
Fallout 76 is taking everyone back to Atlantic City with the latest update, "America’s Playground". The latest expansion update, out today, adds new quests, opens Season 16, and adds a slew of rewards tooÂ

Fallout 76 is taking everyone back to Atlantic City with the latest update, "America’s Playground". The latest expansion update, out today, adds new quests, opens Season 16, and adds a slew of rewards tooÂ

One of Sony’s most anticipated titles, Stellar Blade, is getting a free demo on March 29th, the progress of which will carry over into its launch version.

Earlier this week Capcom released an update roadmap for Dragon’s Dogma 2, outlining plans to address a number of key pain points, though performance improvements are curiously absent.

Wrath of the Lich King Classic is preparing for Operation Gnomeregan and Zalazane’s Fall, and the team is making some adjustments looking ahead to the debut of Cataclysm Classic.Â

The Diablo Immortal team is sharing more info on the Age of Unmaking, and the year’s first major update, Precipice of Horror, including a new Elite Quest, Terror Rifts, Oblivion Pillars, and the new best gear tier, Eternal Equipment.

According to Blizzard’s John Hight, World of Warcraft unexpectedly suffered "historically higher churn", with figured only returning to stable growth with Dragonflight. Hight analyzed how they got back.

The gothic horror world of Blizzard’s Diablo 4 is about to become even more terrifyingly beautiful with support for ray tracing coming in update 1.3.5 on March 26.

Crop Circle Games is the latest studio to shut down, following an initial round of layoffs and furloughs last month. The closure, from owner Prytania, comes amid allegations of no severance and other moves to limit employee rights.

Today, Palia launches on Steam and gets a big new update, with a new temple to explore, improved new player experience, new cosmetics, and a giant Frogbert Plushie to collect.

Larian CEO Swen Vincke set expectations on the game’s mod tools in an interview with PC Gamer at this year’s GDC, stating, "We are a game development company, we’re not a tools company."