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Category: Pantheon: Rise of the Fallen

Posted on December 19, 2025

Pantheon’s Expanded Crafting and Gathering Systems Detailed In Latest Combat and Progression Blog

The latest in Pantheon: Rise of the Fallen’s multi-part progression update developer series takes a closer look at the expansion of the gathering and crafting systems. 

Posted on December 17, 2025

Pantheon: Rise of the Fallen Outlines the Deeper, Meaningful Customization of the Reworked Mastery System

Visionary Realms’ previews the deeper customization and stronger class options of their reworked Adventuring Mastery. 

Posted on December 16, 2025

Pantheon: Rise of the Fallen Adding Mounts & Taming, New Dungeon Features, and New Hunting Ground This Week

Mounts and Taming are coming to Pantheon: Rise of the Fallen this week, along with a new hunting ground, visual upgrades, and new dungeon features intended to make them more doable for smaller groups.

Posted on December 15, 2025

Pantheon Outlines Character Progression Changes: Fewer Skills, More Power from Weapon Skills, & More Options

Visionary Realms continued its reveals on upcoming progression changes in Pantheon: Rise of the Fallen, this time, how character progression will change and integrate with the other changes on the way.

Posted on December 13, 2025

Pantheon: Rise of the Fallen Will Rebalance XP Gains, Reduce Grind in Efforts to Make The 1-50 Journey Smoother

Pantheon: Rise of the Fallen closes out a big week of reveals, this time focusing on big changes and rebalances coming to the 1-50 journey, from less grind to a smoother path.

Posted on December 10, 2025

Stat Changes Take Center in Pantheon: Rise of the Fallen’s Latest Combat Changes Reveal

The latest reveal of Pantheon: Rise of the Fallen’s upcoming combat changes reveals info on stat reworks, defense, and damage mitigation.

Posted on December 9, 2025

Pantheon Team Details NPC Combat Overhaul & Removing Chevrons to Make Solo & Grouping More Viable and Integrated

The Pantheon: Rise of the Fallen team is detailing their planned NPC combat overhaul and removing chevrons in an effort to make solo and grouping viable and feel more integrated overall.

Posted on December 8, 2025

Visionary Realms Details Huge Pantheon Combat & Progression Changes in Spring 2026, Aiming to Get ‘Launch-Ready’

Visionary Realms is aiming to get Pantheon: Rise of the Fallen "launch ready", and they’re starting with huge combat and progressions systems updates coming next spring.

Posted on December 5, 2025

Pantheon: Rise of the Fallen Introducing Two New Systems to Make Dungeons Feel More Doable

After feedback and data found obstacles to risking dungeons and completing them, Pantheon: Rise of the Fallen is introducing two new systems to help dungeons feel more accessible

Posted on December 4, 2025

We’re About to Learn a Lot More About Pantheon: Rise of the Fallen’s Early 2026 Plans

If you’ve been curious what Visionary Realms is planning for Pantheon: Rise of the Fallen next year, we’re about to find out lots of info, including a new roadmap, starting next week.

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