Next Injustice Watchtower livestream to feature breakdowns of Darkseid, two others, & Multiverse mode

The official Injustice Twitter account just confirmed that the next Injustice 2 Watchtower live stream will take place this Friday, May 5th. This time, the spotlight will shine on the ruler of Apokolips, Darkseid, whose gameplay trailer was released last week. The tweet mentions that two other characters will receive breakdowns, but leaves them unidentified. Characters who haven’t received a proper demonstration of their abilities include Brainiac, Green Lantern, Green Arrow, Cyborg, Black Adam, Aquaman and the recently revealed Joker. The Multiverse mode will also be touched upon in further detail, and a Gear stream will be coming next week. You can see the announcement tweets below. The stream will take place at 3:00 PM CT (1 PM PT) at http://www.twitch.tv/netherrealm.

Let us know who you hope to see the NetherRealm Studios do a walkthrough for in the comments section.

Injustice 2 will be released on PlayStation 4 and Xbox One on May 16th.

Source: InjusticeGame (Twitter) via Test Your Might

New Japan Pro Wrestling X Tekken T-shirts now available at ProWrestlingTees

Last year, we reported on a collaboration between New Japan Pro Wrestling and Tekken 7: Fated Retribution. This saw T-shirts for the Bullet Club and Chaos factions being added to the game’s customization options, as well as a special “Rainmaker” outfit for King based off of IWGP Heavyweight champion Kazuchika Okada. Additionally, a pair of real-world T-shirts were printed up for Japanese fans, to be sold by NJPW and Bandai Namco Entertainment.

ProWrestlingTees has now announced that they will be selling both the “Bullet Club X Tekken” and “Rain Maker X Tekken King” shirts, starting today! This marks the first time either shirt has been made available outside of Japan, which should be a real treat for New Japan and Tekken fans alike. Both shirts are priced at $30.99 (with an extra $8.99 in shipping if you live outside the United States), and you can check out both designs below.

Click to view slideshow.

Have either of these shirts caught your eye, as either a fan of Tekken or New Japan? Let us know if you’ll pick one up in the comments below!

Source: ProWrestlingTees via IPLAYWINNER

ESL to host Injustice 2 release day King Of The Hill with KDZ, Tom Brady, Pig Of The Hut, and Slayer

After seeing some recent success with Street Fighter V events, the ESL King Of The Hill series will be expanding to Injustice 2 by hosting a release day event. The competitors will be Evo 2013 Injustice: Gods Among Us champion EMP|KDZ, Evo 2014 Injustice runner-up Pig Of The Hut, UA|Tom Brady, and Slayer. The four players will be competing in a series of First-to-10 sets with the release build of the game–though they won’t know if pre-order character Darkseid will be available until the day of the event. ESL’s Joshua Gray also noted on Test Your Might that “Competitors do not have early access to the game. This is show up and blow up time.”

Though we currently don’t know what time the matches will take place, it will likely be streamed on http://www.twitch.tv/ESL. You can see the announcement tweet by Joshua Gray below.

Who are you looking forward to seeing compete in this exhibition, and who do you will win it all? Tell us in the comments below!

Injustice 2 releases for PlayStation 4 and Xbox One on May 16th.

Source: Joshua Gray (Twitter) via Test Your Might

YogaFlame24 expands to the top 10 Street Fighter V plays of the week in Episode 3

YogaFlame24 is back with Episode 3 of his “Top Plays of the Week” series for Street Fighter V. With Dreamhack Austin providing so many hype moments this past weekend, he’s decided to chronicle the top ten Street Fighter V plays this week.

Some of the highlights include Dr. DannyPham landing a perfect with his eyes closed, a Ken scoring a win while holding his baby, Protunic replicating Evo Moment #37, and some moments from DreamHack that will take your breath away.

You can catch the full video below; be warned there is some NSFW language. You also might not want to be wearing headphones for Moment #6, involving Chris Hu celebrating another crazy Raging Demon setup.

Let us know which of these hype moments was your favorite down in the comments below! If you’d like to see your own clips featured on next week’s episode, feel free to contact him via Twitter at YTYogaFlame24.

Source: YogaFlame24

Frabisaur looks at how to properly use projectiles in Episode 7 of The Fighter’s Dojo

After covering how to strengthen your offense and defense in the last two episodes, Genex|Frabisaur looks at a topic he feels many new players don’t grasp until later in their fighting game careers: how to properly utilize projectiles. Questions answered in this video include, “How should I think about projectiles?” and “What is a ‘Fireball Game’?”

Reiterating that Street Fighter is primarily a ground-based fighting game, Frabisaur encourages players to think of projectiles as tools to control the match, as opposed to considering them offensive or defensive options, as the varied timings allow you to force adversaries to make mistakes as they try to approach or evade.

When you throw projectiles, you should always be thinking, “What do I want this projectile to make my opponent do?” and know we’re getting into what we call a “fireball game.”

Frabisaur advises that every fireball should be thrown with a purpose. After you’ve conditioned your opponent to either stand still and take chip damage, or to lose large amounts of their life trying to approach you, you can then vary your timings so that they can never make a read or learn anything about your patterns, providing you mental and physical control over them.

Lastly, Frabisaur even teaches you how to apply the “Gambler’s Fallacy,” to throwing fireballs, as the longer you don’t throw them, the more anxious your opponent will get for one to come, and will overextend themselves trying to avoid a fireball that’s never actually thrown. You can catch the full video below for his full explanation. You can also question him further on Twitter at Frabisaur. Or tune into his stream on Thursdays at https://www.twitch.tv/frabisaur!

Source: Frabisaur

Warner Bros. Interactive Entertainment announces GameStop Hometown Heroes circuit for Injustice 2

Last week, Warner Bros. Interactive Entertainment announced a partnership with GameStop to introduce the GameStop Hometown Heroes tournament circuit for Injustice 2. Operated by ESL, previous host organization of the MKX Pro League, the esports program will allow players from eight regions across the United States to compete for cash prizes and bragging rights.

Open online qualifiers begin on June 4th, with the top 8 matches being broadcast live. After ten weeks of play, eight Regional Finals will take place on August 12th at local GameStop retail locations, where the top 4 players of each region fight for the title of Regional Champion. Everything leads up to the GameStop Hometown Heroes Finals at the GameStop Managers Expo in Las Vegas, Nevada on August 27th.

The eight regions eligible for competition are as follows:

  • Chicago
  • Dallas
  • Seattle
  • San Francisco
  • Los Angeles
  • Atlanta
  • Miami
  • New York City

This is certainly a great opportunity for some fresh faces to make an impact, with this new game on the horizon–and ensures Injustice 2 kicks off with a wild summer of competition. Head over to pro.eslgaming.com for full scheduling information, and stay tuned to Shoryuken, as more details on the event are set to be revealed soon.

Source: ESLGaming via Test Your Might

VesperArcade explains the potency of throw loops in Street Fighter V

Taking a break from looking at individual character balance changes coming to Street Fighter V’s cast, VesperArcade’s latest video looks at defining throw loops and why they are particularly powerful in SFV.

After defining throw loops as “situations where a character has enough frame advantage to continuously throw an opponent before they can counter with their fastest normal,” Vesper covers the various offensive options available to the looper, as well as the defensive options that–though very risky–can be used in an attempt to counter these situations. With the removal of the jump back tech option select in the next patch, throw loops have the potential to become even more powerful. Catch the video below for Vesper’s full explanation.

Did this video clear up the concept of throw loops for you, and will you be incorporating any of these tips into your own game? Let us know in the comments!

Source: VesperArcade

PND|Mustard puts you on the path to terror with this guide for Injustice 2’s Scarecrow

Recently, top NetherRealm community content creators PND|Ketchup & Mustard were able to play a pre-release build of Injustice 2 at WB Games UK in London, England, and have begun uploading a series of content from their time with the game.

For their first video, PND|Mustard provides us with an in-depth introduction to the Master of Fear, Scarecrow, as part of their “Getting Started” series. Though some of this information is subject to change in the final release, it’s a great watch for those interested in truly exploring the power of fear! Mustard provides us with a walkthrough of Crane’s normals, specials, strings, as well as ways to best utilize his Trait–with its Damage-Over-Time (DOT) effect. He also covers Scarecrow’s Traumatize ability, that can lead to some terrifying mind-games truly befitting the character. You can see the full video below–and you can also check out his brother Ketchup’s text impressions of Deadshot from an earlier build at the Insomnia Gaming Festival, here.

Ketchup & Mustard have indicated they have plenty of content yet to come, so stay tuned to Shoryuken and their channel to see it as soon as it’s released!

Injustice 2 will be released on PlayStation 4 and Xbox One on May 16th.

Source: PNDK&M

Let’s put a smile on that face: The Joker’s Injustice 2 gameplay trailer

It seems NetherRealm Studios have truly saved the best for last. Though leaked with the game’s achievement list earlier this week, The Joker was finally unveiled earlier today on a special DC All Access stream for Injustice 2. Though he met his demise at Superman’s hands in Injustice: Gods Among Us, the cackling spirit of the Clown Prince of Crime continues to haunt Injustice 2.

The sequel’s take on Joker is a much darker one, as he now sports what appear to be chest scar and bolts on his skin, with his hair slicked-down for a grungier appearance. As he was my own main in the original, it’s refreshing to see Joker retain his Crowbar and BANG! attacks. The latter can be held to produce a flag for an explosive OTG. His much-maligned mobility seems to have drastically improved, as his new Trait seems to provide him with his HA! speed buffs without the need to parry attacks. He has a new command grab with his Joy Buzzer that can be meter burned for restands, similar to his old Acid Flower, which will ensure he has plenty of setplay opportunities. He seems to have also become a Power character, has additional projectiles (that are likely his Gear abilities), and will once make great use of stages with background bounces.

The trailer also revealed a new stage, in the form of Joker’s Funhouse, lit with in eerie purple and green. In his super, Joker straps his helpless opponent to a chair, before re-enacting the infamous murder of Jason Todd from Batman: A Death in the Family (appropriately performed on Robin, in the trailer)! You can bask in Joker’s gleeful chaos with the trailer below. Hopefully it puts a smile on your face!

Injustice 2 will be released for PlayStation 4 and Xbox One on May 16th.

Source: Injustice

Darkseid brings forth the wrath of Apokolips in his official Injustice 2 gameplay trailer

While we caught our first in-game glimpse of him via a pre-match intro compilation, we now finally get to see Injustice 2 pre-order character Darkseid in action, as his official gameplay trailer was released during tonight’s special stream from Los Angeles.

After confirming his status as a God with Brainiac, Darkseid–who is unsurprisingly a Power character–unleashes a teleport, a command grab, and a variety of Omega Beams to assault his foes from all angles of the screen. He can also call forth one of his Parademons to unleash tandem attacks and supplement his zoning, in a manner eerily similar to summoner Quan Chi’s bat, or Atrocitus’s Red Lantern cat Dex-Starr. We also get another look at his super, in which he fires a seemingly player-controlled Omega Beam that leads into the full animation if it connects.

Submit to his rule by watching the video below, and check back tomorrow when the final character of the base roster–The Joker, according to leaked achievements and footage–is offically revealed.

Injustice 2 releases for PlayStation 4 and Xbox One on May 16th.

Source: Injustice