PlayerUnknown’s Battlegrounds developers have posted a new blog on the game’s Steam page. In it, players are introduced to Event Mode, a “periodically changing preset Custom Game where developers will be trying new things and experimenting with different parameters”. This is a windy way of saying that limited time events with flexible game rules with interesting mechanics applied are ready for testing prior to deployment on live servers.
PlayerUnknown’s Battlegrounds – Tencent & PUBG Corp Announce Mobile Version Release in ‘Many Regions’
PUBG Corp and Tencent have announced that the mobile version of PlayerUnknown’s Battlegrounds has officially been released in “many regions around the world” for both iOS and Android devices with more regions to be added over time. The mobile version is considered “a faithful adaptation of the PC version for mobile devices”.
PlayerUnknown’s Battlegrounds – Limited ‘Soft Launch’ of Official PUBG Mobile Game Surprises Everyone (Not Really…)
To the surprise of absolutely no one after Epic’s announcement of the Fortnite mobile version, PUBG Corp has quietly revealed a soft launch of the official PlayerUknown’s Battleground in the West. Canadian players can download a localized Android version from Google Play while other regions can change their phone’s region to gain access to the Canadian store as well.
PlayerUnknown’s Battlegrounds – 2018 PUBG Roadmap Finally Revealed & Boy, Is It Packed
Brendan Greene has finally revealed the 2018 roadmap for PlayerUnknown’s Battlegrounds. Players can look forward to “a major content delivery cycle every two months” that includes new maps, emotes and the Experimental Test Server that will allow players to provide feedback on new content much earlier in the development cycle. Each update is designed to “bring changes to specific systems”.
PlayerUnknown’s Battlegrounds – Test Servers to be Updated with New Systems for Chat & Gameplay
The PlayerUnknown’s Battleground test server will be updated later this week with a new patch to bring new features to try out before deployment to the live version. A new in-game friend system and main-menu voice chat are both being provided for the social side of the game, while the vehicle and limb penetration system are being added for more dynamic gameplay.
PlayerUnknown’s Battlegrounds – Development Roadmap Delayed to March, New Ping-Matching in the Works
The PlayerUnknown’s Battlegrounds Steam page has been updated with a post to inform the community that the development roadmap for 2018 promised for this month has been put off to March. The cause for the delay, according to the letter, is due to the team focusing primarily on cheat blocking and prevention. “We do have a lot of exciting things that we want to share with you, including new content to provide more extensive battle royale experiences as well as improvements and modifications”.
PlayerUnknown’s Battlegrounds – Over 130 Million Chicken Dinners Served – It’s Bigger Than KFC!
PlayerUnknown’s Battlegrounds – A MILLION Accounts Banned in January Alone According to BattlEye
BattlEye is the anti-cheat program behind PlayerUnknown’s Battlegrounds. Its Twitter account was updated yesterday to inform the community that over a MILLION accounts were banned in January alone. It came with a caveat that, despite the bans, “things continue to escalate”, though the assumption is that the company’s efforts will scale alongside the escalation.
