Tekken 7 Will Be Released on June 2nd 2017

Along with a brand new Rage and Sorrow Story Trailer, Bandai Namco Europe have announced that Tekken 7 will be released for home consoles on June 2nd 2017.

This comes directly contrary to earlier statements that the game would be releasing in “Early 2017”, and means that the original version will have been present in Japanese arcades for more than two years before home gamers get their hands on it.

The trailer also confirms the existence of a special Collectors edition of Tekken 7, which includes a “Unique Game Mode, Special Character and Exclusive costumes”, alongside a steelbook, soundtrack and a figure featuring Kazuya and Heihachi.

Source: Bandai Namco Europe

Rivals of Aether Becomes Available for Purchase on Steam on March 28th

The Super Smash Bros. series has been such a successful community and tournament scene that it’s begun spawning similarly-themed games, much like Street Fighter II kickstarted the genre back in the early 90s. One of those games–Rivals of Aether–has been particularly popular with Smash players. Though the game has been long playable through Early Access, the finalized retail product is just about ready for distribution on Steam.

This trailer showcases the game itself, along with all the features that come with; some of these features include custom color palettes, abyss mode, replays, and all the other expected amenities of fighting games such as tutorials, story mode, and practice mode. The game will be fully available on March 28th, so mark your calendars to get in on this new fighter.

Source: Dan Fornace

Getting Started in BlazBlue: Central Fiction? This Guide by Koefficient Might Be Right Up Your Alley

BlazBlue can be a bit of an intimidating franchise for new players: with the frequent updates, the expansive 36-character roster, and the complicated and character-specific mechanics, a lot of new players have trouble finding their footing. This latest iteration has been said to not be getting an extended title update, so this is likely the perfect time to jump in.

We have a guide today–made by Koefficient–that takes the time to help usher new players into the scene. The guide focuses on the basics: it helps advise which characters would fit your playstyle best, how to read notations, how to get comfortable with your character, combos, and some general tips on leveling up your game. If you’re looking to start playing, or just want to improve your fundamental knowledge, give this a watch!

Source: Koefficient; via tip from Chris Long

Is Super Smash Bros. Melee Approaching the Fabled “20XX” — A Point Where the Game Can’t Evolve Anymore?

Super Smash Bros. Melee is one of the more technical fighting games out there. The game has been refined to such an amazing level of mechanical skill at its highest level, that it’s nearly unrecognizable as the game it started out as. This tendency for the game to evolve with the players has led some to talk about the fabled “20xx” scenario, where the game evolves to its highest level, Fox emerges as the best, and everyone at the top uses him exclusively.

This end-of-days scenario is discussed at length in the latest SSBM Tutorials video; they cover the basic concept, where it came from, and whether or not such an eventuality ever could come to pass. It covers the current state of the meta, regional and national placements, and the top players in the game right now–so this is a good chance to catch up on where the community is at, as far as evolving their game right now.

Source: SSBM Tutorials

Yahoo! Esports Kicks Off “Conversations and Fireballs” Series with Alex Myers Interview

Michael Martin of Yahoo! Esports has been one of the biggest sounding-boards for competitive fighting games in mainstream media over the last year. Because of his tireless effort on reporting and interviews this year, there has been more mainstream attention in the FGC than ever before.

With that momentum, he has created a series called “Conversations and Fireballs,” which gives the top players a platform to talk about anything they feel needs to be said about the FGC. In the first episode, he talked with Alex Myers about the state of Street Fighter V. Myers had some choice things to say and some advice for Capcom, believing that a lot of top players are only playing the game for money and the Capcom Pro Tour.

Source: Yahoo! Esports

Marvel Minds Returns with an In-Depth Look at Not Enough Damage vs. K-Brad at KIT 2017

After a bit of a hiatus, Marvel Minds has returned with another in-depth Ultimate Marvel vs. Capcom 3 match breakdown. For those not familiar with it, Marvel Minds had BROKENTIER’s Samantha “Persia” Hancock taking a look at notable tournament matches and breaking them down so that players can learn from them. For this return episode, Persia is joined by Seef, aka SBK, who will apparently be a part of future Marvel Minds videos moving forward.

For this return episode of Marvel Minds, Persia and Seef take a look at GB|Not Enough Damage’s match against EG|K-Brad from Kumite in Tennessee 2017. They start by examining both players’ team choices and playstyle, as well as both players’ thoughts about the match. Then, they go into the match itself, explaining what each player is trying to do in the various scramble situations in the set, including K-Brad’s amazing Trish comeback in game 5.

Source: Team Spooky

Impatient for Injustice 2? Maybe This Injustice: Gods Among Us Batman CMV Will Help Take the Edge Off

With Injustice 2 trailers and announcements surfacing en masse, a lot of players can’t wait to get their hands on the new fighter. It’s not quite available yet–so why not take a moment to look back on the first in the franchise that started it all: Injustice: Gods Among Us.

This video, made by YouTuber ETCChile, features Batman–and shows off a lot of fancy confirms from the Dark Knight. There are all sorts of combos here, utilizing cross-ups, stage interactable elements, and screen transitions. While this won’t beat having Injustice 2 in our hands, it’s a good supplement to hold us over in the meantime!

Source: ETCChile

Think Grabs are Completely Safe in Super Street Fighter II Turbo? Think Again!

Grabs are a very powerful tool in Super Street Fighter II Turbo. They deal a great deal of damage if not teched, and still deal damage even if they are. Some characters even live and die by their grabs, using tick throw traps to take rounds. They are also projectile invincible on startup!

While grabs are strong, they are still not perfect. Grabs in ST, most notably mash grabs–which deal multiple hits of damage depending on how hard you and your opponent mash–often have zero frames of recovery once the grab connects. For mash grabs, this means that you most definitely will be hit if the tail of a projectile is still within your hurtbox after it connects. Thus, if you and your opponent are both low on life, you could quite possibly end up facing a double KO for your troubles.

For visual examples of this, this video does a great job at explaining the concept.

Source: Bob Sagat

Enjoy Old School Classics? Catch These Korean Fatal Fury 2 Players Cleaning House on FightCade

With all this revitalized hype around The King of Fighters series, it’s great to take a look back at what started it all. Fatal Fury, along with Street Fighter II, truly kicked off the genre as we know it today. Its seniority isn’t the only appeal: this game’s animations and pixel art are still looking great today.

What we have here today is a nice set of compilations of Fatal Fury 2, courtesy of 8Sin-Am. We have a Geese Howard compilation up first, featuring Korean player Somoru with some anything-but -predictable play.

We also have smooth Kim Kaphwan play from fd2, another Korean player. Despite the game being 25 years old, the fact that high-level play of this level can still be found on FightCade is amazing.

 

Source: 8Sin-Am (YouTube)

LowHigh’s Law Takes on Hajimari’s Master Raven in This 45-Minute Tekken 7: Fated Retribution Set

Tekken 7’s release date is… going to be announced next week! Hold on, comrades! We’re going to live to see it! To celebrate, let’s check out some high-level game play straight from Korea.

LowHigh has always been a strong force in Tekken. The Korean Pro recently made a big name for himself when he eliminated Evo Champion (and teammate) Jae Min “Knee” Bae from the King of Iron Fist Tournament 2016 Global Finals.

Here, he takes on Hajimari’s Master Raven. The Ninja Operative has developed really well since release, sporting great damage and new stance transitions missing from her male subordinate’s past move list. As these matches show, you shouldn’t underestimate Master Raven. Or, Hajimari himself.

Martial Arts vs. Ninjitsu!

 

LowHigh regularly streams and uploads, so be sure to check out his YouTube channel for more great Tekken content!

Sources: LowHigh (YouTube)