NuckleDu addresses his rise to Street Fighter V stardom in Conversations and Fireballs

Liquid|NuckleDu had one of the best possible 2016s ever. However, that incredible year has shifted into a struggle to stay on top in the current Capcom Pro Tour season. So far, he has been unable to replicate his late success last year on the tour, finishing 3rd at Final Round 20 and 2nd at South by Southwest.

However, he is taking it in stride. In this interview with Zorine Te of Yahoo! Esports, he talks with her about the adjustments he has had to made to his game in order to continue to compete with a target on his head. He also discusses how his newfound fame has affected his life and his maturity level, and what he hopes to from the new characters in Street Fighter V.

Source: Yahoo! Esports

The Eternal Champions spiritual successor now has a name, and some sweet new mockup renders

As previously reported, Eternal Champions producer Michael Latham is working on a new project that aims to be the game’s spiritual successor (if not a new sequel outright, if they can get the rights). Now, in a new update on our forums, the team has revealed that the project now has a proper name.

The working title is “Eternal Successors”–an obvious reference that the game is a follow-up to Sega’s seminal 2D fighter from the ’90s. While the name does sadly remind us that they still don’t have the rights to use the original IP, at least we know that there’s a plan in place to move forward with or without them.

Further showing the teams resolve to move forward with the project are a couple of new test renders on Unreal Engine 4. The renders, which you can see below, are just mockups of how the game may eventually look.  One interesting thing, however, is the color palette that they used–which tries to match the style of the late comic book legend Ernie Chan, who did the art for the original Eternal Champions. In addition to this, the team has confirmed that they’re looking to add retro-styled filters as well.

Click to view slideshow.

Source: SRK Forums

The importance of offline Street Fighter V play in Japan: Bonchan continues his road trip to bring players together

One might think Japan is the last country that should need help with grassroots fighting game community organization. And yet, since Street Fighter V isn’t a part of the land’s still lively arcade scene, a lot of the players tend to stick to netplay rather than meeting face-to-face.

Bonchan has vowed to travel Japan to tie the scene together, and Red Bull eSports has provided a mission update.

Bonchan stresses how important the human connection is in comparison to just playing people online: “While throwing an event might be an exhausting job, it’s also very rewarding, and it’s always better to have a rival or a friend to play and communicate with rather than playing alone at home online.”

As the article explains, having face-to-face interactions can be a lot more fruitful than netplay. Certain personalities can push you to fight back harder and gain more knowledge, and there’s opportunity to discuss strategy and share tips. This leads to much more improvement.

Bonchan is traveling across 47 regions in Japan and hosting tournaments that randomly match local players to force them to expand past their small circle of friends. This worked well enough, and Bonchan witnessed many players break out of their comfort zones. He’s seeing success so far in Hokkaido and Nagoya, and future stops include Tokyo and Hiroshima (in addition to training himself for the Capcom Pro Tour). He would also enjoy continuing this initiative in 2018.

Read the full story on Red Bull eSports, and let us know in the comments if going to locals significantly improved your play versus sticking to online gaming.

Source: Red Bull eSports