Mix Up Night #37 results and replays

This past weekend, 21 of Japan’s finest fighters gathered in Osaka for the 37th installment of the montly(ish) tournament series, Mix Up Night. This month, the event played host to the recently-released Dragon Ball FighterZ, giving a chance to see the power levels of the Land of the Rising Sun’s greatest warriors on full display.

Results

dbfz results banner

Dragon Ball FighterZ

1. CO|GO1 [Gohan (Adult)/Cell/Vegeta (Super Saiyan)]
2. KoujiKOG [Hit/Vegeta (Super Saiyan)/Android 16]
3. Chou (SuperBoy) [Gohan (Adult)/Goku Black/Android 16]
4. Woo [Gohan (Teen)/Gohan (Adult)/Vegeta (Super Saiyan]
5. BANBABAN [Kid Buu/Cell/Vegeta (Super Saiyan)]
5. Masayan [Cell/Goku (SSGSS)/Vegeta (Super Saiyan)]
7. Esuta [Goku (SSGSS)/Android 18/Trunks]
7. CO|Dogura [Kid Buu/Cell/Vegeta (Super Saiyan)]

You can see a full replay of all streamed matches below, courtesy of Jourdal.

After the Grand Finals, a victorious GO1 grabbed a microphone and channeled 2018 WWE Hall of Famer Bill Goldberg by proclaiming that, “You’re next, SonicFox!” (which you can see at the 3:31:50 mark). Following the Echo Fox member’s dominant 6-0 victory over Evil Genius’s Chris G (to win Winter Brawl 12), he responded with the infamous Kenshiro quote from Fist of the North Star: “Goichi, you are already dead!” as well as the following tweet.

With the likes of CO|GO1 and Dogura, GGP|Kazunoko, and other top Japanese players hopping in their space pods to invade Atlanta, Georgia at Final Round 2018 in March, will Fox and the other Z Fighters be able to defend the Earth from the colonization of Planet Vegeta? We’ll have to find out March 16-18th, at the Georgia Convention Center on the next episode of Dragon Ball FighterZ!

The Final Round staff have even gotten in on the fun, tweeting this poster of GO1 and SonicFox facing off — a la Beerus and Goku, in the official poster for Dragon Ball Z: Battle of Gods.

Sources: Jourdal; SonicFox5000 (Twitter); hameko (Twitter); ATLfinalround (Twitter)

Marvel vs. Capcom: Infinite has become an Xbox Play Anywhere title; receives digital price reduction

While Marvel vs. Capcom: Infinite will not be a main stage title at this summer’s Evo 2018, the crossover title is still going strong at many other tournaments, and now has a bit more positive news heading its way — particularly to fans of Microsoft gaming platforms.

Windows Central announced today that MvC:I has now received Xbox Play Anywhere support. Established in September 2016, this service allows players to purchase a title digitally on either the Xbox One or Windows 10 PC platform only once to play it on both systems — with all game saves, Achievements, and DLC add-ons carrying over between the two. This makes MvC:I Capcom’s second title to achieve this status, alongside Resident Evil 7: Biohazard. The title has also seen a price drop on the digital storefront, with the base game now going for a mere $39.99, as opposed to the previous price of $59.99.

This is certainly positive news for the franchise, and reaffirms that Capcom remains committed to the game’s success in the long-term, with hopefully more players picking up the game as a result of this initiative.

Marvel vs. Capcom: Infinite is currently available on PlayStation 4, Xbox One and Steam/Windows 10.

Source: Windows Central

Gematsu details BlazBlue: Cross Tag Battle’s Episode, Tactics, and other modes

As we inch ever-closer to the inevitable collision of four universes in BlazBlue: Cross Tag Battle, Gematsu has recently detailed a variety of the title’s game modes in a recent report. The game will include the previously-announced Episode Mode, which will feature four individual arcs from the varying perspectives of the BlazBlue, Persona 4 Arena, Under Night In-Birth and RWBY cast members, as a “mysterious voice” coerces our heroes and villains to battle each other for the four “Keystones” on the new battleground of the “Phantom Field,” a singular point where the worlds of the four works represented in the game come together.

“On the stage of stories, mixing the four worlds together into a special alternate “Phantom Field.” The fighters have been abruptly summoned to that world, with an unknown “voice”: “If you wish to return to your world, protect the “Keystone.” –In the end, is that voice telling the truth? The entrusted keys number four. Enemies, or friends? The fighters bet [take a risk] in order to return to their own world, and throw themselves into the battle to steal each other’s “Keystone”. For the fighters who have been called from all sorts of worlds, just whose voice is that!? That conclusion, for fans, cannot be missed!”

Additional announced features include Tactics Mode, which appears to be the standard in-depth Tutorial found in all Arc System Works titles, Survival Mode, which will allow you to pit your duo of choice against a wave of CPU-controlled squads “who appear one after the next,” as well as the standard fighting game fare of Training, Gallery and Replay Theater.

The crossover title’s “key visual” has also been released. Illustrated by Higuchi Konomi, who has served as a 2D Designer for BlazBlue Chronophantasma Extend, as well as a Character Graphics and Motion Continuity Artist for BlazBlue Calamity Trigger, Persona 4 Arena and Ultimax. The artwork depicts the top duos of the four franchises, BlazBlue’s Ragna The Bloodedge and Jin Kisaragi, Persona 4 Arena’s Yu Narukami and Yosuke Hanamura, Under Night In-Birth’s Hyde Kido and Linne and Team RWBY’s Ruby Rose and Weiss Schnee, and I personally expect it to serve as the game’s cover art when it hits stores.

The translated Famitsu article also revealed details of the recently-announced Cross Character Pack 1 DLC characters: BlazBlue’s Platinum The Trinity, Under Night In-Birth’s Orie Ballardiae and Persona 4 Arena’s Kanji Tatsumi, as well as the final member of Team RWBY, Yang Xiao Long, who we get to see in-game for the very first time:-

“The new visitors who have gathered, surpassing time and space! Kanji, fighting with the power of one’s heart, “Persona.” From “P4U,” (P4A for the West) this high firearpower throw remains robust in the main work! Right here, right now, The Bloodcurdling Beefcake Emperor, Moronji!!” “She fights with the Nox Nyctores “Arma Rebaore: Muchorin” as her weapon. Appearing as fancy illusions, but with the attack power of an adult’s embarrassment.” “For the sake of one’s own justice, wield Ruler!! With speed and her weapon’s reach, she excels. Use freely the designated weapon “Ruler” and dance beautifully!!” “In the original work, wielding gloves with firearms within them, she is a fighter specializing in close combat. How will it be in this title!?”

You can see a full gallery of screenshots, courtesy of Gematsu and DualShockers, below. Notably, Rachel Alucard has regained her Sylpheed Gauge, while Platinum appears to have a new meter potentially governing her items. A form of in-game currency, likely used for Gallery unlockables, also appears to be present.

BBTAG-Episode-Mode-Selection-Screen
BBTAG-Gallery
BBTAG-Key-Visual
BBTAG-Replay-Theater
BBTAG-Survival-Mode
BBTAG-Tactics-Mode
BBTAG-Tactics-Mode-2
BBTAG-Training-Mode
BBTAG-Training-Options
BBTAG-Under-Night-Episode-Mode
BBTAG-Team-RWBY
BBTAG-Platinum
BBTAG-Platinum-2
BBTAG-Orie
BBTAG-Orie-2
BBTAG-Kanji
BBTAG-Kanji-2
BBTAG-Crash-Assault-DualShockers
BBTAG-Protag-Battle-Dualshockers
BBTAG-Episode-Mode-BlazBlue-1
BBTAG-Episode-Mode-BlazBlue-2
BBTAG-Episode-Mode-P4A-1
BBTAG-Episode-Mode-P4A-2
BBTAG-Episode-Mode-RWBY-1
BBTAG-Episode-Mode-RWBY-2
BBTAG-Episode-Mode-Under-Night-2
BBTAG-Platinum-Artwork
BBTAG-Orie-Artwork
BBTAG-Kanji-Artwork
BBTAG-Yang-Artwork

BlazBlue: Cross Tag Battle will be released on PlayStation 4, Nintendo Switch and PC in Japan and Asia on Thursday, May 31st, with a North American release date for the same platforms following on Tuesday, June 5th. European release details have not yet been announced.

Sources: Gematsu; Dual Shockers; Famitsu article translations courtesy of Chao

History Behind The Warrior explores the origins of Taki and Voldo throughout the SoulCalibur franchise

Continuing his look into the character lore of those whose fate is decided upon the Stage of History, History Behind The Warrior recently took a look at two of the Soul franchises most beloved and iconic characters, Taki and Voldo.

Similarly to his previous videos on Nightmare, Mitsurugi, Ivy Valentine, Sophitia Alexandra, Xianghua, Kilik, Setsuka, Talim, Siegfried, Yoshimitsu and Zasalamel, HBTW examines the lore of each fighter throughout every single title that they’ve appeared in up to this point. If you’ve ever been interested in Taki’s sorrowful upbringing and time serving under Ninja Master Toki in the Fu-Ma clan, along with Voldo’s time with the “Merchant of Death” Vercci, look no further.

To round out theses videos, HBTW offers up his personal list of five characters that he believes will appear in the upcoming SoulCalibur VI.

SoulCalibur VI will be released on PlayStation 4, Xbox One and PC sometime in 2018.

Source: History Behind The Warrior

Gematsu details BlazBlue: Cross Tag Battle’s Episode, Tactics, and other modes

As we inch ever-closer to the inevitable collision of four universes in BlazBlue: Cross Tag Battle, Gematsu has recently detailed a variety of the title’s game modes in a recent report.

The game will include the previously-announced Episode Mode, which will feature four individual arcs from the varying perspectives of the BlazBlue, Persona 4 Arena, Under Night In-Birth and RWBY casts. According to Gematsu, “In Episode Mode, players can enjoy an original story where battles unfold on the ‘Phantom Field,’ a singular point where the worlds of the four works represented in the game come together.”

Tactics Mode appears to be the traditional tutorial and combo challenge mode that players of any Arc System Works title have come to expect, with the duo of Azrael and Ragna appearing to serve as the training dummies. Survival Mode will allow players to pit their duo of choice against a variety of opposing CPU-controlled teams, with the standard fighting game fare of Training and Gallery Modes, as well as a Replay Theater, round out the currently-announced feature set. No further details were given about the game’s online functionality, and Arcade Mode seems conspicuous by its absence, at least for the time being.

You can see photos of each of the revealed modes below, as well as Cross Character Pack 1 DLC characters Platinum the Trinity, Orie Bellardire, and Kanji Tatsumi. It also includes our first look at Yang Xaio Long’s in-game sprite, as White Rose and Bumblebee share a pre-match intro at the Abandoned Temple. We can also see that Rachel has retained her Sylpheed gauge, which she lacked in her reveal trailer, while Platinum appears to have a new gauge governing items that is different than what she’s had in the past. A form of in-game currency, likely used for Gallery unlockables, also appears to be present.

BBTAG-Key-Visual
BBTAG-Episode-Mode-Selection-Screen
BBTAG-Under-Night-Episode-Mode
BBTAG-Tactics-Mode

BBTAG-Survival-Mode
BBTAG-Training-Mode
BBTAG-Gallery
BBTAG-Replay-Theater
BBTAG-Tactics-Mode-2
BBTAG-Training-Options
BBTAG-Platinum
BBTAG-Platinum-2
BBTAG-Orie
BBTAG-Orie-2
BBTAG-Kanji
BBTAG-Kanji-2

BBTAG-Team-RWBY

BlazBlue: Cross Tag Battle will be released in Japan for PlayStation 4, Nintendo Switch, and Steam on Thursday, May 31st, with a North American release on the same platforms following on Tuesday, June 5th. Details on a European release have not yet been announced.

Source: Gematsu

X-Kira’s latest datamining reveals colors and Easter eggs for upcoming Crossover Costumes, new music, & Extra Survival mode for Street Fighter V: Arcade Edition

With the latest update dropping for Street Fighter V: Arcade Edition yesterday, notable dataminer X-Kira has once again unearthed some new findings related to potential upcoming content for the game. First off, he displays all colors and Easter eggs for Blanka’s costumes, as well as the Monster Hunter Crossover Costumes for Ibuki, Rainbow Mika, and Ken (which sees the shoto remove his helmet, while the ladies remove their weapons). We also get the same treatment for Captain Commando Nash, whose Extra Battle challenges will likely begin once Chun-Li’s June Lin Milliam and the MH trio have all finished in March. (Keep in mind those three sets of Battles have recently been rescheduled, if you’re looking to hunt for a certain World Warrior.)

Furthermore, we get a listen to the main theme of the Monster Hunter franchise, “Proof of a Hero,” which can be earned in an additional Extra Battle currently beginning on February 27th. This song can seemingly be set to replace the current Main Menu theme for SFVAE if you so choose, and is yet another collaboration fans of both series will surely appreciate. New Titles are also displayed.

Next, X-Kira brings us footage of a potentially upcoming new mode known as Extra Survival. Similar to the mode that currently resides in the game, you battle a series of CPU-controlled foes in single-round matches through various courses that increase in both difficulty and number of levels as you progress, gaining a choice of Battle Supplements along the way that allow you to stay in the fight as long as possible. The key difference in this mode is that you will be battling various NPC opponents, such as AS-D (Low-Ranking Shadaloo Soldier C), AS-Y (Low-Ranking Shadaloo Soldier A), AS-R (Mid-Ranking Shdaloo Soldier C), AS-M (High-Ranking Shadaloo Soldier A), and various Dolls from the General Story. Though X-Kira also notes that all 34 playable characters can also be fought in this mode, the difficulty of which is “insane.” X-Kira also notes that “some of these Dolls will appear in General Story Volume 2,” something else he has hinted at for quite some time.

Finally, he notes that the original name for this update was supposed to be “Super Street Fighter V,” before Capcom eventually settled on Street Fighter V: Arcade Edition. It will be interesting to see if these findings are related to the “Boss Rush” mode with varying courses that would pit players against the likes of Shadaloo, S.I.N., Neo Shadaloo, the Mad Gear Gang, and the Illuninati, of if they will be two entirely separate modes that will each be added to the game in the future. You can see both videos below, where X-Kira runs through Extra Survival with Nash. Keep in mind to take all of this with a massive grain of salt until it’s officially confirmed by Capcom!

He also noted recently on Twitter that a Nostalgic costume for Abigail (based on his original Final Fight appearance) is in the pipeline, and the third Season 3 DLC character — Neo Shadaloo’s Falke — will not be released until all of the Monster Hunter and Captain Commando Nash Extra Battles have concluded. New costumes for Akuma and Sakura — which could also be tied to Extra Battle — have been found, speculating that she could arrive on Tuesday, April 17th.

What do you think of these developments? Are you excited about upcoming Crossover Costumes, or the prospect of Extra Survival? Tell us in the comments.

Source: X-Kira; Mikami_XKira (Twitter)

Koefficient analyzes the assists of all 20 base characters in BlazBlue: Cross Tag Battle

The news just keeps coming in for BlazBlue: Cross Tag Battle. Today’s breakdown from Koefficient covers nearly all of the assists for the 20 base roster characters. Similar to a project done for Dragon Ball FighterZ, a Google document has been created with GIFs and descriptions of all three assists each character possesses, with the exceptions of BlazBlue’s Iron Tager and Persona 4 Arena‘s Yukiko Amagi — of whom we’ve only seen two assists from so far — with their third attacks still remaining a mystery, for now.

To accompany this, BlazBlue content creator Koefficient has released a video where he runs down the document, providing a bit of analysis of each individual assist one by one. He also speculates how powerful or weak these moves could make each character in the long run. You can see the full video below, and get a link to the full Google document here.

What do you think about the assists in the game so far? Do you like the ones that have been chosen for your favorite characters, or would you have preferred something else? Share your thoughts with us in the comments section below. You can also find new information about the title’s “Episode Mode” here, as well as checking out some new gameplay footage from GameSpot Gameplay.

BlazBlue Cross Tag Battle will be released on PlayStation 4, Nintendo Switch, and Steam on Thursday, May 31st in Japan, with a North American release for the same platforms following on Tuesday, June 5th.

Sources: Koefficient; Google Docs

Koefficient analyzes the assists of all 20 base characters in BlazBlue: Cross Tag Battle

The news just keeps coming in for BlazBlue: Cross Tag Battle. Today’s breakdown from Koefficient covers nearly all of the assists for the 20 base roster characters. Similar to a project done for Dragon Ball FighterZ, a Google document has been created with GIFs and descriptions of all three assists each character possesses, with the exceptions of BlazBlue’s Iron Tager and Persona 4 Arena‘s Yukiko Amagi — of whom we’ve only seen two assists from so far — with their third attacks still remaining a mystery, for now.

To accompany this, BlazBlue content creator Koefficient has released a video where he runs down the document, providing a bit of analysis of each individual assist one by one. He also speculates how powerful or weak these moves could make each character in the long run. You can see the full video below, and get a link to the full Google document here.

What do you think about the assists in the game so far? Do you like the ones that have been chosen for your favorite characters, or would you have preferred something else? Share your thoughts with us in the comments section below. You can also find new information about the title’s “Episode Mode” here, as well as checking out some new gameplay footage from GameSpot Gameplay.

BlazBlue Cross Tag Battle will be released on PlayStation 4, Nintendo Switch, and Steam on Thursday, May 31st in Japan, with a North American release for the same platforms following on Tuesday, June 5th.

Sources: Koefficient; Google Docs

Koefficient analyzes the assists of all 20 base characters in BlazBlue: Cross Tag Battle

The news just keeps coming in for BlazBlue: Cross Tag Battle. Today’s breakdown from Koefficient covers nearly all of the assists for the 20 base roster characters. Similar to a project done for Dragon Ball FighterZ, a Google document has been created with GIFs and descriptions of all three assists each character possesses, with the exceptions of BlazBlue’s Iron Tager and Persona 4 Arena‘s Yukiko Amagi — of whom we’ve only seen two assists from so far — with their third attacks still remaining a mystery, for now.

To accompany this, BlazBlue content creator Koefficient has released a video where he runs down the document, providing a bit of analysis of each individual assist one by one. He also speculates how powerful or weak these moves could make each character in the long run. You can see the full video below, and get a link to the full Google document here.

What do you think about the assists in the game so far? Do you like the ones that have been chosen for your favorite characters, or would you have preferred something else? Share your thoughts with us in the comments section below. You can also find new information about the title’s “Episode Mode” here, as well as checking out some new gameplay footage from GameSpot Gameplay.

BlazBlue Cross Tag Battle will be released on PlayStation 4, Nintendo Switch, and Steam on Thursday, May 31st in Japan, with a North American release for the same platforms following on Tuesday, June 5th.

Sources: Koefficient; Google Docs

Koefficient analyzes the assists of all 20 base characters in BlazBlue: Cross Tag Battle

The news just keeps coming in for BlazBlue: Cross Tag Battle. Today’s breakdown from Koefficient covers nearly all of the assists for the 20 base roster characters. Similar to a project done for Dragon Ball FighterZ, a Google document has been created with GIFs and descriptions of all three assists each character possesses, with the exceptions of BlazBlue’s Iron Tager and Persona 4 Arena‘s Yukiko Amagi — of whom we’ve only seen two assists from so far — with their third attacks still remaining a mystery, for now.

To accompany this, BlazBlue content creator Koefficient has released a video where he runs down the document, providing a bit of analysis of each individual assist one by one. He also speculates how powerful or weak these moves could make each character in the long run. You can see the full video below, and get a link to the full Google document here.

What do you think about the assists in the game so far? Do you like the ones that have been chosen for your favorite characters, or would you have preferred something else? Share your thoughts with us in the comments section below. You can also find new information about the title’s “Episode Mode” here, as well as checking out some new gameplay footage from GameSpot Gameplay.

BlazBlue Cross Tag Battle will be released on PlayStation 4, Nintendo Switch, and Steam on Thursday, May 31st in Japan, with a North American release for the same platforms following on Tuesday, June 5th.

Sources: Koefficient; Google Docs