New Zealand player ncea shares advanced combos for Digimon Rumble Arena

Every now and then something comes in to the SRK tipline that makes me reel back in my chair. Never, in my lifetime, did I think I’d see a combo video for the PlayStation 1’s Digimon Rumble Arena — nor did I think I’d find it, well, fascinating.

Before PlayStation All-Stars Battle Royale was just a twinkle in Sony’s eyes, Bandai and Hudson Soft experimented with the idea of a combo-oriented platform fighter in the Digimon universe. When hit in Digimon Rumble Arena, your body flies in the direction it was already traveling. This means juggles either need to be kept simple of consistency’s sake, or the player must prepare to different, more complex juggles for specific situations — such as punishing.

All of this information is documented in ncea‘s comprehensive Digimon Player’s Guide, which gives context to the ideas on display in the above video. Lest you think these combos exist in a vacuum, there’s even a small scene brewing in New Zealand around this odd gem.

Source: ncea

STL1119 shows off the wall possibilities with Tekken 7’s Steve Fox

One of Tekken 7‘s most creative and dedicated combo makers, STL1119, is back to document the varied ways characters can cash out at the wall. Last week he covered the wall-carry master, Lee Chalon — today, we’re looking into counter-hit heavy Steve Fox.

Steve may lack some of Lee’s juggle distance, but he hits incredibly hard once he gets to the wall. Not only does Steve get great damage on a wide variety of character sizes, he also can end his combos in a odd situations — such as ending in Peakaboo Stance on wakeup, or putting himself in back-turned to force an instant low/throw/hopkick mixup.

Source: STL1119

Monster Hunter Crossover Costumes in Street Fighter V now available for purchase as a complete bundle

A quicker way to get into the hunt.

Rathalos Armor (Ken)
Zinogre Armor (R. Mika)
Kirin Armor (Ibuki)

If you missed the Monster Hunter Crossover Costumes for Ken, R. Mika, and Ibuki when they rolled through Street Fighter V‘s Extra Battle mode the first time, you can now grab the outfits — along with the “Proof of a Hero” BGM — in a DLC bundle for $9.99.

Of course, if you don’t mind waiting a bit longer and spending the Fight Money on the challenges, you can still earn the costume parts in Extra Battle, as all three costumes and the BGM track are back in Extra Battle this month. Be sure to act fast if you’re missing the first part — the challenges for those end later today!

Source: Street Fighter (Twitter)

Sony is releasing a new limited-edition PlayStation 4 Pro to celebrate 500 million units sold

Thanks to a few key exclusives and sponsorships, the Sony PlayStation 4 has become the console of choice for fighting game tournaments. Of course, it helps that it’s also been a big sales success for Sony in this generation of consoles. How successful? Well, it’s officially sold more than 500 million units worldwide.

To celebrate this milestone, Sony is releasing a special 500 Million Limited Edition PlayStation 4 Pro. Releasing later this month, this new limited-edition variant of the PlayStation 4 Pro comes in a unique translucent blue casing, with gold lettering. It also comes with a matching translucent blue Dual Shock 4 controller, as well as a PlayStation Camera, vertical stand, mono headset, and 2 TB hard drive.

Only 50,000 of these 500 Million LE PlayStation 4 Pro will be produced, with each one numbered. As a added bonus, certain units will receive “extra special” serial numbers representing important dates in PlayStation history (e.g. 09995  for U.S. launch date of the original PlayStation [September 9th, 1995]; 01115 for for the U.S. launch date of PS4 [November 15, 2013]; and 01013 for the U.S. launch date of PS VR [October 13, 2016]).

The 500 Million LE PlayStation 4 Pro will retail for $499 when it hits retailer websites on August 24. In addition to this, the translucent blue Dual Shock 4 can also be purchased separately for $64.99, alongside a 500 Million Limited Edition Gold Wireless Headset with the same translucent blue design and copper detailing, priced at $99.99.

Click to view slideshow.

Source: PlayStation Blog

Rising Up: G bread-and-butter combo guide — Punishes, confirm combos, juggles, & more

G, the self-proclaimed “President of the Earth,” has just been released for purchase in Street Fighter V: Arcade Edition. Though he appears in the game’s opening reel and has been technically revealed since the launch of Season 3, G is a completely new character to the Street Fighter franchise, and seems to have no storyline ties with any other character yet, other than sharing a costume and some attack animations with Q of Street Fighter III. G brings a mechanic of his own to the table: he can channel “presidential power” from the Earth itself. When storing this power, his special moves improve dramatically, though he loses it whenever he’s knocked over. G must carefully consider which combos allow him to build this power, and has different combo routes depending on how much power he has charged, which made scripting a combo guide quite difficult! Still, I’ve put together this guide of his most essential combo routes, so that players can quickly learn the basics and start developing their neutral game. Here are your best bread-and-butter combos that I’ve found for every common scenario. This video features anti-airs, punishes, confirms, counter-hit combos, crush counter combos, juggles, and more.

This G bread-and-butter video is not the full G tutorial I’m working on, but rather simply a guide to his basic optimal combo routes. The combos are all my own findings, alongside a few things I’ve observed from other players. Due to the mechanics of his presidential influence, G has an unusually large number of optimal combos compared to most characters, with some good depth on his first V-Trigger in particular. Thus, I wholeheartedly encourage anyone watching to point out superior combo routes in the comments, for both me and the other players, so that I can amend them into the final video when I release it!

Remember to subscribe to the Shoryuken channel so you don’t miss any of the awesome upcoming SFVAE content.

BemaniAK explains how to adjust your combos for stage positioning in Tekken 7

After you’ve logged in some time in Tekken 7, you start to understand that learning a single combo just won’t cut it if you want to progress in skill. You’ll find, too often, that relying on the same rehearsed string all the time will cause you to lose positioning, wall cash-outs, and mix-up opportunities.

That was the lesson BemaniAK gave live on his channel recently. In the long run, Tekken is more about combo manipulation than it is memorization — and if this is something you’re having trouble conceptualizing, then the crash course above is an excellent place to start learning.

Source: BemaniAK

KombatKlub hosting online Injustice 2 qualifiers for Liga Latina, part of Injustice Pro Series 2018

The Injustice Pro Series 2018 is underway, and if you live in Brazil, you have the chance to pick up a lot of money along the way to the global finals.

KombatKlub will be running weekly online qualifiers every Thursday at 8:00 PM (UCT-3) on their Twitch channel. From these four qualifiers, 16 players will earn the chance to compete in Rio Di Janeiro. That tournament, on its own, boasts $2,700.00 in prizes and 2 qualifier slots for the Latin America Injustice Pro Series 2018 finals in Mexico. The winner there will qualify for the World Finals… needless to say, the stakes are high.

Source: KombatKlub

Sector-K Games shares top 8 footage from Punch Planet’s Evo 2018 side tournament

Frequent visitors of SRK will know we’ve followed the work of indie company Sector-K Games closely during the development of their early access sci-fi fighter Punch Planet. It’s no surprise, then, that the FGC-focused fighter showed up at Evo 2018‘s showroom floor. There, Sector-K games put on a great tournament that showed off its unique style, grounded footsies, and some of the earliest footage of the newly released charge-grappler, Maxx.

The winner of this tournament received a Punch Planet themed Panzer stick courtesy of Jansen’s Customs.

Top 8

Semi-Finals

 

Grand Finals

Punch Planet is in early access on Steam, and is currently 25% off until August 15th.

Source: PUNCH PLANET

The Crown City of Insomnia is the newest stage coming to Dissidia Final Fantasy NT

Square Enix has revealed a new stage that will be coming to Dissidia Final Fantasy NT. The Crown City of Insomnia from Final Fantasy XV will be coming to the game on both PlayStation 4 and in arcades.

The stage itself specifically represents the square outside the Citadel, Insomnia’s seat of power, where a number of important battles in Final Fantasy XV take place. The stage itself in Dissidia Final Fantasy NT has a day and night version. The day version should be familiar to anyone who’s played the Platinum Demo – Final Fantasy XV; the night version, on the other hand, gets some extra detail with the 13 Lucii (previous kings of Insomnia) watching over the arena.

Insomnia will be available for Dissidia Final Fantasy NT on PlayStation 4 in late October, 2018. The arcade version of Dissidia Final Fantasy will get it earlier on August 10, 2018.

Source: Square Enix