Star Wars: The Old Republic: Companion Balance Changes Detailed

Companion Balance Changes Detailed

Bioware’s Michael Backus has written an extensive post on the Star Wars: The Old Republic site to let players know that their voices have been heard with regard to recent changes to the way companions were buffed when Knights of the Fallen Empire launched last month. In it, Backus details why changes were made, but acknowledges that "we didn’t realize how with Knights of the Fallen Empire gameplay had evolved."

Star Wars: The Old Republic: Forums Aflame – Companion Nerf Under Fire

Forums Aflame - Companion Nerf Under Fire

The Star Wars: The Old Republic forums are afire with the nerf to companion damage and healing outputs that arrived with yesterday’s patch. Bioware’s Eric Musco took to the forum to explain why alterations in companions’ base stats and damage/healing reductions were necessary, a post that has generated an astonishing fifty-one pages of angry posts from players.

Star Wars: The Old Republic: Is Knights of the Fallen Empire SWTOR’s Sequel?

Is Knights of the Fallen Empire SWTOR’s Sequel?

There are a host of sweeping game changes coming to SWTOR when Knights of the Fallen Empire launches later this morning. We were scheduled to have some early hands-on time with BioWare’s expansion, but some technical oddities with the test server and Mike Bitton’s access kept that from happening. Instead, like you all, we’re now watching the clock and waiting for 11am Eastern to roll along.