It’s the USA vs. Japan vs. the Rest of the World: Genesis 4’s Super Smash Bros. for Wii U Crew Battles

With representatives from all around the world converging on San Jose next week for the beginning of 2017’s Smash season, international pride is on the line as countries compete to see who is the best Smash playing nation. With USA and Japan acting as the two juggernauts going into Genesis 4, the rest of the world has banded together to form one super team, made up of players from Mexico, Canada, and Europe to take down the forces of East and West.

This world crew battle will start as a 10vs10 round robin, with the top two teams going through to face off against each other in a final 12vs12 show match, where all 12 players from the winning region get paid out. If it is anything like the crew battles that took place at The Big House 6, it will make for absolutely essential viewing.

Each crew is stacked with killers and with Japan competing as its own nation, rather than just being counted as “the World,” the event will be closer than ever. While I should back my fellow Europeans–gutted I’m not on the reserve list–my gut feeling is the finals will be Japan vs. the USA. You can check out the entire team rosters on smash.gg and prepare to wave your country’s flag next weekend.

Sources: BearUNLV; smash.gg

– For Honor to Go to CBT on January 26th

Ubisoft has sent out a new For Honor trailer to let fans know that the closed beta will kick off on January 26th. Interested folks can head to the For Honor site to sign up for a chance to win a spot in the CBT and to compete in the War of the Factions for special rewards.

The King of Fighters XIV’s Graphical Update Patch is Now Available for Download

The King of Fighters XIV 1.10 patch is now available for download on PlayStation 4. For those who haven’t been following the news, this patch is the long-awaited graphical overhaul.

The patch, which weighs in at 3.7 GB, updates the game’s lighting and shading engine, and updates some effects and models for certain moves and characters. In addition to this, it will also add 2 new colors for each of the game’s characters.

As for the game’s balance, SNK’s Hidetoshi “Neo_G” Ishizawa has already confirmed that the update will not contain any balance changes for the characters.

For those who haven’t purchased The King of Fighters XIV but want to try it out with the updated graphics, a demo featuring said updates is currently available for download on the Asian PlayStation Network.

Source: PlayStation Network

Dissidia Final Fantasy Arcade’s Newest Character is Kuja from Final Fantasy IX

Recently, Square Enix announced that they would be adding a new character to Dissidia Final Fantasy Arcade; now, that character has been revealed. Final Fantasy IX villain Kuja will be joining the cast of Square Enix’s arena fighter.

With his announcement following the release of Sephiroth last November, it certainly seems that Square Enix is currently focusing on villains for its additions to the game.

Kuja is set to be released sometime later this month. In the meantime, check out his announcement trailer below!

Source: Square Enix

Roman Gonzalez to appear on Golovkin-Jacobs card

Pound-for-pound king Roman “Chocolatito” Gonzalez (46-0, 38 KOs) will defend his WBC super flyweight title against former champion Srisaket Sor Rungvisai (41-4-1, 38 KOs) on March 18 at Madison Square Garden in New York.
Gonzalez, who has won world titles at strawweight, light flyweight, flyweight and super flyweight, will be fighting on the same card as the world middleweight title bout between Gennady Golovkin and Daniel Jacobs.
The 29-year-old Gonzalez won the 115-pound belt from Mexico’s…

Lee Selby set to defend IBF featherweight title on Frampton-Leo Santa Cruz undercard

IBF featherweight champion Lee Selby (23-1, 8 KOs) will defend his title against former world champion Jonathan Victor Barros (41-4-1, 22 KOs) on January 28 at the MGM Grand in Las Vegas.
The Welshman, who has been out of action for 10 months, returns to the ring to defend his IBF belt for the third time when he takes on mandatory challenger Barros on the Carl Frampton-Leo Santa Cruz undercard.
“My mandatory challenger is experienced, dangerous, and I will not take him lightly,” said Selby….

New Potentially Game-Changing Advancing Guard Tech Discovered in Darkstalkers 3

Darkstalkers 3, or Vampire Savior, is currently approaching it’s 20th anniversary, having been released in 1997. Players have enjoyed the game for a good long while, and after all these years players are still discovering new tech. Today we’ll talk about the new way to Advancing Guard–commonly abbreviated to AG–quicker and with fewer inputs.

Really quickly, let’s cover AG first for people who never got into the game. In VSav, players can push their opponents away when defending against attacks. An AG is granted randomly after hitting between 3 and 6 buttons, with higher strength buttons pushing further away. This means when blocking, the quickest you can usually push them away is after hitting 3-6 buttons, which means that by the time you even can get breathing room you could have gotten caught by an unblockable or a nasty mixup.

With that brief exposition out of the way, the new tech that’s been discovered is apparently a way to 100% guarantee AG with only one input. This is done by buffering the inputs after getting hit–such as during a hard knockdown–without returning the stick to neutral; the game will save those inputs, then on the next blocked attack the defender can guarantee the AG on the next input without having to deal with pianoing inputs or probability, while also AGing as soon as anything touches you. Here’s what seems to be the first video showcasing the new tech, apparently discovered by player ririrililith, followed by additional example videos:

This tech seems like it will seriously impact a lot of characters that rely on knockdown into wakeup pressure. The VSav community is now seeing exactly how much of the current metagame is altered by this new tech.

Sources: ririrililith (Twitter); egolei lei (YouTube); Chase LaCas (YouTube)

– Scalebound, an XBox Games Exclusive, Canceled

Microsoft Studios has confirmed that its XBox Games exclusive title, Scalebound, has been canceled after years in development. Scalebound was slated to be a four-player co-op ARPG and was being developed by Platinum Games. According to WindowsCentral.com, the Scalebound social media feeds went largely dark in September 2016.

Next Brawlhalla Circuit Starts, Announces 32-Player Invitational with $100,000 Prize Pool

In case you missed it last year, Brawlhalla had a World Circuit that culminated at BCX, which served up an impressive $50,000 pot bonus for the winners. The Brawlhalla team is at it again this year, doubling the size of the prize pot to impressive triple-digits. The 32-player invitational event will be held towards the end 2017 in Atlanta, GA.

The Circuit will blend a combination of online events with offline events, including Combo Breaker and CEO Dreamland. Events will be double-elimination and a blend of 1v1 and 2v2 tournaments. Points are awarded per event, and qualifying spots are also awarded to top 3 winners of specific events.

You can find more information on the Brawlhalla page, and you can check out specific events at their Smash.gg site.

Sources: Brawlhalla; Smash.gg