Metroid Ravenous is the next entry in the 2D Metroid series, and it was just revealed during today’s Nintendo Direct. Seemingly set after the events of Metroid Dread, it shows Samus exploring an alien moon and gaining a new ability to drain energy from her foes. You can see the reveal trailer below.
“I was attacked by unknown assailants and sustained grave injuries,” Samus says during the trailer. “I don’t know where I am. Getting back to the surface won’t be easy. My chances of getting off this moon are slim at best. Still – I will survive. And I will make it home. Even if I have to feed on my enemies to do so. It’s eat or be eaten.”
Footage shows her facing off against a group of five mysterious figures, each with cloaks and wide-brimmed hats that obscure their faces. Samus falls into the sands of this alien desert and has to claw her way back to the surface. Gameplay shows off a variety of abilities, including a dash that warps Samus through walls, the ability to run on water, the return of Metroid Dread’s parry mechanic, and the new signature energy siphoning ability. Samus is seen absorbing the life force from one foe, which dissipates into nothingness.
Metroid Ravenous is out very soon – January 28, 2027. For more Metroid, check out our reviews of Metroid Prime 4 and Metroid Dread.
Mega Man: Dual Override’s Nintendo Direct participation was light on big news or reveals, but we did get to see Proto Man gameplay for the first time. Proto Man’s big difference is he uses a shield both for defense and offense.
The game will be available on Switch and Switch 2 Spring 2027. Alongside the launch of the game will also come new Amiibo figures. Both Mega Man (his second Amiibo after his original Smash Bros. figure) and Proto Man are getting figures and they will be available on the game’s launch day.
For more on Dual Override, you can read our Gamescom hands-on impressions and interview with the development team here.
While Nintendo consoles are often identified as the definitive place for family-friendly gaming, partnerships with other game makers have increasingly allowed more adult-targeted projects to find their way onto Switch consoles. That seems to be precisely what’s happening with the recent Resident Evil remake games, as all three are headed to Switch 2 in just a few weeks.
Resident Evil 2: Deluxe Edition helps retell the story of the Raccoon City Incident; this new edition includes the DLC. We also get to see Jill Valentine’s perspective on that foundational event through the release of the remake of Resident Evil 3. Finally, Resident Evil 4 jumps us six years later to take on Resident Evil 4: Gold Edition. Beyond tracking on Leon’s memorable adventure, this release also includes DLC like the Ada Wong-focused Separate Ways expansion.
All three games are set to release simultaneously for Nintendo Switch 2 on October 16. For players who either enjoyed the recent release of Resident Evil Requiem, or who have yet to try that excellent new entry in the long-running series, these remakes would be a great way to get a solid picture of some of the most important story beats that define the franchise.
A free Mario Kart World update arrives later today, and it’s going back to the series’ roots. You might have noticed that, around the world of Mario Kart World, there are replications of tracks from the very first Mario Kart game. Well, in today’s update, those tracks will be officially available to race around.
You can access these classic tracks in Vs. Mode. There are 10 tracks in total, including Choco Island, Vanilla Lake, and Ghost Valley. The courses even have the classic mechanic of driving over Question Mark panels for items.
That’s not the only update, though. Two new routes are coming to Knockout Mode: Propeller Rally and Turnip Rally. So if you’re hankering for a reason to get back into some racing, and eight-player Mario Kart 8 Deluxe wasn’t enough, you should have plenty of kart racing to dig into now.
Pokémon Pokopia is one of 2026’s best games, and it’s getting more paid content this year. We already got the chance to explore a new biome, Bubbly Basin, in the game’s first wave of DLC, and today’s Nintendo Direct showed off what’s coming next: accessories.
The new footage shows a few new Pokémon – Doduo, Braixen, and Skitty – alongside newly equippable fashion statements. Your town’s residents can wear sunglasses, a Sylveon ribbon on their head, or a bow tie. We also see a ruffled jabot tie at the end of the trailer, and see Pokémon wearing different accessories on the head and around the neck, implying you can mix and match. Promo art shows a few more options as well – angel wings, a flower in Ditto’s hair, and what looks like a maid’s bonnet.
For those hungry for more substantial content, you might be out of luck – the handful of new accessories and the promise of a few new Pokémon is all we’ve got for now. For more Pokopia, you can read our review here.
Nintendo is continuing to give Star Fox some overdue attention this year. The remake of Star Fox 64 that released in June (read our review here) is getting an update on September 29 that adds new local split-screen multiplayer options and three new multiplayer stages.
The more immediate Star Fox news, however, is that the 2002 GameCube game Star Fox Adventures is coming to Switch Online later today. Star Fox Adventures is an odd entry in the Star Fox canon as Rare began development as a non-Star Fox game before it was converted and, frankly, it’s kind of obvious when you play the game. But that’s also one of the reasons it is so interesting.
Capcom is bringing Monster Hunter Wilds to Nintendo Switch 2 this December. Revealed during today’s Nintendo Direct, the 2025 monster-hunting action game that originally launched on PlayStation 5, Xbox Series X/S, and PC will finally make its way to Nintendo’s latest handheld-hybrid console. This version launches on December 4 and includes all previously released updates for Monster Hunter Wilds.
Alongside the launch, Monster Hunter Wilds on Switch 2 will feature local play so you and your friends can play together. With today’s news, we also got our first big look at Monster Hunter Wilds actually running on the console and, perhaps unsurprisingly, given how well Capcom’s other Switch 2 releases run, like Resident Evil Requiem and Pragmata, the game seems to be running great. Plus, the game’s upcoming 2027 expansion, Ascendance, will come to Switch 2 next year.
Check out the release date trailer for Monster Hunter Wilds on Switch 2 below:
Indie stealth party game Meccha Chameleon already took the Steam charts by storm this year, and now, the antics are coming to Nintendo’s handheld hybrid console. Meccha Chameleon arrives on Nintendo Switch 2 later today.
Announced during today’s Nintendo Direct, the trailer showed off many of the same features as the PC version. Players run around as a small clay-like character, and can plant themselves in place around a map and paint themselves for camouflage. Then, hunters are unleashed, and you essentially play a game of Prop Hunt.
I’ve played a fair bit on PC, and absolutely enjoyed it. It’ll be fun to see more players get to experience this game on the Switch 2 when it arrives later today.
Nintendo aired the first of two back-to-back Nintendo Directs this morning (the other presentation airs tomorrow), focused on The Legend of Zelda’s 40th Anniversary. The presentation heavily focused on the upcoming remake of Ocarina of Time, but it featured plenty of other updates on the live-action Zelda film, a slew of new merchandise, live attractions, and more. Here’s a quick recap of everything that was announced.
The Legend of Zelda Movie
Although we still don’t have a proper trailer, the live-action film adaptation of The Legend of Zelda got its official title: The Legend of Zelda.
Shigeru Miyamoto says the reason for the film’s lack of a subtitle will be apparent once you see it.
The film tells an original story based on the many stories from the series.
Miyamoto confirms that he and the Zelda development team are involved with the film.
Latest info about the film will be shared on the Nintendo Today app first going forward.
The mobile companion app to Breath of the Wild/Tears of the Kingdom will support the Ocarina of Time remake.
The app allows you to view in-game accomplishments and stats from each day and screenshots are captured automatically.
New Gossip Quests task you with finding locations indicated in images in the app to earn points spent on new Ocarina music scores.
Play Ocarina is a digital Ocarina on your phone, letting you play freely or with a musical guide. You can create QR codes to share custom scores online.
Ocarina of Time Quiz lets you answer over 2,000 multiple-choice questions about the game, once a day (though you can spend rupees to play more than once).
The Legend of Zelda: Ocarina of Time Remake Amiibo
Young Link/Zelda amiibo that, when scanned into Ocarina of Time, unlock new in-game masks.
Arrives sometime in 2027.
The Legend of Zelda 40th Anniversary Switch 2
Launches on October 29.
Features a Zelda-themed Switch 2 console and dock.
A Zelda-themed Pro Controller and carrying case will go on sale the same day.
Nintendo pulled back the curtain on the remake of The Legend of Zelda: Ocarina of Time today in a big way making it the primary pillar of the Zelda 40th anniversary showcase. Zelda series producer Eiji Aonuma played a lot of the early game and detailed many of its various changes and updates.
First off, we got a good look at young Link with all kinds of additional textures and details on his character model. Following the presentation, an extended trailer for the game also showed adult Link and lots of moments and characters from the game. Some, like myself, might even argue too much. You can check out the trailer above.
Aonuma showed off many areas from the game and highlighted what’s new and what is unchanged. He started in the Kokiri Forest, the opening area, which has a similar layout, but tons more details. Animations, in particular, are really impressive with a good example being the energetic shopkeeper feeling much active and childlike.
Expectedly, you now have full camera control (an update from the original game), and Link can now jump on command. In the original game, Link jumped over gaps automatically. Link can also now swim faster.
Link greeted Saria in the village and she said, “Hi!” but was not voiced. The cutscenes in the game, however, are fully voiced.
Link appears to still have his traditional item-equip screen, but he can also use Breath of the Wild’s item scroll, using the R shoulder button to scroll through items, and the ZR button to use the item. Navi can also react to just about everything in the game offer more details. We saw Link use the slingshot, which can be used with motion controls if you choose.
Next Aonuma showed off Hyrule field, which appears to have a similar layout. Instead of having to roll everywhere, Link can now roll once and start sprinting, an action he can do everywhere.
A new Threads of Fate screen will keep track of what you need to do and keep a record of what you have done. Over the course of the game, it will fill in a large tapestry.
Aonuma entered Hyrule Castle Town after showing off Death Mountain the Kakariko Village windmill in the distance. Apparently, there will still be loading screens between areas to maintain the intention of the original game, which is disappointing, but we’ll need to see how it feels in the actual game. Hyrule Castle Town is no longer an area with a fixed camera and you can you explore it with full camera control. Again, the animations have been heavily overhauled filling the characters with far more life. Time flows normally now throughout the game, which is a change. In the original game, time would completely stop when you were in the various towns.
The ocarina functions essentially the same as it did in the original game, but Nintendo will be releasing a physical, playable ocarina that you can use to play the real songs, which the Switch 2 mic will pick up and activate. You can also hum the music, too. We watched Aonuma playe Epona’s Song to call Epona.
Breath of the Wild and Tears of Kingdom director Hidemaro Fujibayashi also appeared in the stream to detail how the app, Zelda Notes, would connect with the game. In the Nintendo Switch 2 editions of Breath of the Wild and Tears of the Kingdom, Zelda Notes offered added lore bits to the Wild-Era games. In Ocarina of Time, you earn points as you play the game which you can use to unlock songs in the app that you can play in the app, or learn to play on a real ocarina. You can also design your own ocarina songs and share them them via QR codes.
The app will also have a trivia game you can play once daily, or you can use in-game rupees to answer more trivia questions.
The Legend of Zelda: Ocarina of Time remake releases November 5, 2026.