New Gorilla Grodd cancel removes all landing recovery from Primal Leap Lunge in Injustice 2

Gorilla Grodd’s special Primal Leap was originally meant to be a get-in toll for the intelligent ape versus zoning characters in Injustice 2. However, its landing recovery and vulnerability to easy anti-airs limited its usefulness. A new discovery for this move, however, may change that altogether:

Originally discovered by DoctorStabs and demonstrated by MK_REO, a properly-timed leap cancel allows Gorilla Grodd to instantly act upon touching the ground. Throws, lows, and frightening resets are now open immediately from the Primal Leap.

Source: MK_REO

Exert your will on wake-up with Green Lantern’s Will Power Wall in Injustice 2

Having trouble with your opponent’s wake-up options as Green Lantern? Maybe you just need more will power. Or, at least, you need to use his “Will Power Wall” more.

This is the subject of MK_REO‘s new video for Injustice 2: using the (normally unsafe) “Will Power Wall” after a knockdown will trap and limit your opponent’s various wake-up options. After specific setups, using the Wall accomplishes a lot for you: it frame traps, beats wake-up options, defeats parries, and sets up a giant chip-damage trap if your opponent respects it enough to block.

Source: MK_REO

Mew2King shows his methods for testing falling speed in Super Smash Bros. Melee

With the proliferation of emulators, well-made training modes and capture cards, finding accurate data for fighting game mechanics is easier then it ever has been before. This fact is prossibly lost on a newer player in the fighting game community, but definitely not on someone like Mew2King.

As one of the most legendary Super Smash Bros. Melee players in the history of the game’s competitive lifespan, he’s had to do some crazy-looking things to get the information he needed to advance his game. Check out the video below to take a trip to the past:

Mew2King’s demonstration gives small glimpse of the combination of math, ingenuity, and tenacity he employed nearly a decade and a half ago. No motivation from ssports or sponsorship drove him to this: just curiosity and an intense love of his game.

Source: Most Valuable Gaming

ApocyphicV breaks down Claudio’s best, and worst, moves in Tekken 7

In Tekken 7, the casual observer might be lead to believe that a list of Claudio’s best 15 moves would just include his hopkick copy-pasted 15 times over. This is because there’s been something of an over-estimation of how good this meme-ified launcher actually is: it crushes highs at the beginning, lows at the end, and has fantastic range. But like all hopkicks, it lacks safety, and even lacks step coverage to one side.

Now that the game has settled and players are punishing hopkicks more consistently, Claudio players have had to learn to calm their hopkick trigger finger a bit. This is where ApocryphicV‘s “Claudio Clinic” comes in. Here, he breaks down and explains critical tools for Claudio, and weak moves to avoid using. Any Claudio player looking to move beyond day-one hopkick strategies should find something useful here in this list.

Source: ApocryphicV

Square Enix officially reveals Final Fantasy XV’s Noctis in TGS 2017 trailer for Dissidia Final Fantasy NT

Square Enix’s latest arena fighter, Dissidia Final Fantasy NT, just recently came off of a new character reveal with its returning villain, Ultimecia. While the time-compression sorceress was likely a shoe-in all along, it was still a blow to a vocal contingent waiting and cheering for the addition of Final Fantasy XV‘s lead protagonist, Noctis.

There have been rumors (and according to Destructoid, leaks by Amazon) that Noctis was going to be added the game’s roster for some time now, but nothing had been officially confirmed. Until today, that is — as Square Enix revealed the the weapon-warping hero at the trailing end of the Tokyo Game Show trailer:

“A new ally, I see.” Noctis’s reveal comes just under four months shy of Dissidia’s planned January 11th, 2018 release date for the PS4 in Japan (and on the 30th worldwide). Are you satisfied with the roster as it is, or are you hoping Square squeezes one more surprise character in before launch?

Source: Square Enix NA

MK REO ranks his top five anti-airs in Injustice 2

A good anti-air option in NetherRealm Studio’s Injustice 2 should meet a certain set of criteria. This is at least true through the eyes of NRS pro Method|REO, whose latest YouTube video ranks what he considers the best anti-airs in the game, and why.

MK_REO looks for consistency, speed, hitboxes, and combo potential. While these certainly aren’t the only good anti-airs in Injustice 2, this list seems largely designed to promote discussion. Especially considering that the rarely-played Blue Beetle appears on the list, over the likes of Catwoman and Scarecrow!

Source: MK_REO

Double demonstrates absurd chip damage concepts with Pokkén Tournament’s Quagsire assist

In Pokkén Tournament, your choice of support pokémon will often go a long way in determining how you play a match. For this reason alone, the Quagsire support hasn’t seen much use in tournament play: though it does massive chip damage, its slow startup and ability to be jumped out of has made it too inconsistent for most players to commit to.

Pokkén pro Double, however, has revisited this neglected support by crafting some sick setups with one of Pokkén’s main zoners, Gardevoir. The synergy these two Pokémon have makes sense: the lingering lockdown of Gardevoir’s many projectiles lock the enemy in place for Quarsire’s high chip damage.

Source: Double_FGC

GuamoKun shares Poison Ivy, Superman, and Harley Quinn tips for Injustice 2 on Body Count Fighting

YouTube channel Body Count Fighting recently had Injustice 2 Pro GuamoKun stop by their studios to give some valuable tips for a select set of super-characters: Superman, Poison Ivy, and Harley Quinn.

GuamoKun spends time going over each character’s overall gameplans, combos, and strengths and weaknesses. While GuamoKun’s advice is valuable for each of the three listed Injustice 2 characters, Poison Ivy players should pay particular attention: he is one of the few mains of this villainous plant lady in the country. If you’ve been interested in Poison Ivy from afar, this is the perfect video to pick up her zoning game.

Source: Body Count Fighting

Be amazed at the button dexterity of Mitchel’s “Pressing Buttons with Weavile” Pokkén Tournament combo video

Some characters were just made for combo videos, and Pokkén Tournament‘s Weavile is very clearly one of them. Long before Kolin was ever announced for Street Fighter V, Weavile was icicle hopping across Ferrum Stadium, juggling all who stand in their way.

Mitchel’s latest combo video for Pokkén’s resident Ice Weasel is prettier then it is practical, but that’s what makes it so fun. You probably don’t need to learn the execution to Icicle Crash 4 times off a crit-Night Slash at the wall, for example, but it’d be pretty cool if you did.

Source: Mitchel

Master the art of Bajiquan in Tekken 7 with PepperBeef2Spicy’s Leo tutorial series

Regardless of who you talk to, Bajiquan-practitioner Leo is overwhelmingly considered one of the strongest characters in Tekken 7. If you’re new to learning to fight as or against Leo, PepperBeef2Spicy‘s comprehensive tutorial series is where you’ll want to start to learn this safe, versatile character.

If you like podcast style videos, PepperBeef2Spicy has a two-part character breakdown…

But if you’re just looking for the cliff notes, here’s a 5-minute summary and study guide:

If you just want to figure out Leo’s stances, this video covers all transitions and options:

Leo’s wall game is one of, if not the, strongest in the game. Everything you need to know about their corner pressure, damage, and mixups can be found here:

And last but not least, no Tekken Tutorial series would be complete without a combo guide. Get your Leo tournament read with PepperBeef2Spicy‘s practical combo guide:

Source: PepperBeef2Spicy