Body Count Fighting announces a new weekly online tournament series for Dragon Ball FighterZ, Street Fighter V, Tekken 7, & Injustice 2

Prove your strength online, and you could win some cash and a shot at a live match in a future BCF event.

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Body Count Fighting wants to give everyone a chance to join in on the action — and now you can from your own home, with the BCF Online Tournament series. They will hold online events weekly in one of four featured games — Street Fighter V: Arcade Edition, Tekken 7, Dragon Ball FighterZ, or Injustice 2 — each with a $250 prize pool, and a chance to earn points towards an online final, and ultimately a live feature match in Los Angeles, CA in an upcoming Body Count Fighting event.

bcf online schedule 1

Entry is free, and registration opens at 12:01 AM on the day of each event. The first cycle kicks off on May 17th with Street Fighter V. Interested contenders should go check out the event page on smash.gg! Find more info on the full tournament cycle on the league page.

Source: Body Count Fighting

Assessing the nerfs to Android 16, Vegeta, and Adult Gohan with Maximilian’s Dragon Ball FighterZ patch breakdown

The latest Dragon Ball FighterZ patch has been live for a bit, and among some new content and modes, it includes some balance changes. Though the changes aren’t huge, they do affect some of the most dominating characters in the game: Android 16, Vegeta, and Adult Gohan. Maximilian says in his breakdown video that the patch rather aims to adjust the meta, rather than be a big balance pass.

Maximilian starts out with the changes to Android 16, who no longer gets a full knockdown from the infamous command grab. While the opponent is still grounded, they are able to roll in either direction, which doesn’t allow the ‘droid to do a cross-up anymore. It’s a small but pretty significant change. Also, his heavy attack doesn’t go through projectiles anymore. Adult Gohan’s Machine Gun Kick doesn’t have as much frame advantage on block, which means it’s not as strong of a blockstring as it used to be. Vegeta (SSGSS) hasn’t received really big changes, but scaling on some attacks has been adjusted, and Bandai Namco applied many bug fixes.

Get yourself acquainted with the full DBFZ patch notes on SRK, and check out Maximilian’s thoughts below.

Source: Maximilian Dood

FGC Philosophy interviews Combo Queen co-founder DaPurpleSharpie, talks Origins, FGC, Invitationals vs Locals

“There’s nothing stopping you from going out and running your own event tomorrow.”

If you’ve always wanted to do something for the FGC beyond just playing the game, then the guest on The Philocypher‘s FGC Philosophy latest episode could (and should) be a new source of inspiration to you. Meet Combo Queen DaPurpleSharpie.

A commentator, content creator, competitor, and co-founder of the women-empowering organization “Combo Queens“, DaPurpleSharpie has made it her intention to give back to the FGC and grow it in every way she can. Her message is one of growth and achievement for everyone that wants to play fighting games — but the energy here is applicable to far beyond games alone.

Learn how to get in versus zoning in Pokkén Tournament DX

Pokkén Tournament DX‘s unique Field Phase is where a large part of the long-range game in this quirky Pokémon fighter takes place. Because of the nature of this 3rd person point of view, a lot of players have trouble getting in versus heavy zoning in the Field Phase because they aren’t utilizing its unique mobility.

That’s where Pokkén pro BadIntent comes in — as he lays out in his latest tutorial video, beating zoners with any character is simply a matter of knowing their options, and your own. Watch the video above to see just a few examples of how to negate Field Phase fireballs.

Source: BadIntent

Isaac from the Binding of Isaac joins the ever-expanding roster of Blade Strangers

Keep the character announcements coming!

Nicalis, Inc. continues to impress with the wildly varied roster for their upcoming fighting game Blade Strangers with the addition of Isaac, from the adorably disturbing rogue-like, The Binding of Isaac. The publisher has been announcing characters with rapid fire pacing, with Gunvolt and Quote showcased just days apart.

As you can tell by Isaac’s tears, the guy’s seen some things, and he’s not afraid to let loose for victory. The Studio Saizensen-developed title is sure to house even more surprises once it releases for PlayStation 4, Nintendo Switch, and PC this summer.

Source: Nicalis

This Japanese BlazBlue: Cross Tag Battle system primer video covers everything you need to know

The BlazBlue: Cross Tag Battle beta is upon us; those who pre-order are able to play the game today. For some, it will be the first time they had a chance to play the tag crossover game, even though it has been available at certain GameStop stores and events. To that end, Curry Roo has offered an excellent system overview of the game.

Although it’s in Japanese, it’s still an excellent system primer that goes over all the general mechanics of the game. The overview begins with an explanation of movement. Note that pressing forward dashes automatically. We switch to the main buttons, which are an ABCD system. A and B attacks can autocombo, and C is the Crash Assault overhead strike. The D button tags the partner.

If you’re more curious about partner attacks, that’s the P button (R1 on controllers). Everyone has three different assist attacks, which can be done by combining P with either direction or none. BBTAG has a few system mechanics that utilized by pressing two buttons at once. Throw by pressing B+C, and A+D is a universal Dragon Punch move, which can be done in the air as well as in combos. Note that if the opponent punishes your DP, you won’t be able to use a partner assist to bust you out.

As for special moves, 236 or 214 with A and B cover most inputs in the game. Some characters have 22 inputs as well. Pressing C unleashes the EX version of the special move which costs one bar. Super moves are done similarly but with B+C inputs instead. By simply pressing P during a super of the main character, the next character will tag in and perform their Distortion Drive. There’s no traditional Bursting in the game, however, in certain situations, your partner can step in to save your character if you press P+D.

BlazBlue: Cross Tag Battle pre-orders are live today.

Source: Curry Roo

This Japanese BlazBlue: Cross Tag Battle system primer video covers everything you need to know

The BlazBlue: Cross Tag Battle beta is upon us; those who pre-order are able to play the game today. For some, it will be the first time they had a chance to play the tag crossover game, even though it has been available at certain GameStop stores and events. To that end, Curry Roo has offered an excellent system overview of the game.

Although it’s in Japanese, it’s still an excellent system primer that goes over all the general mechanics of the game. The overview begins with an explanation of movement. Note that pressing forward dashes automatically. We switch to the main buttons, which are an ABCD system. A and B attacks can autocombo, and C is the Crash Assault overhead strike. The D button tags the partner.

If you’re more curious about partner attacks, that’s the P button (R1 on controllers). Everyone has three different assist attacks, which can be done by combining P with either direction or none. BBTAG has a few system mechanics that utilized by pressing two buttons at once. Throw by pressing B+C, and A+D is a universal Dragon Punch move, which can be done in the air as well as in combos. Note that if the opponent punishes your DP, you won’t be able to use a partner assist to bust you out.

As for special moves, 236 or 214 with A and B cover most inputs in the game. Some characters have 22 inputs as well. Pressing C unleashes the EX version of the special move which costs one bar. Super moves are done similarly but with B+C inputs instead. By simply pressing P during a super of the main character, the next character will tag in and perform their Distortion Drive. There’s no traditional Bursting in the game, however, in certain situations, your partner can step in to save your character if you press P+D.

BlazBlue: Cross Tag Battle pre-orders are live today.

Source: Curry Roo

Blade Strangers reveals the addition of Cave Story’s Quote to roster

Nicalis isn’t wasting any time on character reveals for their 2D crossover fighter Blade Strangers. Even though the bombshell of Gunvolt’s announcement was just dropped yesterday, there’s already has a new character reveal to talk about — Cave Story‘s Quote.

Quote will be joining fellow Cave Story protagonist Curly Brace, who was announced in the original reveal of Blade Strangers. His reveal trailer in the above tweet shows off his projectile, supers, combos, and — interestingly enough — a jump-canceled overhead reset.

Blade Strangers launches on Switch, PlayStation 4, and PC this summer.

Source: Nicalis

Nintendo has revealed the competitors for the Super Smash Bros. Invitational at E3 2018

This year’s Electronic Entertainment Expo will see the second Super Smash Bros. Invitational. As with the previous event, Nintendo is once again hosting the tournament as a way to debut an upcoming Super Smash Bros. game — this time for the Switch.

Now, Nintendo have revealed the 8 Super Smash Bros. players who will be competing at this years Invitational, via a new trailer. The roster is comprised of a number of top players of both Super Smash Bros. for Wii U as well as Super Smash Bros. Melee.

The 8 competitors for this year’s Super Smash Bros. Invitational are:

  • Leonardo “MKLeo”Perez (Echo Fox)
  • Gonzalo “ZeRo” Barrios (Team SoloMid)
  • Adam “Armada” Lindgren (Alliance)
  • Yuta “Abadango” Kawamura
  • Justin “Plup” McGrath (Panda Global)
  • Ramin “Mr. R” Delshad (beastcoast)
  • Joey “Lucky” Aldama (Team Dignitas)
  • Joseph “Mango” Marquez (Cloud 9)

The 2018 Super Smash Bros. Invitational will be streamed on Nintendo’s Twitch and YouTube channels on June 11th and 12th.

Source: Nintendo

Dial your opponent’s number with these 20 Tekken 7 Noctis tips and tricks

Noctis was released not too long ago, so although many players have grasped his general gameplay flow, it’s time to dig a little bit deeper. LiangHuBBB has been hard at work creating a robust tutorial video that covers setups and combos with the Final Fantasy XV protagonist.

The video starts out by pointing out safe moves on block, f, f+1+2 and u/f+1. They’re easy ways to catch the opponent pressing buttons and will start a combo on counter-hit. Another good move to use in pressure is wr 1+2, which is a launcher that’s +11 frames on block. It’s a little slow to come out, but it avoids sweeps. Switch things up with d/b+1+2, which is very negative on block (-16), but it causes significant pushback, which may cause the opponent to whiff their punish.

Check out the rest of the tips in the video below, which are demonstrated in gameplay demos in between the text explanations.

Source: LiangHuBBB