Bandai Namco announces timeline for upcoming bug and stability patches for PC, PlayStation 4, & Xbox One

Bandai Namco has provided an official update on their projected time table for stability patches, via their UK site and Steam.

  • June 7th:
    We’re releasing a patch for the PC version to improve security and update Denuvo. It’s important for us to note that this patch was developed concurrently and did not push back the patches addressing online issues (see below).
  • End of the week:
    A PlayStation 4 patch to address online stability including matchmaking issues, and bug fixes, will be released. We’ll have more detailed info to share soon about this patch.
  • Next week:
    A similar patch to the PS4 version will be released on PC and Xbox One to address online stability and bug fixes.

It’s perhaps unsurprising that PS4 users will be getting an online fix first, since the rank-based connection problems are most prominent on that platform. Bandai Namco’s statement also assures that the Tekken team will continue to monitor all feedback, and update the game accordingly.

tekken7-fr-akuma-2

Source: EU Tekken

See what Tekken 7’s Rage Arts look like without the dramatic camera angles

I am forever fascinated by what elements of a game look like when disassembled. So much of the punch and power of Tekken 7’s Rage Arts (and any super move in a modern fighting game, really) comes from expertly-placed camera work. When you replace the cinematic camera with a fixed angle, however, you get to see the shortcuts and tricks developers have to do to keep the action readable.

If you like seeing these camera-less cinematics, you might want to check out our past coverage on camera-less supers of Ultra Street Fighter IV, and the roaming camera mod for Mortal Kombat X.

Source: Nelson’s TAS and Game Archive

See what Tekken 7’s Rage Arts look like without the dramatic camera angles

I am forever fascinated by what elements of a game look like when disassembled. So much of the punch and power of Tekken 7’s Rage Arts (and any super move in a modern fighting game, really) comes from expertly-placed camera work. When you replace the cinematic camera with a fixed angle, however, you get to see the shortcuts and tricks developers have to do to keep the action readable.

If you like seeing these camera-less cinematics, you might want to check out our past coverage on camera-less supers of Ultra Street Fighter IV, and the roaming camera mod for Mortal Kombat X.

Source: Nelson’s TAS and Game Archive

Check out these Tekken 7 beginner combo guides from rooflemonger

Not everyone has the time (or interest enough) to treat Tekken 7’s combo system like a sandbox. And that’s fair! For new players wanting to just jump into the fray, Rooflemonger has put together several beginner combo guides to get you started.

While many of these may not be optimal damage-wise, they are easy to pick up and can serve as valuable building blocks for your Tekken journey.

For those same new players that would benefit from the above, you’ll also want to check out rooflemonger‘s throw break guide:

Source: rooflemonger

Tekken 7 roundup: Eliza combos, knockdown tutorial, Devil Jin electrics, and more!

Tekken 7 is now in the creative hands of the FGC, and right ouf of the gate players are pushing the damage and the metagame as hard as they can. Let’s see what’s developed thus far in the King of Iron Fist Tournament scene!

Eliza, a character built around 2D-like cancels and jump mechanics, is already starting to look like she has excellent damage output in BJ 포립‘s combo video.

King Jae shows us some clever ways to get out of Gigas’s terrifying 50/50 after his Rage Drive. Some characters don’t have to respect the mixup at all–at least not the mid/high one you’re accustomed to.

rooflemonger has a quick beginners guide to getting of the ground–which is one of the most important fundamentals to understand in Tekken!

If you’re a Kuma player, GreenTekken has some bad news for you.

Japanese player jusful is back with some more advanced ways to land surprise command grabs for King.

Want to play a Mishima? Do you have electrics on standby? Then blankaex‘s Devil Jin combo video is for you. As long as you can do Electric Wind God Fist, of course.

But maybe the patriarch of the Mishima Zaibatsu is more your speed. In that case, HurtboxTV has you covered with this Heihachi combo breakdown.

Not everyone is a Mishima fan–just ask Lee. Then again, with wall carry that KEY1DRPlayz shows off, Lee doesn’t need to be a fan of anyone other than himself.

And closing out today’s list, anthony piccaver sent us this Shaheen combo video, showing off stage transitions and some interesting uses of Rage Drive mid-combo.

Early days are always going to be combo video heavy for a new game (especially Tekken!), but I’m most excited for the tech and match-up videos that will develop. What tech have you come up with?

Sources: rooflemongerGreenTekkenHurtboxTVanthony piccaverBJ 포립King Jaejusful; blankaexKEY1DRPlayz

Mikado Arcade’s Street Fighter Carnival 9: Tournaments for World Heroes 2, Fatal Fury Special, and more!

So many new games have been released these past few weeks that you may have missed the start of Mikado Arcade’s spectacular Street Fighter Carnival. This month-long, multi-game tournament series is a specialty of the world-famous Japanese arcade. SFC9 shows off the diverse set of skills Mikado’s patrons possess across several classic arcade fighters, and it’s a great way to learn more about high-level play in games you may be less-than-familiar with.

Mikado continues to share the joy of these games, with us by uploading the streamed tournaments to their channel! Below you’ll find:

  • World Heroes 2
  • Twinkle Star Sprites
  • Karnov’s Revenge: Fighter’s History Dynamite
  • Fatal Fury Special
  • Samurai Spirits 64
  • Windjammers

Be sure to subscribe to their channel for more SFC9 action. You can get a sneak peek at a few of the games they plan on playing here on their tournament leaderboard! You can also try to catch them live on their UStream.

Source: Mikado Arcade

Cross Counter TV’s Dr. Fatbody analyzes the weaknesses of five commonly-abused Street Fighter V tools

Cross Counter TV’s Dr. Fatbody has put together an excellent tech video analyzing some of the more common–and most frustrating–moves you may run into in Street Fighter V.

If you’re having trouble with Urien’s EX Headbutt, Birdie’s Bull Revenger, Dhalsim’s Yoga Teleport, Vega’s V-Reversal, or Zangief’s Cyclone Lariat, then this video will succinctly show you how vanquish these blind spots in your game.

Cross Counter TV regularly explores tech like this for Street Fighter V and other games, so be sure to check out their channel–if you haven’t already!

Source: Cross Counter TV

MK REO demonstrates pushblock baits for Aquaman’s Trident Rush in Injustice 2

In the world of Injustice 1, Aquaman’s Trident Rush is a notoriously strong rushdown option due to its massive chip damage and ability to be dash cancelled. Its multiple hits, however, do make it vulnerable to be pushblocked.

There is a but though! As demonstrated by NRS specialist MK_REO, Aquaman can bait out these pushblock attempts with his dash cancels. As long as you know when the opponent will pushblock, of course. The reason why this works is because pushblocking requires a forward+R2 input, which by necessity means you aren’t blocking.

Source: MK_REO

Stretch your legs with Y. Xiao’s King of Fighters XIV Combo Video for Luong

Version 2.01 for King of Fighters XIV impacted some characters more heavily then others. For Luong, whose arsenal is centered around long range poking and pressure, her changes were mostly quality of life buffs, such as hitbox adjustments and her Close HK being given the low property it looks like it should have.

Still, the execution shown off in Y. Xiao’s latest video is impressive. Close to the ground tiger knee inputs are used for air QCB+K’s to extend damage and setup up for 50/50 resets in the corner. The biggest point in her favor though is the system wide health adjustment: now that some characters have 900 health, Luong has guaranteed kill combos various members of the cast.

Source: Y. Xiao

BoxeR-King shows off advanced stage manipulation for Tekken 7’s King

You may have your combos down for your character, but how good is your stage awareness? As BoxeR-King demonstrates in this excellent tech video, your understanding of the stage layout could make all the difference in your Tekken 7 games.

King players have obvious reasons to watch this. Anyone, however, should be able to learn about how to take advantage of breakable walls, octagon stages, and other nuances in stage awareness. In the end, this is not about pre-canned strings,but about knowing how to adapt your combos on the fly to your positioning.

Source: BoxeR-King