Marvel vs. Capcom: Infinite Toy Line Mentioned at Hasbro’s Toy Fair 2017 Presentation

Here’s some interesting news for any Marvel vs. Capcom fans, who also happen to like toys and action figures: buried alongside all their announcements at their Toy Fair 2017 presentation, Hasbro made quick mention of an upcoming Marvel vs. Capcom: Infinite toy line.

Initially tweeted by toy blog Preternia.com’s Twitter, the news was later picked up by a few other toy sites. Sadly, it seems that we’ll have to wait for any further details on the toy line, as it was only briefly mentioned in passing by Hasbro, with no pictures or concrete details provided. However, some sites are reporting that Target will be receiving an exclusive 2-pack from the set.

Sources: Preternia (Twitter); Marvelous News; Awesome Toy Blog

Capcom Pro Tour 2017 Prize Pool and More Locations Revealed in the Official Trailer

The Capcom Pro Tour begins with Final Round 20, leading to the final 32 at Capcom Cup 2017.

As promised, Capcom has provided some more information on this year’s Capcom Pro Tour and Capcom Cup, via a new official trailer. According to this overview, there’s over $600,000 up for grabs in the Tour’s overall prize pool. In addition to confirmation of a last chance qualifier at Capcom Cup 2017, the trailer reveals that 2016’s champion Liquid|NuckleDu will be returning to defend his title.

According to the video, in order to qualify for Capcom Cup 2017 players need to be in the top 30 of the Capcom Pro Tour global leaderboard–making for 32 competitors heading for the Cup at the end of the tour, including the last chance qualification and the returning champion. The trailer also confirms the following new and returning stops along the tour, (some of which we knew already):

  • Final Round 20 (Altlanta, GA)
  • Combo Breaker 2017 (Chicago, IL)
  • EGX 2017 (Birmingham, England)
  • Ultimate Fighting Arena (Paris, France)
  • CEO 2017 (Orlando, FL)
  • TW Fighter 2017 (Taipei, Taiwan)
  • NCR 2017 (Sacramento, CA)
  • DreamHack Summer (Jonkoping, Sweden)
  • SCR 2017 (Los Angeles, CA)
  • DreamHack Austin (Austin, TX)
  • Esports Festival Hong Kong (Hong Kong)
  • Canada Cup 2017 (Toronto, Canada)
  • Battle Arena Melbourne (Melbourne, Australia)

This is only a slice of the total stops on the way to Capcom Cup 2017, so stay tuned for more as they appear. The official CPT schedule page has not yet been updated, but we can expect more details soon.

Source: Capcom Fighters

Marvel vs. Capcom: Infinite and Other Marvel Games Won’t Be Tied to the MCU, or Any Existing Storylines

With last December’s announcement of Marvel vs. Capcom: Infinite, more than a few fans have wondered is if Marvel’s existing cinematic universe would have any influence on it. A recent announcement by Marvel however confirms that this will not be the case.

Speaking to IGN at DICE 2017, Marvel Games Creative Director Bill Rosemann–regarding the teams behind the various Marvel games being made this year, including Marvel vs. Capcom: Infinite–assured fans that, “We want to give [developers] freedom to tell their story and we want to make it an original story.” He continues by saying, “We want all of our games to tell an original, all-new story, we want [our development partners] to have passion, we want them to put their stamp on the games. It’s their game. We want it to be their vision.”

However, he does state that they do consider where audiences are coming from regarding their familiarity with the properties, indicating that they will stick closer to the versions that most fans are familiar with. That said, he posits that Marvel Games’ goal is to never force a game’s development timeline to match up with any upcoming movie, TV show, or comic book. Rosemann stated that they’re now “Going to try to do the very tricky balancing act of trying to make a game that adapts a movie and get it out in the same window as the movie.”

With this, it seems that Marvel is committed to making sure that each and every upcoming game in their stable, including Marvel vs. Capcom: Infinite, is allowed to shine by not limiting them to any other existing project or story that Marvel is working on.

Source: IGN

– Twitch to Go Head-to-Head with Steam Selling Games

GamesIndustry.biz is reporting on what cduld easily be one of the biggest stories in gaming so far in 2017. It appears that Twitch will begin selling digital versions of games this Spring pitting it in a head-to-head fight for dominance with Steam. While a big revelation, in a sense it comes as no surprise given that Twitch is owned by Amazon.

Joseph Parker vs Hughie Fury rescheduled for May 6

WBO heavyweight champion Joseph Parker (22-0, 18 KOs) will now be defending his title against British challenger Hughie Fury ((20-0, 10 KOs) on May 6  in Auckland, New Zealand, instead  of the original date of April 1.
The fight between two young unbeaten fighters was moved because Fury, 22, delayed signing the contract due to his father and trainer Peter Fury having issues regarding being allowed into New Zealand due to his criminal past.
Parker, 25, who won the vacant WBO…

– Valkyrie Blade VR Coming From Bluehole in First Half 2017

Bluehole Studios and Kim Ji-Hon are hard at work on a new virtual reality title called Valkyrie Blade. The game is an first person fantasy RPG that is being natively developed for the Oculus Rift and HTC Vive and is further anticipated to be headed to Steam sometime in the first six months of 2017.

Puerto Rico’s Biggest Fighting Game Tournament, First Attack, Returns from September 2nd-3rd

Following last year’s overwhelming success which saw players from the US and beyond converge on the Puerto Rico Convention Center, First Attack is launching a pre-emptive strike by announcing that it will return this September. Releasing a short teaser video ahead of its full reveal, First Attack 2017 is set to run from September 2nd to 3rd and promises yet another action-packed weekend.

With it being a Ranking Event during the CPT 2016 season, I would not be surprised if the event keeps its Ranking status for this year. First Attack 2016 saw the West’s first real introduction to the young Rashid wonder, John Takeuchi, who took his first international tournament at the age of 18 by beating veteran Street Fighter player Go1. Here’s hoping the Turbulent Wind will return to Puerto Rico to defend his throne. With the Caribbean and Central America being full of undiscovered talent, I can image this year’s event will not be easy for any visiting challengers.

Expect more details from the First Attack team very soon and make sure to watch the teaser below in anticipation for the big reveal.

Source: First Attack

VesperArcade Looks at the Top Characters that Need Buffs in Street Fighter V’s March Balance Patch

With Street Fighter V confirmed to receive a second balance patch next month, VesperArcade’s latest video takes a look at some of the characters he believes are the most deserving of buffs in this update. Specifically, Vesper proposes how he would improve Alex, F.A.N.G, Nash and Ryu.

For Alex, he suggests restoring some of his neutral tools. This would such as reverting his Medium normals back to their original state and improving EX Air Knee Smash as an anti-air, and possibly restoring his previous oki setups.

In the case of F.A.N.G, he feels that his poison is a “missed opportunity for something unique in Street Fighter V.” He feels that it is not threatening right now, with many players tanking his V-Skill, just to hit him and remove it, as opposed to dodging. However, Vesper also feels that it is currently too easy for F.A.N.G to poison enemies, preventing Capcom from making it powerful. He proposes a somewhat radical change of having F.A.N.G’s V-Skill be the only move in his arsenal that can poison, but it would do immense damage in a short period. This would force opponents to play F.A.N.G’s game, as well as causing players to devise more setups to land the V-Skill, creating a sense of urgency for players and spectators alike.

Vesper acknowledges Capcom’s attempts to make Nash into a more aggressive character in Season 2, to further differentiate him from Guile, but feels his mobility options were over-nerfed. He feels his 19 frame dash should be reduced to 17-18 frames, as well as returning his Season 1 V-Trigger, so he can have a limited defensive option.

With Ryu getting significant nerfs in every aspect due to the Season 2 changes, Vesper would like to see his zoning improved by altering the speed and/or damage of his Hadoukens, on top of making them safer, so he can deal with the improved anti-projectile attacks. Lastly, Vesper would also like to see Ryu gain Dash Cancels with his charged fireballs in V-Trigger, to give him some mind games.

Source: VesperArcade

VesperArcade Looks at the Top Characters that Need Buffs in Street Fighter V’s March Balance Patch

With Street Fighter V confirmed to receive a second balance patch next month, VesperArcade’s latest video takes a look at some of the characters he believes are the most deserving of buffs in this update. Specifically, Vesper proposes how he would improve Alex, F.A.N.G, Nash and Ryu.

For Alex, he suggests restoring some of his neutral tools. This would such as reverting his Medium normals back to their original state and improving EX Air Knee Smash as an anti-air, and possibly restoring his previous oki setups.

In the case of F.A.N.G, he feels that his poison is a “missed opportunity for something unique in Street Fighter V.” He feels that it is not threatening right now, with many players tanking his V-Skill, just to hit him and remove it, as opposed to dodging. However, Vesper also feels that it is currently too easy for F.A.N.G to poison enemies, preventing Capcom from making it powerful. He proposes a somewhat radical change of having F.A.N.G’s V-Skill be the only move in his arsenal that can poison, but it would do immense damage in a short period. This would force opponents to play F.A.N.G’s game, as well as causing players to devise more setups to land the V-Skill, creating a sense of urgency for players and spectators alike.

Vesper acknowledges Capcom’s attempts to make Nash into a more aggressive character in Season 2, to further differentiate him from Guile, but feels his mobility options were over-nerfed. He feels his 19 frame dash should be reduced to 17-18 frames, as well as returning his Season 1 V-Trigger, so he can have a limited defensive option.

With Ryu getting significant nerfs in every aspect due to the Season 2 changes, Vesper would like to see his zoning improved by altering the speed and/or damage of his Hadoukens, on top of making them safer, so he can deal with the improved anti-projectile attacks. Lastly, Vesper would also like to see Ryu gain Dash Cancels with his charged fireballs in V-Trigger, to give him some mind games.

Source: VesperArcade

Fresno’s Cen-Cal Standoff Now Features $2,500 in Pot Bonuses

When you think of competitive fighting games within California, all eyes typically focus on Northern California and Southern California. There is still a scene in between those, and it is now getting its time to shine.

Cen-Cal Standoff, Fresno’s very first large-scale tournament, is shaping up to be an amazing event attracting people from across the state as well as Mexican and interstate competition. Already boasting players such as EG|NYChrisG’s and Fresno’s very own WFX|XsK_Samurai, the event also has $2,500 total in pot bonuses. $1,000 will go to Street Fighter V and $500 will go to Ultimate Marvel Vs. Capcom 3, Super Smash Bros. Melee, and Super Smash Bros. for Wii U respectively.

The tournament will be held on March 4th at the Bitwise South Stadium, and registration is still live. The tournament will be streamed live on Twitch on tzn_gaming, kevin_ha, cazygamer, and frederico2057.

Source: Sierra Rudolph & Mike Gonzales (via email)