TONY-T’s latest combo video celebrates cancelled PlayStation fighting game “Thrill Kill”

Thrill Kill sits in an odd, isolated place in gaming history. Created by Paradox Development and (almost) published by Virgin Interactive, this arena fighting game was set to make waves on the original PlayStation both for its unusual amounts of sex and hyper-violence (for 1998, mind you) and for its — at the time — innovative 4-player combat system. Two weeks prior to the game release, however, EA puchased Virgin and killed the project, saying they would never “publish such a senselessly violent game”.

Since the game was cancelled so close to release, copies of the game had already made it out into the world in one way or another, despite EA’s best efforts. 20 years later, NRS-focused YouTuber TONY-T pays tribute to what could have been, exploring the ruthless and long juggles possible in Thrill Kill‘s combat system. Coincidentally, Thrill Kill’s work didn’t entirely go to waste — this exact engine was later re-purposed for three different Activision published games: Wu-Tang: Shaolin Style and X-Men: Mutant Academy 1 and 2.

Source: TONY-T


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Crowfall’s Thomas Blair on Vessels & the Art of Necromancy

Nothing says “Tuesday” like a spirited discussion of necromancy, amiright? It seems that the Crowfall team agrees as today’s latest developer blog post is centered on the subject. Penned by Thomas “Blixtev” Blair, the article centers on “Crows, vessels and…NECROMANCY”, complete with the suggestion of spooky music and things bumping in the night.

Scallywag93 breaks down scrubkiller strategies in Tekken 7, and how to beat them

Before you can walk, you have to crawl. And before you can beat competent players in Tekken 7, you have to know how to deal with the silliest gimmicks under the sun. This may be a frustrating fact and you may wonder why you have to learn to deal with “bad” strategies like, say, FF+4>Backlash from OnlineHwoarang#9178, but the truth is that there’s fundamental lessons buried into these “Scrubkiller” strategies about how Tekken works at all levels of play.

Be it learning string animations or manipulating freeze frames in armor, the lessons that you learn to beat the low-level strategies in today’s video tutorial from Scallywag 93 are lessons that you’ll use to solve several problems in Tekken moving forward. Get out your notebooks — it’s time to learn.

Source: Scallywag 93


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Punk, Scar, and Theo are free agents after parting ways with Echo Fox

Some top players are now seeking new sponsors!

Some significant changes to the team lineup for Echo Fox have been revealed today. To start: Punk has been a familiar face in the upper brackets of any Street Fighter V tournament he enters; after a six-month run sporting the team colors for Echo Fox — having joined in March 2018 — Punk is once again a free agent.

And he wasn’t the only player to announce a change in sponsorship with the team today: Injustice 2 pros Scar and Theo have also revealed their departure from Echo Fox, via Twitter:

Players with as much talent as these competitors are sure to continue to make waves in the tournament scene, whether they are picked up by a new sponsor or not. Best of luck out there, guys!

sfv_street_fighter_v_logo_fancy
Injustice 2 banner

Sources: Punk (Twitter); Scar (Twitter); Theo (Twitter)


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RUMOR: Sources Reporting that Microsoft May Be Buying Obsidian Entertainment

Kotaku is reporting that inside sources have told them that Microsoft is finalizing a buy out of Obsidian Entertainment. The source states that the deal is 90% complete and that it is “when, not if” it will be revealed. Neither Microsoft nor Obsidian Entertainment has commented on the tasty tidbit other than an Obsidian rep saying, “We don’t comment on rumors or speculation other than to say that the Rumors album by Fleetwood Mac still holds up”.

VesperArcade discusses what they’d like to see changed with Street Fighter V: Arcade Edition’s V-Triggers in Season 4

Street Fighter V: Arcade Edition‘s “V-System”, especially its V-Triggers, is a central aspect to the game. A character’s V-Triggers can define how they play and how strong they are in the meta.

In this new video, VesperArcade takes a look at the game’s V-Triggers and discusses what they’d like to see changed from this season, coming into the next. The basic gist of it is that they want more variety: there are some characters who were definitely favored with powerful Triggers, while others don’t really have a good V-Trigger at all.

Source: VesperArcade


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Cervantes move list and strategy: Get ahead of the curve with these videos for SoulCalibur VI’s undead pirate

One of the notable absences from the SoulCalibur VI Network Test was the dread pirate Cervantes. Though there have been a few opportunities to see footage of the sword dual-wielding fighter, currently, we can only use uploaded footage to study up on this character. If you’re a Cervantes main or simply interested in what’s new for him, check out the following media to get familiar with his tools.

For anyone who’s played Cervantes before, they should feel right at home with his SoulCalibur VI iteration, as he still makes great use of his Dread Charge stance and teleports. The teleport doesn’t have much invulnerability, but Cervantes can cancel Dread Charge or use Dread Charge Dash. He also has very strong slide moves, Ab and Ba. Instant Geo Da Ray returns as well, rewarding those who practice execution.

docvizzo compiled a move analysis video below showcasing what’s changed for the pirate. He makes some comparisons to the SoulCalibur V version of Cervantes as well.

Jovian Chan posted a few informative tweets about Cervantes (LH is Lethal Hit):

It’s not ideal, but Bigbrook recorded camera videos of Cervantes’ move list and a match while at Comic Con:

For more on the game, read up on Shoryuken’s SoulCalibur VI Network Test impressions.

Sources: docvizzo; Jovian Chan; Bigbrook


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