“Kumite in Texas” announced by PandaXGaming and KIT Gaming for July 27th-29th

It looks like KiT Gaming is expanding the definition of its acronym! Having just wrapped up Kumite In Tennessee 2018, the famed US tournament organizers have announced the “Kumite in Texas”, a new major tournament for July 27th through 29th.

This brand-new major will be held at the Irving Convention Center in the Dallas-Fort Worth area with support from PandaXGaming and NGAGE Esports. Registration and planned games are still TBD, so keep an eye on PandaxGamingUS and KiT Gaming’s official website for future announcements.

Source: PandaxGamingUS

Touhou 15.5 combo lessons continue with these Joon bread-and-butter combos

Touhou 15.5 ~ Antinomy of Common Flowers interest continues to remain strong after its release on Steam, as well as the title update that came with it. As such, there is an increasing wealth of information regarding the game coming out on YouTube, and it doesn’t look to be slowing down any time soon.

In this particular video, we see a list of new character Joon’s bread-and-butter combos. These combos are heavy-hitting, making the God of Pestilence look like she’ll inflict more than just a swarm of locusts on the competition.

Source: Sanae & Koa Gaming

KYSG explores the flashy juggle options of Tekken 7’s Yoshimitsu

Japanese Tekken 7 player KYSG is back with another hard-hitting combo video. Last time we visited him he showed off the high damage of Lucky Chole; today, he’s pushing the toolset of Yoshmitsu.

Yoshimitsu is known for defying a lot of the standard rules in Tekken’s universe, so it makes sense that KYSG’s latest combo video is full of bizarre links and unusual juggles. For example, it’s largely trivia that you get a Rage Drive for free off of NSS FC DF+(1)2. Much of what’s here is flash over function, but there’s a good chance that’s what drew you to Tekken’s swordsman in the first place.

Source: @realKYSG

Xuses chronicles some of the best moments of Street Fighter III: 3rd Strike’s Cooperation Cup 16

Cooperation Cup is one of the hallmark events for Street Fighter III: 3rd Strike, with it being the weekend that the game gets to show off how much hype this classic title can still generate. This year’s iteration was no exception, and thus a lot of highlight moments were witnessed across the weekend.

Xuses has compiled a lot of the best moments into two videos, including footage of the Pre-Cooperation Cup tournament, which featured 5-on-5 teams of the same character battling it out. From amazing comebacks to well-predicted parries, these videos have it all.

Source: XusesGB

Players and creators get together for this “community combo video” for Marvel vs. Capcom: Infinite

Usually, when we feature combo videos, these are the work of one singular creator; this new combo video for Marvel vs. Capcom: Infinite however isn’t the work on one person alone. Rather, it’s the result of a number of creators banding together to create one massive combo video.

The combo video below isn’t the first community combo video complied by Jako Man. Prior to this, he’s done similar projects for Ultimate Marvel vs. Capcom 3. This video represents his first one for the new game.

Check out this new video below. We’ve also compiled a list of all the creators after the video.

Marvel vs. Capcom: Infinite Community Combo Video #1 Contributors
  • Agu
  • Awaruko
  • Banehollow3789
  • Bloodassassin_C
  • Category 5 Raid
  • CCW|MRepeck324
  • DarkShotGun
  • faisaldante
  • herewego1984
  • jamashawalker
  • Jeanatte S.
  • Kokopelli
  • Laz Rebel
  • Migeet
  • Ninjapls
  • Scamby
  • Shaocri
  • ShinHibiki
  • Srm Hollow
  • SuperSonic4561
  • Taskmaster Pimentel
  • The_EXxtra
  • TheFatTreeWizard
  • TKing25
  • Transformersaut5

Source: Jako Man via r/MvCI

Players and creators get together for this “community combo video” for Marvel vs. Capcom: Infinite

Usually, when we feature combo videos, these are the work of one singular creator; this new combo video for Marvel vs. Capcom: Infinite however isn’t the work on one person alone. Rather, it’s the result of a number of creators banding together to create one massive combo video.

The combo video below isn’t the first community combo video complied by Jako Man. Prior to this, he’s done similar projects for Ultimate Marvel vs. Capcom 3. This video represents his first one for the new game.

Check out this new video below. We’ve also compiled a list of all the creators after the video.

Marvel vs. Capcom: Infinite Community Combo Video #1 Contributors
  • Agu
  • Awaruko
  • Banehollow3789
  • Bloodassassin_C
  • Category 5 Raid
  • CCW|MRepeck324
  • DarkShotGun
  • faisaldante
  • herewego1984
  • jamashawalker
  • Jeanatte S.
  • Kokopelli
  • Laz Rebel
  • Migeet
  • Ninjapls
  • Scamby
  • Shaocri
  • ShinHibiki
  • Srm Hollow
  • SuperSonic4561
  • Taskmaster Pimentel
  • The_EXxtra
  • TheFatTreeWizard
  • TKing25
  • Transformersaut5

Source: Jako Man via r/MvCI

Tekken 7 pro Blood Talon shares Leo combos & tips with Body Count Fighting

YouTube channel and event organizer Body Count Fighting is the main streamer for the Tekken 7 weeklies over at Wednesday Night Fights in SoCal. A number of Tekken pros have battled it out on their stage and this week, one of its weekly winners — Blood Talon — stopped by to share some tournament-level tips.

Leo is one of the game’s most dominate and versatile characters. Blood Talon’s lessons here are an excellent starting point for anyone interested in learning the character. If Blood Talon’s introductory breakdown interests you and you want to know more, you can check out his gameplay from the WNF weekly he won as Leo.

Source: Body Count Fighting

VesperArcade breaks down what has been revealed from the early copy of Street Fighter V: Arcade Edition

It was the reddit post that led us first into disbelief, then into excitement. That person who found an early copy of Street Fighter V: Arcade Edition in his recently-purchased Street Fighter V case at Wal-Mart has given us a lot of insight into the various features Capcom has incorporated into the title.

Now, VesperArcade is discussing what was discovered in this build: he notes first off the return of player two rematch confirms, something we have long awaited. But he pays particular attention to the built-in frame data viewer, something that he comments will be good for new players and veterans alike. He also talks about the Trials featured in Volume 3, commenting not only on the fact that these seem to be more practical as bread-and-butter combos, but also allude to what changes some of the characters received in the Season 3 patch.

Source: VesperArcade

Exciting video promo highlights Guilty Gear XX Accent Core action at Evo Japan

Despite the wide availability of Guilty Gear Xrd REV 2, its predecessor Guilty Gear XX Accent Core is still getting action around the world. Whether it’s via its various dedicated communities around the world, Evolution side tournaments, or arcades in Japan, AC+R, the game still has plenty of veterans enjoying the high octane, complex 2D action that the XX series provided.

As Evo Japan is coming up, AnimEVO is hosting a number of side games that aren’t for the main stage. Japanese fighting game community member, Hero, made an exciting promo that highlights the GGXX AC+R event. It’s a quality video animation that shows off the XX cast (which isn’t entirely in Xrd yet!) and hypes up the event. It’s good to see attention drawn to this side event, as the Japanese level of play in this game is still extremely high, so it will be quite the show.

Stay tuned to SRK and visit the Evo Japan website to stay informed about the upcoming event.

Source: @_HERO_PH Hero

VesperArcade discusses universal system changes within Street Fighter V: Arcade Edition

While the change list that was previously posted was ultimately reported to not be for the final build, it has offered us some clues as to what direction Capcom is going with Street Fighter V: Arcade Edition. Their universal changes to throws and V-Triggers seem to be the most telling, and could prove to be the most game-changing.

VesperArcade broke down the potential implications of these two changes in the video below. With the changes in damage scaling for V-Trigger confirms into combos, he speculates that while it will do a great deal in preventing certain characters from getting instant comebacks off of one V-Trigger confirm, it will also be at a detriment to characters with single use V-Triggers, such as Ed and Nash. He also speculates that an increase in active frames on throws will improve tick throw games which were made difficult by the tight window in which to do them, as well as meaty throws which had a strict timing due to the throw invulnerability frames on wakeup.

Source: VesperArcade