WildStar – Prime Raid Difficulty + QoL Changes Incoming

The latest State of the Game letter has been published on the WildStar site. It’s a somewhat short letter, but it has some interesting tidbits of information about what players can expect to find coming to the game in the future. Of particular note is the forthcoming addition of the Prime difficulty setting for raids.

Check out footage from Mikado Arcade’s latest Project Justice: Rival Schools 2 tournament

Mikado Arcade knows what players like. 17 years later, Project Justice: Rival Schools 2 still enjoys healthy popularity both in Japan, and in the hearts of many worldwide.

As a Capcom 3D fighter with heavy emphasis on jump cancel launchers, long combos and cross-under mixups, Project Justice is entertaining from both a spectator and player stand point. Its balance may not be the best Capcom has ever put forth (Hi, Roy and Momo) but Project Justice still has a healthy character selection in tournament play even today.

Source: Mikado Arcade

Elite: Dangerous – Update 2.3 ‘The Commanders’ BGS Rolled Back to Address Bugs

After Frontier released The Commanders v2.3 Elite Dangerous update earlier this week, players encountered some significant bugs including player faction percentage drops. This is a critical issue to gain influence or even control over a system. As a result of this crucial issue, the game has been rolled back the background sim (BGS) to its pre-2.3 state while the team works to address it.