King of Fighters Receives Its Own Competitive Tour Courtesy of Dream Cancel

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After failing to be selected for this year’s Evolution, the King of Fighters community has banded together for a special tour focused entirely on their series of choice.

Much like similar tours, Journey to Dream Cancel Cup will encompass various events, including Id Global Tournament 2015, Combo Breaker, and even Evo 2015, through which players will be able to accrue points and even qualify outright for the final tournament bracket. Unlike its contemporaries, however, Dream Cancel Cup will be open to the public, allowing everyone to try their hands against some of the best players in the world.

And it won’t be restricted to the most recent entry in the franchise, either: the official lineup will consist of King of Fighters XIII, King of Fighters 2002 Unlimited Match, and King of Fighters ’98 Ultimate Match Final Edition.

Dream Cancel Cup itself is currently scheduled to take place at Winter Showdown 3 next January.

More details on this tour can be found in Dream Cancel’s official announcement.

Source: Dream Cancel

Certain Languages Can Cause Save Data Corruption in Dead or Alive 5 Last Round’s Tutorial Mode

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While the lack of compatibility between Dead or Alive 5 Last Round and various arcade sticks is certainly worrying for folks looking to jump into the new fighter as soon as possible, a bug found in the game’s tutorial mode can be even more detrimental to the overall experience.

According to Team NINJA, entering two specific tutorial lessons with the German, Spanish, French, or Italian languages enabled will cause the game to freeze and possibly even corrupt your save data, wiping clean any work you had already put into the title. No explanation for why this occurs was provided, but the developers did take the opportunity to extend an apology and assure they are working on the problem.

This glitch can be found in every version of Dead or Alive 5 Last Round, so be cautious as you’re learning how to play if you use any of the four dialects mentioned above.

Source: Team NINJA

Korea’s Best Street Fighter, Guilty Gear Players to Compete at Double Elimination in April

Korea’s ArcadeStream have just dropped the announcement trailer for Double Elimination. Part of the Beast of the East tour, the event will play host to tournaments for both Ultra Street Fighter IV and Guilty Gear Xrd -SIGN-.

Top players from the Korean peninsula, including Lee “Infiltration” Sun-woo and Ryan “Laugh” Ahn, as well as those from around the region such as AVerMedia’s Bruce “Gamerbee” Hsiang, will be in attendance. At stake are points towards both Capcom Cup 2015 as well as a shot to go to the Capcom Pro Tour Asia Finals in Singapore this November.

On day two, competitors will be able to take part in singles and doubles tournaments for Guilty Gear Xrd -SIGN-. Over $1,000 in prizes awaits the winner of these tournaments.

Double Elimination will take place April 25-26 at DartStream in Seoul, Korea. Those interested in joining can head on over to the official registration page.

Source: ArcadeStream via Beast of the East

NetherRealm Studios May Be Ready to Reveal Mortal Kombat X’s Brutalities

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Earlier this month, a variety of previews by IGN provided us with quite a few details on what kind of content Mortal Kombat X will include, from concrete details on the title’s Living Towers and online Faction battles to more subtle clues about playable characters.

One thing that’s for certain, however, is that brutalities will be returning to the series in some form with the upcoming tenth installment. First introduced in Mortal Kombat 3, these finishing moves functioned more like extended combos than simple finishing moves like fatalities, but still managed to deal out some nasty retribution to the unfortunate opponent on the other end.

With Mortal Kombat X’s launch rapidly approaching, NetherRealm Studios has been pumping out new content on a regular basis, and it appears as if they may be on the verge of officially revealing the game’s brutalities.

The developers will be going live this Thursday, February 26, with another one of their fantastic Kombat Kast broadcasts, and a teaser mentions that the festivities are bound to be brutal.

We won’t have exact specifications until the show concludes later this week, but we’re interested in what our readers are hoping from this returning finisher. Let us know in the comments and stay tuned for official details.

Source: NetherRealm Studios

Goku, Vegeta, Gohan, and Trunks Bring Their Iconic Attacks to Dragon Ball Z: Super Extreme Butouden

Bandai Namco Games recently announced their plans to revive the Dragon Ball Z: Butouden series with a brand new installment. Developed by Arc System Works for Nintendo 3DS, Super Extreme Butouden will feature both one-on-one matches and team battles that utilize support characters.

The original report from V Jump mentioned that the game will feature over 100 playable characters, but its official website has started out by focusing on some of the franchise’s most iconic characters.

Series protagonist Goku appears to fit a space similar to Street Fighter’s Ryu, acting as a good all-around character. He will have access to moves like his Kaio-ken Kamehameha and Spirit Bomb.

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Vegeta’s toolset, on the other hand, will center around attacks like Final Flash and Gallick Gun, which he will use in tandem with quick, tricky movement.

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As a character who aged over the course of the series, Gohan typically has numerous forms to choose from when he appears in Dragon Ball Z titles. The first of these versions to be revealed for Extreme Butouden is Teen Gohan, whose dash attacks give him a great amount of reach. While he won’t focus on combos as much as Goku and Vegeta, he will have access to moves like his Masenko and Explosive Madan.

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And lastly, Trunks will make an appearance in his Future Super Saiyan form, taking advantage of surprise maneuvers and mid-range offense. His repertoire will include the Buster Flash and Buster Cannon.

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Dragon Ball Z: Super Extreme Butouden is scheduled to land in Japan this summer. Details for other playable characters are sure to be released as we near launch, so stay tuned!

Source: Siliconera

Who Wore It Better: Street Fighter’s Guile or North Korean Dictator Kim Jong-un?

Over the years, Shoryuken has tried to stay away from stories involving celebrities playing fighting games, someone famous mentioning fighting games, or really just anything very barely related to fighting games just because we are Super Serious Blogging People. But a recent story cropped up that we felt needed to be highlighted here.

Kim Jong-un, who many of you will know as supreme leader (read: dictator) of North Korea, showed up to a recent executive committee meeting sporting a brand new haircut. While he and his predecessors have been known to rock some funky hairdos in their time, this one definitely takes the cake.

Give it a gander below and let us know what you think.

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Pretty crazy right?

Oh, whoops! That’s actually Street Fighter veteran guile, not North Korean despot Kim Jong-un. Silly me! Let’s see if I can get it right this time.

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Ah yes, that’s better.

Anyways, there you have it. Dude thought maybe a silly new haircut would boost morale after starving the populace and restricting basically every human right in the country. His morale, of course, because screw everyone else.

Let’s just hope this doesn’t further jeopardize Guile’s inclusion in Street Fighter V.

Source: Vox via NeoGAF

Arc System Works to Give Talk on Guilty Gear Xrd -SIGN-‘s Art Style at Game Developers Conference 2015

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One of the most distinct things about Guilty Gear Xrd -SIGN- is its art style. Through a combination of cel shading, untweened animations, and a few other tricks, the game manages to capture the feel of old-school hand drawn sprites with modern day 3D polygons.

To shed further light on the work they have done here, Arc System Works will be holding a talk at the 2015 Game Developers Conference when it arrives at the Moscone Center in San Francisco, California next onth. The discussion, which will feature Arc System Works’ director and technical artist Junya Christopher Motomura as its speaker, will focus on the game’s art and what it took to capture the graphical charm of a classic 2D fighter in Unreal Engine 3.

The talk will take place at Room 206 in the West Hall on Friday, March 6 from 1:30 PM to 2:30 PM and is open to anyone with either an All Access Pass or a Main Conference Pass. Be sure to check it out if you plan on attending.

Source: Arc System Works via Polycount

Canelo-Kirkland moved to May 9

Golden Boy Promotions president Oscar De La Hoya has announced the scheduled May 2 fight between Canelo Alvarez and James Kirkland has been moved to May 9 and will now be held at Minute Maid Park in Houston, Texas.
The move comes after Friday’s announcement that the long-awaited showdown between Floyd Mayweather Jr. and Manny Pacquiao will take place on May 2 at the MGM Grand in Las Vegas.
“The week around Cinco de Mayo will be the biggest in years for boxing, bridging the present and the…

Golovkin halts Murray in eleven

WBA middleweight champion Gennady Golovkin (32-0, 29 KOs) stopped Britain’s Martin Murray (29-2-1, 12 KOs) by an 11th round stoppage on Saturday night at the Salle des Étoiles in Monte Carlo, Monaco.
The Kazakh fighter dropped Murray twice in round 4 and once in round 10 before referee Luis Pabon eventually rescued the challenger from taking further punishment in the 11th.
In the opening rounds, Murray fought off the back foot, fending off punches with a tight guard as Golovkin stalked…

Abraham dominates Smith in rematch to retain WBO title

WBO super middleweight champion Arthur Abraham (42-4, 28 KOs) defeated Britain’s Paul Smith (35-6, 20 KOs) by a one-sided 12 round unanimous decision in their rematch on Saturday night at the O2 World arena in Berlin, Germany.
In the first fight, controversy surrounded the wide scoring but there was no argument about the verdict on this occasion with Abraham retaining his title with a deserved win by scores of 116-112, 117-111, 117-111.

Smith appeared to take the opener with his steady…