He blows them into the air with a grenade, juggles them with gunfire, attaches a mine to their back and then makes them explode with a well-placed bullet to the spine. There is truly no kill like overkill.

Based on the marketing material at the end of the trailer, Red Hood will be available in June for those who either already own the Injustice 2 Ultimate Editon, or have bought character pack 1.

Source: WBGamesLatino

Eagle will join Killer Instinct’s roster in June

Teased during Killer Instinct Top 8 at Combo Breaker, the 29th character for Killer Instinct will be Chief Thunder’s brother, Eagle. Kidnapped by Ultratech and used at the human base for the prototype Fulgore MK3 unit, Eagle joins Killer Instinct as a cybernetic warrior who fights with a bow and a robot bird companion.

Based on the incredibly brief teaser, Eagle is an archer character who will seemingly have a finite number of arrows to use in battle. I can imagine his arrow count may be similar to Arbiter’s ammo count on his carbine, but with his bird companion either summoning or retrieving arrows that miss their target. Eagle is set to be released in June, so we’ll update you with more news about Eagle once we get a full trailer and a character breakdown.

Source: Killer Instinct

Injustice 2 weekend roundup: Stylish Darkseid combos, Bane and Swamp Thing tick throws, Harley Quinn tricks and more

As Injustice 2’s first ever major is going on at Combo Breaker, here is this weekend’s tech roundup to help prepare you for the next big event. Whether you’re a grappler, a zoner or the tyrannical ruler of Apokolips, there should be something for you in this information compilation.

We’ll start off with some stylish combos from the flashy combo master desk. Focusing on Wonder Woman and Darkseid, some of these sequences look super cool but incredibly impractical. One of the combos has Darkseid using four teleports in a single combo. That’s just showing off.

Speaking of Darkseid, VesperArcade has got a beginner combo guide for those trying to learn the master of Parademons. In fact, he’s got beginner combo guides for Wonder Woman and Harley Quinn as well.

For more Harley Quinn tech, rooflemonger has got you covered with more combos and general tips and tricks. He’s also put some time in Injustice 2’s grapplers, Bane and Swamp Thing, creating several videos on how to use these burly brawlers.

To cap this all off, Cody Dickson has got combo videos for the hotheaded matter manipulator Firestorm, as well as Batman’s luchador rival Bane.

Sources: desk; VesperArcade; rooflemonger; Cody Dickson

Marvel vs. Capcom: Infinite will be playable at both E3 and CEO 2017

I think all you Marvel heads have another reason to sign up for CEO. Not only will Marvel vs. Capcom: Infinite be playable on the E3 show floor, but it will also be available to play the weekend after E3 at CEO 2017. Attendees will be available to play MvC:I all weekend, but there won’t be any scheduled side tournaments during the event.

The next question you’ll no doubt be asking yourself is who will be playable during this build? I imagine we’re going to get some additional character announcements during Sony’s E3 press conferences on Monday June 12th, so expect to see those fighters in both the E3 and CEO builds of the game. Fingers crossed for Gene, Asura and Dante.

If this announcement has just tipped you over the edge for attending CEO, registration remains open until June 4th. We’ll no doubt see some major tech discoveries and information coming from on-site play tests, so be prepared to hear tons of MvC:I news from both CEO and E3.

Source: CEO Gaming

Spence dethrones Brook, Groves crushes Chudinov

Unbeaten welterweight Errol Spence Jr (22-0, 19 KOs) dethroned defending champion Kell Brook (36-2, 25 KOs) by a 11th round KO on Saturday night at Bramall Football Ground in Sheffield.
Brook took a knee and stayed down for the count with his left eye swollen shut, handing Spence the IBF welterweight title.
An eye injury was also a decisive factor in Brook’s previous defeat. Brook suffered a broken right eye socket in a fifth round loss to middleweight champion Gennady Golovkin in…

Wavedash Games answer fan questions in a special Q&A video

To answer some burning fan questions, Wavedash Games have dipped into the mailbag for their latest video. Picking out some of the most commonly asked queries from the platform fighter community, this Q&A hopes to clarify some things about this (still unnamed!) platform fighter.

We should finally see some footage of the game this summer, with Wavedash hoping to launch a closed beta in the fall of this year. With it currently scheduled to launch in early 2018, fans should get a decent amount of time to play with the game ahead of its release. As it is a free-to-play game, the project is planned to have various cosmetic items that characters can equip, including new taunts and respects that players can use in a battle.

As the game is going to launch on PC, it will launch with digital controls as opposed to the analog controls seen in something like Super Smash Bros. Melee. This means players will be able to play with Xbox, PS4 and Gamecube controllers, alongside keyboard and mouse support. Yes, that does mean both the Smash Box and the B0XX will be legal straight out of the gate with this platform fighter.

Wavedash answer more questions like their approach to balance changes in the video, so make sure to watch the whole thing. The studio are planning to reveal new character Raymer next week, so stay tuned for more info very soon.

Source: Wavedash Games

Skullgirls developers offer apology & update on why Skullgirls: 2nd Encore’s physical release is still delayed

The physical copy of Skullgirls: 2nd Encore by Limited Run Games has been held up once, again doe to demands from Lab Zero Games’ international partners. According to the update posted on Skullgirls.com, the delays have been caused by bug fixes and tests that that were made a prerequisite to the game’s production by their overseas affiliates.

Though these improvements were initially thought to be worth it to ensure the quality of the final product, the further tests ended up being more time-consuming than expected, and the monetary costs have caused Lab Zero to have to negotiate with their partners to come up with a revised final release plan.

Here is the apology and explanation posted on the official Skullgirls Facebook page:

Hey, everyone. Here’s an update on the Limited Run Games physical version of Skullgirls.
We want to apologize for the extended silence regarding the LRG release of Skullgirls. We know it’s been frustrating for everyone, and we’re extremely sorry that things got to this point.
Below is a link to a full update, but the short version is that we had to do even more bug fixing and testing to appease an international partner, and all releases need to be synced for online compatibility.
We finally negotiated an end to the delays, but also worked on fixing the code so that international versions no longer had to be in lockstep with one another.
The final PS4 patch is out today (5/25), and the final PS Vita patch should be hitting shortly. Then the physical version will at last go into production.

The comments made on the post don’t seem to indicate any widespread backlash from fans–only messages of support, understanding, and appreciation for any update at all. This morale is unsurprising, as fan support has been the lifeblood of the Skullgirls community, which is also evident in the 10,000+ pre-orders for this edition of Skullgirls: 2nd Encore back when it was first made available for a very limited time.

You can read the detailed update from Skullgirls.com here.

Source: Skullgirls

Evo flash sale: Get 10% off registration during Combo Breaker!

Haven’t registered yet? You can save some cash by signing up this weekend!

If you still haven’t signed up to attend and/or compete at the Evolution Championship Series this year, you have a chance this weekend to save a few bucks–until Sunday, Evo 2017 registration is 10% off in honor of Combo Breaker 2017! Just use the code evoheartcb at checkout. Head over to smash.gg to sign up now!

Evo 2017 takes place at Mandalay Bay in Las Vegas, Nevada, July 14-16, 2017.

evo 2017 logo

Source: Evo (Twitter)

Street Fighter IV: Champion Edition coming to iOS this summer

It has been announced that Street Fighter IV: Champion Edition, an update to the Street Fighter IV iOS game released back in 2010, will be coming to the iOS App Store this summer. The update includes graphic improvements, updated support for larger mobile devices, and adds Dudley, Ibuki, and Poison to the game’s list of playable fighters.

The original Street Fighter IV mobile game had a four-button layout, and had all of the basic functions of a Street Fighter game. There was also an option to play with other owners of the portable title via Wi-Fi. There is no indication of the motive behind this sudden update to an iOS title that has seemingly had no attention in recent years, but the reaction from the mobile game market could provide some insight as we near its release.

A specific release date has not been provided for Street Fighter IV: Champion Edition, but if you are interested, there is a registration list where you can sign up to be notified when the game is available.

Source: GameSpot

Staffordshire University will offer a Bachelor of Arts in esports next year

School and games don’t tend to mix together well, but we’ve seen some universities offer esports programs, and even have their own teams. However, if you ever wanted to study esports as a subject to support your gaming career, it will soon be possible to take classes.

A university in the UK will offer a Bachelor of Arts (Honors) degree module in esports starting next year. Staffordshire University will feature courses in 2018, targeting entrepreneurs under 35 who want to learn about the culture, business, and community of esports.

“Over 73 per cent of those employed within esports are under the age of 35 and their skills are in demand,” said Rachel Gowers, the university’s dean of recruitment, PC Gamer reports. “Companies are looking for people who are entrepreneurial and tech savvy and the industry is driving the creation of new jobs. All students will get to visit an esports arena, and we are also offering a number of exciting scholarship opportunities for competitive players.”

This is part of UK’s push to become a stronger force in the esports industry on a global scale. As these courses are coming next year, perhaps we’ll see universities in other countries follow suit. Perhaps a minor in Fighting Games will be a thing of the future?

Source: PC Gamer