Having trouble with Red Hood’s “Going Ballistic” character power? This string can seem pretty overwhelming at first — he has low, mid, and throw options all off of the same string. On paper it’s a three-way mix-up, but in actuality there’s nothing to fear thanks to “Fuzzy Guarding.”
As NRS-dedicated content creator and pro MK_REO demonstrates, there’s a particular motion you can use to negate all three options. Depending upon the character you play, this potentially makes every single mix-up option a sudden unsafe liability for the Red Hood player.
Part of the power of King’s Giant Swing in Tekken 7 comes from its incredible speed: it’s one of the few 10-frame startup throws in the game. Because of this, it’s a little more surprising in nature, which is a great thing for a grappler in a game with reactable throw startup.
You might think its complex input may limit where you can place Giant Swing, but Australian Tekken 7 pro BoxeR-King is here to demonstrate that there’s always time to go for a spin. The execution a little more difficult, but you can learn to execute Giant Swing from crouching postion. This allows you to use it in surprising moments like after a crouch jab, DB+3, or even after your opponent puts you in a crouching position with a move.
The leap from Pokkén Tournament on the Wii U to Pokkén Tournament DX on the Nintendo Switch includes two versions worth of balance changes. While American players probably don’t want (or need) to dwell on the fact they missed the Arcade exclusive version 1.05, it is where many of the biggest changes in Pokkén Tournament DX originate from.
This is especially true of of the Fire Fox, Braixen. Once considered the best character in the game (an opinion boosted by a series of major wins by Evo champion Tonosama, no doubt), this powerful zoner received both heavy nerfs and interesting buffs. Double_FGC (arguably the U.S.’s best tournament Braixen pro) has made a great video demonstrating each of these changes for the meta-defining Pokémon, with footage from both the Wii U and DX versions for comparison’s sake.
The leap from Pokkén Tournament on the Wii U to Pokkén Tournament DX on the Nintendo Switch includes two versions worth of balance changes. While American players probably don’t want (or need) to dwell on the fact they missed the Arcade exclusive version 1.05, it is where many of the biggest changes in Pokkén Tournament DX originate from.
This is especially true of of the Fire Fox, Braixen. Once considered the best character in the game (an opinion boosted by a series of major wins by Evo champion Tonosama, no doubt), this powerful zoner received both heavy nerfs and interesting buffs. Double_FGC (arguably the U.S.’s best tournament Braixen pro) has made a great video demonstrating each of these changes for the meta-defining Pokémon, with footage from both the Wii U and DX versions for comparison’s sake.
If you’ve followed any high-level Gundam Versus play, you’ve likely heard of — or seen footage of — UnlimitedBrettWorks (also known as TheBrett). He was TO and provided commentary for top 8 of the Gundam VersusAnimEVO tournament, and is one of the most prominent YouTubers for the game.
It’s important to have this context, because his latest video is an important piece of Gundam Versus advice for both old and new players to the series: “Don’t Jump.”
Boost Hop, a dominate movement option from previous games, has been potentially outclassed by the new “Boost Step Dive” movement option. This new movement option carries significantly less risk and allows for faster paced, safer gameplay overall.
Check out Brett’s video for an explanation of how to preform Boost Step Dive, and what advantages it can offer you on September 29th when the game drops in North America and the EU.
A problem a lot of players (particularly new Dragunov players) have when they start playing Tekken 7 is figuring out how to manipulate the “while running” state. Especially now that the “tail spin” mechanic sends opponents so far away, players will frequently find themselves needing to do a non-running attack from the while running state in order to continue their combo.
Using command kills is vital for these situations. With cutcc‘s tutorial, you’ll learn how to simplify and combine your inputs to make previously impossible combos much easier. If you’re unfamiliar with this form of button buffering and play a character that benefits from it, be sure to check it out!
It’s no secret that Jack-7 is a popular pick for tournaments. While some minor flaws in this robot’s game that keep him from being the best, his consistency and versatility (not to mention some of the best neutral tools in the game) make him a likely foe you need to prepare for.
And you can get work on that preparation with Proper Tech‘s excellent punishment guide. Everything that you can punish on block, every string you can step, and every gap you can interrupt is documented here. Do your homework and there’ll no more excuse for letting Jack.exe run away with your wins.
As the release date for Bandai Namco’s 2v2 arena fighter Gundam Versus approaches, more and more suits are getting their time to shine in gameplay trailers. Given the history of previous Gundam game’s tier lists, this most recent trailer may be one of the most important ones to pay attention to:
The mighty (and versatile) “Crossbone Gundam X-1 Full Cloth” returns, with its hefty unit cost to boot. If you haven’t played any of the Crossbones before and were curious about their unit cost breakdowns in-game, here’s what you’ll be looking to spend in battle for your cool Crossbone suits:
Crossbone Gundam X1 Kai (Cost: 400)
Crossbone Gundam X2 Kai (Cost: 300)
Crossbone Gundam X3 (Cost: 400)
Crossbone Gundam X1 Full Cloth (Cost: 500)
Gundam Versus launches in North America and Europe on September 29th, 2017.
It was only last week that Tekken 7‘s arcade version received the new balance patch for “Version N”. The patch dropped suddenly and without any note as to when it would reach consoles: which, it turns out, is exactly how the console patch based on it, Version 1.07, was dropped today!
Even though the official Tekken website hasn’t updated at the time of this writing, you can turn on your PS4 or Steam right now and get the latest version. In addition to the balance changes (rejoice, non-fans of Xiaoyu’s previously safe Art of Phoneix sweep!), there’s a number of new character portraits for several members of the cast.
DevolverDigital‘s just pushed one of its bigger patches to date, Version 1.06, for its open world fighting game Absolver. The patch contains a comprehensive re-balancing of a number of abilities, fixes various bugs, and adds new content to the game in the form of masks and songs.
Some of the bigger re-balanceing changes are:
Special abilities
Absorb successful:
increase ghost damage refill (x2)
decrease stamina bonus (50 -> 20)
add +20 protection during 5s
The six masks are all based off of other DigitalDevolver franchises, such as Hotline Miami and The Talos Principle. While this is the most visible change in the latest patch, players will likely be more excited by the resolution to a power loss bug that has been plaguing the game since launch.