Viscant Examines Character Strengths, Weaknesses in Street Fighter V

BROKENTIER’s Jay “Viscant” Snyder recently started a brand new article series to help both aspiring and veteran players “Hit the Ground Running” when Street Fighter V launches later this month.

While the first installment touched on the general experience of adapting to the new game, the second is focused entirely on the characters, specifically the first eight to be announced: Ryu, Chun-Li, Nash, M. Bison, Cammy, Birdie, Ken, and Necalli. He covers both the changes that each character received over the many beta builds and their game plans based on these adjustments.

Take Ryu, for example. Viscant discusses how the iconic wandering warrior has received several nerfs with each successive beta build, mostly to his combo paths, due to how hard he could hit early on. He also makes the point that it seems as if Capcom doesn’t want him to have reliable setups that lead into an unblockable Denjin Hadouken critical art, something he was capable of in previous builds.

On the opposite end, Viscant highlights how Chun-Li hasn’t really changed much, indicating that Capcom is likely satisfied with how she plays. She’s one of the few characters in the game who can convert to big damage off a light, making her a rather strong character overall.

For more of Viscant’s thoughts on Street Fighter V, be sure to head on over to BROKENTIER by following the link below.

Source: BROKENTIER

Capcom Still Evaluating Legacy Controller Support for Street Fighter V

It seems as if one of Street Fighter V’s most requested features is the ability to use older arcade sticks in the PlayStation 4 release, but the developers have been rather quiet on the subject since first mentioning the possibility of using Lab Zero Games’ driver last year.

Back in December, Shoryuken reached out to associate producer Peter “Combofiend” Rosas to see if any notable progress had been made. Unfortunately, he wasn’t able to provide any updates, stating that they were still evaluating the driver for use in Street Fighter V. This sentiment was mirrored by producer Yoshinori Ono in a recent interview.

“The current situation of working within Sony’s SDK and APIs is that we’re looking into it and how we can get sticks working across consoles…maybe not necessarily within the framework of those official APIs,” Ono told Red Bull. “We do hear fan feedback that they want to be able to use their existing sticks on PlayStation 4 and, while I can’t really say anything for sure at the moment, it’s something that people can definitely watch this space for in terms of future announcements as and when we’re able to reach potential solutions as a company.”

Capcom utilized Lab Zero’s driver, which allows for the use of legacy controllers on PlayStation 4, in the console’s Ultra Street Fighter IV rerelease.

Implementing this useful piece of code could remove one more barrier to entry for numerous community members. As fighting games make the move to the current generation of consoles, prices for simply playing have begun to rise, and eliminating the need for a brand new arcade stick would go a long way in securing future success.

Street Fighter V is set to launch for PlayStation 4 and PC on February 16.

Source: Red Bull

Arcade Shock Announces Limited Edition Street Fighter V Arcade Stick Bag

Whether going to Capcom Pro Tour events or just weekly local tournaments, anyone who wants to remain competitive in Street Fighter V will need to be ready for a lot of travel, and playing on an arcade stick means finding a way to transport and protect the controller while on the move.

If you find yourself in that boat, Arcade Shock’s limited edition, officially licensed Street Fighter V Ryu FS Traveler arcade stick bag may be right up your alley.

These backpacks, based on the original FS Transporter, are designed with a special layer of thick padding combined with a ballistic bottom material to help protect your arcade stick from the rigors of travel. Their large size and side loading design is also perfect for accommodating large peripherals like the Mad Catz Tournament Edition 2+ and HORI Real Arcade Pro 4 Kai.

Pre-orders for the Ryu FS Traveler backpack are now open through Arcade Shock, where they can be purchased for $84.98. Anyone interested in picking one up should do so soon, however, as only 225 will be produced. Shipments are expected to begin on June 1.

Click to view slideshow.

Source: ArcadeShock

Man shot dead at Dublin weigh-in

A shooting at a weigh-in for a boxing card has resulted in the death of a man at the Regency hotel in Dublin, Ireland.
Gunmen disguised as police officers opened fire in a targeted attack, killing one man and injuring two others. Emergency services discovered three men injured, all aged in their 20s and 30s. One was pronounced dead and two was taken to hospital with possible gunshot wounds.
Police investigating the suspected gangland crime have sealed off the scene for a forensic…

Snake Eyez, Infiltration Invited to Red Bull Kumite 2016

Red Bull’s Darryl “Snake Eyez” Lewis and Razer’s Lee “Infiltration” Seon-woo have been invited to participate in this year’s Red Bull Kumite, an official announcement revealed this morning. As two of the strongest Street Fighter players in the world, their inclusion should do wonders for the events overall hype levels.

The two will join other high-level competitors like Twitch’s Bruce “GamerBee” Hsiang, Evil Geniuses’ Justin Wong and Yusuke Momochi, r/Kappa’s Lee “Poongko” Chung-gon, Razer’s Kun Xian Ho, Alioune Camara, Ryota “Kazunoko” Inoue, and Keoma Moutsatsos Pacheco in Paris, France just two months after Street Fighter V’s release. Will strength in Street Fighter IV translate to this new release? Only time will tell.

Red Bull Kumite 2016 is scheduled for April 23-24. More details can be found here.

Source: Red Bull

SoCal Round 1 Hosting BlazBlue: Central Fiction Tournament on February 20

While most western fans have only been able to sit back and watch while their Japanese brothers and sisters grind away on BlazBlue: Central Fiction, folks in Southern California are lucky to have Round 1.

Located in City of Industry’s Puente Hills Mall, this entertainment center acquired a couple of NESiCA cabs last year, and now offers a number of games that were previously exclusive to Japan. As such, they’ve held a number of tournaments that are only possible in their neck of the woods, and are set to have another later this month.

Round 1 will play host to another BlazBlue: Central Fiction tournament on February 20. The only difference is that, this time around, the recent ‘Act2’ update will be in place. Sure, balance changes weren’t included, but the game does have a brand new playable character in Hades Izanami.

For those of you unable to make it out in person, Jyosua will be hosting a live stream for all the festivities, so be sure to tune in.

Source: Dustloop

Tekken 7 Fated Retribution Screens Reveal Updated Designs for Paul, Hwoarang, Steve, Devil Jin, and Alisa

UPDATE – Bandai Namco dropped official screenshots shortly after this article first went live. The gallery below has been updated accordingly with images of Hwoarang, Paul, Steve, Devil Jin, and Alisa. Enjoy!

Our friends over at Avoiding the Puddle recently got their hands a small collection of Tekken 7 Fated Retribution screenshots depicting a few of the cast members in their new default outfits.

The off-screen images, apparently captured during a demonstration in Korea if the button prompts are anything to go by, feature an eyepatched Hwoarang, Paul Phoenix sporting a rather patriotic biker getup reminiscent of his previous appearances in the franchise, and a complete boxing outfit for Steve Fox.

An additional shot of the character select screen offers small glimpses of other characters’ updated designs, and another shows that Akuma will be bringing an extra bit of Street Fighter with him in the form of a unique EX meter.

Click to view slideshow.

Sources: Tekken via Flying WonkeyAvoiding the Puddle

Artists Pay Tribute to WeaponLord with High-Definition Reimagining

With all the great titles released during the golden age of fighting games, it’s easy to forget something like WeaponLord existed. However, as one of the first designed for online play (over the XBAND network) and introducing one of the first ever parry mechanics, it may be one of the more important titles in the genre’s history.

Two artists by the names of George Sellas and Rich Doak recently teamed up to pay tribute to WeaponLord by reimagining it in high-definition. The pair have designed character art and even mock-up screenshots (complete with backgrounds from original artist Glenn Kim) to provide a glimpse of how the game may have looked had it transitioned into the modern era.

Click to view slideshow.

As you can see above, the art looks fantastic. Even WeaponLord’s project lead, legendary designer James Goddard, stated that George and Rich’s work exceeds what we normally think of as fan art. “I can totally see the modern version of this game in motion and I want to play this now!” he continued, going on to state that it reminds him of why the WeaponLord team put so much work into the “visceral barbarian fantasy.”

Be sure to head on over to the tribute site by following the link below for more art, background on the project, and a quick poll concerning public perception of a spiritual successor to this classic fighting game.

Source: WeaponLord Tribute

Smash Community Unearths Changes in Recent Wii U Patch

Yesterday marked the addition of the last batch of downloadable content to Super Smash Bros. for Wii U, packing in two more characters, a new stage, loads of new music and Mii Fighter wardrobe options and, of course, a round of balance changes.

As with previous patches, the Smash Boards community has set out to uncover every minute adjustment in the update. So far, Marth and Lucina seem to have received the bulkiest changes, both seeing shifts in the damage numbers tied to their aerials. Meanwhile, Sonic, Zero Suit Samus, Kirby, and Ganondorf had their weight shifted (very) slightly

As we’re just one day into the life of this most recent build, there are sure to be more changes added to the list. To take a look at the information gathered so far, head on over to Smash Boards post.

Source: Smash Boards

Harada Teases Alisa’s Updated Look in Tekken 7 Fated Retribution

While not as drastic as Nina Williams’ wedding dress wardrobe change, the entire cast of Tekken 7 Fated Retribution will be receiving similar updates to their default outfits. Each of the characters in the initial reveal trailer sported brand new designs, and now we have a hint of Alisa Bosconovitch fresh digs courtesy of director Katsuhiro Harada.

tekken-7-fr-alisa-costume-teaser

Harada also revealed that Bandai Namco Entertainment will be previewing additional Tekken 7 Fated Retribution designs Friday evening in Japan (or early Friday morning for those reading in North America). Stay tuned for more details.

Source: Katsuhiro Harada via Flying Wonkey