Native Controllers Required to Use Legacy Arcade Sticks in Ultra Street Fighter IV’s PlayStation 4 Port

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When Ultra Street Fighter IV launches on PlayStation 4 later today, players who have yet to pick up an arcade stick for Sony’s latest console can rest easy knowing their old PlayStation 3 peripherals will be compatible with the game thanks to Capcom’s licensing of Lab Zero Games’ driver. Unfortunately, this key piece of code will work similarly to its implementation in Mortal Kombat X rather than Skullgirls 2nd Encore.

While legacy sticks are certainly usable with Mortal Kombat X and, now, Ultra Street Fighter IV, a DualShock 4 needs to be active the entire time, making things a bit trickier than just plugging in your Tournament Edition and getting to work. This also provides some logistical problems for tournament organizers, as they need to be sure a pair of native controllers are available at each station in the event two players with older arcade sticks are matched up.

Little concrete information has been provided by either company as to why this is the case, but Lab Zero’s Peter Bartholow and Mike Zaimont posited back during Mortal Kombat X’s that it has something to do with the way developers handled profiles and trophies.

That said, the fact that NetherRealm and Capcom both included this driver in their titles is definitely a step in the right direction, and should help out folks who don’t have the cash for a brand new arcade stick.

Capcom community manager Peter “Combofiend” Rosas has provided a helpful rundown of the steps players will need to take in order to use PlayStation 3 arcade sticks, so be sure to check it out.

Source: Capcom-Unity

More Dissidia Final Fantasy Details Emerge from Recent Location Tests

Near the end of April, Square-Enix held a series of location tests for Dissidia Final Fantasy’s upcoming arcade debut. While not a fighter in the most traditional sense, this uniquely competitive franchise laid down roots in the handheld market before Team NINJA was tapped to bring it to game centers across Japan.

The fine folks over at 4Gamer captured a decent chunk of gameplay footage during their visit to the public demonstrations, and were also able to gather further information concerning the title’s system mechanics.

While the original PlayStation Portable installments focused mainly on single competition, Dissidia Final Fantasy for arcades will pit two teams of three players against each other in similar arena combat. However, each cast member will now occupy one of three classes–Heavy, Speed, or Shoot–according to translated details from Siliconera.

That being said, there’s still a bit of deviation within each class. For instance, the original Final Fantasy’s Warrior of Light and Cloud Strife from Final Fantasy VII have been designated as Heavy characters, but the former will play more as a balanced character capable of fighting at both short- and mid-range while the latter looks quite a bit slower thanks to his humongous Buster Sword.

4Gamer’s footage also provides us with our very first in-game look at newcomer, who first appeared in Final Fantasy XIV. As a member of the Shoot class, the Miqo’te conjurer has a number of magical attacks at her disposal, making her a great asset at longer ranges. Her real strength though seems to be in support magic, giving her the ability to buff allies and debuff opponents, quickly turning the tide of battle.

For more details on characters like Final Fantasy VI’s Terra Branford, Lightning of Final Fantasy XIII, and more, be sure to check out the rest of Siliconera’s translations here.

Source: 4Gamer via Siliconera

Untitled Dengeki Bunko FIGHTING CLIMAX Sequel Announced

Sega has revealed that they will be releasing another installment in their relatively new Dengeki Bunko FIGHTING CLIMAX series sometime this summer. Developed by French-Bread and Ecole Software of Melty Blood fame, this unique fighter gives players the opportunity to face off with a handful of notable characters from Dengeki’s light novel imprint.

The sequel, as you would expect, will include a number of updates to the core gameplay mechanics as well as balance changes for the existing cast. Furthermore, Emi Yusa from The Devil is a Part-Timer! (pictured below) has been revealed as the very first addition to the playable roster.

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This announcement comes at a rather odd time, as North America and Europe have yet to see the inaugural installment land on home consoles, meaning that, barring any updates, the version that arrives on PlayStation 3 later this year will already be obsolete.

Degenki Bunko FIGHTING CLIMAX’s follow-up is currently being developed exclusively for arcades, but we’ll be sure to keep you updated as more details become available.

Source: Dengeki Online via Gematsu

Evo 2015’s Street Fighter, Smash Registration Numbers Are Getting Ridiculous

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As the largest fighting game tournament in the world, it’s become something of tradition for Evolution to post bigger and bigger registration figures for every installment, but some new details concerning this year’s event prove that even the most experienced among us can still be surprised every now and then.

With just under two months left to register, Ultra Street Fighter IV has met or possibly even surpassed the numbers from Evo 2014, an event that saw 1979 players make the trip to Las Vegas to compete. Not to be outdone, both Super Smash Bros. Melee and Super Smash Bros. for Wii U are sitting at over 1500 participants apiece, the former roundly beating out last year’s brackets.

These numbers, combined with a guaranteed Capcom Cup 2015 qualification on the line, Mortal Kombat X’s first showing, and pot bonuses galore, Evo 2015 is shaping up to be an awe-inspiring event, even for a tournament series as storied as this one.

Evo 2015 is scheduled for July 17-19. If you’ve yet to register, be sure to visit the official website for more details.

Source: Evo

Save the Date! Frosty Faustings Returns to Chicago in January

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Among all the craziness that occurred at Combo Breaker this weekend, one quick announcement was made that’s sure to pique the interests of Guilty Gear fans. Mike “ElvenShadow” Boczar, head organizer of the Frosty Faustings tournament series, revealed details concerning the next installment of the regional favorite.

Frosty Faustings VIII is officially scheduled for January 22-23, with a couple of additions. Though it’s set to take place at the same venue, they will have double the space of the previous event, allowing them to welcome Smashers into the fold alongside the usual airdashers.

With the event months away, there are obviously a few details still being hammered out, so stay tuned for more information.

Source: Frosty Faustings

Street Fighter V Playable at Community Effort Orlando 2015

Street Fighter V will make its playable debut at Community Effort Orlando 2015, according to a brand new trailer released by the event’s organizers.

This latest development is yet another piece of a tournament that refuses to stop growing. In addition to Tekken 7 also being present at the event courtesy of Bandai Namco and Mad Catz, this year’s Community Effort Orlando will see further developer support in the form of huge pot bonuses for Ultra Street Fighter IV, Mortal Kombat X, and Killer Instinct.

The highly anticipated follow-up to the iconic franchise’s 2009 return, Street Fighter V features a classic lineup of cast members in Ryu, Chun-Li, and M. Bison as well as the return of fan favorite Charlie Nash. Capcom has provided very little official information regarding the title’s gameplay mechanics, making this appearance at Community Effort Orlando that much more important to fans hungry for details.

Check out the full trailer below.

Community Effort Orlando 2015 is scheduled for June 26-28. Additional details can be found through their official website.

Source: CEO Gaming

Tanya Coming to Mortal Kombat X in Early June

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With some of the new character smell wearing off Mortal Kombat X’s Jason Voorhees, players are starting to look ahead to the next release. Answering a question from one such fan, NetherRealm Studios creative director Ed Boon said that we can expect Tanya to drop sometime in early June.

A series veteran, Tanya will lead the charge as the first post-launch character that’s native to the Mortal Kombat universe. Very little is known about what she brings to the table in her first appearance since Armageddon, but recent updates provided quick glimpses of her updated design and finishers.

Like Jason, Tanya’s release will come bundled with a trio of costumes for Kano, Sonya Blade, and Liu Kang. The last two characters in the Kombat Pack, Tremor and the Predator, are scheduled to arrive at a later date.

Source: Ed Boon

DeGale decisions Dirrell to claim IBF title

James DeGale (21-1, 14 KOs) defeated Andre Dirrell (24-2, 16 KOs) by unanimous decision on Saturday to win the vacant IBF super middleweight title at the Agganis Arena in Boston, Massachusetts.
The British 2008 Olympic gold medallist scored two crucial knockdowns in the second round on the way to winning by a verdict of 114-112 twice and 117-109.
It was 12 close, gruelling rounds that saw the two southpaws box, attack and counter in equal measures.
DeGale started the fight as the aggressor and…

Povetkin halts Perez in one and sets up WBC title shot

Former world heavyweight champion Alexander Povetkin (29-1, 21 KOs) scored a spectacular first round knockout over Mike Perez (21-2, 13 KOs) in a WBC eliminator on Friday night at the Luzhniki Arena in Moscow, Russia.
The 2004 super heavyweight Olympic gold medalist hurt Perez with a right to the head and the Cuban southpaw never really recovered.
Moments later, the Russian dropped Perez with a crushing right hand from in close. Perez got back to his feet but was done. However, referee Massimo…

Street Fighter Goes Cyberpunk in Beautiful Deus Ex Crossover Artwork

As video game culture continues to expand, fans are constantly hypothesizing what mashups of radically different series would look like. Hell, the fighting genre is full of them, what with the million and one crossovers Capcom produced over the years, and it’s fun to dream up what other shenanigans the Street Fighter cast would get into if they were plopped down in an entirely different universe.

Today, we want to share the products of one such dream.

A couple of days ago, concept artist Anthony Jones shared a handful of absolutely gorgeous pieces that depict what some of our favorite World Warriors would look like if they stepped into a dystopic future where body modifications were commonplace. As you can see in the gallery below, this offers us a radically different yet wholly amazing take on the characters we’ve known for nearly two decades.

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While this artwork keeps some very distinct parts of each fighter’s traditional look (Guile’s hair, Chun-Li’s puffy sleeves), the dramatic twist of theme makes each piece a fantastic departure from what we’re used to seeing of these characters.

For more of Anthony’s work, feel free to visit his personal website as well as his ArtStation portfolio. There’s a ton of great stuff to be found.

Source: Anthony Jones via Kotaku