Get Bodied by a Big Body: Potemkin Guilty Gear Xrd -REVELATOR- Combo Video

Potemkin is a plus-sized character in Guilty Gear Xrd -REVELATOR- that doesn’t see a lot of play. Given that he is the resident archetypal grappler in the series, he struggles in the mobility department–whereas every other character gets an air dash, he lacks this.

That doesn’t mean that he’s dead in the water. Once he gets a touch, it can turn lethal. In this combo video, we see such an example of his capabilities, with several touch-of-death combos being on display here.

Source: Natsu Umk3

The Murderface and the 2D God Face Off in an Epic Street Fighter V Set

Mago and Echo Fox|Tokido are two of Japan’s names most synonymous with high level Street Fighter. Mago is currently the highest-ranked player on the circuit, yet to find a sponsor after the loss of his MadCatz deal last year. He still made an indelible mark on the Capcom Pro Tour last year, making his way to Capcom Cup by way of a dominating performance with his Karin in the Asia Regional Finals.

Tokido has been, without question, the best Akuma that we’ve seen so far in Season 2. So when these two face off in a series of epic online matches, who prevails?

Source: RektScrub

Look at How Far We’ve Come! Mikado Arcade Runs Tekken 1 Tournament

While the rest of the world is gearing up for the long awaited release of Tekken 7, even Mikado Arcade wants to get in on the hype. Of course, Mikado has their own way of celebrating: known for running tournaments for nearly anything you can imagine (and somehow finding great players for every game they feature), Mikado Arcade worked their magic with a Tekken tournament of their own.

Tekken 1 is fascinating to me. This sidestep-less entry point for the series has only a few recognizable features shared with its modern-day counterpart. Though I personally wouldn’t trade in 7 for 1, there’s a certain charm to the era of short juggles and raw, patient footsies. There’s also a lot of very strange quirks in the system that are probably best left in the past–I had no idea grabs had damage-less hitboxes that could hit airborne opponents, for example!

I really hope this is a hint that Mikado is about to power through the whole Tekken series.

Source: Mikado

Liked Bushido Blade? Make Chop Suey Out of Foes in “Slice Dice & Rice”

Ever thought that health bars in fighting games just aren’t… realistic? Fans of Divekick will surely appreciate this philosophy, but older players–who were active in the PSOne era–might feel some nostalgia stir up.

Slice Dice & Rice recently surfaced on Steam Greenlight. The stylized, dark aesthetic conveys the main mechanic of the game: quick and decisive duels that can end in one strike. Those who played Bushido Blade won’t be surprised that the classic SquareSoft fighting game is what exactly inspired the two-man team behind the project, Dojo Games.

“I played Bushido Blade a ton in the PSX era,” Marek Ziarko, game designer and programmer on the team, told SRK. “That’s where the inspiration came from, but the idea was also to see how indie fighting games can fare, and whether it’s possible to stir things up among 2D fighters.”

The Steam Greenlight page currently displays seven characters, though eight are planned. There’s a diverse selection of fighters with different weights and weapon types, from katanas, to fans, and a scythe. Across six stages, the cast will duke it out in Story, Versus, and Training Mode.

Slice Dice & Rice will offer a more approachable gameplay style where the player doesn’t have to memorize a command list. Rather, the game has a system of feints, and blows can interact in a variety of ways, with clashes and parries. There’s also dodging and air movement.

Refer to the Slice Dice & Rice Steam Greenlight page for more information, and view the trailer below to witness the bloody action.

Source: Steam Greenlight